2023-01-05 12:25:55 +00:00
/**************************************************************************/
/* physics_server_3d.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
2018-01-04 23:50:27 +00:00
2021-10-18 19:24:30 +00:00
# ifndef PHYSICS_SERVER_3D_H
# define PHYSICS_SERVER_3D_H
2014-02-10 01:10:30 +00:00
2020-11-07 22:33:38 +00:00
# include "core/io/resource.h"
# include "core/object/class_db.h"
2022-03-14 14:52:03 +00:00
# include "core/object/gdvirtual.gen.inc"
# include "core/variant/native_ptr.h"
2014-02-10 01:10:30 +00:00
2020-03-27 18:21:27 +00:00
class PhysicsDirectSpaceState3D ;
2022-08-05 18:35:08 +00:00
template < typename T >
class TypedArray ;
2014-02-10 01:10:30 +00:00
2020-03-27 18:21:27 +00:00
class PhysicsDirectBodyState3D : public Object {
GDCLASS ( PhysicsDirectBodyState3D , Object ) ;
2017-03-05 15:44:50 +00:00
2014-02-10 01:10:30 +00:00
protected :
static void _bind_methods ( ) ;
2017-03-05 15:44:50 +00:00
public :
2015-08-30 21:57:17 +00:00
virtual Vector3 get_total_gravity ( ) const = 0 ;
2021-01-28 06:34:26 +00:00
virtual real_t get_total_angular_damp ( ) const = 0 ;
virtual real_t get_total_linear_damp ( ) const = 0 ;
2014-02-10 01:10:30 +00:00
2016-12-31 14:39:25 +00:00
virtual Vector3 get_center_of_mass ( ) const = 0 ;
2021-10-22 18:56:00 +00:00
virtual Vector3 get_center_of_mass_local ( ) const = 0 ;
2017-01-11 03:52:51 +00:00
virtual Basis get_principal_inertia_axes ( ) const = 0 ;
2021-01-28 06:34:26 +00:00
virtual real_t get_inverse_mass ( ) const = 0 ; // get the mass
2014-02-10 01:10:30 +00:00
virtual Vector3 get_inverse_inertia ( ) const = 0 ; // get density of this body space
2017-01-11 03:52:51 +00:00
virtual Basis get_inverse_inertia_tensor ( ) const = 0 ; // get density of this body space
2014-02-10 01:10:30 +00:00
virtual void set_linear_velocity ( const Vector3 & p_velocity ) = 0 ;
virtual Vector3 get_linear_velocity ( ) const = 0 ;
virtual void set_angular_velocity ( const Vector3 & p_velocity ) = 0 ;
virtual Vector3 get_angular_velocity ( ) const = 0 ;
2020-10-17 05:08:21 +00:00
virtual void set_transform ( const Transform3D & p_transform ) = 0 ;
virtual Transform3D get_transform ( ) const = 0 ;
2014-02-10 01:10:30 +00:00
2021-08-09 19:14:24 +00:00
virtual Vector3 get_velocity_at_local_position ( const Vector3 & p_position ) const = 0 ;
2020-03-26 04:23:34 +00:00
virtual void apply_central_impulse ( const Vector3 & p_impulse ) = 0 ;
virtual void apply_impulse ( const Vector3 & p_impulse , const Vector3 & p_position = Vector3 ( ) ) = 0 ;
virtual void apply_torque_impulse ( const Vector3 & p_impulse ) = 0 ;
2014-02-10 01:10:30 +00:00
2021-12-08 01:09:54 +00:00
virtual void apply_central_force ( const Vector3 & p_force ) = 0 ;
virtual void apply_force ( const Vector3 & p_force , const Vector3 & p_position = Vector3 ( ) ) = 0 ;
virtual void apply_torque ( const Vector3 & p_torque ) = 0 ;
virtual void add_constant_central_force ( const Vector3 & p_force ) = 0 ;
virtual void add_constant_force ( const Vector3 & p_force , const Vector3 & p_position = Vector3 ( ) ) = 0 ;
virtual void add_constant_torque ( const Vector3 & p_torque ) = 0 ;
virtual void set_constant_force ( const Vector3 & p_force ) = 0 ;
virtual Vector3 get_constant_force ( ) const = 0 ;
virtual void set_constant_torque ( const Vector3 & p_torque ) = 0 ;
virtual Vector3 get_constant_torque ( ) const = 0 ;
2020-04-12 12:39:49 +00:00
virtual void set_sleep_state ( bool p_sleep ) = 0 ;
2014-02-10 01:10:30 +00:00
virtual bool is_sleeping ( ) const = 0 ;
virtual int get_contact_count ( ) const = 0 ;
2017-09-10 13:37:49 +00:00
virtual Vector3 get_contact_local_position ( int p_contact_idx ) const = 0 ;
2014-02-10 01:10:30 +00:00
virtual Vector3 get_contact_local_normal ( int p_contact_idx ) const = 0 ;
2023-01-08 03:34:28 +00:00
virtual Vector3 get_contact_impulse ( int p_contact_idx ) const = 0 ;
2014-02-10 01:10:30 +00:00
virtual int get_contact_local_shape ( int p_contact_idx ) const = 0 ;
2022-03-07 18:07:46 +00:00
virtual Vector3 get_contact_local_velocity_at_position ( int p_contact_idx ) const = 0 ;
2014-02-10 01:10:30 +00:00
virtual RID get_contact_collider ( int p_contact_idx ) const = 0 ;
2017-09-10 13:37:49 +00:00
virtual Vector3 get_contact_collider_position ( int p_contact_idx ) const = 0 ;
2014-02-10 01:10:30 +00:00
virtual ObjectID get_contact_collider_id ( int p_contact_idx ) const = 0 ;
virtual Object * get_contact_collider_object ( int p_contact_idx ) const ;
virtual int get_contact_collider_shape ( int p_contact_idx ) const = 0 ;
2017-09-10 13:37:49 +00:00
virtual Vector3 get_contact_collider_velocity_at_position ( int p_contact_idx ) const = 0 ;
2014-02-10 01:10:30 +00:00
virtual real_t get_step ( ) const = 0 ;
virtual void integrate_forces ( ) ;
2020-03-27 18:21:27 +00:00
virtual PhysicsDirectSpaceState3D * get_space_state ( ) = 0 ;
2014-02-10 01:10:30 +00:00
2020-03-27 18:21:27 +00:00
PhysicsDirectBodyState3D ( ) ;
2014-02-10 01:10:30 +00:00
} ;
2021-11-02 01:00:58 +00:00
class PhysicsRayQueryParameters3D ;
class PhysicsPointQueryParameters3D ;
class PhysicsShapeQueryParameters3D ;
2014-09-03 02:13:40 +00:00
2020-03-27 18:21:27 +00:00
class PhysicsDirectSpaceState3D : public Object {
GDCLASS ( PhysicsDirectSpaceState3D , Object ) ;
2014-02-10 01:10:30 +00:00
2014-09-15 14:33:30 +00:00
private :
2021-11-02 01:00:58 +00:00
Dictionary _intersect_ray ( const Ref < PhysicsRayQueryParameters3D > & p_ray_query ) ;
2022-08-05 18:35:08 +00:00
TypedArray < Dictionary > _intersect_point ( const Ref < PhysicsPointQueryParameters3D > & p_point_query , int p_max_results = 32 ) ;
TypedArray < Dictionary > _intersect_shape ( const Ref < PhysicsShapeQueryParameters3D > & p_shape_query , int p_max_results = 32 ) ;
Vector < real_t > _cast_motion ( const Ref < PhysicsShapeQueryParameters3D > & p_shape_query ) ;
2023-03-23 14:59:41 +00:00
TypedArray < Vector3 > _collide_shape ( const Ref < PhysicsShapeQueryParameters3D > & p_shape_query , int p_max_results = 32 ) ;
2020-03-27 18:21:27 +00:00
Dictionary _get_rest_info ( const Ref < PhysicsShapeQueryParameters3D > & p_shape_query ) ;
2014-09-15 14:33:30 +00:00
protected :
static void _bind_methods ( ) ;
public :
2021-11-02 01:00:58 +00:00
struct RayParameters {
Vector3 from ;
Vector3 to ;
2022-05-19 15:00:06 +00:00
HashSet < RID > exclude ;
2021-11-02 01:00:58 +00:00
uint32_t collision_mask = UINT32_MAX ;
bool collide_with_bodies = true ;
bool collide_with_areas = false ;
2021-11-10 22:57:11 +00:00
bool hit_from_inside = false ;
bool hit_back_faces = true ;
2021-11-02 01:00:58 +00:00
bool pick_ray = false ;
} ;
struct RayResult {
Vector3 position ;
Vector3 normal ;
2023-03-05 21:59:22 +00:00
int face_index = - 1 ;
2014-02-10 01:10:30 +00:00
RID rid ;
ObjectID collider_id ;
2021-06-07 17:46:24 +00:00
Object * collider = nullptr ;
int shape = 0 ;
2014-02-10 01:10:30 +00:00
} ;
2021-11-02 01:00:58 +00:00
virtual bool intersect_ray ( const RayParameters & p_parameters , RayResult & r_result ) = 0 ;
2014-02-10 01:10:30 +00:00
2021-11-02 01:00:58 +00:00
struct ShapeResult {
2014-02-10 01:10:30 +00:00
RID rid ;
ObjectID collider_id ;
2021-06-07 17:46:24 +00:00
Object * collider = nullptr ;
int shape = 0 ;
2014-02-10 01:10:30 +00:00
} ;
2021-11-02 01:00:58 +00:00
struct PointParameters {
Vector3 position ;
2022-05-19 15:00:06 +00:00
HashSet < RID > exclude ;
2021-11-02 01:00:58 +00:00
uint32_t collision_mask = UINT32_MAX ;
bool collide_with_bodies = true ;
bool collide_with_areas = false ;
} ;
virtual int intersect_point ( const PointParameters & p_parameters , ShapeResult * r_results , int p_result_max ) = 0 ;
2017-07-15 04:23:10 +00:00
2021-11-02 01:00:58 +00:00
struct ShapeParameters {
RID shape_rid ;
Transform3D transform ;
Vector3 motion ;
real_t margin = 0.0 ;
2022-05-19 15:00:06 +00:00
HashSet < RID > exclude ;
2021-11-02 01:00:58 +00:00
uint32_t collision_mask = UINT32_MAX ;
bool collide_with_bodies = true ;
bool collide_with_areas = false ;
} ;
2014-09-03 02:13:40 +00:00
struct ShapeRestInfo {
Vector3 point ;
Vector3 normal ;
RID rid ;
ObjectID collider_id ;
2021-06-07 17:46:24 +00:00
int shape = 0 ;
2021-11-02 01:00:58 +00:00
Vector3 linear_velocity ; // Velocity at contact point.
