godot/core/bind/core_bind.cpp

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/*************************************************************************/
/* core_bind.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
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#include "core_bind.h"
#include "core/project_settings.h"
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#include "geometry.h"
#include "io/file_access_compressed.h"
#include "io/file_access_encrypted.h"
#include "io/marshalls.h"
#include "os/keyboard.h"
#include "os/os.h"
#include "thirdparty/misc/base64.h"
/**
* Time constants borrowed from loc_time.h
*/
#define EPOCH_YR 1970 /* EPOCH = Jan 1 1970 00:00:00 */
#define SECS_DAY (24L * 60L * 60L)
#define LEAPYEAR(year) (!((year) % 4) && (((year) % 100) || !((year) % 400)))
#define YEARSIZE(year) (LEAPYEAR(year) ? 366 : 365)
#define SECOND_KEY "second"
#define MINUTE_KEY "minute"
#define HOUR_KEY "hour"
#define DAY_KEY "day"
#define MONTH_KEY "month"
#define YEAR_KEY "year"
#define WEEKDAY_KEY "weekday"
#define DST_KEY "dst"
/// Table of number of days in each month (for regular year and leap year)
static const unsigned int MONTH_DAYS_TABLE[2][12] = {
{ 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 },
{ 31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 }
};
_ResourceLoader *_ResourceLoader::singleton = NULL;
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Ref<ResourceInteractiveLoader> _ResourceLoader::load_interactive(const String &p_path, const String &p_type_hint) {
return ResourceLoader::load_interactive(p_path, p_type_hint);
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}
RES _ResourceLoader::load(const String &p_path, const String &p_type_hint, bool p_no_cache) {
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RES ret = ResourceLoader::load(p_path, p_type_hint, p_no_cache);
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return ret;
}
PoolVector<String> _ResourceLoader::get_recognized_extensions_for_type(const String &p_type) {
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List<String> exts;
ResourceLoader::get_recognized_extensions_for_type(p_type, &exts);
PoolVector<String> ret;
for (List<String>::Element *E = exts.front(); E; E = E->next()) {
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ret.push_back(E->get());
}
return ret;
}
void _ResourceLoader::set_abort_on_missing_resources(bool p_abort) {
ResourceLoader::set_abort_on_missing_resources(p_abort);
}
PoolStringArray _ResourceLoader::get_dependencies(const String &p_path) {
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List<String> deps;
ResourceLoader::get_dependencies(p_path, &deps);
PoolStringArray ret;
for (List<String>::Element *E = deps.front(); E; E = E->next()) {
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ret.push_back(E->get());
}
return ret;
};
bool _ResourceLoader::has(const String &p_path) {
String local_path = ProjectSettings::get_singleton()->localize_path(p_path);
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return ResourceCache::has(local_path);
};
void _ResourceLoader::_bind_methods() {
ClassDB::bind_method(D_METHOD("load_interactive", "path", "type_hint"), &_ResourceLoader::load_interactive, DEFVAL(""));
ClassDB::bind_method(D_METHOD("load", "path", "type_hint", "p_no_cache"), &_ResourceLoader::load, DEFVAL(""), DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_recognized_extensions_for_type", "type"), &_ResourceLoader::get_recognized_extensions_for_type);
ClassDB::bind_method(D_METHOD("set_abort_on_missing_resources", "abort"), &_ResourceLoader::set_abort_on_missing_resources);
ClassDB::bind_method(D_METHOD("get_dependencies", "path"), &_ResourceLoader::get_dependencies);
ClassDB::bind_method(D_METHOD("has", "path"), &_ResourceLoader::has);
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}
_ResourceLoader::_ResourceLoader() {
singleton = this;
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}
Error _ResourceSaver::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
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ERR_FAIL_COND_V(p_resource.is_null(), ERR_INVALID_PARAMETER);
return ResourceSaver::save(p_path, p_resource, p_flags);
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}
PoolVector<String> _ResourceSaver::get_recognized_extensions(const RES &p_resource) {
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ERR_FAIL_COND_V(p_resource.is_null(), PoolVector<String>());
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List<String> exts;
ResourceSaver::get_recognized_extensions(p_resource, &exts);
PoolVector<String> ret;
for (List<String>::Element *E = exts.front(); E; E = E->next()) {
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ret.push_back(E->get());
}
return ret;
}
_ResourceSaver *_ResourceSaver::singleton = NULL;
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void _ResourceSaver::_bind_methods() {
ClassDB::bind_method(D_METHOD("save", "path", "resource", "flags"), &_ResourceSaver::save, DEFVAL(0));
ClassDB::bind_method(D_METHOD("get_recognized_extensions", "type"), &_ResourceSaver::get_recognized_extensions);
BIND_ENUM_CONSTANT(FLAG_RELATIVE_PATHS);
BIND_ENUM_CONSTANT(FLAG_BUNDLE_RESOURCES);
BIND_ENUM_CONSTANT(FLAG_CHANGE_PATH);
BIND_ENUM_CONSTANT(FLAG_OMIT_EDITOR_PROPERTIES);
BIND_ENUM_CONSTANT(FLAG_SAVE_BIG_ENDIAN);
BIND_ENUM_CONSTANT(FLAG_COMPRESS);
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}
_ResourceSaver::_ResourceSaver() {
singleton = this;
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}
/////////////////OS
Point2 _OS::get_mouse_position() const {
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return OS::get_singleton()->get_mouse_position();
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}
void _OS::set_window_title(const String &p_title) {
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OS::get_singleton()->set_window_title(p_title);
}
int _OS::get_mouse_button_state() const {
return OS::get_singleton()->get_mouse_button_state();
}
String _OS::get_unique_id() const {
return OS::get_singleton()->get_unique_id();
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}
bool _OS::has_touchscreen_ui_hint() const {
return OS::get_singleton()->has_touchscreen_ui_hint();
}
void _OS::set_clipboard(const String &p_text) {
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OS::get_singleton()->set_clipboard(p_text);
}
String _OS::get_clipboard() const {
return OS::get_singleton()->get_clipboard();
}
void _OS::set_video_mode(const Size2 &p_size, bool p_fullscreen, bool p_resizeable, int p_screen) {
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OS::VideoMode vm;
vm.width = p_size.width;
vm.height = p_size.height;
vm.fullscreen = p_fullscreen;
vm.resizable = p_resizeable;
OS::get_singleton()->set_video_mode(vm, p_screen);
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}
Size2 _OS::get_video_mode(int p_screen) const {
OS::VideoMode vm;
vm = OS::get_singleton()->get_video_mode(p_screen);
return Size2(vm.width, vm.height);
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}
bool _OS::is_video_mode_fullscreen(int p_screen) const {
OS::VideoMode vm;
vm = OS::get_singleton()->get_video_mode(p_screen);
return vm.fullscreen;
}
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int _OS::get_screen_count() const {
return OS::get_singleton()->get_screen_count();
}
int _OS::get_current_screen() const {
return OS::get_singleton()->get_current_screen();
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}
void _OS::set_current_screen(int p_screen) {
OS::get_singleton()->set_current_screen(p_screen);
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}
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Point2 _OS::get_screen_position(int p_screen) const {
return OS::get_singleton()->get_screen_position(p_screen);
}
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Size2 _OS::get_screen_size(int p_screen) const {
return OS::get_singleton()->get_screen_size(p_screen);
}
int _OS::get_screen_dpi(int p_screen) const {
return OS::get_singleton()->get_screen_dpi(p_screen);
}
Point2 _OS::get_window_position() const {
return OS::get_singleton()->get_window_position();
}
void _OS::set_window_position(const Point2 &p_position) {
OS::get_singleton()->set_window_position(p_position);
}
Size2 _OS::get_window_size() const {
return OS::get_singleton()->get_window_size();
}
void _OS::set_window_size(const Size2 &p_size) {
OS::get_singleton()->set_window_size(p_size);
}
