Baseless/helpers/CreateCombinator.lua

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2020-04-22 04:35:40 +00:00
function CreateCombinator (type, prototype)
return CreateEntityWithHealth(
type,
MergeTables(
prototype,
{
active_energy_usage = "1W",
activity_led_light_offsets = Baseless.CombinatorOffsets,
activity_led_sprites = Baseless.Sprite4Way,
energy_source = Baseless.EnergySource.Void,
input_connection_bounding_box = Baseless.BoundingBox,
input_connection_points = Baseless.WireConnectionPoint.Combinator,
output_connection_bounding_box = Baseless.BoundingBox,
output_connection_points = Baseless.WireConnectionPoint.Combinator,
screen_light_offsets = Baseless.CombinatorOffsets,
sprites = Baseless.Sprite4Way,
}
)
)
end