godot/scene
smix8 fe7b624353 fix skeleton (ik) not resetting global_bone_overrides properly
fix skeleton (ik) not resetting global_bone_overrides properly
2021-04-15 16:50:59 +02:00
..
2d Re-allow playing AnimatedSprite2D without frames 2021-04-05 15:01:01 +02:00
3d fix skeleton (ik) not resetting global_bone_overrides properly 2021-04-15 16:50:59 +02:00
animation Godot 3.x backport: Fix for SkeletonIK not working correctly with 0 interpolation and incorrectly rotating with animation. Now the root bone rotates differently to ensure it always rotates correctly and works with BoneAttachment nodes. 2021-04-08 18:45:54 -04:00
audio Don't fade out after pausing unless stream is running 2021-02-19 15:55:41 +01:00
debugger Modernize Mutex 2021-02-18 11:58:08 +01:00
gui RichTextLabel: On custom effect change, parse bbcode only if it's enabled and not empty. 2021-04-05 12:01:51 +02:00
main Control: Expose pass_on_modal_close_click 2021-03-25 18:29:41 +01:00
resources Fix errors and crash with empty ConvexPolygonShape2D 2021-03-05 22:45:29 +01:00
register_scene_types.cpp Require editor restart after changing GUI custom theme or font 2021-03-30 16:02:33 +02:00
register_scene_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00