void _OS::set_window_fullscreen(bool p_enabled) {
OS::get_singleton()->set_window_fullscreen(p_enabled);
}
bool _OS::is_window_fullscreen() const {
return OS::get_singleton()->is_window_fullscreen();
}
void _OS::set_window_resizable(bool p_enabled) {
OS::get_singleton()->set_window_resizable(p_enabled);
}
bool _OS::is_window_resizable() const {
return OS::get_singleton()->is_window_resizable();
}
void _OS::set_window_minimized(bool p_enabled) {
OS::get_singleton()->set_window_minimized(p_enabled);
}
bool _OS::is_window_minimized() const {
return OS::get_singleton()->is_window_minimized();
}
void _OS::set_window_maximized(bool p_enabled) {
OS::get_singleton()->set_window_maximized(p_enabled);
}
bool _OS::is_window_maximized() const {
return OS::get_singleton()->is_window_maximized();
}
void _OS::set_borderless_window(bool p_borderless) {
OS::get_singleton()->set_borderless_window(p_borderless);
}
bool _OS::get_borderless_window() const {
return OS::get_singleton()->get_borderless_window();
}
void _OS::set_ime_position(const Point2 &p_pos) {
return OS::get_singleton()->set_ime_position(p_pos);
}
void _OS::set_use_file_access_save_and_swap(bool p_enable) {
FileAccess::set_backup_save(p_enable);
}
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bool _OS::is_video_mode_resizable(int p_screen) const {
OS::VideoMode vm;
vm = OS::get_singleton()->get_video_mode(p_screen);
return vm.resizable;
}
Array _OS::get_fullscreen_mode_list(int p_screen) const {
List<OS::VideoMode> vmlist;
OS::get_singleton()->get_fullscreen_mode_list(&vmlist, p_screen);
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Array vmarr;
for (List<OS::VideoMode>::Element *E = vmlist.front(); E; E = E->next()) {
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vmarr.push_back(Size2(E->get().width, E->get().height));
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}
return vmarr;
}
void _OS::set_low_processor_usage_mode(bool p_enabled) {
OS::get_singleton()->set_low_processor_usage_mode(p_enabled);
}
bool _OS::is_in_low_processor_usage_mode() const {
return OS::get_singleton()->is_in_low_processor_usage_mode();
}
String _OS::get_executable_path() const {
return OS::get_singleton()->get_executable_path();
}
Error _OS::shell_open(String p_uri) {
return OS::get_singleton()->shell_open(p_uri);
};
int _OS::execute(const String &p_path, const Vector<String> &p_arguments, bool p_blocking, Array p_output) {
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OS::ProcessID pid;
List<String> args;
for (int i = 0; i < p_arguments.size(); i++)
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args.push_back(p_arguments[i]);
String pipe;
Error err = OS::get_singleton()->execute(p_path, args, p_blocking, &pid, &pipe);
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p_output.clear();
p_output.push_back(pipe);
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if (err != OK)
return -1;
else
return pid;
}
Error _OS::kill(int p_pid) {
return OS::get_singleton()->kill(p_pid);
}
int _OS::get_process_id() const {
return OS::get_singleton()->get_process_id();
};
bool _OS::has_environment(const String &p_var) const {
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return OS::get_singleton()->has_environment(p_var);
}
String _OS::get_environment(const String &p_var) const {
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return OS::get_singleton()->get_environment(p_var);
}
String _OS::get_name() const {
return OS::get_singleton()->get_name();
}
Vector<String> _OS::get_cmdline_args() {
List<String> cmdline = OS::get_singleton()->get_cmdline_args();
Vector<String> cmdlinev;
for (List<String>::Element *E = cmdline.front(); E; E = E->next()) {
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cmdlinev.push_back(E->get());
}
return cmdlinev;
}
String _OS::get_locale() const {
return OS::get_singleton()->get_locale();
}
String _OS::get_latin_keyboard_variant() const {
switch (OS::get_singleton()->get_latin_keyboard_variant()) {
case OS::LATIN_KEYBOARD_QWERTY: return "QWERTY";
case OS::LATIN_KEYBOARD_QWERTZ: return "QWERTZ";
case OS::LATIN_KEYBOARD_AZERTY: return "AZERTY";
case OS::LATIN_KEYBOARD_QZERTY: return "QZERTY";
case OS::LATIN_KEYBOARD_DVORAK: return "DVORAK";
case OS::LATIN_KEYBOARD_NEO: return "NEO";
default: return "ERROR";
}
}
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String _OS::get_model_name() const {
return OS::get_singleton()->get_model_name();
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}
bool _OS::is_ok_left_and_cancel_right() const {
return OS::get_singleton()->get_swap_ok_cancel();
}
Error _OS::set_thread_name(const String &p_name) {
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return Thread::set_name(p_name);
};
void _OS::set_use_vsync(bool p_enable) {
OS::get_singleton()->set_use_vsync(p_enable);
}
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bool _OS::is_vsync_enabled() const {
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return OS::get_singleton()->is_vsync_enabled();
}
PowerState _OS::get_power_state() {
return OS::get_singleton()->get_power_state();
}
int _OS::get_power_seconds_left() {
return OS::get_singleton()->get_power_seconds_left();
}
int _OS::get_power_percent_left() {
return OS::get_singleton()->get_power_percent_left();
}
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/*
enum Weekday {
DAY_SUNDAY,
DAY_MONDAY,
DAY_TUESDAY,
DAY_WEDNESDAY,
DAY_THURSDAY,
DAY_FRIDAY,
DAY_SATURDAY
};
enum Month {
MONTH_JANUARY,
MONTH_FEBRUARY,
MONTH_MARCH,
MONTH_APRIL,
MONTH_MAY,
MONTH_JUNE,
MONTH_JULY,
MONTH_AUGUST,
MONTH_SEPTEMBER,
MONTH_OCTOBER,
MONTH_NOVEMBER,
MONTH_DECEMBER
};
*/
/*
struct Date {
int year;
Month month;
int day;
Weekday weekday;
bool dst;
};
struct Time {
int hour;
int min;
int sec;
};
*/
int _OS::get_static_memory_usage() const {
return OS::get_singleton()->get_static_memory_usage();
}
int _OS::get_static_memory_peak_usage() const {
return OS::get_singleton()->get_static_memory_peak_usage();
}
int _OS::get_dynamic_memory_usage() const {
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return OS::get_singleton()->get_dynamic_memory_usage();
}
void _OS::set_icon(const Ref<Image> &p_icon) {
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OS::get_singleton()->set_icon(p_icon);
}
int _OS::get_exit_code() const {
return OS::get_singleton()->get_exit_code();
}
void _OS::set_exit_code(int p_code) {
OS::get_singleton()->set_exit_code(p_code);
}
/**
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* Get current datetime with consideration for utc and
* dst
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*/
Dictionary _OS::get_datetime(bool utc) const {
Dictionary dated = get_date(utc);
Dictionary timed = get_time(utc);
List<Variant> keys;
timed.get_key_list(&keys);
for (int i = 0; i < keys.size(); i++) {
dated[keys[i]] = timed[keys[i]];
}
return dated;
}
Dictionary _OS::get_date(bool utc) const {
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OS::Date date = OS::get_singleton()->get_date(utc);
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Dictionary dated;
dated[YEAR_KEY] = date.year;
dated[MONTH_KEY] = date.month;
dated[DAY_KEY] = date.day;
dated[WEEKDAY_KEY] = date.weekday;
dated[DST_KEY] = date.dst;
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return dated;
}
Dictionary _OS::get_time(bool utc) const {
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OS::Time time = OS::get_singleton()->get_time(utc);
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Dictionary timed;
timed[HOUR_KEY] = time.hour;
timed[MINUTE_KEY] = time.min;
timed[SECOND_KEY] = time.sec;
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return timed;
}
/**
* Get a epoch time value from a dictionary of time values
* @p datetime must be populated with the following keys:
* day, hour, minute, month, second, year. (dst is ignored).
*
* You can pass the output from
* get_datetime_from_unix_time directly into this function
*
* @param datetime dictionary of date and time values to convert
*
* @return epoch calculated
*/
uint64_t _OS::get_unix_time_from_datetime(Dictionary datetime) const {
// Bunch of conversion constants
static const unsigned int SECONDS_PER_MINUTE = 60;
static const unsigned int MINUTES_PER_HOUR = 60;
static const unsigned int HOURS_PER_DAY = 24;
static const unsigned int SECONDS_PER_HOUR = MINUTES_PER_HOUR * SECONDS_PER_MINUTE;
static const unsigned int SECONDS_PER_DAY = SECONDS_PER_HOUR * HOURS_PER_DAY;
// Get all time values from the dictionary, set to zero if it doesn't exist.
