2014-02-10 01:10:30 +00:00
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/*************************************************************************/
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/* canvas_layer.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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2017-08-27 12:16:55 +00:00
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/* https://godotengine.org */
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2014-02-10 01:10:30 +00:00
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/*************************************************************************/
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2022-01-03 20:27:34 +00:00
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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2014-02-10 01:10:30 +00:00
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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2018-01-04 23:50:27 +00:00
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2014-02-10 01:10:30 +00:00
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#include "canvas_layer.h"
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2022-02-12 01:46:22 +00:00
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#include "scene/main/canvas_item.h"
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#include "scene/main/viewport.h"
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#include "scene/resources/world_2d.h"
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2014-02-10 01:10:30 +00:00
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void CanvasLayer::set_layer(int p_xform) {
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2017-03-05 15:44:50 +00:00
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layer = p_xform;
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2020-05-14 14:41:43 +00:00
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if (viewport.is_valid()) {
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2020-04-05 23:06:10 +00:00
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RenderingServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_index());
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2020-05-14 14:41:43 +00:00
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}
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2014-02-10 01:10:30 +00:00
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}
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2017-03-05 15:44:50 +00:00
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int CanvasLayer::get_layer() const {
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2014-02-10 01:10:30 +00:00
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return layer;
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}
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2021-04-18 18:49:21 +00:00
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void CanvasLayer::set_visible(bool p_visible) {
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if (p_visible == visible) {
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return;
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}
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visible = p_visible;
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emit_signal(SNAME("visibility_changed"));
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for (int i = 0; i < get_child_count(); i++) {
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CanvasItem *c = Object::cast_to<CanvasItem>(get_child(i));
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if (c) {
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RenderingServer::get_singleton()->canvas_item_set_visible(c->get_canvas_item(), p_visible && c->is_visible());
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2022-02-22 00:13:32 +00:00
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c->_propagate_visibility_changed(p_visible);
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2021-04-18 18:49:21 +00:00
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}
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}
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}
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2022-02-15 13:25:18 +00:00
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void CanvasLayer::show() {
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set_visible(true);
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}
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void CanvasLayer::hide() {
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set_visible(false);
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}
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2021-04-18 18:49:21 +00:00
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bool CanvasLayer::is_visible() const {
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return visible;
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}
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2017-03-05 15:44:50 +00:00
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void CanvasLayer::set_transform(const Transform2D &p_xform) {
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transform = p_xform;
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locrotscale_dirty = true;
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2020-05-14 14:41:43 +00:00
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if (viewport.is_valid()) {
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2020-03-27 18:21:27 +00:00
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RenderingServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform);
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2020-05-14 14:41:43 +00:00
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}
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2014-02-10 01:10:30 +00:00
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}
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2017-01-11 03:52:51 +00:00
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Transform2D CanvasLayer::get_transform() const {
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2014-02-10 01:10:30 +00:00
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return transform;
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}
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void CanvasLayer::_update_xform() {
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2017-03-05 15:44:50 +00:00
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transform.set_rotation_and_scale(rot, scale);
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2014-02-10 01:10:30 +00:00
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transform.set_origin(ofs);
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2020-05-14 14:41:43 +00:00
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if (viewport.is_valid()) {
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2020-03-27 18:21:27 +00:00
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RenderingServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform);
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2020-05-14 14:41:43 +00:00
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}
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2014-02-10 01:10:30 +00:00
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}
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void CanvasLayer::_update_locrotscale() {
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2017-03-05 15:44:50 +00:00
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ofs = transform.elements[2];
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rot = transform.get_rotation();
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scale = transform.get_scale();