2014-09-03 02:13:40 +00:00
} ;
2021-11-02 01:00:58 +00:00
virtual int intersect_shape ( const ShapeParameters & p_parameters , ShapeResult * r_results , int p_result_max ) = 0 ;
virtual bool cast_motion ( const ShapeParameters & p_parameters , real_t & p_closest_safe , real_t & p_closest_unsafe , ShapeRestInfo * r_info = nullptr ) = 0 ;
virtual bool collide_shape ( const ShapeParameters & p_parameters , Vector3 * r_results , int p_result_max , int & r_result_count ) = 0 ;
virtual bool rest_info ( const ShapeParameters & p_parameters , ShapeRestInfo * r_info ) = 0 ;
2014-02-10 01:10:30 +00:00
2017-07-15 04:23:10 +00:00
virtual Vector3 get_closest_point_to_object_volume ( RID p_object , const Vector3 p_point ) const = 0 ;
2020-03-27 18:21:27 +00:00
PhysicsDirectSpaceState3D ( ) ;
2014-02-10 01:10:30 +00:00
} ;
2022-03-14 14:52:03 +00:00
class PhysicsServer3DRenderingServerHandler : public Object {
GDCLASS ( PhysicsServer3DRenderingServerHandler , Object )
protected :
2023-09-19 20:20:39 +00:00
GDVIRTUAL2 ( _set_vertex , int , const Vector3 & )
GDVIRTUAL2 ( _set_normal , int , const Vector3 & )
2022-03-14 14:52:03 +00:00
GDVIRTUAL1 ( _set_aabb , const AABB & )
static void _bind_methods ( ) ;
2021-03-12 03:33:46 +00:00
public :
2023-09-19 20:20:39 +00:00
virtual void set_vertex ( int p_vertex_id , const Vector3 & p_vertex ) ;
virtual void set_normal ( int p_vertex_id , const Vector3 & p_normal ) ;
2022-03-14 14:52:03 +00:00
virtual void set_aabb ( const AABB & p_aabb ) ;
2021-03-12 03:33:46 +00:00
2022-03-14 14:52:03 +00:00
virtual ~ PhysicsServer3DRenderingServerHandler ( ) { }
2021-03-12 03:33:46 +00:00
} ;
2021-09-30 18:28:57 +00:00
class PhysicsTestMotionParameters3D ;
2021-07-03 01:03:44 +00:00
class PhysicsTestMotionResult3D ;
2020-03-27 18:21:27 +00:00
class PhysicsServer3D : public Object {
GDCLASS ( PhysicsServer3D , Object ) ;
2014-02-10 01:10:30 +00:00
2020-03-27 18:21:27 +00:00
static PhysicsServer3D * singleton ;
2014-09-15 14:33:30 +00:00
2021-09-30 18:28:57 +00:00
virtual bool _body_test_motion ( RID p_body , const Ref < PhysicsTestMotionParameters3D > & p_parameters , const Ref < PhysicsTestMotionResult3D > & p_result = Ref < PhysicsTestMotionResult3D > ( ) ) ;
2021-07-03 01:03:44 +00:00
2014-02-10 01:10:30 +00:00
protected :
static void _bind_methods ( ) ;
public :
2020-03-27 18:21:27 +00:00
static PhysicsServer3D * get_singleton ( ) ;
2014-02-10 01:10:30 +00:00
enum ShapeType {
2021-09-14 17:52:35 +00:00
SHAPE_WORLD_BOUNDARY , ///< plane:"plane"
2021-08-19 18:21:56 +00:00
SHAPE_SEPARATION_RAY , ///< float:"length"
2014-02-10 01:10:30 +00:00
SHAPE_SPHERE , ///< float:"radius"
SHAPE_BOX , ///< vec3:"extents"
SHAPE_CAPSULE , ///< dict( float:"radius", float:"height"):capsule
2018-06-12 22:53:28 +00:00
SHAPE_CYLINDER , ///< dict( float:"radius", float:"height"):cylinder
2014-02-10 01:10:30 +00:00
SHAPE_CONVEX_POLYGON , ///< array of planes:"planes"
SHAPE_CONCAVE_POLYGON , ///< vector3 array:"triangles" , or Dictionary with "indices" (int array) and "triangles" (Vector3 array)
SHAPE_HEIGHTMAP , ///< dict( int:"width", int:"depth",float:"cell_size", float_array:"heights"
2021-03-12 03:33:46 +00:00
SHAPE_SOFT_BODY , ///< Used internally, can't be created from the physics server.