// Risk incorrect calculation over throwing errors
unsigned int second = ((datetime.has(SECOND_KEY)) ? static_cast<unsigned int>(datetime[SECOND_KEY]) : 0);
unsigned int minute = ((datetime.has(MINUTE_KEY)) ? static_cast<unsigned int>(datetime[MINUTE_KEY]) : 0);
unsigned int hour = ((datetime.has(HOUR_KEY)) ? static_cast<unsigned int>(datetime[HOUR_KEY]) : 0);
unsigned int day = ((datetime.has(DAY_KEY)) ? static_cast<unsigned int>(datetime[DAY_KEY]) : 0);
unsigned int month = ((datetime.has(MONTH_KEY)) ? static_cast<unsigned int>(datetime[MONTH_KEY]) - 1 : 0);
unsigned int year = ((datetime.has(YEAR_KEY)) ? static_cast<unsigned int>(datetime[YEAR_KEY]) : 0);
/// How many days come before each month (0-12)
static const unsigned short int DAYS_PAST_THIS_YEAR_TABLE[2][13] = {
/* Normal years. */
{ 0, 31, 59, 90, 120, 151, 181, 212, 243, 273, 304, 334, 365 },
/* Leap years. */
{ 0, 31, 60, 91, 121, 152, 182, 213, 244, 274, 305, 335, 366 }
};
ERR_EXPLAIN("Invalid second value of: " + itos(second));
ERR_FAIL_COND_V(second > 59, 0);
ERR_EXPLAIN("Invalid minute value of: " + itos(minute));
ERR_FAIL_COND_V(minute > 59, 0);
ERR_EXPLAIN("Invalid hour value of: " + itos(hour));
ERR_FAIL_COND_V(hour > 23, 0);
ERR_EXPLAIN("Invalid month value of: " + itos(month + 1));
ERR_FAIL_COND_V(month + 1 > 12, 0);
// Do this check after month is tested as valid
ERR_EXPLAIN("Invalid day value of: " + itos(day) + " which is larger than " + itos(MONTH_DAYS_TABLE[LEAPYEAR(year)][month]));
ERR_FAIL_COND_V(day > MONTH_DAYS_TABLE[LEAPYEAR(year)][month], 0);
// Calculate all the seconds from months past in this year
uint64_t SECONDS_FROM_MONTHS_PAST_THIS_YEAR = DAYS_PAST_THIS_YEAR_TABLE[LEAPYEAR(year)][month] * SECONDS_PER_DAY;
uint64_t SECONDS_FROM_YEARS_PAST = 0;
for (unsigned int iyear = EPOCH_YR; iyear < year; iyear++) {
SECONDS_FROM_YEARS_PAST += YEARSIZE(iyear) * SECONDS_PER_DAY;
}
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uint64_t epoch =
second +
minute * SECONDS_PER_MINUTE +
hour * SECONDS_PER_HOUR +
// Subtract 1 from day, since the current day isn't over yet
// and we cannot count all 24 hours.
(day - 1) * SECONDS_PER_DAY +
SECONDS_FROM_MONTHS_PAST_THIS_YEAR +
SECONDS_FROM_YEARS_PAST;
return epoch;
}
/**
* Get a dictionary of time values when given epoch time
*
* Dictionary Time values will be a union if values from #get_time
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* and #get_date dictionaries (with the exception of dst =
* day light standard time, as it cannot be determined from epoch)
*
* @param unix_time_val epoch time to convert
*
* @return dictionary of date and time values
*/
Dictionary _OS::get_datetime_from_unix_time(uint64_t unix_time_val) const {
// Just fail if unix time is negative (when interpreted as an int).
// This means the user passed in a negative value by accident
ERR_EXPLAIN("unix_time_val was really huge!" + itos(unix_time_val) + " You probably passed in a negative value!");
ERR_FAIL_COND_V((int64_t)unix_time_val < 0, Dictionary());
OS::Date date;
OS::Time time;
unsigned long dayclock, dayno;
int year = EPOCH_YR;
dayclock = (unsigned long)unix_time_val % SECS_DAY;
dayno = (unsigned long)unix_time_val / SECS_DAY;
time.sec = dayclock % 60;
time.min = (dayclock % 3600) / 60;
time.hour = dayclock / 3600;
/* day 0 was a thursday */
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date.weekday = static_cast<OS::Weekday>((dayno + 4) % 7);
while (dayno >= YEARSIZE(year)) {
dayno -= YEARSIZE(year);
year++;
}
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date.year = year;
size_t imonth = 0;
while (dayno >= MONTH_DAYS_TABLE[LEAPYEAR(year)][imonth]) {
dayno -= MONTH_DAYS_TABLE[LEAPYEAR(year)][imonth];
imonth++;
}
/// Add 1 to month to make sure months are indexed starting at 1
date.month = static_cast<OS::Month>(imonth + 1);
date.day = dayno + 1;
Dictionary timed;
timed[HOUR_KEY] = time.hour;
timed[MINUTE_KEY] = time.min;
timed[SECOND_KEY] = time.sec;
timed[YEAR_KEY] = date.year;
timed[MONTH_KEY] = date.month;
timed[DAY_KEY] = date.day;
timed[WEEKDAY_KEY] = date.weekday;
return timed;
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}
Dictionary _OS::get_time_zone_info() const {
OS::TimeZoneInfo info = OS::get_singleton()->get_time_zone_info();
Dictionary infod;
infod["bias"] = info.bias;
infod["name"] = info.name;
return infod;
}
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uint64_t _OS::get_unix_time() const {
return OS::get_singleton()->get_unix_time();
}
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uint64_t _OS::get_system_time_secs() const {
return OS::get_singleton()->get_system_time_secs();
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}
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void _OS::delay_usec(uint32_t p_usec) const {
OS::get_singleton()->delay_usec(p_usec);
}
void _OS::delay_msec(uint32_t p_msec) const {
OS::get_singleton()->delay_usec(int64_t(p_msec) * 1000);
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}
uint32_t _OS::get_ticks_msec() const {
return OS::get_singleton()->get_ticks_msec();
}
uint32_t _OS::get_splash_tick_msec() const {
return OS::get_singleton()->get_splash_tick_msec();
}
bool _OS::can_use_threads() const {
return OS::get_singleton()->can_use_threads();
}
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bool _OS::can_draw() const {
return OS::get_singleton()->can_draw();
}
int _OS::get_processor_count() const {
return OS::get_singleton()->get_processor_count();
}
bool _OS::is_stdout_verbose() const {
return OS::get_singleton()->is_stdout_verbose();
}
void _OS::dump_memory_to_file(const String &p_file) {
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OS::get_singleton()->dump_memory_to_file(p_file.utf8().get_data());
}
struct _OSCoreBindImg {
String path;
Size2 size;
int fmt;
ObjectID id;
int vram;
bool operator<(const _OSCoreBindImg &p_img) const { return vram == p_img.vram ? id < p_img.id : vram > p_img.vram; }
};
void _OS::print_all_textures_by_size() {
List<_OSCoreBindImg> imgs;
int total = 0;
{
List<Ref<Resource> > rsrc;
ResourceCache::get_cached_resources(&rsrc);
for (List<Ref<Resource> >::Element *E = rsrc.front(); E; E = E->next()) {
if (!E->get()->is_class("ImageTexture"))
continue;
Size2 size = E->get()->call("get_size");
int fmt = E->get()->call("get_format");
_OSCoreBindImg img;
img.size = size;
img.fmt = fmt;
img.path = E->get()->get_path();
img.vram = Image::get_image_data_size(img.size.width, img.size.height, Image::Format(img.fmt));
img.id = E->get()->get_instance_id();
total += img.vram;
imgs.push_back(img);
}
}
imgs.sort();
for (List<_OSCoreBindImg>::Element *E = imgs.front(); E; E = E->next()) {
total -= E->get().vram;
}
}
void _OS::print_resources_by_type(const Vector<String> &p_types) {
Map<String, int> type_count;
List<Ref<Resource> > resources;
ResourceCache::get_cached_resources(&resources);
List<Ref<Resource> > rsrc;
ResourceCache::get_cached_resources(&rsrc);
for (List<Ref<Resource> >::Element *E = rsrc.front(); E; E = E->next()) {
Ref<Resource> r = E->get();
bool found = false;
for (int i = 0; i < p_types.size(); i++) {
if (r->is_class(p_types[i]))
found = true;
}
if (!found)
continue;
if (!type_count.has(r->get_class())) {
type_count[r->get_class()] = 0;
}
type_count[r->get_class()]++;
}
};
bool _OS::has_virtual_keyboard() const {
return OS::get_singleton()->has_virtual_keyboard();
}
void _OS::show_virtual_keyboard(const String &p_existing_text) {
OS::get_singleton()->show_virtual_keyboard(p_existing_text, Rect2());
}
void _OS::hide_virtual_keyboard() {
OS::get_singleton()->hide_virtual_keyboard();
}
void _OS::print_all_resources(const String &p_to_file) {
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OS::get_singleton()->print_all_resources(p_to_file);
}
void _OS::print_resources_in_use(bool p_short) {
OS::get_singleton()->print_resources_in_use(p_short);
}
void _OS::dump_resources_to_file(const String &p_file) {
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OS::get_singleton()->dump_resources_to_file(p_file.utf8().get_data());
}
String _OS::get_data_dir() const {
return OS::get_singleton()->get_data_dir();
};
Error _OS::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) {
return OS::get_singleton()->native_video_play(p_path, p_volume, p_audio_track, p_subtitle_track);
};
bool _OS::native_video_is_playing() {
return OS::get_singleton()->native_video_is_playing();
};
void _OS::native_video_pause() {
OS::get_singleton()->native_video_pause();
};
void _OS::native_video_unpause() {
