godot/modules/mono/editor
Rémi Verschelde 5b16020846
Replace remaining uses of `NULL` with `nullptr`
Follow-up to #38736 (these uses were likely added after this PR was merged).
2021-04-29 11:53:27 +02:00
..
Godot.NET.Sdk C#: Fix ScriptPathAttribute generator with none or nested namespaces 2021-03-13 01:04:59 +01:00
GodotTools Add C# source generator for a new ScriptPath attribute 2021-03-06 21:50:32 +01:00
bindings_generator.cpp C#: Fix StringName leak warnings after generating bindings 2021-03-13 01:16:31 +01:00
bindings_generator.h Add C# array features from core PackedArrays 2021-02-16 15:24:44 -05:00
code_completion.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
code_completion.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_internal_calls.cpp Add C# source generator for a new ScriptPath attribute 2021-03-06 21:50:32 +01:00
editor_internal_calls.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
godotsharp_export.cpp Replace remaining uses of `NULL` with `nullptr` 2021-04-29 11:53:27 +02:00
godotsharp_export.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00