2014-02-10 01:10:30 +00:00
SHAPE_CUSTOM , ///< Server-Implementation based custom shape, calling shape_create() with this value will result in an error
} ;
2021-02-09 16:19:03 +00:00
RID shape_create ( ShapeType p_shape ) ;
2021-09-14 17:52:35 +00:00
virtual RID world_boundary_shape_create ( ) = 0 ;
2021-08-19 18:21:56 +00:00
virtual RID separation_ray_shape_create ( ) = 0 ;
2021-02-09 16:19:03 +00:00
virtual RID sphere_shape_create ( ) = 0 ;
virtual RID box_shape_create ( ) = 0 ;
virtual RID capsule_shape_create ( ) = 0 ;
virtual RID cylinder_shape_create ( ) = 0 ;
virtual RID convex_polygon_shape_create ( ) = 0 ;
virtual RID concave_polygon_shape_create ( ) = 0 ;
virtual RID heightmap_shape_create ( ) = 0 ;
virtual RID custom_shape_create ( ) = 0 ;
2014-02-10 01:10:30 +00:00
virtual void shape_set_data ( RID p_shape , const Variant & p_data ) = 0 ;
virtual void shape_set_custom_solver_bias ( RID p_shape , real_t p_bias ) = 0 ;
virtual ShapeType shape_get_type ( RID p_shape ) const = 0 ;
virtual Variant shape_get_data ( RID p_shape ) const = 0 ;
2018-07-10 12:50:14 +00:00
virtual void shape_set_margin ( RID p_shape , real_t p_margin ) = 0 ;
virtual real_t shape_get_margin ( RID p_shape ) const = 0 ;
2014-02-10 01:10:30 +00:00
virtual real_t shape_get_custom_solver_bias ( RID p_shape ) const = 0 ;
/* SPACE API */
virtual RID space_create ( ) = 0 ;
virtual void space_set_active ( RID p_space , bool p_active ) = 0 ;
virtual bool space_is_active ( RID p_space ) const = 0 ;
enum SpaceParameter {
SPACE_PARAM_CONTACT_RECYCLE_RADIUS ,
SPACE_PARAM_CONTACT_MAX_SEPARATION ,
2021-12-03 17:38:40 +00:00
SPACE_PARAM_CONTACT_MAX_ALLOWED_PENETRATION ,
SPACE_PARAM_CONTACT_DEFAULT_BIAS ,
2017-07-08 15:12:18 +00:00
SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD ,
SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD ,
2014-02-10 01:10:30 +00:00
SPACE_PARAM_BODY_TIME_TO_SLEEP ,
2021-12-03 17:38:40 +00:00
SPACE_PARAM_SOLVER_ITERATIONS ,
2014-02-10 01:10:30 +00:00
} ;
virtual void space_set_param ( RID p_space , SpaceParameter p_param , real_t p_value ) = 0 ;
virtual real_t space_get_param ( RID p_space , SpaceParameter p_param ) const = 0 ;
2017-09-29 15:33:30 +00:00
// this function only works on physics process, errors and returns null otherwise
2020-03-27 18:21:27 +00:00
virtual PhysicsDirectSpaceState3D * space_get_direct_state ( RID p_space ) = 0 ;
2014-02-10 01:10:30 +00:00
2015-09-20 16:03:46 +00:00
virtual void space_set_debug_contacts ( RID p_space , int p_max_contacts ) = 0 ;
virtual Vector < Vector3 > space_get_contacts ( RID p_space ) const = 0 ;
virtual int space_get_contact_count ( RID p_space ) const = 0 ;
2014-02-10 01:10:30 +00:00
//missing space parameters
/* AREA API */
//missing attenuation? missing better override?
enum AreaParameter {
2021-11-05 01:12:00 +00:00
AREA_PARAM_GRAVITY_OVERRIDE_MODE ,
2014-02-10 01:10:30 +00:00
AREA_PARAM_GRAVITY ,
AREA_PARAM_GRAVITY_VECTOR ,
AREA_PARAM_GRAVITY_IS_POINT ,
2023-01-30 00:11:41 +00:00
AREA_PARAM_GRAVITY_POINT_UNIT_DISTANCE ,
2021-11-05 01:12:00 +00:00
AREA_PARAM_LINEAR_DAMP_OVERRIDE_MODE ,
2015-08-30 21:57:17 +00:00
AREA_PARAM_LINEAR_DAMP ,
2021-11-05 01:12:00 +00:00
AREA_PARAM_ANGULAR_DAMP_OVERRIDE_MODE ,
2015-08-30 21:57:17 +00:00
AREA_PARAM_ANGULAR_DAMP ,
2021-07-20 04:23:32 +00:00
AREA_PARAM_PRIORITY ,
AREA_PARAM_WIND_FORCE_MAGNITUDE ,
AREA_PARAM_WIND_SOURCE ,
AREA_PARAM_WIND_DIRECTION ,
AREA_PARAM_WIND_ATTENUATION_FACTOR ,
2014-02-10 01:10:30 +00:00
} ;
virtual RID area_create ( ) = 0 ;
virtual void area_set_space ( RID p_area , RID p_space ) = 0 ;
virtual RID area_get_space ( RID p_area ) const = 0 ;
enum AreaSpaceOverrideMode {
AREA_SPACE_OVERRIDE_DISABLED ,
AREA_SPACE_OVERRIDE_COMBINE ,
2015-12-14 01:56:11 +00:00
AREA_SPACE_OVERRIDE_COMBINE_REPLACE ,
2014-02-10 01:10:30 +00:00
AREA_SPACE_OVERRIDE_REPLACE ,
2015-12-14 01:56:11 +00:00
AREA_SPACE_OVERRIDE_REPLACE_COMBINE
2014-02-10 01:10:30 +00:00
} ;
2020-10-17 05:08:21 +00:00
virtual void area_add_shape ( RID p_area , RID p_shape , const Transform3D & p_transform = Transform3D ( ) , bool p_disabled = false ) = 0 ;
2014-02-10 01:10:30 +00:00
virtual void area_set_shape ( RID p_area , int p_shape_idx , RID p_shape ) = 0 ;
2020-10-17 05:08:21 +00:00
virtual void area_set_shape_transform ( RID p_area , int p_shape_idx , const Transform3D & p_transform ) = 0 ;
2014-02-10 01:10:30 +00:00
virtual int area_get_shape_count ( RID p_area ) const = 0 ;
virtual RID area_get_shape ( RID p_area , int p_shape_idx ) const = 0 ;
2020-10-17 05:08:21 +00:00
virtual Transform3D area_get_shape_transform ( RID p_area , int p_shape_idx ) const = 0 ;
2014-02-10 01:10:30 +00:00
virtual void area_remove_shape ( RID p_area , int p_shape_idx ) = 0 ;
virtual void area_clear_shapes ( RID p_area ) = 0 ;
2017-07-15 04:23:10 +00:00
virtual void area_set_shape_disabled ( RID p_area , int p_shape_idx , bool p_disabled ) = 0 ;
2019-05-09 09:21:49 +00:00
virtual void area_attach_object_instance_id ( RID p_area , ObjectID p_id ) = 0 ;
2017-08-07 10:17:31 +00:00
virtual ObjectID area_get_object_instance_id ( RID p_area ) const = 0 ;
2014-02-10 01:10:30 +00:00
virtual void area_set_param ( RID p_area , AreaParameter p_param , const Variant & p_value ) = 0 ;
2020-10-17 05:08:21 +00:00
virtual void area_set_transform ( RID p_area , const Transform3D & p_transform ) = 0 ;
2014-02-10 01:10:30 +00:00
virtual Variant area_get_param ( RID p_parea , AreaParameter p_param ) const = 0 ;
2020-10-17 05:08:21 +00:00
virtual Transform3D area_get_transform ( RID p_area ) const = 0 ;
2014-02-10 01:10:30 +00:00
2017-06-13 15:45:01 +00:00
virtual void area_set_collision_layer ( RID p_area , uint32_t p_layer ) = 0 ;
2022-09-23 06:06:29 +00:00
virtual uint32_t area_get_collision_layer ( RID p_area ) const = 0 ;
virtual void area_set_collision_mask ( RID p_area , uint32_t p_mask ) = 0 ;
virtual uint32_t area_get_collision_mask ( RID p_area ) const = 0 ;
2016-04-09 18:54:09 +00:00
2015-06-12 18:52:21 +00:00
virtual void area_set_monitorable ( RID p_area , bool p_monitorable ) = 0 ;
2021-10-31 21:45:58 +00:00
virtual void area_set_monitor_callback ( RID p_area , const Callable & p_callback ) = 0 ;
virtual void area_set_area_monitor_callback ( RID p_area , const Callable & p_callback ) = 0 ;
2014-02-10 01:10:30 +00:00
2014-09-15 14:33:30 +00:00
virtual void area_set_ray_pickable ( RID p_area , bool p_enable ) = 0 ;
2014-02-10 01:10:30 +00:00
/* BODY API */
//missing ccd?