OS::get_singleton()->native_video_unpause();
};
void _OS::native_video_stop() {
OS::get_singleton()->native_video_stop();
};
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void _OS::request_attention() {
OS::get_singleton()->request_attention();
}
bool _OS::is_debug_build() const {
#ifdef DEBUG_ENABLED
return true;
#else
return false;
#endif
}
void _OS::set_screen_orientation(ScreenOrientation p_orientation) {
OS::get_singleton()->set_screen_orientation(OS::ScreenOrientation(p_orientation));
}
_OS::ScreenOrientation _OS::get_screen_orientation() const {
return ScreenOrientation(OS::get_singleton()->get_screen_orientation());
}
void _OS::set_keep_screen_on(bool p_enabled) {
OS::get_singleton()->set_keep_screen_on(p_enabled);
}
bool _OS::is_keep_screen_on() const {
return OS::get_singleton()->is_keep_screen_on();
}
String _OS::get_system_dir(SystemDir p_dir) const {
return OS::get_singleton()->get_system_dir(OS::SystemDir(p_dir));
}
String _OS::get_scancode_string(uint32_t p_code) const {
return keycode_get_string(p_code);
}
bool _OS::is_scancode_unicode(uint32_t p_unicode) const {
return keycode_has_unicode(p_unicode);
}
int _OS::find_scancode_from_string(const String &p_code) const {
return find_keycode(p_code);
}
void _OS::alert(const String &p_alert, const String &p_title) {
OS::get_singleton()->alert(p_alert, p_title);
}
_OS *_OS::singleton = NULL;
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void _OS::_bind_methods() {
//ClassDB::bind_method(D_METHOD("get_mouse_position"),&_OS::get_mouse_position);
//ClassDB::bind_method(D_METHOD("is_mouse_grab_enabled"),&_OS::is_mouse_grab_enabled);
ClassDB::bind_method(D_METHOD("set_clipboard", "clipboard"), &_OS::set_clipboard);
ClassDB::bind_method(D_METHOD("get_clipboard"), &_OS::get_clipboard);
//will not delete for now, just unexpose
//ClassDB::bind_method(D_METHOD("set_video_mode","size","fullscreen","resizable","screen"),&_OS::set_video_mode,DEFVAL(0));
//ClassDB::bind_method(D_METHOD("get_video_mode_size","screen"),&_OS::get_video_mode,DEFVAL(0));
//ClassDB::bind_method(D_METHOD("is_video_mode_fullscreen","screen"),&_OS::is_video_mode_fullscreen,DEFVAL(0));
//ClassDB::bind_method(D_METHOD("is_video_mode_resizable","screen"),&_OS::is_video_mode_resizable,DEFVAL(0));
//ClassDB::bind_method(D_METHOD("get_fullscreen_mode_list","screen"),&_OS::get_fullscreen_mode_list,DEFVAL(0));
ClassDB::bind_method(D_METHOD("get_screen_count"), &_OS::get_screen_count);
ClassDB::bind_method(D_METHOD("get_current_screen"), &_OS::get_current_screen);
ClassDB::bind_method(D_METHOD("set_current_screen", "screen"), &_OS::set_current_screen);
ClassDB::bind_method(D_METHOD("get_screen_position", "screen"), &_OS::get_screen_position, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("get_screen_size", "screen"), &_OS::get_screen_size, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("get_screen_dpi", "screen"), &_OS::get_screen_dpi, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("get_window_position"), &_OS::get_window_position);
ClassDB::bind_method(D_METHOD("set_window_position", "position"), &_OS::set_window_position);
ClassDB::bind_method(D_METHOD("get_window_size"), &_OS::get_window_size);
ClassDB::bind_method(D_METHOD("set_window_size", "size"), &_OS::set_window_size);
ClassDB::bind_method(D_METHOD("set_window_fullscreen", "enabled"), &_OS::set_window_fullscreen);
ClassDB::bind_method(D_METHOD("is_window_fullscreen"), &_OS::is_window_fullscreen);
ClassDB::bind_method(D_METHOD("set_window_resizable", "enabled"), &_OS::set_window_resizable);
ClassDB::bind_method(D_METHOD("is_window_resizable"), &_OS::is_window_resizable);
ClassDB::bind_method(D_METHOD("set_window_minimized", "enabled"), &_OS::set_window_minimized);
ClassDB::bind_method(D_METHOD("is_window_minimized"), &_OS::is_window_minimized);
ClassDB::bind_method(D_METHOD("set_window_maximized", "enabled"), &_OS::set_window_maximized);
ClassDB::bind_method(D_METHOD("is_window_maximized"), &_OS::is_window_maximized);
ClassDB::bind_method(D_METHOD("request_attention"), &_OS::request_attention);
ClassDB::bind_method(D_METHOD("set_borderless_window", "borderless"), &_OS::set_borderless_window);
ClassDB::bind_method(D_METHOD("get_borderless_window"), &_OS::get_borderless_window);
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ClassDB::bind_method(D_METHOD("set_ime_position", "position"), &_OS::set_ime_position);
ClassDB::bind_method(D_METHOD("set_screen_orientation", "orientation"), &_OS::set_screen_orientation);
ClassDB::bind_method(D_METHOD("get_screen_orientation"), &_OS::get_screen_orientation);
ClassDB::bind_method(D_METHOD("set_keep_screen_on", "enabled"), &_OS::set_keep_screen_on);
ClassDB::bind_method(D_METHOD("is_keep_screen_on"), &_OS::is_keep_screen_on);
ClassDB::bind_method(D_METHOD("has_touchscreen_ui_hint"), &_OS::has_touchscreen_ui_hint);
ClassDB::bind_method(D_METHOD("set_window_title", "title"), &_OS::set_window_title);
ClassDB::bind_method(D_METHOD("set_low_processor_usage_mode", "enable"), &_OS::set_low_processor_usage_mode);
ClassDB::bind_method(D_METHOD("is_in_low_processor_usage_mode"), &_OS::is_in_low_processor_usage_mode);
ClassDB::bind_method(D_METHOD("get_processor_count"), &_OS::get_processor_count);
ClassDB::bind_method(D_METHOD("get_executable_path"), &_OS::get_executable_path);
ClassDB::bind_method(D_METHOD("execute", "path", "arguments", "blocking", "output"), &_OS::execute, DEFVAL(Array()));
ClassDB::bind_method(D_METHOD("kill", "pid"), &_OS::kill);
ClassDB::bind_method(D_METHOD("shell_open", "uri"), &_OS::shell_open);
ClassDB::bind_method(D_METHOD("get_process_id"), &_OS::get_process_id);
ClassDB::bind_method(D_METHOD("get_environment", "environment"), &_OS::get_environment);
ClassDB::bind_method(D_METHOD("has_environment", "environment"), &_OS::has_environment);
ClassDB::bind_method(D_METHOD("get_name"), &_OS::get_name);
ClassDB::bind_method(D_METHOD("get_cmdline_args"), &_OS::get_cmdline_args);
ClassDB::bind_method(D_METHOD("get_datetime", "utc"), &_OS::get_datetime, DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_date", "utc"), &_OS::get_date, DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_time", "utc"), &_OS::get_time, DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_time_zone_info"), &_OS::get_time_zone_info);
ClassDB::bind_method(D_METHOD("get_unix_time"), &_OS::get_unix_time);
ClassDB::bind_method(D_METHOD("get_datetime_from_unix_time", "unix_time_val"),
&_OS::get_datetime_from_unix_time);
ClassDB::bind_method(D_METHOD("get_unix_time_from_datetime", "datetime"),
&_OS::get_unix_time_from_datetime);
ClassDB::bind_method(D_METHOD("get_system_time_secs"), &_OS::get_system_time_secs);
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ClassDB::bind_method(D_METHOD("set_icon", "icon"), &_OS::set_icon);
ClassDB::bind_method(D_METHOD("get_exit_code"), &_OS::get_exit_code);
ClassDB::bind_method(D_METHOD("set_exit_code", "code"), &_OS::set_exit_code);
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ClassDB::bind_method(D_METHOD("delay_usec", "usec"), &_OS::delay_usec);
ClassDB::bind_method(D_METHOD("delay_msec", "msec"), &_OS::delay_msec);
ClassDB::bind_method(D_METHOD("get_ticks_msec"), &_OS::get_ticks_msec);
ClassDB::bind_method(D_METHOD("get_splash_tick_msec"), &_OS::get_splash_tick_msec);
ClassDB::bind_method(D_METHOD("get_locale"), &_OS::get_locale);
ClassDB::bind_method(D_METHOD("get_latin_keyboard_variant"), &_OS::get_latin_keyboard_variant);
ClassDB::bind_method(D_METHOD("get_model_name"), &_OS::get_model_name);
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ClassDB::bind_method(D_METHOD("can_draw"), &_OS::can_draw);
ClassDB::bind_method(D_METHOD("is_stdout_verbose"), &_OS::is_stdout_verbose);
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ClassDB::bind_method(D_METHOD("can_use_threads"), &_OS::can_use_threads);
ClassDB::bind_method(D_METHOD("is_debug_build"), &_OS::is_debug_build);
//ClassDB::bind_method(D_METHOD("get_mouse_button_state"),&_OS::get_mouse_button_state);
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ClassDB::bind_method(D_METHOD("dump_memory_to_file", "file"), &_OS::dump_memory_to_file);
ClassDB::bind_method(D_METHOD("dump_resources_to_file", "file"), &_OS::dump_resources_to_file);
ClassDB::bind_method(D_METHOD("has_virtual_keyboard"), &_OS::has_virtual_keyboard);
ClassDB::bind_method(D_METHOD("show_virtual_keyboard", "existing_text"), &_OS::show_virtual_keyboard, DEFVAL(""));