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locrotscale_dirty = false;
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2014-02-10 01:10:30 +00:00
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}
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2017-03-05 15:44:50 +00:00
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void CanvasLayer::set_offset(const Vector2 &p_offset) {
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2020-05-14 14:41:43 +00:00
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if (locrotscale_dirty) {
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2014-02-10 01:10:30 +00:00
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_update_locrotscale();
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2020-05-14 14:41:43 +00:00
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}
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2014-02-10 01:10:30 +00:00
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2017-03-05 15:44:50 +00:00
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ofs = p_offset;
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2014-02-10 01:10:30 +00:00
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_update_xform();
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}
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Vector2 CanvasLayer::get_offset() const {
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2020-05-14 14:41:43 +00:00
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if (locrotscale_dirty) {
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2017-03-05 15:44:50 +00:00
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const_cast<CanvasLayer *>(this)->_update_locrotscale();
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2020-05-14 14:41:43 +00:00
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}
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2014-02-10 01:10:30 +00:00
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return ofs;
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}
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2016-05-06 21:38:08 +00:00
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void CanvasLayer::set_rotation(real_t p_radians) {
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2020-05-14 14:41:43 +00:00
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if (locrotscale_dirty) {
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2014-02-10 01:10:30 +00:00
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_update_locrotscale();
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2020-05-14 14:41:43 +00:00
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}
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2014-02-10 01:10:30 +00:00
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2017-03-05 15:44:50 +00:00
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rot = p_radians;
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2014-02-10 01:10:30 +00:00
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_update_xform();
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}
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real_t CanvasLayer::get_rotation() const {
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2020-05-14 14:41:43 +00:00
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if (locrotscale_dirty) {
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2017-03-05 15:44:50 +00:00
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const_cast<CanvasLayer *>(this)->_update_locrotscale();
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2020-05-14 14:41:43 +00:00
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}
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2014-02-10 01:10:30 +00:00
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return rot;
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}
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2017-03-05 15:44:50 +00:00
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void CanvasLayer::set_scale(const Vector2 &p_scale) {
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2020-05-14 14:41:43 +00:00
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if (locrotscale_dirty) {
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2014-02-10 01:10:30 +00:00
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_update_locrotscale();
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2020-05-14 14:41:43 +00:00
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}
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2014-02-10 01:10:30 +00:00
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2017-03-05 15:44:50 +00:00
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scale = p_scale;
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2014-02-10 01:10:30 +00:00
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_update_xform();
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}
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Vector2 CanvasLayer::get_scale() const {
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2020-05-14 14:41:43 +00:00
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if (locrotscale_dirty) {
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2017-03-05 15:44:50 +00:00
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const_cast<CanvasLayer *>(this)->_update_locrotscale();
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2020-05-14 14:41:43 +00:00
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}
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2014-02-10 01:10:30 +00:00
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return scale;
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}
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void CanvasLayer::_notification(int p_what) {
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2017-03-05 15:44:50 +00:00
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switch (p_what) {
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2014-11-06 00:20:42 +00:00
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case NOTIFICATION_ENTER_TREE: {
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2016-09-14 18:55:14 +00:00
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if (custom_viewport && ObjectDB::get_instance(custom_viewport_id)) {
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2017-03-05 15:44:50 +00:00
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vp = custom_viewport;
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2016-09-14 18:55:14 +00:00
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} else {
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2017-03-05 15:44:50 +00:00
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vp = Node::get_viewport();
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2014-02-10 01:10:30 +00:00
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}
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2021-10-22 02:36:02 +00:00
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ERR_FAIL_NULL_MSG(vp, "Viewport is not initialized.");
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2018-08-24 22:03:26 +00:00
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vp->_canvas_layer_add(this);
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2017-03-05 15:44:50 +00:00
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viewport = vp->get_viewport_rid();
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2014-02-10 01:10:30 +00:00
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2020-03-27 18:21:27 +00:00
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RenderingServer::get_singleton()->viewport_attach_canvas(viewport, canvas);
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2020-04-05 23:06:10 +00:00
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RenderingServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_index());