enum BodyMode {
BODY_MODE_STATIC ,
2014-02-19 14:57:14 +00:00
BODY_MODE_KINEMATIC ,
2022-08-25 17:35:52 +00:00
BODY_MODE_RIGID ,
BODY_MODE_RIGID_LINEAR ,
2014-02-10 01:10:30 +00:00
} ;
2020-04-14 17:59:53 +00:00
enum BodyDampMode {
BODY_DAMP_MODE_COMBINE ,
BODY_DAMP_MODE_REPLACE ,
} ;
2021-02-09 16:19:03 +00:00
virtual RID body_create ( ) = 0 ;
2014-02-10 01:10:30 +00:00
virtual void body_set_space ( RID p_body , RID p_space ) = 0 ;
virtual RID body_get_space ( RID p_body ) const = 0 ;
virtual void body_set_mode ( RID p_body , BodyMode p_mode ) = 0 ;
2015-12-28 00:32:12 +00:00
virtual BodyMode body_get_mode ( RID p_body ) const = 0 ;
2014-02-10 01:10:30 +00:00
2020-10-17 05:08:21 +00:00
virtual void body_add_shape ( RID p_body , RID p_shape , const Transform3D & p_transform = Transform3D ( ) , bool p_disabled = false ) = 0 ;
2014-02-10 01:10:30 +00:00
virtual void body_set_shape ( RID p_body , int p_shape_idx , RID p_shape ) = 0 ;
2020-10-17 05:08:21 +00:00
virtual void body_set_shape_transform ( RID p_body , int p_shape_idx , const Transform3D & p_transform ) = 0 ;
2014-02-10 01:10:30 +00:00
virtual int body_get_shape_count ( RID p_body ) const = 0 ;
virtual RID body_get_shape ( RID p_body , int p_shape_idx ) const = 0 ;
2020-10-17 05:08:21 +00:00
virtual Transform3D body_get_shape_transform ( RID p_body , int p_shape_idx ) const = 0 ;
2014-02-10 01:10:30 +00:00
virtual void body_remove_shape ( RID p_body , int p_shape_idx ) = 0 ;
virtual void body_clear_shapes ( RID p_body ) = 0 ;
2017-07-15 04:23:10 +00:00
virtual void body_set_shape_disabled ( RID p_body , int p_shape_idx , bool p_disabled ) = 0 ;
2020-02-12 17:24:06 +00:00
virtual void body_attach_object_instance_id ( RID p_body , ObjectID p_id ) = 0 ;
virtual ObjectID body_get_object_instance_id ( RID p_body ) const = 0 ;
2014-02-10 01:10:30 +00:00
virtual void body_set_enable_continuous_collision_detection ( RID p_body , bool p_enable ) = 0 ;
virtual bool body_is_continuous_collision_detection_enabled ( RID p_body ) const = 0 ;
2017-06-13 15:45:01 +00:00
virtual void body_set_collision_layer ( RID p_body , uint32_t p_layer ) = 0 ;
virtual uint32_t body_get_collision_layer ( RID p_body ) const = 0 ;
2014-09-03 02:13:40 +00:00
2016-04-09 18:54:09 +00:00
virtual void body_set_collision_mask ( RID p_body , uint32_t p_mask ) = 0 ;
2017-06-13 15:45:01 +00:00
virtual uint32_t body_get_collision_mask ( RID p_body ) const = 0 ;
2016-04-09 18:54:09 +00:00
2022-08-10 16:45:36 +00:00
virtual void body_set_collision_priority ( RID p_body , real_t p_priority ) = 0 ;
virtual real_t body_get_collision_priority ( RID p_body ) const = 0 ;
2014-02-10 01:10:30 +00:00
virtual void body_set_user_flags ( RID p_body , uint32_t p_flags ) = 0 ;
2017-06-13 15:45:01 +00:00
virtual uint32_t body_get_user_flags ( RID p_body ) const = 0 ;
2014-02-10 01:10:30 +00:00
// common body variables
enum BodyParameter {
BODY_PARAM_BOUNCE ,
BODY_PARAM_FRICTION ,
BODY_PARAM_MASS , ///< unused for static, always infinite
2021-06-11 00:37:19 +00:00
BODY_PARAM_INERTIA ,
BODY_PARAM_CENTER_OF_MASS ,
2015-08-30 21:57:17 +00:00
BODY_PARAM_GRAVITY_SCALE ,
2020-04-14 17:59:53 +00:00
BODY_PARAM_LINEAR_DAMP_MODE ,
BODY_PARAM_ANGULAR_DAMP_MODE ,
2015-08-30 21:57:17 +00:00
BODY_PARAM_LINEAR_DAMP ,
BODY_PARAM_ANGULAR_DAMP ,
2014-02-10 01:10:30 +00:00
BODY_PARAM_MAX ,
} ;
2021-06-11 00:37:19 +00:00
virtual void body_set_param ( RID p_body , BodyParameter p_param , const Variant & p_value ) = 0 ;
virtual Variant body_get_param ( RID p_body , BodyParameter p_param ) const = 0 ;
virtual void body_reset_mass_properties ( RID p_body ) = 0 ;
2014-02-10 01:10:30 +00:00
//state
enum BodyState {
BODY_STATE_TRANSFORM ,
BODY_STATE_LINEAR_VELOCITY ,
BODY_STATE_ANGULAR_VELOCITY ,
BODY_STATE_SLEEPING ,
2016-03-08 23:00:52 +00:00
BODY_STATE_CAN_SLEEP
2014-02-10 01:10:30 +00:00
} ;
virtual void body_set_state ( RID p_body , BodyState p_state , const Variant & p_variant ) = 0 ;
virtual Variant body_get_state ( RID p_body , BodyState p_state ) const = 0 ;
2018-07-24 07:49:12 +00:00
virtual void body_apply_central_impulse ( RID p_body , const Vector3 & p_impulse ) = 0 ;
2020-03-26 04:23:34 +00:00
virtual void body_apply_impulse ( RID p_body , const Vector3 & p_impulse , const Vector3 & p_position = Vector3 ( ) ) = 0 ;
2016-12-31 14:39:25 +00:00
virtual void body_apply_torque_impulse ( RID p_body , const Vector3 & p_impulse ) = 0 ;
2021-12-08 01:09:54 +00:00
virtual void body_apply_central_force ( RID p_body , const Vector3 & p_force ) = 0 ;
virtual void body_apply_force ( RID p_body , const Vector3 & p_force , const Vector3 & p_position = Vector3 ( ) ) = 0 ;
virtual void body_apply_torque ( RID p_body , const Vector3 & p_torque ) = 0 ;
virtual void body_add_constant_central_force ( RID p_body , const Vector3 & p_force ) = 0 ;
virtual void body_add_constant_force ( RID p_body , const Vector3 & p_force , const Vector3 & p_position = Vector3 ( ) ) = 0 ;
virtual void body_add_constant_torque ( RID p_body , const Vector3 & p_torque ) = 0 ;
virtual void body_set_constant_force ( RID p_body , const Vector3 & p_force ) = 0 ;
virtual Vector3 body_get_constant_force ( RID p_body ) const = 0 ;
virtual void body_set_constant_torque ( RID p_body , const Vector3 & p_torque ) = 0 ;
virtual Vector3 body_get_constant_torque ( RID p_body ) const = 0 ;
2014-02-10 01:10:30 +00:00
virtual void body_set_axis_velocity ( RID p_body , const Vector3 & p_axis_velocity ) = 0 ;
2017-12-10 16:21:14 +00:00
enum BodyAxis {
BODY_AXIS_LINEAR_X = 1 < < 0 ,
BODY_AXIS_LINEAR_Y = 1 < < 1 ,
BODY_AXIS_LINEAR_Z = 1 < < 2 ,
BODY_AXIS_ANGULAR_X = 1 < < 3 ,
BODY_AXIS_ANGULAR_Y = 1 < < 4 ,
BODY_AXIS_ANGULAR_Z = 1 < < 5
} ;
virtual void body_set_axis_lock ( RID p_body , BodyAxis p_axis , bool p_lock ) = 0 ;
virtual bool body_is_axis_locked ( RID p_body , BodyAxis p_axis ) const = 0 ;
2014-05-14 04:22:15 +00:00
2014-02-10 01:10:30 +00:00
//fix
virtual void body_add_collision_exception ( RID p_body , RID p_body_b ) = 0 ;
virtual void body_remove_collision_exception ( RID p_body , RID p_body_b ) = 0 ;
virtual void body_get_collision_exceptions ( RID p_body , List < RID > * p_exceptions ) = 0 ;
virtual void body_set_max_contacts_reported ( RID p_body , int p_contacts ) = 0 ;
virtual int body_get_max_contacts_reported ( RID p_body ) const = 0 ;
//missing remove
2021-01-28 06:34:26 +00:00
virtual void body_set_contacts_reported_depth_threshold ( RID p_body , real_t p_threshold ) = 0 ;