ClassDB::bind_method(D_METHOD("hide_virtual_keyboard"), &_OS::hide_virtual_keyboard);
ClassDB::bind_method(D_METHOD("print_resources_in_use", "short"), &_OS::print_resources_in_use, DEFVAL(false));
ClassDB::bind_method(D_METHOD("print_all_resources", "tofile"), &_OS::print_all_resources, DEFVAL(""));
ClassDB::bind_method(D_METHOD("get_static_memory_usage"), &_OS::get_static_memory_usage);
ClassDB::bind_method(D_METHOD("get_static_memory_peak_usage"), &_OS::get_static_memory_peak_usage);
ClassDB::bind_method(D_METHOD("get_dynamic_memory_usage"), &_OS::get_dynamic_memory_usage);
ClassDB::bind_method(D_METHOD("get_data_dir"), &_OS::get_data_dir);
ClassDB::bind_method(D_METHOD("get_system_dir", "dir"), &_OS::get_system_dir);
ClassDB::bind_method(D_METHOD("get_unique_id"), &_OS::get_unique_id);
ClassDB::bind_method(D_METHOD("is_ok_left_and_cancel_right"), &_OS::is_ok_left_and_cancel_right);
ClassDB::bind_method(D_METHOD("print_all_textures_by_size"), &_OS::print_all_textures_by_size);
ClassDB::bind_method(D_METHOD("print_resources_by_type", "types"), &_OS::print_resources_by_type);
ClassDB::bind_method(D_METHOD("native_video_play", "path", "volume", "audio_track", "subtitle_track"), &_OS::native_video_play);
ClassDB::bind_method(D_METHOD("native_video_is_playing"), &_OS::native_video_is_playing);
ClassDB::bind_method(D_METHOD("native_video_stop"), &_OS::native_video_stop);
ClassDB::bind_method(D_METHOD("native_video_pause"), &_OS::native_video_pause);
ClassDB::bind_method(D_METHOD("native_video_unpause"), &_OS::native_video_unpause);
ClassDB::bind_method(D_METHOD("get_scancode_string", "code"), &_OS::get_scancode_string);
ClassDB::bind_method(D_METHOD("is_scancode_unicode", "code"), &_OS::is_scancode_unicode);
ClassDB::bind_method(D_METHOD("find_scancode_from_string", "string"), &_OS::find_scancode_from_string);
ClassDB::bind_method(D_METHOD("set_use_file_access_save_and_swap", "enabled"), &_OS::set_use_file_access_save_and_swap);
ClassDB::bind_method(D_METHOD("alert", "text", "title"), &_OS::alert, DEFVAL("Alert!"));
ClassDB::bind_method(D_METHOD("set_thread_name", "name"), &_OS::set_thread_name);
ClassDB::bind_method(D_METHOD("set_use_vsync", "enable"), &_OS::set_use_vsync);
ClassDB::bind_method(D_METHOD("is_vsync_enabled"), &_OS::is_vsync_enabled);
ClassDB::bind_method(D_METHOD("get_power_state"), &_OS::get_power_state);
ClassDB::bind_method(D_METHOD("get_power_seconds_left"), &_OS::get_power_seconds_left);
ClassDB::bind_method(D_METHOD("get_power_percent_left"), &_OS::get_power_percent_left);
BIND_ENUM_CONSTANT(DAY_SUNDAY);
BIND_ENUM_CONSTANT(DAY_MONDAY);
BIND_ENUM_CONSTANT(DAY_TUESDAY);
BIND_ENUM_CONSTANT(DAY_WEDNESDAY);
BIND_ENUM_CONSTANT(DAY_THURSDAY);
BIND_ENUM_CONSTANT(DAY_FRIDAY);
BIND_ENUM_CONSTANT(DAY_SATURDAY);
BIND_ENUM_CONSTANT(MONTH_JANUARY);
BIND_ENUM_CONSTANT(MONTH_FEBRUARY);
BIND_ENUM_CONSTANT(MONTH_MARCH);
BIND_ENUM_CONSTANT(MONTH_APRIL);
BIND_ENUM_CONSTANT(MONTH_MAY);
BIND_ENUM_CONSTANT(MONTH_JUNE);
BIND_ENUM_CONSTANT(MONTH_JULY);
BIND_ENUM_CONSTANT(MONTH_AUGUST);
BIND_ENUM_CONSTANT(MONTH_SEPTEMBER);
BIND_ENUM_CONSTANT(MONTH_OCTOBER);
BIND_ENUM_CONSTANT(MONTH_NOVEMBER);
BIND_ENUM_CONSTANT(MONTH_DECEMBER);
BIND_ENUM_CONSTANT(SCREEN_ORIENTATION_LANDSCAPE);
BIND_ENUM_CONSTANT(SCREEN_ORIENTATION_PORTRAIT);
BIND_ENUM_CONSTANT(SCREEN_ORIENTATION_REVERSE_LANDSCAPE);
BIND_ENUM_CONSTANT(SCREEN_ORIENTATION_REVERSE_PORTRAIT);
BIND_ENUM_CONSTANT(SCREEN_ORIENTATION_SENSOR_LANDSCAPE);
BIND_ENUM_CONSTANT(SCREEN_ORIENTATION_SENSOR_PORTRAIT);
BIND_ENUM_CONSTANT(SCREEN_ORIENTATION_SENSOR);
BIND_ENUM_CONSTANT(SYSTEM_DIR_DESKTOP);
BIND_ENUM_CONSTANT(SYSTEM_DIR_DCIM);
BIND_ENUM_CONSTANT(SYSTEM_DIR_DOCUMENTS);
BIND_ENUM_CONSTANT(SYSTEM_DIR_DOWNLOADS);
BIND_ENUM_CONSTANT(SYSTEM_DIR_MOVIES);
BIND_ENUM_CONSTANT(SYSTEM_DIR_MUSIC);
BIND_ENUM_CONSTANT(SYSTEM_DIR_PICTURES);
BIND_ENUM_CONSTANT(SYSTEM_DIR_RINGTONES);
BIND_ENUM_CONSTANT(POWERSTATE_UNKNOWN);
BIND_ENUM_CONSTANT(POWERSTATE_ON_BATTERY);
BIND_ENUM_CONSTANT(POWERSTATE_NO_BATTERY);
BIND_ENUM_CONSTANT(POWERSTATE_CHARGING);
BIND_ENUM_CONSTANT(POWERSTATE_CHARGED);
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}
_OS::_OS() {
singleton = this;
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}
///////////////////// GEOMETRY
_Geometry *_Geometry::singleton = NULL;
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_Geometry *_Geometry::get_singleton() {
return singleton;
}
PoolVector<Plane> _Geometry::build_box_planes(const Vector3 &p_extents) {
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return Geometry::build_box_planes(p_extents);
}
PoolVector<Plane> _Geometry::build_cylinder_planes(float p_radius, float p_height, int p_sides, Vector3::Axis p_axis) {
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return Geometry::build_cylinder_planes(p_radius, p_height, p_sides, p_axis);
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}
PoolVector<Plane> _Geometry::build_capsule_planes(float p_radius, float p_height, int p_sides, int p_lats, Vector3::Axis p_axis) {
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return Geometry::build_capsule_planes(p_radius, p_height, p_sides, p_lats, p_axis);
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}
real_t _Geometry::segment_intersects_circle(const Vector2 &p_from, const Vector2 &p_to, const Vector2 &p_circle_pos, real_t p_circle_radius) {
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return Geometry::segment_intersects_circle(p_from, p_to, p_circle_pos, p_circle_radius);
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}
Variant _Geometry::segment_intersects_segment_2d(const Vector2 &p_from_a, const Vector2 &p_to_a, const Vector2 &p_from_b, const Vector2 &p_to_b) {
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Vector2 result;
if (Geometry::segment_intersects_segment_2d(p_from_a, p_to_a, p_from_b, p_to_b, &result)) {
return result;
} else {
return Variant();
};
};
PoolVector<Vector2> _Geometry::get_closest_points_between_segments_2d(const Vector2 &p1, const Vector2 &q1, const Vector2 &p2, const Vector2 &q2) {
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Vector2 r1, r2;
Geometry::get_closest_points_between_segments(p1, q1, p2, q2, r1, r2);
PoolVector<Vector2> r;
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r.resize(2);
r.set(0, r1);
r.set(1, r2);
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return r;
}
PoolVector<Vector3> _Geometry::get_closest_points_between_segments(const Vector3 &p1, const Vector3 &p2, const Vector3 &q1, const Vector3 &q2) {
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Vector3 r1, r2;
Geometry::get_closest_points_between_segments(p1, p2, q1, q2, r1, r2);
PoolVector<Vector3> r;
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r.resize(2);
r.set(0, r1);
r.set(1, r2);
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return r;
}
Vector2 _Geometry::get_closest_point_to_segment_2d(const Vector2 &p_point, const Vector2 &p_a, const Vector2 &p_b) {
Vector2 s[2] = { p_a, p_b };
return Geometry::get_closest_point_to_segment_2d(p_point, s);
}
Vector3 _Geometry::get_closest_point_to_segment(const Vector3 &p_point, const Vector3 &p_a, const Vector3 &p_b) {
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Vector3 s[2] = { p_a, p_b };
return Geometry::get_closest_point_to_segment(p_point, s);
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}
Vector2 _Geometry::get_closest_point_to_segment_uncapped_2d(const Vector2 &p_point, const Vector2 &p_a, const Vector2 &p_b) {
Vector2 s[2] = { p_a, p_b };
return Geometry::get_closest_point_to_segment_uncapped_2d(p_point, s);
}
Vector3 _Geometry::get_closest_point_to_segment_uncapped(const Vector3 &p_point, const Vector3 &p_a, const Vector3 &p_b) {
Vector3 s[2] = { p_a, p_b };
return Geometry::get_closest_point_to_segment_uncapped(p_point, s);
}
Variant _Geometry::ray_intersects_triangle(const Vector3 &p_from, const Vector3 &p_dir, const Vector3 &p_v0, const Vector3 &p_v1, const Vector3 &p_v2) {
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Vector3 res;
if (Geometry::ray_intersects_triangle(p_from, p_dir, p_v0, p_v1, p_v2, &res))
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return res;
else
return Variant();
}
Variant _Geometry::segment_intersects_triangle(const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_v0, const Vector3 &p_v1, const Vector3 &p_v2) {
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Vector3 res;
if (Geometry::segment_intersects_triangle(p_from, p_to, p_v0, p_v1, p_v2, &res))
