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353 lines
13 KiB
Markdown
353 lines
13 KiB
Markdown
# State
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Many web applications have a need to maintain state. This can be as simple as
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maintaining a counter for the number of visits or as complex as needing to
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access job queues and multiple databases. Rocket provides the tools to enable
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these kinds of interactions in a safe and simple manner.
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## Managed State
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The enabling feature for maintaining state is _managed state_. Managed state, as
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the name implies, is state that Rocket manages for your application. The state
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is managed on a per-type basis: Rocket will manage at most one value of a given
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type.
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The process for using managed state is simple:
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1. Call `manage` on the `Rocket` instance corresponding to your application
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with the initial value of the state.
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2. Add a `State<T>` type to any request handler, where `T` is the type of the
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value passed into `manage`.
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! note: All managed state must be thread-safe.
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Because Rocket automatically multithreads your application, handlers can
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concurrently access managed state. As a result, managed state must be
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thread-safe. Thanks to Rust, this condition is checked at compile-time by
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ensuring that the type of values you store in managed state implement `Send` +
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`Sync`.
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### Adding State
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To instruct Rocket to manage state for your application, call the
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[`manage`](@api/rocket/struct.Rocket.html#method.manage) method
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on an instance of `Rocket`. For example, to ask Rocket to manage a `HitCount`
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structure with an internal `AtomicUsize` with an initial value of `0`, we can
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write the following:
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```rust
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use std::sync::atomic::AtomicUsize;
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struct HitCount {
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count: AtomicUsize
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}
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rocket::ignite().manage(HitCount { count: AtomicUsize::new(0) });
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```
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The `manage` method can be called any number of times as long as each call
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refers to a value of a different type. For instance, to have Rocket manage both
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a `HitCount` value and a `Config` value, we can write:
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```rust
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# use std::sync::atomic::AtomicUsize;
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# struct HitCount { count: AtomicUsize }
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# type Config = &'static str;
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# let user_input = "input";
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rocket::ignite()
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.manage(HitCount { count: AtomicUsize::new(0) })
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.manage(Config::from(user_input));
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```
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### Retrieving State
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State that is being managed by Rocket can be retrieved via the
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[`State`](@api/rocket/struct.State.html) type: a [request
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guard](../requests/#request-guards) for managed state. To use the request
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guard, add a `State<T>` type to any request handler, where `T` is the type of
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the managed state. For example, we can retrieve and respond with the current
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`HitCount` in a `count` route as follows:
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```rust
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# #[macro_use] extern crate rocket;
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# fn main() {}
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# use std::sync::atomic::{AtomicUsize, Ordering};
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# struct HitCount { count: AtomicUsize }
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use rocket::State;
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#[get("/count")]
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fn count(hit_count: State<HitCount>) -> String {
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let current_count = hit_count.count.load(Ordering::Relaxed);
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format!("Number of visits: {}", current_count)
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}
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```
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You can retrieve more than one `State` type in a single route as well:
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```rust
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# #[macro_use] extern crate rocket;
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# fn main() {}
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# struct HitCount;
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# struct Config;
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# use rocket::State;
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#[get("/state")]
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fn state(hit_count: State<HitCount>, config: State<Config>) { /* .. */ }
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```
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! warning
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If you request a `State<T>` for a `T` that is not `managed`, Rocket won't call
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the offending route. Instead, Rocket will log an error message and return a
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**500** error to the client.
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You can find a complete example using the `HitCount` structure in the [state
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example on GitHub](@example/state) and learn more about the [`manage`
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method](@api/rocket/struct.Rocket.html#method.manage) and [`State`
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type](@api/rocket/struct.State.html) in the API docs.
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### Within Guards
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It can also be useful to retrieve managed state from a `FromRequest`
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implementation. To do so, simply invoke `State<T>` as a guard using the
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[`Request::guard()`] method.
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```rust
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# #[macro_use] extern crate rocket;
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# fn main() {}
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use rocket::State;
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use rocket::request::{self, Request, FromRequest};
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# use std::sync::atomic::{AtomicUsize, Ordering};
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# struct T;
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# struct HitCount { count: AtomicUsize }
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# type ErrorType = ();
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#[rocket::async_trait]
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impl<'a, 'r> FromRequest<'a, 'r> for T {
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type Error = ErrorType;
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async fn from_request(req: &'a Request<'r>) -> request::Outcome<T, Self::Error> {
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let hit_count_state = try_outcome!(req.guard::<State<HitCount>>().await);
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let current_count = hit_count_state.count.load(Ordering::Relaxed);
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/* ... */
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# request::Outcome::Success(T)
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}
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}
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```
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[`Request::guard()`]: @api/rocket/struct.Request.html#method.guard
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## Request-Local State
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While managed state is *global* and available application-wide, request-local
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state is *local* to a given request, carried along with the request, and dropped
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once the request is completed. Request-local state can be used whenever a
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`Request` is available, such as in a fairing, a request guard, or a responder.