virtual real_t body_get_contacts_reported_depth_threshold ( RID p_body ) const = 0 ;
2014-02-10 01:10:30 +00:00
virtual void body_set_omit_force_integration ( RID p_body , bool p_omit ) = 0 ;
virtual bool body_is_omitting_force_integration ( RID p_body ) const = 0 ;
2022-09-15 12:15:39 +00:00
virtual void body_set_state_sync_callback ( RID p_body , const Callable & p_callable ) = 0 ;
2021-03-30 06:22:23 +00:00
virtual void body_set_force_integration_callback ( RID p_body , const Callable & p_callable , const Variant & p_udata = Variant ( ) ) = 0 ;
2014-10-03 03:10:51 +00:00
virtual void body_set_ray_pickable ( RID p_body , bool p_enable ) = 0 ;
2017-09-29 15:33:30 +00:00
// this function only works on physics process, errors and returns null otherwise
2020-03-27 18:21:27 +00:00
virtual PhysicsDirectBodyState3D * body_get_direct_state ( RID p_body ) = 0 ;
2017-09-29 15:33:30 +00:00
2021-09-30 18:28:57 +00:00
struct MotionParameters {
Transform3D from ;
Vector3 motion ;
real_t margin = 0.001 ;
int max_collisions = 1 ;
bool collide_separation_ray = false ;
2022-05-19 15:00:06 +00:00
HashSet < RID > exclude_bodies ;
HashSet < ObjectID > exclude_objects ;
2022-10-05 20:51:29 +00:00
bool recovery_as_collision = false ;
2021-09-30 18:28:57 +00:00
MotionParameters ( ) { }
MotionParameters ( const Transform3D & p_from , const Vector3 & p_motion , real_t p_margin = 0.001 ) :
from ( p_from ) ,
motion ( p_motion ) ,
margin ( p_margin ) { }
} ;
2021-08-30 18:49:09 +00:00
struct MotionCollision {
Vector3 position ;
Vector3 normal ;
2017-07-15 04:23:10 +00:00
Vector3 collider_velocity ;
2022-07-29 20:00:04 +00:00
Vector3 collider_angular_velocity ;
2021-08-30 18:49:09 +00:00
real_t depth = 0.0 ;
int local_shape = 0 ;
2017-07-15 04:23:10 +00:00
ObjectID collider_id ;
RID collider ;
2021-05-20 01:14:33 +00:00
int collider_shape = 0 ;
2021-08-12 22:41:40 +00:00
real_t get_angle ( Vector3 p_up_direction ) const {
2021-08-30 18:49:09 +00:00
return Math : : acos ( normal . dot ( p_up_direction ) ) ;
2021-08-12 22:41:40 +00:00
}
2017-07-15 04:23:10 +00:00
} ;
2021-08-30 18:49:09 +00:00
struct MotionResult {
Vector3 travel ;
Vector3 remainder ;
2022-08-10 01:14:36 +00:00
real_t collision_depth = 0.0 ;
2021-09-30 18:28:57 +00:00
real_t collision_safe_fraction = 0.0 ;
real_t collision_unsafe_fraction = 0.0 ;
2021-08-30 18:49:09 +00:00
static const int MAX_COLLISIONS = 32 ;
MotionCollision collisions [ MAX_COLLISIONS ] ;
int collision_count = 0 ;
} ;
2021-09-30 18:28:57 +00:00
virtual bool body_test_motion ( RID p_body , const MotionParameters & p_parameters , MotionResult * r_result = nullptr ) = 0 ;
2018-08-14 17:20:48 +00:00
2017-11-21 00:36:32 +00:00
/* SOFT BODY */
2021-02-09 16:19:03 +00:00
virtual RID soft_body_create ( ) = 0 ;
2017-11-21 00:36:32 +00:00
2022-03-14 14:52:03 +00:00
virtual void soft_body_update_rendering_server ( RID p_body , PhysicsServer3DRenderingServerHandler * p_rendering_server_handler ) = 0 ;
2017-11-21 00:36:32 +00:00
virtual void soft_body_set_space ( RID p_body , RID p_space ) = 0 ;
virtual RID soft_body_get_space ( RID p_body ) const = 0 ;
2021-10-01 15:42:47 +00:00
virtual void soft_body_set_mesh ( RID p_body , RID p_mesh ) = 0 ;
2017-11-21 00:36:32 +00:00
2021-03-12 03:33:46 +00:00
virtual AABB soft_body_get_bounds ( RID p_body ) const = 0 ;
2017-11-21 00:36:32 +00:00
virtual void soft_body_set_collision_layer ( RID p_body , uint32_t p_layer ) = 0 ;
virtual uint32_t soft_body_get_collision_layer ( RID p_body ) const = 0 ;
virtual void soft_body_set_collision_mask ( RID p_body , uint32_t p_mask ) = 0 ;
virtual uint32_t soft_body_get_collision_mask ( RID p_body ) const = 0 ;
virtual void soft_body_add_collision_exception ( RID p_body , RID p_body_b ) = 0 ;
virtual void soft_body_remove_collision_exception ( RID p_body , RID p_body_b ) = 0 ;
virtual void soft_body_get_collision_exceptions ( RID p_body , List < RID > * p_exceptions ) = 0 ;
virtual void soft_body_set_state ( RID p_body , BodyState p_state , const Variant & p_variant ) = 0 ;
virtual Variant soft_body_get_state ( RID p_body , BodyState p_state ) const = 0 ;
2020-10-17 05:08:21 +00:00
virtual void soft_body_set_transform ( RID p_body , const Transform3D & p_transform ) = 0 ;
2017-11-21 00:36:32 +00:00
virtual void soft_body_set_ray_pickable ( RID p_body , bool p_enable ) = 0 ;
virtual void soft_body_set_simulation_precision ( RID p_body , int p_simulation_precision ) = 0 ;
2021-02-09 16:19:03 +00:00
virtual int soft_body_get_simulation_precision ( RID p_body ) const = 0 ;
2017-11-21 00:36:32 +00:00
virtual void soft_body_set_total_mass ( RID p_body , real_t p_total_mass ) = 0 ;
2021-02-09 16:19:03 +00:00
virtual real_t soft_body_get_total_mass ( RID p_body ) const = 0 ;
2017-11-21 00:36:32 +00:00
virtual void soft_body_set_linear_stiffness ( RID p_body , real_t p_stiffness ) = 0 ;
2021-02-09 16:19:03 +00:00
virtual real_t soft_body_get_linear_stiffness ( RID p_body ) const = 0 ;
2017-11-21 00:36:32 +00:00
virtual void soft_body_set_pressure_coefficient ( RID p_body , real_t p_pressure_coefficient ) = 0 ;
2021-02-09 16:19:03 +00:00
virtual real_t soft_body_get_pressure_coefficient ( RID p_body ) const = 0 ;
2017-11-21 00:36:32 +00:00
virtual void soft_body_set_damping_coefficient ( RID p_body , real_t p_damping_coefficient ) = 0 ;
2021-02-09 16:19:03 +00:00
virtual real_t soft_body_get_damping_coefficient ( RID p_body ) const = 0 ;
2017-11-21 00:36:32 +00:00
virtual void soft_body_set_drag_coefficient ( RID p_body , real_t p_drag_coefficient ) = 0 ;
2021-02-09 16:19:03 +00:00
virtual real_t soft_body_get_drag_coefficient ( RID p_body ) const = 0 ;
2017-11-21 00:36:32 +00:00
virtual void soft_body_move_point ( RID p_body , int p_point_index , const Vector3 & p_global_position ) = 0 ;
2021-02-09 16:19:03 +00:00
virtual Vector3 soft_body_get_point_global_position ( RID p_body , int p_point_index ) const = 0 ;
2017-11-21 00:36:32 +00:00
virtual void soft_body_remove_all_pinned_points ( RID p_body ) = 0 ;
virtual void soft_body_pin_point ( RID p_body , int p_point_index , bool p_pin ) = 0 ;
2021-02-09 16:19:03 +00:00
virtual bool soft_body_is_point_pinned ( RID p_body , int p_point_index ) const = 0 ;
2017-11-21 00:36:32 +00:00
2014-02-10 01:10:30 +00:00
/* JOINT API */
2014-09-15 14:33:30 +00:00
enum JointType {
2021-02-09 16:19:03 +00:00
JOINT_TYPE_PIN ,
JOINT_TYPE_HINGE ,
JOINT_TYPE_SLIDER ,
JOINT_TYPE_CONE_TWIST ,
JOINT_TYPE_6DOF ,
JOINT_TYPE_MAX ,
2014-09-15 14:33:30 +00:00
