godot/platform/javascript/SCsub

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#!/usr/bin/env python
Import("env")
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javascript_files = [
"audio_driver_javascript.cpp",
"http_client_javascript.cpp",
"javascript_eval.cpp",
"javascript_main.cpp",
"os_javascript.cpp",
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]
build = env.add_program(["#bin/godot${PROGSUFFIX}.js", "#bin/godot${PROGSUFFIX}.wasm"], javascript_files)
js, wasm = build
js_libraries = [
"http_request.js",
]
for lib in js_libraries:
env.Append(LINKFLAGS=["--js-library", env.File(lib).path])
env.Depends(build, js_libraries)
js_modules = [
"id_handler.js",
]
for module in js_modules:
env.Append(LINKFLAGS=["--pre-js", env.File(module).path])
env.Depends(build, js_modules)
wrapper_start = env.File("pre.js")
wrapper_end = env.File("engine.js")
js_wrapped = env.Textfile("#bin/godot", [wrapper_start, js, wrapper_end], TEXTFILESUFFIX="${PROGSUFFIX}.wrapped.js")
zip_dir = env.Dir("#bin/.javascript_zip")
zip_files = env.InstallAs(
[zip_dir.File("godot.js"), zip_dir.File("godot.wasm"), zip_dir.File("godot.html")],
[js_wrapped, wasm, "#misc/dist/html/full-size.html"],
)
env.Zip(
"#bin/godot",
zip_files,
ZIPROOT=zip_dir,
ZIPSUFFIX="${PROGSUFFIX}${ZIPSUFFIX}",
ZIPCOMSTR="Archving $SOURCES as $TARGET",
)