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return res;
else
return Variant();
}
bool _Geometry::point_is_inside_triangle(const Vector2 &s, const Vector2 &a, const Vector2 &b, const Vector2 &c) const {
return Geometry::is_point_in_triangle(s, a, b, c);
}
PoolVector<Vector3> _Geometry::segment_intersects_sphere(const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_sphere_pos, real_t p_sphere_radius) {
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PoolVector<Vector3> r;
Vector3 res, norm;
if (!Geometry::segment_intersects_sphere(p_from, p_to, p_sphere_pos, p_sphere_radius, &res, &norm))
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return r;
r.resize(2);
r.set(0, res);
r.set(1, norm);
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return r;
}
PoolVector<Vector3> _Geometry::segment_intersects_cylinder(const Vector3 &p_from, const Vector3 &p_to, float p_height, float p_radius) {
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PoolVector<Vector3> r;
Vector3 res, norm;
if (!Geometry::segment_intersects_cylinder(p_from, p_to, p_height, p_radius, &res, &norm))
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return r;
r.resize(2);
r.set(0, res);
r.set(1, norm);
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return r;
}
PoolVector<Vector3> _Geometry::segment_intersects_convex(const Vector3 &p_from, const Vector3 &p_to, const Vector<Plane> &p_planes) {
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PoolVector<Vector3> r;
Vector3 res, norm;
if (!Geometry::segment_intersects_convex(p_from, p_to, p_planes.ptr(), p_planes.size(), &res, &norm))
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return r;
r.resize(2);
r.set(0, res);
r.set(1, norm);
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return r;
}
Vector<int> _Geometry::triangulate_polygon(const Vector<Vector2> &p_polygon) {
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return Geometry::triangulate_polygon(p_polygon);
}
Dictionary _Geometry::make_atlas(const Vector<Size2> &p_rects) {
Huge Amount of BugFix -=-=-=-=-=-=-=-=-=-=- -Fixes to Collada Exporter (avoid crash situtions) -Fixed to Collada Importer (Fixed Animation Optimizer Bugs) -Fixes to RigidBody/RigidBody2D body_enter/body_exit, was buggy -Fixed ability for RigidBody/RigidBody2D to get contacts reported and bodyin/out in Kinematic mode. -Added proper trigger support for 3D Physics shapes -Changed proper value for Z-Offset in OmniLight -Fixed spot attenuation bug in SpotLight -Fixed some 3D and 2D spatial soudn bugs related to distance attenuation. -Fixed bugs in EventPlayer (channels were muted by default) -Fix in ButtonGroup (get nodes in group are now returned in order) -Fixed Linear->SRGB Conversion, previous algo sucked, new algo works OK -Changed SRGB->Linear conversion to use hardware if supported, improves texture quality a lot -Fixed options for Y-Fov and X-Fov in camera, should be more intuitive. -Fixed bugs related to viewports and transparency Huge Amount of New Stuff: -=-=-=-=-=-=-=-==-=-=-=- -Ability to manually advance an AnimationPlayer that is inactive (with advance() function) -More work in WinRT platform -Added XY normalmap support, imports on this format by default. Reduces normlmap size and enables much nice compression using LATC -Added Anisotropic filter support to textures, can be specified on import -Added support for Non-Square, Isometric and Hexagonal tilemaps in TileMap. -Added Isometric Dungeon demo. -Added simple hexagonal map demo. -Added Truck-Town demo. Shows how most types of joints and vehicles are used. Please somebody make a nicer town, this one is too hardcore. -Added an Object-Picking API to both RigidBody and Area! (and relevant demo)
2014-10-03 03:10:51 +00:00
Dictionary ret;
Vector<Size2i> rects;
for (int i = 0; i < p_rects.size(); i++) {
Huge Amount of BugFix -=-=-=-=-=-=-=-=-=-=- -Fixes to Collada Exporter (avoid crash situtions) -Fixed to Collada Importer (Fixed Animation Optimizer Bugs) -Fixes to RigidBody/RigidBody2D body_enter/body_exit, was buggy -Fixed ability for RigidBody/RigidBody2D to get contacts reported and bodyin/out in Kinematic mode. -Added proper trigger support for 3D Physics shapes -Changed proper value for Z-Offset in OmniLight -Fixed spot attenuation bug in SpotLight -Fixed some 3D and 2D spatial soudn bugs related to distance attenuation. -Fixed bugs in EventPlayer (channels were muted by default) -Fix in ButtonGroup (get nodes in group are now returned in order) -Fixed Linear->SRGB Conversion, previous algo sucked, new algo works OK -Changed SRGB->Linear conversion to use hardware if supported, improves texture quality a lot -Fixed options for Y-Fov and X-Fov in camera, should be more intuitive. -Fixed bugs related to viewports and transparency Huge Amount of New Stuff: -=-=-=-=-=-=-=-==-=-=-=- -Ability to manually advance an AnimationPlayer that is inactive (with advance() function) -More work in WinRT platform -Added XY normalmap support, imports on this format by default. Reduces normlmap size and enables much nice compression using LATC -Added Anisotropic filter support to textures, can be specified on import -Added support for Non-Square, Isometric and Hexagonal tilemaps in TileMap. -Added Isometric Dungeon demo. -Added simple hexagonal map demo. -Added Truck-Town demo. Shows how most types of joints and vehicles are used. Please somebody make a nicer town, this one is too hardcore. -Added an Object-Picking API to both RigidBody and Area! (and relevant demo)
2014-10-03 03:10:51 +00:00
rects.push_back(p_rects[i]);
};
Vector<Point2i> result;
Size2i size;
Geometry::make_atlas(rects, result, size);
Size2 r_size = size;
Vector<Point2> r_result;
for (int i = 0; i < result.size(); i++) {
Huge Amount of BugFix -=-=-=-=-=-=-=-=-=-=- -Fixes to Collada Exporter (avoid crash situtions) -Fixed to Collada Importer (Fixed Animation Optimizer Bugs) -Fixes to RigidBody/RigidBody2D body_enter/body_exit, was buggy -Fixed ability for RigidBody/RigidBody2D to get contacts reported and bodyin/out in Kinematic mode. -Added proper trigger support for 3D Physics shapes -Changed proper value for Z-Offset in OmniLight -Fixed spot attenuation bug in SpotLight -Fixed some 3D and 2D spatial soudn bugs related to distance attenuation. -Fixed bugs in EventPlayer (channels were muted by default) -Fix in ButtonGroup (get nodes in group are now returned in order) -Fixed Linear->SRGB Conversion, previous algo sucked, new algo works OK -Changed SRGB->Linear conversion to use hardware if supported, improves texture quality a lot -Fixed options for Y-Fov and X-Fov in camera, should be more intuitive. -Fixed bugs related to viewports and transparency Huge Amount of New Stuff: -=-=-=-=-=-=-=-==-=-=-=- -Ability to manually advance an AnimationPlayer that is inactive (with advance() function) -More work in WinRT platform -Added XY normalmap support, imports on this format by default. Reduces normlmap size and enables much nice compression using LATC -Added Anisotropic filter support to textures, can be specified on import -Added support for Non-Square, Isometric and Hexagonal tilemaps in TileMap. -Added Isometric Dungeon demo. -Added simple hexagonal map demo. -Added Truck-Town demo. Shows how most types of joints and vehicles are used. Please somebody make a nicer town, this one is too hardcore. -Added an Object-Picking API to both RigidBody and Area! (and relevant demo)
2014-10-03 03:10:51 +00:00
r_result.push_back(result[i]);
};
ret["points"] = r_result;
ret["size"] = r_size;
return ret;
};
int _Geometry::get_uv84_normal_bit(const Vector3 &p_vector) {
return Geometry::get_uv84_normal_bit(p_vector);
}
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void _Geometry::_bind_methods() {
ClassDB::bind_method(D_METHOD("build_box_planes", "extents"), &_Geometry::build_box_planes);
ClassDB::bind_method(D_METHOD("build_cylinder_planes", "radius", "height", "sides", "axis"), &_Geometry::build_cylinder_planes, DEFVAL(Vector3::AXIS_Z));
ClassDB::bind_method(D_METHOD("build_capsule_planes", "radius", "height", "sides", "lats", "axis"), &_Geometry::build_capsule_planes, DEFVAL(Vector3::AXIS_Z));
ClassDB::bind_method(D_METHOD("segment_intersects_circle", "segment_from", "segment_to", "circle_pos", "circle_radius"), &_Geometry::segment_intersects_circle);
ClassDB::bind_method(D_METHOD("segment_intersects_segment_2d", "from_a", "to_a", "from_b", "to_b"), &_Geometry::segment_intersects_segment_2d);