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Request-local state is *cached*: if data of a given type has already been
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stored, it will be reused. This is especially useful for request guards that
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might be invoked multiple times during routing and processing of a single
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request, such as those that deal with authentication.
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As an example, consider the following request guard implementation for
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`RequestId` that uses request-local state to generate and expose a unique
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integer ID per request:
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```rust
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# #[macro_use] extern crate rocket;
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# fn main() {}
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# use std::sync::atomic::{AtomicUsize, Ordering};
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use rocket::request::{self, Request, FromRequest};
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/// A global atomic counter for generating IDs.
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static ID_COUNTER: AtomicUsize = AtomicUsize::new(0);
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/// A type that represents a request's ID.
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struct RequestId(pub usize);
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/// Returns the current request's ID, assigning one only as necessary.
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#[rocket::async_trait]
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impl<'a, 'r> FromRequest<'a, 'r> for &'a RequestId {
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type Error = ();
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async fn from_request(request: &'a Request<'r>) -> request::Outcome<Self, Self::Error> {
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// The closure passed to `local_cache` will be executed at most once per
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// request: the first time the `RequestId` guard is used. If it is
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// requested again, `local_cache` will return the same value.
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request::Outcome::Success(request.local_cache(|| {
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RequestId(ID_COUNTER.fetch_add(1, Ordering::Relaxed))
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}))
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}
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}
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#[get("/")]
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fn id(id: &RequestId) -> String {
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format!("This is request #{}.", id.0)
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}
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```
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Note that, without request-local state, it would not be possible to:
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1. Associate a piece of data, here an ID, directly with a request.
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2. Ensure that a value is generated at most once per request.
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For more examples, see the [`FromRequest` request-local state] documentation,
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which uses request-local state to cache expensive authentication and
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authorization computations, and the [`Fairing`] documentation, which uses
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request-local state to implement request timing.
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[`FromRequest` request-local state]: @api/rocket/request/trait.FromRequest.html#request-local-state
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[`Fairing`]: @api/rocket/fairing/trait.Fairing.html#request-local-state
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## Databases
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Rocket includes built-in, ORM-agnostic support for databases. In particular,
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Rocket provides a procedural macro that allows you to easily connect your Rocket
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application to databases through connection pools. A _database connection pool_
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is a data structure that maintains active database connections for later use in
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the application. This implementation of connection pooling support is based on
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[`r2d2`] and exposes connections through request guards. Databases are
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individually configured through Rocket's regular configuration mechanisms: a
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`Rocket.toml` file, environment variables, or procedurally.
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Connecting your Rocket application to a database using this library occurs in
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three simple steps:
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1. Configure the databases in `Rocket.toml`.
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2. Associate a request guard type and fairing with each database.
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3. Use the request guard to retrieve and use a connection in a handler.