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2020-03-27 18:21:27 +00:00
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RenderingServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform);
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2019-04-05 13:24:54 +00:00
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_update_follow_viewport();
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2014-02-10 01:10:30 +00:00
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} break;
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2022-02-15 17:06:48 +00:00
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2014-11-06 00:20:42 +00:00
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case NOTIFICATION_EXIT_TREE: {
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2021-10-22 02:36:02 +00:00
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ERR_FAIL_NULL_MSG(vp, "Viewport is not initialized.");
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2018-08-24 22:03:26 +00:00
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vp->_canvas_layer_remove(this);
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2020-03-27 18:21:27 +00:00
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RenderingServer::get_singleton()->viewport_remove_canvas(viewport, canvas);
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2017-03-05 15:44:50 +00:00
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viewport = RID();
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2019-04-05 13:24:54 +00:00
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_update_follow_viewport(false);
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2014-02-10 01:10:30 +00:00
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} break;
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2022-02-15 17:06:48 +00:00
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2018-10-30 20:53:00 +00:00
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case NOTIFICATION_MOVED_IN_PARENT: {
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2020-05-14 14:41:43 +00:00
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if (is_inside_tree()) {
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2020-04-05 23:06:10 +00:00
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RenderingServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_index());
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2020-05-14 14:41:43 +00:00
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}
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2018-10-30 20:53:00 +00:00
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} break;
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2014-02-10 01:10:30 +00:00
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}
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}
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Size2 CanvasLayer::get_viewport_size() const {
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2020-05-14 14:41:43 +00:00
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if (!is_inside_tree()) {
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2017-03-05 15:44:50 +00:00
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return Size2(1, 1);
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2020-05-14 14:41:43 +00:00
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}
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2016-09-14 18:55:14 +00:00
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2021-10-22 02:36:02 +00:00
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ERR_FAIL_NULL_V_MSG(vp, Size2(1, 1), "Viewport is not initialized.");
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2014-02-10 01:10:30 +00:00
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Rect2 r = vp->get_visible_rect();
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return r.size;
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}
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RID CanvasLayer::get_viewport() const {
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return viewport;
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}
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2016-09-14 18:55:14 +00:00
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void CanvasLayer::set_custom_viewport(Node *p_viewport) {
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2021-10-22 02:36:02 +00:00
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ERR_FAIL_NULL_MSG(p_viewport, "Cannot set viewport to nullptr.");
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2016-09-14 18:55:14 +00:00
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if (is_inside_tree()) {
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2018-08-24 22:03:26 +00:00
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vp->_canvas_layer_remove(this);
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2020-03-27 18:21:27 +00:00
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RenderingServer::get_singleton()->viewport_remove_canvas(viewport, canvas);
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2017-03-05 15:44:50 +00:00
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viewport = RID();
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2016-09-14 18:55:14 +00:00
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}
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2017-08-24 20:58:51 +00:00
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custom_viewport = Object::cast_to<Viewport>(p_viewport);
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2016-09-14 18:55:14 +00:00
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if (custom_viewport) {
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2017-08-07 10:17:31 +00:00
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custom_viewport_id = custom_viewport->get_instance_id();
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2016-09-14 18:55:14 +00:00
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} else {
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2020-02-12 17:24:06 +00:00
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custom_viewport_id = ObjectID();
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2016-09-14 18:55:14 +00:00
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}
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if (is_inside_tree()) {
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2020-05-14 14:41:43 +00:00
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if (custom_viewport) {
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2017-03-05 15:44:50 +00:00
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vp = custom_viewport;
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2020-05-14 14:41:43 +00:00
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} else {
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2017-03-05 15:44:50 +00:00
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vp = Node::get_viewport();
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2020-05-14 14:41:43 +00:00
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}
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2016-09-14 18:55:14 +00:00
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2018-08-24 22:03:26 +00:00
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vp->_canvas_layer_add(this);
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2017-01-14 14:07:57 +00:00
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viewport = vp->get_viewport_rid();
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2016-09-14 18:55:14 +00:00
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2020-03-27 18:21:27 +00:00
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RenderingServer::get_singleton()->viewport_attach_canvas(viewport, canvas);
