2016-10-17 06:50:25 +00:00
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#!/usr/bin/env python
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2014-02-10 01:10:30 +00:00
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Import('env')
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2016-11-02 21:28:28 +00:00
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env.core_sources = []
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2014-02-10 01:10:30 +00:00
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2017-04-28 16:29:15 +00:00
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# Generate global defaults
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2016-11-02 21:28:28 +00:00
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gd_call = ""
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gd_inc = ""
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2014-02-10 01:10:30 +00:00
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for x in env.global_defaults:
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2016-11-02 21:28:28 +00:00
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env.core_sources.append("#platform/" + x + "/globals/global_defaults.cpp")
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gd_inc += '#include "platform/' + x + '/globals/global_defaults.h"\n'
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gd_call += "\tregister_" + x + "_global_defaults();\n"
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2014-02-10 01:10:30 +00:00
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2016-11-02 21:28:28 +00:00
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gd_cpp = '#include "globals.h"\n'
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gd_cpp += gd_inc
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gd_cpp += "void Globals::register_global_defaults() {\n" + gd_call + "\n}\n"
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2014-02-10 01:10:30 +00:00
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2017-06-25 12:26:24 +00:00
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f = open("global_defaults.gen.cpp", "wb")
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2014-02-10 01:10:30 +00:00
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f.write(gd_cpp)
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f.close()
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2017-04-28 16:29:15 +00:00
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# Generate AES256 script encryption key
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2014-06-11 13:41:03 +00:00
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import os
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txt = "0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0"
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if ("SCRIPT_AES256_ENCRYPTION_KEY" in os.environ):
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2016-11-02 21:28:28 +00:00
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e = os.environ["SCRIPT_AES256_ENCRYPTION_KEY"]
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2016-11-02 21:26:55 +00:00
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txt = ""
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2016-11-02 21:28:28 +00:00
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ec_valid = True
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if (len(e) != 64):
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ec_valid = False
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2016-11-02 21:26:55 +00:00
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else:
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2016-11-02 21:28:28 +00:00
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for i in range(len(e) >> 1):
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if (i > 0):
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txt += ","
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txts = "0x" + e[i * 2:i * 2 + 2]
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2016-11-02 21:26:55 +00:00
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try:
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2016-11-02 21:28:28 +00:00
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int(txts, 16)
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2016-11-02 21:26:55 +00:00
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except:
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2016-11-02 21:28:28 +00:00
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ec_valid = False
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txt += txts
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2016-11-02 21:26:55 +00:00
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if (not ec_valid):
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txt = "0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0"
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2016-11-02 21:28:28 +00:00
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print("Invalid AES256 encryption key, not 64 bits hex: " + e)
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2014-06-11 13:41:03 +00:00
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2017-06-25 12:26:24 +00:00
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f = open("script_encryption_key.gen.cpp", "wb")
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2014-06-11 13:41:03 +00:00
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f.write("#include \"globals.h\"\nuint8_t script_encryption_key[32]={" + txt + "};\n")
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f.close()
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2014-02-10 01:10:30 +00:00
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2017-04-28 16:29:15 +00:00
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# Add required thirdparty code. Header paths are hardcoded, we don't need to append
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# to the include path (saves a few chars on the compiler invocation for touchy MSVC...)
