mirror of https://github.com/rwf2/Rocket.git
55 lines
2.5 KiB
Markdown
55 lines
2.5 KiB
Markdown
# Introduction
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Rocket is a web framework for Rust. If you'd like, you can think of Rocket as
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being a more flexible, friendly medley of [Rails](http://rubyonrails.org),
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[Flask](http://flask.pocoo.org/),
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[Bottle](http://bottlepy.org/docs/dev/index.html), and
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[Yesod](http://www.yesodweb.com/). We prefer to think of Rocket as something
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new. Rocket aims to be fast, easy, and flexible while offerring guaranteed
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safety and security where it can. Importantly, Rocket also aims to be _fun_, and
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it accomplishes this by ensuring that you write as little code as needed to
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accomplish your task.
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This guide introduces you to the core, intermediate, and advanced concepts of
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Rocket. After reading this guide, you should find yourself being very
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productive with Rocket.
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## Audience
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Readers are assumed to have a good grasp of the Rust programming language.
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Readers new to Rust are encouraged to read the [Rust
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Book](https://doc.rust-lang.org/book/). This guide also assumes a basic
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understanding of web application fundamentals, such as routing and HTTP. Mozilla
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provides a good overview of these concepts in their [MDN web docs].
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[MDN web docs]: https://developer.mozilla.org/en-US/docs/Web/HTTP
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## Foreword
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Rocket's design is centered around three core philosophies:
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* **Security, correctness, and developer experience are paramount.**
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The path of least resistance should lead you to the most secure, correct web
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application, though security and correctness should not come at the cost of
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a degraded developer experience. Rocket is easy to use while taking great
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measures to ensure that your application is secure and correct without
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cognitive overhead.
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* **All request handling information should be typed and self-contained.**
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Because the web and HTTP are themselves untyped (or _stringly_ typed, as
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some call it), this means that something or someone has to convert strings
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to native types. Rocket does this for you with zero programming overhead.
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What's more, Rocket's request handling is **self-contained** with zero
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global state: handlers are regular functions with regular arguments.
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* **Decisions should not be forced.**
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Templates, serialization, sessions, and just about everything else are all
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pluggable, optional components. While Rocket has official support and
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libraries for each of these, they are completely optional and swappable.
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These three ideas dictate Rocket's interface, and you will find all of them
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embedded in Rocket's core features.
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