} ;
2021-02-09 16:19:03 +00:00
virtual RID joint_create ( ) = 0 ;
virtual void joint_clear ( RID p_joint ) = 0 ;
2014-09-15 14:33:30 +00:00
virtual JointType joint_get_type ( RID p_joint ) const = 0 ;
2014-10-03 03:10:51 +00:00
virtual void joint_set_solver_priority ( RID p_joint , int p_priority ) = 0 ;
virtual int joint_get_solver_priority ( RID p_joint ) const = 0 ;
2014-09-15 14:33:30 +00:00
2022-03-14 14:52:03 +00:00
virtual void joint_disable_collisions_between_bodies ( RID p_joint , bool p_disable ) = 0 ;
2018-02-05 17:20:26 +00:00
virtual bool joint_is_disabled_collisions_between_bodies ( RID p_joint ) const = 0 ;
2021-02-09 16:19:03 +00:00
virtual void joint_make_pin ( RID p_joint , RID p_body_A , const Vector3 & p_local_A , RID p_body_B , const Vector3 & p_local_B ) = 0 ;
2014-09-15 14:33:30 +00:00
enum PinJointParam {
PIN_JOINT_BIAS ,
PIN_JOINT_DAMPING ,
PIN_JOINT_IMPULSE_CLAMP
} ;
2021-01-28 06:34:26 +00:00
virtual void pin_joint_set_param ( RID p_joint , PinJointParam p_param , real_t p_value ) = 0 ;
virtual real_t pin_joint_get_param ( RID p_joint , PinJointParam p_param ) const = 0 ;
2014-09-15 14:33:30 +00:00
2017-08-07 10:17:31 +00:00
virtual void pin_joint_set_local_a ( RID p_joint , const Vector3 & p_A ) = 0 ;
virtual Vector3 pin_joint_get_local_a ( RID p_joint ) const = 0 ;
2014-09-15 14:33:30 +00:00
2017-08-07 10:17:31 +00:00
virtual void pin_joint_set_local_b ( RID p_joint , const Vector3 & p_B ) = 0 ;
virtual Vector3 pin_joint_get_local_b ( RID p_joint ) const = 0 ;
2014-09-15 14:33:30 +00:00
enum HingeJointParam {
HINGE_JOINT_BIAS ,
HINGE_JOINT_LIMIT_UPPER ,
HINGE_JOINT_LIMIT_LOWER ,
HINGE_JOINT_LIMIT_BIAS ,
HINGE_JOINT_LIMIT_SOFTNESS ,
HINGE_JOINT_LIMIT_RELAXATION ,
HINGE_JOINT_MOTOR_TARGET_VELOCITY ,
HINGE_JOINT_MOTOR_MAX_IMPULSE ,
HINGE_JOINT_MAX
} ;
enum HingeJointFlag {
HINGE_JOINT_FLAG_USE_LIMIT ,
HINGE_JOINT_FLAG_ENABLE_MOTOR ,
HINGE_JOINT_FLAG_MAX
} ;
2020-10-17 05:08:21 +00:00
virtual void joint_make_hinge ( RID p_joint , RID p_body_A , const Transform3D & p_hinge_A , RID p_body_B , const Transform3D & p_hinge_B ) = 0 ;
2021-02-09 16:19:03 +00:00
virtual void joint_make_hinge_simple ( RID p_joint , RID p_body_A , const Vector3 & p_pivot_A , const Vector3 & p_axis_A , RID p_body_B , const Vector3 & p_pivot_B , const Vector3 & p_axis_B ) = 0 ;
2014-09-15 14:33:30 +00:00
2021-01-28 06:34:26 +00:00
virtual void hinge_joint_set_param ( RID p_joint , HingeJointParam p_param , real_t p_value ) = 0 ;
virtual real_t hinge_joint_get_param ( RID p_joint , HingeJointParam p_param ) const = 0 ;
2014-09-15 14:33:30 +00:00
2023-09-13 11:45:24 +00:00
virtual void hinge_joint_set_flag ( RID p_joint , HingeJointFlag p_flag , bool p_enabled ) = 0 ;
2014-09-15 14:33:30 +00:00
virtual bool hinge_joint_get_flag ( RID p_joint , HingeJointFlag p_flag ) const = 0 ;
enum SliderJointParam {
SLIDER_JOINT_LINEAR_LIMIT_UPPER ,
SLIDER_JOINT_LINEAR_LIMIT_LOWER ,
SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS ,
SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION ,
SLIDER_JOINT_LINEAR_LIMIT_DAMPING ,
SLIDER_JOINT_LINEAR_MOTION_SOFTNESS ,
SLIDER_JOINT_LINEAR_MOTION_RESTITUTION ,
SLIDER_JOINT_LINEAR_MOTION_DAMPING ,
SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS ,
SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION ,
SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING ,
SLIDER_JOINT_ANGULAR_LIMIT_UPPER ,
SLIDER_JOINT_ANGULAR_LIMIT_LOWER ,
SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS ,
SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION ,
SLIDER_JOINT_ANGULAR_LIMIT_DAMPING ,
SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS ,
SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION ,
SLIDER_JOINT_ANGULAR_MOTION_DAMPING ,
SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS ,
SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION ,
SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING ,
SLIDER_JOINT_MAX
} ;
2020-10-17 05:08:21 +00:00
virtual void joint_make_slider ( RID p_joint , RID p_body_A , const Transform3D & p_local_frame_A , RID p_body_B , const Transform3D & p_local_frame_B ) = 0 ; //reference frame is A
2014-09-15 14:33:30 +00:00
2021-01-28 06:34:26 +00:00
virtual void slider_joint_set_param ( RID p_joint , SliderJointParam p_param , real_t p_value ) = 0 ;
virtual real_t slider_joint_get_param ( RID p_joint , SliderJointParam p_param ) const = 0 ;
2014-09-15 14:33:30 +00:00
enum ConeTwistJointParam {
CONE_TWIST_JOINT_SWING_SPAN ,
CONE_TWIST_JOINT_TWIST_SPAN ,
CONE_TWIST_JOINT_BIAS ,
CONE_TWIST_JOINT_SOFTNESS ,
CONE_TWIST_JOINT_RELAXATION ,
CONE_TWIST_MAX
} ;
2020-10-17 05:08:21 +00:00
virtual void joint_make_cone_twist ( RID p_joint , RID p_body_A , const Transform3D & p_local_frame_A , RID p_body_B , const Transform3D & p_local_frame_B ) = 0 ; //reference frame is A
2014-09-15 14:33:30 +00:00
2021-01-28 06:34:26 +00:00
virtual void cone_twist_joint_set_param ( RID p_joint , ConeTwistJointParam p_param , real_t p_value ) = 0 ;
virtual real_t cone_twist_joint_get_param ( RID p_joint , ConeTwistJointParam p_param ) const = 0 ;
2014-09-15 14:33:30 +00:00
enum G6DOFJointAxisParam {
G6DOF_JOINT_LINEAR_LOWER_LIMIT ,
G6DOF_JOINT_LINEAR_UPPER_LIMIT ,
G6DOF_JOINT_LINEAR_LIMIT_SOFTNESS ,
G6DOF_JOINT_LINEAR_RESTITUTION ,
G6DOF_JOINT_LINEAR_DAMPING ,
2018-03-16 12:07:52 +00:00
G6DOF_JOINT_LINEAR_MOTOR_TARGET_VELOCITY ,
G6DOF_JOINT_LINEAR_MOTOR_FORCE_LIMIT ,
2018-11-09 11:58:57 +00:00
G6DOF_JOINT_LINEAR_SPRING_STIFFNESS ,
G6DOF_JOINT_LINEAR_SPRING_DAMPING ,
G6DOF_JOINT_LINEAR_SPRING_EQUILIBRIUM_POINT ,
2014-09-15 14:33:30 +00:00
G6DOF_JOINT_ANGULAR_LOWER_LIMIT ,
G6DOF_JOINT_ANGULAR_UPPER_LIMIT ,
G6DOF_JOINT_ANGULAR_LIMIT_SOFTNESS ,
G6DOF_JOINT_ANGULAR_DAMPING ,
G6DOF_JOINT_ANGULAR_RESTITUTION ,
G6DOF_JOINT_ANGULAR_FORCE_LIMIT ,
G6DOF_JOINT_ANGULAR_ERP ,
G6DOF_JOINT_ANGULAR_MOTOR_TARGET_VELOCITY ,
G6DOF_JOINT_ANGULAR_MOTOR_FORCE_LIMIT ,
2018-11-09 11:58:57 +00:00
G6DOF_JOINT_ANGULAR_SPRING_STIFFNESS ,
G6DOF_JOINT_ANGULAR_SPRING_DAMPING ,
G6DOF_JOINT_ANGULAR_SPRING_EQUILIBRIUM_POINT ,
2014-09-15 14:33:30 +00:00
G6DOF_JOINT_MAX
} ;
enum G6DOFJointAxisFlag {
G6DOF_JOINT_FLAG_ENABLE_LINEAR_LIMIT ,
G6DOF_JOINT_FLAG_ENABLE_ANGULAR_LIMIT ,
2018-11-09 11:58:57 +00:00
G6DOF_JOINT_FLAG_ENABLE_ANGULAR_SPRING ,
G6DOF_JOINT_FLAG_ENABLE_LINEAR_SPRING ,
2014-09-15 14:33:30 +00:00
G6DOF_JOINT_FLAG_ENABLE_MOTOR ,
2018-03-16 12:07:52 +00:00
G6DOF_JOINT_FLAG_ENABLE_LINEAR_MOTOR ,