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thirdparty_dir = "#thirdparty/misc/"
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thirdparty_sources = [
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# C sources
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"base64.c",
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"fastlz.c",
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"sha256.c",
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Split thirdparty smaz.c out of compressed_translation.cpp
Code comes from https://github.com/antirez/smaz/blob/150e125cbae2e8fd20dd332432776ce13395d4d4/smaz.c
With a small modification to match Godot expectations:
```
diff --git a/thirdparty/core/smaz.c b/thirdparty/core/smaz.c
index 9b1ebc2..555dfea 100644
--- a/thirdparty/core/smaz.c
+++ b/thirdparty/core/smaz.c
@@ -14,7 +14,7 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
#include <string.h>
/* Our compression codebook, used for compression */
-static char *Smaz_cb[241] = {
+static const char *Smaz_cb[241] = {
"\002s,\266", "\003had\232\002leW", "\003on \216", "", "\001yS",
"\002ma\255\002li\227", "\003or \260", "", "\002ll\230\003s t\277",
"\004fromg\002mel", "", "\003its\332", "\001z\333", "\003ingF", "\001>\336",
@@ -89,7 +89,7 @@ static char *Smaz_rcb[254] = {
"e, ", " it", "whi", " ma", "ge", "x", "e c", "men", ".com"
};
-int smaz_compress(char *in, int inlen, char *out, int outlen) {
+int smaz_compress(const char *in, int inlen, char *out, int outlen) {
unsigned int h1,h2,h3=0;
int verblen = 0, _outlen = outlen;
char verb[256], *_out = out;
@@ -167,7 +167,7 @@ out:
return out-_out;
}
-int smaz_decompress(char *in, int inlen, char *out, int outlen) {
+int smaz_decompress(const char *in, int inlen, char *out, int outlen) {
unsigned char *c = (unsigned char*) in;
char *_out = out;
int _outlen = outlen;
@@ -192,7 +192,7 @@ int smaz_decompress(char *in, int inlen, char *out, int outlen) {
inlen -= 2+len;
} else {
/* Codebook entry */
- char *s = Smaz_rcb[*c];
+ const char *s = Smaz_rcb[*c];
int len = strlen(s);
if (outlen < len) return _outlen+1;
diff --git a/thirdparty/core/smaz.h b/thirdparty/core/smaz.h
index a547d89..a9d8a33 100644
--- a/thirdparty/core/smaz.h
+++ b/thirdparty/core/smaz.h
@@ -14,7 +14,7 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
#ifndef _SMAZ_H
#define _SMAZ_H
-int smaz_compress(char *in, int inlen, char *out, int outlen);
-int smaz_decompress(char *in, int inlen, char *out, int outlen);
+int smaz_compress(const char *in, int inlen, char *out, int outlen);
+int smaz_decompress(const char *in, int inlen, char *out, int outlen);
#endif
```
(cherry picked from commit c5f830d6b90574ef1e34fd2c35a0ebfa1ad92fe6)
2017-04-28 17:00:11 +00:00
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"smaz.c",
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2017-04-28 16:29:15 +00:00
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# C++ sources
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"aes256.cpp",
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"hq2x.cpp",
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"md5.cpp",
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"triangulator.cpp",
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]
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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env.add_source_files(env.core_sources, thirdparty_sources)
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# Minizip library, can be unbundled in theory
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# However, our version has some custom modifications, so it won't compile with the system one
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thirdparty_minizip_dir = "#thirdparty/minizip/"
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thirdparty_minizip_sources = [
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"ioapi.c",
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"unzip.c",
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"zip.c",
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]
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thirdparty_minizip_sources = [thirdparty_minizip_dir + file for file in thirdparty_minizip_sources]
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env.add_source_files(env.core_sources, thirdparty_minizip_sources)
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2017-04-28 17:28:21 +00:00
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# Godot's own sources
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2016-11-02 21:28:28 +00:00
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env.add_source_files(env.core_sources, "*.cpp")
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2014-02-10 01:10:30 +00:00
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2014-06-11 13:41:03 +00:00
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2017-04-28 16:29:15 +00:00
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# Make binders
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2014-02-10 01:10:30 +00:00
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import make_binders
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2017-06-25 12:26:24 +00:00
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env.Command(['method_bind.gen.inc', 'method_bind_ext.gen.inc'], 'make_binders.py', make_binders.run)
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2014-02-10 01:10:30 +00:00
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2017-04-28 16:29:15 +00:00
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# Chain load SCsubs
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2016-11-02 21:30:34 +00:00
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SConscript('os/SCsub')
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SConscript('math/SCsub')
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SConscript('io/SCsub')
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SConscript('bind/SCsub')
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2017-03-01 01:59:08 +00:00
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SConscript('helper/SCsub')
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2014-02-10 01:10:30 +00:00
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2017-04-28 16:29:15 +00:00
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# Build it all as a library
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lib = env.Library("core", env.core_sources)
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2014-02-10 01:10:30 +00:00
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env.Prepend(LIBS=[lib])
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2017-04-28 16:29:15 +00:00
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Export('env')
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