godot/scene/main
Markus Sauermann 4e84660b50 Fix that `_drop_physics_mouseover` only happens when necessary
Previously the call was executed every time, because in the
`_drop_mouse_over();` a few lines above, `gui.mouse_over = nullptr;`
was set.

(cherry picked from commit 37a96d3957)
2023-07-10 17:26:14 +02:00
..
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
canvas_item.cpp Fix click-selecting Sprites with repeated texture 2023-06-22 16:37:08 +02:00
canvas_item.h Fix click-selecting Sprites with repeated texture 2023-06-22 16:37:08 +02:00
canvas_layer.cpp Remove NOTIFICATION_MOVED_IN_PARENT 2023-04-06 13:57:13 +02:00
canvas_layer.h Remove NOTIFICATION_MOVED_IN_PARENT 2023-04-06 13:57:13 +02:00
http_request.cpp Fix wait for thread not started 2023-04-27 20:28:22 +02:00
http_request.h [NET] Refactor TLS configuration. 2023-01-28 11:08:02 +01:00
instance_placeholder.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
instance_placeholder.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
missing_node.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
missing_node.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
multiplayer_api.cpp [MP] Fix orphan StringName on close. 2023-02-27 09:45:16 +01:00
multiplayer_api.h Use enum instead of int in virtual methods return type 2023-01-31 19:06:49 +01:00
multiplayer_peer.cpp Add missing documentation for MultiplayerPeerExtension 2023-03-20 08:08:59 -07:00
multiplayer_peer.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
node.cpp Fix node internal/non-internal processing order 2023-06-27 19:19:55 +02:00
node.h Display `BitField[Enum]` in docs to distinguish from `Enum` 2023-06-15 17:23:02 +03:00
resource_preloader.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
resource_preloader.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_tree.cpp Fix node internal/non-internal processing order 2023-06-27 19:19:55 +02:00
scene_tree.h Remove SceneTree debug avoidance hint 2023-06-16 17:18:47 +02:00
shader_globals_override.cpp Fix shader uniform storage conversions and crash 2023-05-29 15:17:13 +03:00
shader_globals_override.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
timer.cpp Fix auto-translations in editor 2023-03-22 23:57:12 +01:00
timer.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
viewport.cpp Fix that `_drop_physics_mouseover` only happens when necessary 2023-07-10 17:26:14 +02:00
viewport.h Merge pull request #77209 from Rindbee/ViewportTexture-not-change-RID 2023-06-09 15:10:39 +02:00
window.cpp Revert "Fix that the focus-out notification got sent deferred" 2023-06-23 18:03:48 +02:00
window.h Fix missing enum value for `Window.initial_position` 2023-06-21 22:39:43 +02:00