2014-09-15 14:33:30 +00:00
G6DOF_JOINT_FLAG_MAX
} ;
2020-10-17 05:08:21 +00:00
virtual void joint_make_generic_6dof ( RID p_joint , RID p_body_A , const Transform3D & p_local_frame_A , RID p_body_B , const Transform3D & p_local_frame_B ) = 0 ; //reference frame is A
2014-09-15 14:33:30 +00:00
2021-01-28 06:34:26 +00:00
virtual void generic_6dof_joint_set_param ( RID p_joint , Vector3 : : Axis , G6DOFJointAxisParam p_param , real_t p_value ) = 0 ;
2021-02-09 16:19:03 +00:00
virtual real_t generic_6dof_joint_get_param ( RID p_joint , Vector3 : : Axis , G6DOFJointAxisParam p_param ) const = 0 ;
2014-09-15 14:33:30 +00:00
virtual void generic_6dof_joint_set_flag ( RID p_joint , Vector3 : : Axis , G6DOFJointAxisFlag p_flag , bool p_enable ) = 0 ;
2021-02-09 16:19:03 +00:00
virtual bool generic_6dof_joint_get_flag ( RID p_joint , Vector3 : : Axis , G6DOFJointAxisFlag p_flag ) const = 0 ;
2014-09-15 14:33:30 +00:00
2014-02-10 01:10:30 +00:00
/* QUERY API */
enum AreaBodyStatus {
AREA_BODY_ADDED ,
AREA_BODY_REMOVED
} ;
/* MISC */
virtual void free ( RID p_rid ) = 0 ;
virtual void set_active ( bool p_active ) = 0 ;
virtual void init ( ) = 0 ;
2021-01-28 06:34:26 +00:00
virtual void step ( real_t p_step ) = 0 ;
2021-02-09 16:19:03 +00:00
virtual void sync ( ) = 0 ;
2014-02-10 01:10:30 +00:00
virtual void flush_queries ( ) = 0 ;
2021-02-09 16:19:03 +00:00
virtual void end_sync ( ) = 0 ;
2014-02-10 01:10:30 +00:00
virtual void finish ( ) = 0 ;
2018-11-16 11:49:26 +00:00
virtual bool is_flushing_queries ( ) const = 0 ;
2014-09-03 02:13:40 +00:00
enum ProcessInfo {
INFO_ACTIVE_OBJECTS ,
INFO_COLLISION_PAIRS ,
INFO_ISLAND_COUNT
} ;
virtual int get_process_info ( ProcessInfo p_info ) = 0 ;
2020-03-27 18:21:27 +00:00
PhysicsServer3D ( ) ;
~ PhysicsServer3D ( ) ;
2014-02-10 01:10:30 +00:00
} ;
2021-11-02 01:00:58 +00:00
class PhysicsRayQueryParameters3D : public RefCounted {
GDCLASS ( PhysicsRayQueryParameters3D , RefCounted ) ;
PhysicsDirectSpaceState3D : : RayParameters parameters ;
protected :
static void _bind_methods ( ) ;
public :
2022-10-29 17:41:03 +00:00
static Ref < PhysicsRayQueryParameters3D > create ( Vector3 p_from , Vector3 p_to , uint32_t p_mask , const TypedArray < RID > & p_exclude ) ;
2021-11-02 01:00:58 +00:00
const PhysicsDirectSpaceState3D : : RayParameters & get_parameters ( ) const { return parameters ; }
void set_from ( const Vector3 & p_from ) { parameters . from = p_from ; }
const Vector3 & get_from ( ) const { return parameters . from ; }
void set_to ( const Vector3 & p_to ) { parameters . to = p_to ; }
const Vector3 & get_to ( ) const { return parameters . to ; }
void set_collision_mask ( uint32_t p_mask ) { parameters . collision_mask = p_mask ; }
uint32_t get_collision_mask ( ) const { return parameters . collision_mask ; }
void set_collide_with_bodies ( bool p_enable ) { parameters . collide_with_bodies = p_enable ; }
bool is_collide_with_bodies_enabled ( ) const { return parameters . collide_with_bodies ; }
void set_collide_with_areas ( bool p_enable ) { parameters . collide_with_areas = p_enable ; }
bool is_collide_with_areas_enabled ( ) const { return parameters . collide_with_areas ; }
2021-11-10 22:57:11 +00:00
void set_hit_from_inside ( bool p_enable ) { parameters . hit_from_inside = p_enable ; }
bool is_hit_from_inside_enabled ( ) const { return parameters . hit_from_inside ; }
void set_hit_back_faces ( bool p_enable ) { parameters . hit_back_faces = p_enable ; }
bool is_hit_back_faces_enabled ( ) const { return parameters . hit_back_faces ; }
2022-10-29 17:41:03 +00:00
void set_exclude ( const TypedArray < RID > & p_exclude ) ;
TypedArray < RID > get_exclude ( ) const ;
2021-11-02 01:00:58 +00:00
} ;
class PhysicsPointQueryParameters3D : public RefCounted {
GDCLASS ( PhysicsPointQueryParameters3D , RefCounted ) ;
PhysicsDirectSpaceState3D : : PointParameters parameters ;
protected :
static void _bind_methods ( ) ;
public :
const PhysicsDirectSpaceState3D : : PointParameters & get_parameters ( ) const { return parameters ; }
void set_position ( const Vector3 & p_position ) { parameters . position = p_position ; }
const Vector3 & get_position ( ) const { return parameters . position ; }
void set_collision_mask ( uint32_t p_mask ) { parameters . collision_mask = p_mask ; }
uint32_t get_collision_mask ( ) const { return parameters . collision_mask ; }
void set_collide_with_bodies ( bool p_enable ) { parameters . collide_with_bodies = p_enable ; }
bool is_collide_with_bodies_enabled ( ) const { return parameters . collide_with_bodies ; }
void set_collide_with_areas ( bool p_enable ) { parameters . collide_with_areas = p_enable ; }
bool is_collide_with_areas_enabled ( ) const { return parameters . collide_with_areas ; }
2022-11-23 17:32:30 +00:00
void set_exclude ( const TypedArray < RID > & p_exclude ) ;
TypedArray < RID > get_exclude ( ) const ;
2021-11-02 01:00:58 +00:00
} ;
class PhysicsShapeQueryParameters3D : public RefCounted {
GDCLASS ( PhysicsShapeQueryParameters3D , RefCounted ) ;
PhysicsDirectSpaceState3D : : ShapeParameters parameters ;
2022-05-02 23:43:50 +00:00
Ref < Resource > shape_ref ;
2021-11-02 01:00:58 +00:00
protected :
static void _bind_methods ( ) ;
public :
const PhysicsDirectSpaceState3D : : ShapeParameters & get_parameters ( ) const { return parameters ; }
2022-05-02 23:43:50 +00:00
void set_shape ( const Ref < Resource > & p_shape_ref ) ;
Ref < Resource > get_shape ( ) const { return shape_ref ; }
2021-11-02 01:00:58 +00:00
void set_shape_rid ( const RID & p_shape ) ;
RID get_shape_rid ( ) const { return parameters . shape_rid ; }
void set_transform ( const Transform3D & p_transform ) { parameters . transform = p_transform ; }
const Transform3D & get_transform ( ) const { return parameters . transform ; }
void set_motion ( const Vector3 & p_motion ) { parameters . motion = p_motion ; }
const Vector3 & get_motion ( ) const { return parameters . motion ; }
void set_margin ( real_t p_margin ) { parameters . margin = p_margin ; }
real_t get_margin ( ) const { return parameters . margin ; }
void set_collision_mask ( uint32_t p_mask ) { parameters . collision_mask = p_mask ; }
uint32_t get_collision_mask ( ) const { return parameters . collision_mask ; }
void set_collide_with_bodies ( bool p_enable ) { parameters . collide_with_bodies = p_enable ; }
bool is_collide_with_bodies_enabled ( ) const { return parameters . collide_with_bodies ; }
void set_collide_with_areas ( bool p_enable ) { parameters . collide_with_areas = p_enable ; }