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Presently, Rocket provides built-in support for the following databases:
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<!-- Note: Keep this table in sync with contrib/lib/src/databases.rs -->
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| Kind | Driver | Version | `Poolable` Type | Feature |
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|----------|-----------------------|-----------|--------------------------------|------------------------|
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| MySQL | [Diesel] | `1` | [`diesel::MysqlConnection`] | `diesel_mysql_pool` |
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| MySQL | [`rust-mysql-simple`] | `18` | [`mysql::Conn`] | `mysql_pool` |
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| Postgres | [Diesel] | `1` | [`diesel::PgConnection`] | `diesel_postgres_pool` |
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| Postgres | [Rust-Postgres] | `0.19` | [`postgres::Client`] | `postgres_pool` |
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| Sqlite | [Diesel] | `1` | [`diesel::SqliteConnection`] | `diesel_sqlite_pool` |
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| Sqlite | [`Rusqlite`] | `0.23` | [`rusqlite::Connection`] | `sqlite_pool` |
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| Memcache | [`memcache`] | `0.15` | [`memcache::Client`] | `memcache_pool` |
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[`r2d2`]: https://crates.io/crates/r2d2
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[Diesel]: https://diesel.rs
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[`rusqlite::Connection`]: https://docs.rs/rusqlite/0.23.0/rusqlite/struct.Connection.html
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[`diesel::SqliteConnection`]: https://docs.diesel.rs/diesel/prelude/struct.SqliteConnection.html
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[`postgres::Client`]: https://docs.rs/postgres/0.19/postgres/struct.Client.html
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[`diesel::PgConnection`]: https://docs.diesel.rs/diesel/pg/struct.PgConnection.html
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[`mysql::Conn`]: https://docs.rs/mysql/18/mysql/struct.Conn.html
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[`diesel::MysqlConnection`]: https://docs.diesel.rs/diesel/mysql/struct.MysqlConnection.html
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[`Rusqlite`]: https://github.com/jgallagher/rusqlite
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[Rust-Postgres]: https://github.com/sfackler/rust-postgres
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[`rust-mysql-simple`]: https://github.com/blackbeam/rust-mysql-simple
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[`diesel::PgConnection`]: https://docs.diesel.rs/diesel/pg/struct.PgConnection.html
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[`memcache`]: https://github.com/aisk/rust-memcache
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[`memcache::Client`]: https://docs.rs/memcache/0.15/memcache/struct.Client.html
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### Usage
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To connect your Rocket application to a given database, first identify the
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"Kind" and "Driver" in the table that matches your environment. The feature
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corresponding to your database type must be enabled. This is the feature
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identified in the "Feature" column. For instance, for Diesel-based SQLite
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databases, you'd write in `Cargo.toml`:
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```toml
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[dependencies.rocket_contrib]
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version = "0.5.0-dev"
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default-features = false
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features = ["diesel_sqlite_pool"]
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```
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Then, in `Rocket.toml` or the equivalent via environment variables, configure
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the URL for the database in the `databases` table:
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```toml
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[global.databases]
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sqlite_logs = { url = "/path/to/database.sqlite" }
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```
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In your application's source code, create a unit-like struct with one internal
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type. This type should be the type listed in the "`Poolable` Type" column. Then
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decorate the type with the `#[database]` attribute, providing the name of the
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database that you configured in the previous step as the only parameter.
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You will need to either add `#[macro_use] extern crate rocket_contrib` to the
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crate root or have a `use rocket_contrib::database` in scope, otherwise the
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`database` attribute will not be available.
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Finally, attach the fairing returned by `YourType::fairing()`, which was
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generated by the `#[database]` attribute:
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```rust
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# #[macro_use] extern crate rocket;
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#[macro_use] extern crate rocket_contrib;
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use rocket_contrib::databases::diesel;
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#[database("sqlite_logs")]
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struct LogsDbConn(diesel::SqliteConnection);
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#[launch]
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fn rocket() -> rocket::Rocket {
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rocket::ignite().attach(LogsDbConn::fairing())
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}
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```
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That's it! Whenever a connection to the database is needed, use your type as a
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request guard. The database can be accessed by calling the `run` method:
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```rust
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# #[macro_use] extern crate rocket;
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# #[macro_use] extern crate rocket_contrib;
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# fn main() {}
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# use rocket_contrib::databases::diesel;
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# #[database("sqlite_logs")]
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# struct LogsDbConn(diesel::SqliteConnection);
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# type Logs = ();
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#[get("/logs/<id>")]
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async fn get_logs(conn: LogsDbConn, id: usize) -> Logs {
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# /*
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conn.run(|c| logs::filter(id.eq(log_id)).load(c)).await
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# */
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}
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```
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! note The above examples uses [Diesel] with some fictional `Logs` type.
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The example above contains the use of a `Logs` type that is application
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specific and not built into Rocket. It also uses [Diesel]'s query-building
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syntax. Rocket does not provide an ORM. It is up to you to decide how to model
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your application's data.
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! note
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The database engines supported by `#[database]` are *synchronous*. Normally,
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using such a database would block the thread of execution. To prevent this,
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the `run()` function automatically uses a thread pool so that database access
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does not interfere with other in-flight requests. See [Cooperative
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Multitasking](../overview/#cooperative-multitasking) for more information on
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why this is necessary.
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If your application uses features of a database engine that are not available
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by default, for example support for `chrono` or `uuid`, you may enable those
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features by adding them in `Cargo.toml` like so:
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```toml
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[dependencies]
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postgres = { version = "0.15", features = ["with-chrono"] }
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```
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For more on Rocket's built-in database support, see the
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[`rocket_contrib::databases`] module documentation.
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[`rocket_contrib::databases`]: @api/rocket_contrib/databases/index.html
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