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ClassDB::bind_method(D_METHOD("get_closest_points_between_segments_2d", "p1", "q1", "p2", "q2"), &_Geometry::get_closest_points_between_segments_2d);
ClassDB::bind_method(D_METHOD("get_closest_points_between_segments", "p1", "p2", "q1", "q2"), &_Geometry::get_closest_points_between_segments);
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ClassDB::bind_method(D_METHOD("get_closest_point_to_segment_2d", "point", "s1", "s2"), &_Geometry::get_closest_point_to_segment_2d);
ClassDB::bind_method(D_METHOD("get_closest_point_to_segment", "point", "s1", "s2"), &_Geometry::get_closest_point_to_segment);
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ClassDB::bind_method(D_METHOD("get_closest_point_to_segment_uncapped_2d", "point", "s1", "s2"), &_Geometry::get_closest_point_to_segment_uncapped_2d);
ClassDB::bind_method(D_METHOD("get_closest_point_to_segment_uncapped", "point", "s1", "s2"), &_Geometry::get_closest_point_to_segment_uncapped);
ClassDB::bind_method(D_METHOD("get_uv84_normal_bit", "normal"), &_Geometry::get_uv84_normal_bit);
ClassDB::bind_method(D_METHOD("ray_intersects_triangle", "from", "dir", "a", "b", "c"), &_Geometry::ray_intersects_triangle);
ClassDB::bind_method(D_METHOD("segment_intersects_triangle", "from", "to", "a", "b", "c"), &_Geometry::segment_intersects_triangle);
ClassDB::bind_method(D_METHOD("segment_intersects_sphere", "from", "to", "spos", "sradius"), &_Geometry::segment_intersects_sphere);
ClassDB::bind_method(D_METHOD("segment_intersects_cylinder", "from", "to", "height", "radius"), &_Geometry::segment_intersects_cylinder);
ClassDB::bind_method(D_METHOD("segment_intersects_convex", "from", "to", "planes"), &_Geometry::segment_intersects_convex);
ClassDB::bind_method(D_METHOD("point_is_inside_triangle", "point", "a", "b", "c"), &_Geometry::point_is_inside_triangle);
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ClassDB::bind_method(D_METHOD("triangulate_polygon", "polygon"), &_Geometry::triangulate_polygon);
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ClassDB::bind_method(D_METHOD("make_atlas", "sizes"), &_Geometry::make_atlas);
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}
_Geometry::_Geometry() {
singleton = this;
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}
///////////////////////// FILE
Error _File::open_encrypted(const String &p_path, int p_mode_flags, const Vector<uint8_t> &p_key) {
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Error err = open(p_path, p_mode_flags);
if (err)
return err;
FileAccessEncrypted *fae = memnew(FileAccessEncrypted);
err = fae->open_and_parse(f, p_key, (p_mode_flags == WRITE) ? FileAccessEncrypted::MODE_WRITE_AES256 : FileAccessEncrypted::MODE_READ);
if (err) {
memdelete(fae);
close();
return err;
}
f = fae;
return OK;
}
Error _File::open_encrypted_pass(const String &p_path, int p_mode_flags, const String &p_pass) {
Error err = open(p_path, p_mode_flags);
if (err)
return err;
FileAccessEncrypted *fae = memnew(FileAccessEncrypted);
err = fae->open_and_parse_password(f, p_pass, (p_mode_flags == WRITE) ? FileAccessEncrypted::MODE_WRITE_AES256 : FileAccessEncrypted::MODE_READ);
if (err) {
memdelete(fae);
close();
return err;
}
f = fae;
return OK;
}
Error _File::open_compressed(const String &p_path, int p_mode_flags, int p_compress_mode) {
FileAccessCompressed *fac = memnew(FileAccessCompressed);
fac->configure("GCPF", (Compression::Mode)p_compress_mode);
2017-08-21 19:15:36 +00:00
Error err = fac->_open(p_path, p_mode_flags);
if (err) {
memdelete(fac);
return err;
}
f = fac;
return OK;
}
Error _File::open(const String &p_path, int p_mode_flags) {
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close();
Error err;
f = FileAccess::open(p_path, p_mode_flags, &err);
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if (f)
f->set_endian_swap(eswap);
return err;
}
void _File::close() {
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if (f)
memdelete(f);
f = NULL;
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}
bool _File::is_open() const {
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return f != NULL;
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}
void _File::seek(int64_t p_position) {
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ERR_FAIL_COND(!f);
f->seek(p_position);
}
void _File::seek_end(int64_t p_position) {
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ERR_FAIL_COND(!f);
f->seek_end(p_position);
}
int64_t _File::get_pos() const {
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ERR_FAIL_COND_V(!f, 0);
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return f->get_pos();
}
int64_t _File::get_len() const {
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ERR_FAIL_COND_V(!f, 0);
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return f->get_len();
}
bool _File::eof_reached() const {
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ERR_FAIL_COND_V(!f, false);
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return f->eof_reached();
}
uint8_t _File::get_8() const {
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ERR_FAIL_COND_V(!f, 0);
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return f->get_8();
}
uint16_t _File::get_16() const {
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ERR_FAIL_COND_V(!f, 0);
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return f->get_16();
}
uint32_t _File::get_32() const {
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ERR_FAIL_COND_V(!f, 0);
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return f->get_32();
}
uint64_t _File::get_64() const {
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ERR_FAIL_COND_V(!f, 0);
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return f->get_64();
}
float _File::get_float() const {
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ERR_FAIL_COND_V(!f, 0);
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return f->get_float();
}
double _File::get_double() const {
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ERR_FAIL_COND_V(!f, 0);
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return f->get_double();
}
real_t _File::get_real() const {
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ERR_FAIL_COND_V(!f, 0);
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return f->get_real();
}
PoolVector<uint8_t> _File::get_buffer(int p_length) const {
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PoolVector<uint8_t> data;
ERR_FAIL_COND_V(!f, data);
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ERR_FAIL_COND_V(p_length < 0, data);
if (p_length == 0)
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return data;
Error err = data.resize(p_length);
ERR_FAIL_COND_V(err != OK, data);
PoolVector<uint8_t>::Write w = data.write();
int len = f->get_buffer(&w[0], p_length);
ERR_FAIL_COND_V(len < 0, PoolVector<uint8_t>());
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w = PoolVector<uint8_t>::Write();
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if (len < p_length)
data.resize(p_length);
return data;
}
String _File::get_as_text() const {
ERR_FAIL_COND_V(!f, String());
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String text;
size_t original_pos = f->get_pos();
f->seek(0);
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String l = get_line();
while (!eof_reached()) {
text += l + "\n";
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l = get_line();
}
text += l;
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f->seek(original_pos);
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return text;
}
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String _File::get_md5(const String &p_path) const {
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return FileAccess::get_md5(p_path);
}
String _File::get_sha256(const String &p_path) const {
return FileAccess::get_sha256(p_path);
}
String _File::get_line() const {
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ERR_FAIL_COND_V(!f, String());
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return f->get_line();
}
2016-01-28 14:58:39 +00:00
Vector<String> _File::get_csv_line(String delim) const {
ERR_FAIL_COND_V(!f, Vector<String>());
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return f->get_csv_line(delim);
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}
/**< use this for files WRITTEN in _big_ endian machines (ie, amiga/mac)
* It's not about the current CPU type but file formats.