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2020-04-05 23:06:10 +00:00
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RenderingServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_index());
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2020-03-27 18:21:27 +00:00
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RenderingServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform);
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2016-09-14 18:55:14 +00:00
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}
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}
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2017-03-05 15:44:50 +00:00
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Node *CanvasLayer::get_custom_viewport() const {
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2016-09-14 18:55:14 +00:00
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return custom_viewport;
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}
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2016-10-03 19:33:42 +00:00
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void CanvasLayer::reset_sort_index() {
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2017-03-05 15:44:50 +00:00
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sort_index = 0;
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2016-10-03 19:33:42 +00:00
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}
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int CanvasLayer::get_sort_index() {
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return sort_index++;
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}
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2018-04-07 22:42:11 +00:00
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RID CanvasLayer::get_canvas() const {
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return canvas;
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}
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2019-04-05 13:24:54 +00:00
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void CanvasLayer::set_follow_viewport(bool p_enable) {
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if (follow_viewport == p_enable) {
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return;
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}
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follow_viewport = p_enable;
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_update_follow_viewport();
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2020-02-14 02:34:59 +00:00
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notify_property_list_changed();
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2019-04-05 13:24:54 +00:00
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}
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bool CanvasLayer::is_following_viewport() const {
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return follow_viewport;
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}
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void CanvasLayer::set_follow_viewport_scale(float p_ratio) {
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follow_viewport_scale = p_ratio;
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_update_follow_viewport();
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}
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float CanvasLayer::get_follow_viewport_scale() const {
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return follow_viewport_scale;
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}
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void CanvasLayer::_update_follow_viewport(bool p_force_exit) {
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if (!is_inside_tree()) {
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return;
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}
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|
|
if (p_force_exit || !follow_viewport) {
|
2020-03-27 18:21:27 +00:00
|
|
|
RS::get_singleton()->canvas_set_parent(canvas, RID(), 1.0);
|
2019-04-05 13:24:54 +00:00
|
|
|
} else {
|
2020-03-27 18:21:27 +00:00
|
|
|
RS::get_singleton()->canvas_set_parent(canvas, vp->get_world_2d()->get_canvas(), follow_viewport_scale);
|
2019-04-05 13:24:54 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2020-02-14 02:34:59 +00:00
|
|
|
void CanvasLayer::_validate_property(PropertyInfo &property) const {
|
|
|
|
if (!follow_viewport && property.name == "follow_viewport_scale") {
|
2021-11-03 22:06:17 +00:00
|
|
|
property.usage = PROPERTY_USAGE_NO_EDITOR;
|
2020-02-14 02:34:59 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2014-02-10 01:10:30 +00:00
|
|
|
void CanvasLayer::_bind_methods() {
|
2017-03-05 15:44:50 +00:00
|
|
|
ClassDB::bind_method(D_METHOD("set_layer", "layer"), &CanvasLayer::set_layer);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_layer"), &CanvasLayer::get_layer);
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2021-04-18 18:49:21 +00:00
|
|
|
ClassDB::bind_method(D_METHOD("set_visible", "visible"), &CanvasLayer::set_visible);
|
|
|
|
ClassDB::bind_method(D_METHOD("is_visible"), &CanvasLayer::is_visible);
|
2022-02-15 13:25:18 +00:00
|
|
|
ClassDB::bind_method(D_METHOD("show"), &CanvasLayer::show);
|
|
|
|
ClassDB::bind_method(D_METHOD("hide"), &CanvasLayer::hide);
|
2021-04-18 18:49:21 +00:00
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
ClassDB::bind_method(D_METHOD("set_transform", "transform"), &CanvasLayer::set_transform);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_transform"), &CanvasLayer::get_transform);
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
ClassDB::bind_method(D_METHOD("set_offset", "offset"), &CanvasLayer::set_offset);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_offset"), &CanvasLayer::get_offset);
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &CanvasLayer::set_rotation);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_rotation"), &CanvasLayer::get_rotation);
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
ClassDB::bind_method(D_METHOD("set_scale", "scale"), &CanvasLayer::set_scale);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_scale"), &CanvasLayer::get_scale);
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2019-04-05 13:24:54 +00:00
|
|
|
ClassDB::bind_method(D_METHOD("set_follow_viewport", "enable"), &CanvasLayer::set_follow_viewport);
|
|
|
|
ClassDB::bind_method(D_METHOD("is_following_viewport"), &CanvasLayer::is_following_viewport);
|
|
|
|
|
|
|
|
ClassDB::bind_method(D_METHOD("set_follow_viewport_scale", "scale"), &CanvasLayer::set_follow_viewport_scale);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_follow_viewport_scale"), &CanvasLayer::get_follow_viewport_scale);
|
|
|
|
|
2017-08-09 11:19:41 +00:00
|
|
|
ClassDB::bind_method(D_METHOD("set_custom_viewport", "viewport"), &CanvasLayer::set_custom_viewport);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_custom_viewport"), &CanvasLayer::get_custom_viewport);
|
2016-09-14 18:55:14 +00:00
|
|
|
|
2018-04-07 22:42:11 +00:00
|
|
|
ClassDB::bind_method(D_METHOD("get_canvas"), &CanvasLayer::get_canvas);
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2019-04-05 13:24:54 +00:00
|
|
|
ADD_GROUP("Layer", "");
|
2017-03-05 15:44:50 +00:00
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "layer", PROPERTY_HINT_RANGE, "-128,128,1"), "set_layer", "get_layer");
|
2021-04-18 18:49:21 +00:00
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "visible"), "set_visible", "is_visible");
|
2019-04-05 13:24:54 +00:00
|
|
|
ADD_GROUP("Transform", "");
|
2017-03-05 15:44:50 +00:00
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset");
|
Fix editor suffixes and degrees conversion
* Functions to convert to/from degrees are all gone. Conversion is done by the editor.