bool is_collide_with_areas_enabled ( ) const { return parameters . collide_with_areas ; }
2022-11-23 17:32:30 +00:00
void set_exclude ( const TypedArray < RID > & p_exclude ) ;
TypedArray < RID > get_exclude ( ) const ;
2021-11-02 01:00:58 +00:00
} ;
2021-09-30 18:28:57 +00:00
class PhysicsTestMotionParameters3D : public RefCounted {
GDCLASS ( PhysicsTestMotionParameters3D , RefCounted ) ;
PhysicsServer3D : : MotionParameters parameters ;
protected :
static void _bind_methods ( ) ;
public :
const PhysicsServer3D : : MotionParameters & get_parameters ( ) const { return parameters ; }
const Transform3D & get_from ( ) const { return parameters . from ; }
void set_from ( const Transform3D & p_from ) { parameters . from = p_from ; }
const Vector3 & get_motion ( ) const { return parameters . motion ; }
void set_motion ( const Vector3 & p_motion ) { parameters . motion = p_motion ; }
real_t get_margin ( ) const { return parameters . margin ; }
void set_margin ( real_t p_margin ) { parameters . margin = p_margin ; }
int get_max_collisions ( ) const { return parameters . max_collisions ; }
void set_max_collisions ( int p_max_collisions ) { parameters . max_collisions = p_max_collisions ; }
bool is_collide_separation_ray_enabled ( ) const { return parameters . collide_separation_ray ; }
void set_collide_separation_ray_enabled ( bool p_enabled ) { parameters . collide_separation_ray = p_enabled ; }
2022-11-23 17:32:30 +00:00
TypedArray < RID > get_exclude_bodies ( ) const ;
void set_exclude_bodies ( const TypedArray < RID > & p_exclude ) ;
2021-09-30 18:05:30 +00:00
2022-11-23 17:32:30 +00:00
TypedArray < uint64_t > get_exclude_objects ( ) const ;
void set_exclude_objects ( const TypedArray < uint64_t > & p_exclude ) ;
2022-04-28 20:44:09 +00:00
bool is_recovery_as_collision_enabled ( ) const { return parameters . recovery_as_collision ; }
void set_recovery_as_collision_enabled ( bool p_enabled ) { parameters . recovery_as_collision = p_enabled ; }
2021-09-30 18:28:57 +00:00
} ;
2021-07-03 01:03:44 +00:00
class PhysicsTestMotionResult3D : public RefCounted {
GDCLASS ( PhysicsTestMotionResult3D , RefCounted ) ;
PhysicsServer3D : : MotionResult result ;
protected :
static void _bind_methods ( ) ;
public :
PhysicsServer3D : : MotionResult * get_result_ptr ( ) const { return const_cast < PhysicsServer3D : : MotionResult * > ( & result ) ; }
2021-08-12 22:41:40 +00:00
Vector3 get_travel ( ) const ;
Vector3 get_remainder ( ) const ;
2021-09-30 18:28:57 +00:00
real_t get_collision_safe_fraction ( ) const ;
real_t get_collision_unsafe_fraction ( ) const ;
2021-08-30 18:49:09 +00:00
int get_collision_count ( ) const ;
Vector3 get_collision_point ( int p_collision_index = 0 ) const ;
Vector3 get_collision_normal ( int p_collision_index = 0 ) const ;
Vector3 get_collider_velocity ( int p_collision_index = 0 ) const ;
ObjectID get_collider_id ( int p_collision_index = 0 ) const ;
RID get_collider_rid ( int p_collision_index = 0 ) const ;
Object * get_collider ( int p_collision_index = 0 ) const ;
int get_collider_shape ( int p_collision_index = 0 ) const ;
2021-09-30 18:28:57 +00:00
int get_collision_local_shape ( int p_collision_index = 0 ) const ;
2021-08-30 18:49:09 +00:00
real_t get_collision_depth ( int p_collision_index = 0 ) const ;
2021-07-03 01:03:44 +00:00
} ;
2022-09-06 13:35:33 +00:00
class PhysicsServer3DManager : public Object {
GDCLASS ( PhysicsServer3DManager , Object ) ;
static PhysicsServer3DManager * singleton ;
2017-10-21 11:02:06 +00:00
struct ClassInfo {
String name ;
2022-09-06 13:35:33 +00:00
Callable create_callback ;
2017-10-21 11:02:06 +00:00
2020-05-12 15:01:17 +00:00
ClassInfo ( ) { }
2017-10-21 11:02:06 +00:00
2022-09-06 13:35:33 +00:00
ClassInfo ( String p_name , Callable p_create_callback ) :
2017-12-06 20:36:34 +00:00
name ( p_name ) ,
create_callback ( p_create_callback ) { }
2017-10-21 11:02:06 +00:00
2017-12-06 20:36:34 +00:00
ClassInfo ( const ClassInfo & p_ci ) :
name ( p_ci . name ) ,
create_callback ( p_ci . create_callback ) { }
2019-03-02 12:32:29 +00:00
2021-11-30 14:19:26 +00:00
void operator = ( const ClassInfo & p_ci ) {
2019-03-02 12:32:29 +00:00
name = p_ci . name ;
create_callback = p_ci . create_callback ;
}
2017-10-21 11:02:06 +00:00
} ;
2022-09-06 13:35:33 +00:00
Vector < ClassInfo > physics_servers ;
int default_server_id = - 1 ;
int default_server_priority = - 1 ;
void on_servers_changed ( ) ;
protected :
static void _bind_methods ( ) ;
2017-10-21 11:02:06 +00:00
public :
static const String setting_property_name ;
2022-09-06 13:35:33 +00:00
static PhysicsServer3DManager * get_singleton ( ) ;
2017-10-21 11:02:06 +00:00
2022-09-06 13:35:33 +00:00
void register_server ( const String & p_name , const Callable & p_create_callback ) ;
void set_default_server ( const String & p_name , int p_priority = 0 ) ;
int find_server_id ( const String & p_name ) ;
int get_servers_count ( ) ;
String get_server_name ( int p_id ) ;
PhysicsServer3D * new_default_server ( ) ;
PhysicsServer3D * new_server ( const String & p_name ) ;
PhysicsServer3DManager ( ) ;
~ PhysicsServer3DManager ( ) ;
2017-10-21 11:02:06 +00:00
} ;
2020-03-27 18:21:27 +00:00
VARIANT_ENUM_CAST ( PhysicsServer3D : : ShapeType ) ;
VARIANT_ENUM_CAST ( PhysicsServer3D : : SpaceParameter ) ;
VARIANT_ENUM_CAST ( PhysicsServer3D : : AreaParameter ) ;
VARIANT_ENUM_CAST ( PhysicsServer3D : : AreaSpaceOverrideMode ) ;
VARIANT_ENUM_CAST ( PhysicsServer3D : : BodyMode ) ;
VARIANT_ENUM_CAST ( PhysicsServer3D : : BodyParameter ) ;
2020-04-14 17:59:53 +00:00
VARIANT_ENUM_CAST ( PhysicsServer3D : : BodyDampMode ) ;
2020-03-27 18:21:27 +00:00
VARIANT_ENUM_CAST ( PhysicsServer3D : : BodyState ) ;
VARIANT_ENUM_CAST ( PhysicsServer3D : : BodyAxis ) ;
VARIANT_ENUM_CAST ( PhysicsServer3D : : PinJointParam ) ;
VARIANT_ENUM_CAST ( PhysicsServer3D : : JointType ) ;
VARIANT_ENUM_CAST ( PhysicsServer3D : : HingeJointParam ) ;
VARIANT_ENUM_CAST ( PhysicsServer3D : : HingeJointFlag ) ;
VARIANT_ENUM_CAST ( PhysicsServer3D : : SliderJointParam ) ;
VARIANT_ENUM_CAST ( PhysicsServer3D : : ConeTwistJointParam ) ;
VARIANT_ENUM_CAST ( PhysicsServer3D : : G6DOFJointAxisParam ) ;
VARIANT_ENUM_CAST ( PhysicsServer3D : : G6DOFJointAxisFlag ) ;
VARIANT_ENUM_CAST ( PhysicsServer3D : : AreaBodyStatus ) ;
VARIANT_ENUM_CAST ( PhysicsServer3D : : ProcessInfo ) ;
2014-02-10 01:10:30 +00:00
2021-10-18 19:24:30 +00:00
# endif // PHYSICS_SERVER_3D_H