* Use PROPERTY_HINT_ANGLE instead of PROPERTY_HINT_RANGE to edit radian angles in degrees.
* Added possibility to add suffixes to range properties, use "min,max[,step][,suffix:<something>]" example "0,100,1,suffix:m"
* In general, can add suffixes for EditorSpinSlider
Not covered by this PR, will have to be addressed by future ones:
* Ability to switch radians/degrees in the inspector for angle properties (if actually wanted).
* Animations previously made will most likely break, need to add a way to make old ones compatible.
* Only added a "px" suffix to 2D position and a "m" one to 3D position, someone needs to go through the rest of the engine and add all remaining suffixes.
* Likely also need to track down usage of EditorSpinSlider outside properties to add suffixes to it too.
2021-06-29 19:42:12 +00:00
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater,radians"), "set_rotation", "get_rotation");
|
2017-03-05 15:44:50 +00:00
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale");
|
2018-01-11 22:35:12 +00:00
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform"), "set_transform", "get_transform");
|
2019-04-05 13:24:54 +00:00
|
|
|
ADD_GROUP("", "");
|
2021-06-17 23:10:18 +00:00
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_viewport", PROPERTY_HINT_RESOURCE_TYPE, "Viewport", PROPERTY_USAGE_NONE), "set_custom_viewport", "get_custom_viewport");
|
2019-04-05 13:24:54 +00:00
|
|
|
ADD_GROUP("Follow Viewport", "follow_viewport");
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "follow_viewport_enable"), "set_follow_viewport", "is_following_viewport");
|
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
- Renames PackedIntArray to PackedInt32Array.
- Renames PackedFloatArray to PackedFloat32Array.
- Adds PackedInt64Array and PackedFloat64Array.
- Renames Variant::REAL to Variant::FLOAT for consistency.
Packed arrays are for storing large amount of data and creating stuff like
meshes, buffers. textures, etc. Forcing them to be 64 is a huge waste of
memory. That said, many users requested the ability to have 64 bits packed
arrays for their games, so this is just an optional added type.
For Variant, the float datatype is always 64 bits, and exposed as `float`.
We still have `real_t` which is the datatype that can change from 32 to 64
bits depending on a compile flag (not entirely working right now, but that's
the idea). It affects math related datatypes and code only.
Neither Variant nor PackedArray make use of real_t, which is only intended
for math precision, so the term is removed from there to keep only float.
2020-02-24 18:20:53 +00:00
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "follow_viewport_scale", PROPERTY_HINT_RANGE, "0.001,1000,0.001,or_greater,or_lesser"), "set_follow_viewport_scale", "get_follow_viewport_scale");
|
2021-04-18 18:49:21 +00:00
|
|
|
|
|
|
|
ADD_SIGNAL(MethodInfo("visibility_changed"));
|
2014-02-10 01:10:30 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
CanvasLayer::CanvasLayer() {
|
2020-03-27 18:21:27 +00:00
|
|
|
canvas = RS::get_singleton()->canvas_create();
|
2014-02-10 01:10:30 +00:00
|
|
|
}
|
2018-04-07 22:42:11 +00:00
|
|
|
|
|
|
|
CanvasLayer::~CanvasLayer() {
|
2020-03-27 18:21:27 +00:00
|
|
|
RS::get_singleton()->free(canvas);
|
2018-04-07 22:42:11 +00:00
|
|
|
}
|