* this flags get reset to false (little endian) on each open
*/
void _File::set_endian_swap(bool p_swap) {
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eswap = p_swap;
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if (f)
f->set_endian_swap(p_swap);
}
bool _File::get_endian_swap() {
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return eswap;
}
Error _File::get_error() const {
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if (!f)
return ERR_UNCONFIGURED;
return f->get_error();
}
void _File::store_8(uint8_t p_dest) {
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ERR_FAIL_COND(!f);
f->store_8(p_dest);
}
void _File::store_16(uint16_t p_dest) {
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ERR_FAIL_COND(!f);
f->store_16(p_dest);
}
void _File::store_32(uint32_t p_dest) {
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ERR_FAIL_COND(!f);
f->store_32(p_dest);
}
void _File::store_64(uint64_t p_dest) {
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ERR_FAIL_COND(!f);
f->store_64(p_dest);
}
void _File::store_float(float p_dest) {
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ERR_FAIL_COND(!f);
f->store_float(p_dest);
}
void _File::store_double(double p_dest) {
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ERR_FAIL_COND(!f);
f->store_double(p_dest);
}
void _File::store_real(real_t p_real) {
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ERR_FAIL_COND(!f);
f->store_real(p_real);
}
void _File::store_string(const String &p_string) {
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ERR_FAIL_COND(!f);
f->store_string(p_string);
}
void _File::store_pascal_string(const String &p_string) {
ERR_FAIL_COND(!f);
f->store_pascal_string(p_string);
};
String _File::get_pascal_string() {
ERR_FAIL_COND_V(!f, "");
return f->get_pascal_string();
};
void _File::store_line(const String &p_string) {
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ERR_FAIL_COND(!f);
f->store_line(p_string);
}
void _File::store_buffer(const PoolVector<uint8_t> &p_buffer) {
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ERR_FAIL_COND(!f);
int len = p_buffer.size();
if (len == 0)
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return;
PoolVector<uint8_t>::Read r = p_buffer.read();
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f->store_buffer(&r[0], len);
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}
bool _File::file_exists(const String &p_name) const {
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return FileAccess::exists(p_name);
}
void _File::store_var(const Variant &p_var) {
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ERR_FAIL_COND(!f);
int len;
Error err = encode_variant(p_var, NULL, len);
ERR_FAIL_COND(err != OK);
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PoolVector<uint8_t> buff;
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buff.resize(len);
PoolVector<uint8_t>::Write w = buff.write();
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err = encode_variant(p_var, &w[0], len);
ERR_FAIL_COND(err != OK);
w = PoolVector<uint8_t>::Write();
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store_32(len);
store_buffer(buff);
}
Variant _File::get_var() const {
ERR_FAIL_COND_V(!f, Variant());
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uint32_t len = get_32();
PoolVector<uint8_t> buff = get_buffer(len);
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ERR_FAIL_COND_V(buff.size() != len, Variant());
PoolVector<uint8_t>::Read r = buff.read();
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Variant v;
Error err = decode_variant(v, &r[0], len);
ERR_FAIL_COND_V(err != OK, Variant());
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return v;
}
uint64_t _File::get_modified_time(const String &p_file) const {
return FileAccess::get_modified_time(p_file);
}
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void _File::_bind_methods() {
ClassDB::bind_method(D_METHOD("open_encrypted", "path", "mode_flags", "key"), &_File::open_encrypted);
ClassDB::bind_method(D_METHOD("open_encrypted_with_pass", "path", "mode_flags", "pass"), &_File::open_encrypted_pass);
ClassDB::bind_method(D_METHOD("open_compressed", "path", "mode_flags", "compression_mode"), &_File::open_compressed, DEFVAL(0));
ClassDB::bind_method(D_METHOD("open", "path", "flags"), &_File::open);
ClassDB::bind_method(D_METHOD("close"), &_File::close);
ClassDB::bind_method(D_METHOD("is_open"), &_File::is_open);
ClassDB::bind_method(D_METHOD("seek", "pos"), &_File::seek);
ClassDB::bind_method(D_METHOD("seek_end", "pos"), &_File::seek_end, DEFVAL(0));
ClassDB::bind_method(D_METHOD("get_pos"), &_File::get_pos);
ClassDB::bind_method(D_METHOD("get_len"), &_File::get_len);
ClassDB::bind_method(D_METHOD("eof_reached"), &_File::eof_reached);
ClassDB::bind_method(D_METHOD("get_8"), &_File::get_8);
ClassDB::bind_method(D_METHOD("get_16"), &_File::get_16);
ClassDB::bind_method(D_METHOD("get_32"), &_File::get_32);
ClassDB::bind_method(D_METHOD("get_64"), &_File::get_64);
ClassDB::bind_method(D_METHOD("get_float"), &_File::get_float);
ClassDB::bind_method(D_METHOD("get_double"), &_File::get_double);
ClassDB::bind_method(D_METHOD("get_real"), &_File::get_real);
ClassDB::bind_method(D_METHOD("get_buffer", "len"), &_File::get_buffer);
ClassDB::bind_method(D_METHOD("get_line"), &_File::get_line);
ClassDB::bind_method(D_METHOD("get_as_text"), &_File::get_as_text);
ClassDB::bind_method(D_METHOD("get_md5", "path"), &_File::get_md5);
ClassDB::bind_method(D_METHOD("get_sha256", "path"), &_File::get_sha256);
ClassDB::bind_method(D_METHOD("get_endian_swap"), &_File::get_endian_swap);
ClassDB::bind_method(D_METHOD("set_endian_swap", "enable"), &_File::set_endian_swap);
ClassDB::bind_method(D_METHOD("get_error"), &_File::get_error);
ClassDB::bind_method(D_METHOD("get_var"), &_File::get_var);
ClassDB::bind_method(D_METHOD("get_csv_line", "delim"), &_File::get_csv_line, DEFVAL(","));
ClassDB::bind_method(D_METHOD("store_8", "value"), &_File::store_8);
ClassDB::bind_method(D_METHOD("store_16", "value"), &_File::store_16);
ClassDB::bind_method(D_METHOD("store_32", "value"), &_File::store_32);
ClassDB::bind_method(D_METHOD("store_64", "value"), &_File::store_64);
ClassDB::bind_method(D_METHOD("store_float", "value"), &_File::store_float);
ClassDB::bind_method(D_METHOD("store_double", "value"), &_File::store_double);
ClassDB::bind_method(D_METHOD("store_real", "value"), &_File::store_real);
ClassDB::bind_method(D_METHOD("store_buffer", "buffer"), &_File::store_buffer);
ClassDB::bind_method(D_METHOD("store_line", "line"), &_File::store_line);
ClassDB::bind_method(D_METHOD("store_string", "string"), &_File::store_string);
ClassDB::bind_method(D_METHOD("store_var", "value"), &_File::store_var);
ClassDB::bind_method(D_METHOD("store_pascal_string", "string"), &_File::store_pascal_string);
ClassDB::bind_method(D_METHOD("get_pascal_string"), &_File::get_pascal_string);
ClassDB::bind_method(D_METHOD("file_exists", "path"), &_File::file_exists);
ClassDB::bind_method(D_METHOD("get_modified_time", "file"), &_File::get_modified_time);
BIND_ENUM_CONSTANT(READ);
BIND_ENUM_CONSTANT(WRITE);
BIND_ENUM_CONSTANT(READ_WRITE);
BIND_ENUM_CONSTANT(WRITE_READ);
BIND_ENUM_CONSTANT(COMPRESSION_FASTLZ);
BIND_ENUM_CONSTANT(COMPRESSION_DEFLATE);
BIND_ENUM_CONSTANT(COMPRESSION_ZSTD);
BIND_ENUM_CONSTANT(COMPRESSION_GZIP);
}
_File::_File() {
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f = NULL;
eswap = false;
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}
_File::~_File() {
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if (f)
memdelete(f);
}
///////////////////////////////////////////////////////
Error _Directory::open(const String &p_path) {
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Error err;
DirAccess *alt = DirAccess::open(p_path, &err);
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if (!alt)
return err;
if (d)
memdelete(d);
d = alt;
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return OK;
}
Error _Directory::list_dir_begin(bool p_skip_navigational, bool p_skip_hidden) {
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ERR_FAIL_COND_V(!d, ERR_UNCONFIGURED);
_list_skip_navigational = p_skip_navigational;
_list_skip_hidden = p_skip_hidden;
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return d->list_dir_begin();
}
String _Directory::get_next() {
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ERR_FAIL_COND_V(!d, "");
String next = d->get_next();
while (next != "" && ((_list_skip_navigational && (next == "." || next == "..")) || (_list_skip_hidden && d->current_is_hidden()))) {
next = d->get_next();
}
return next;
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}
bool _Directory::current_is_dir() const {
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ERR_FAIL_COND_V(!d, false);
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return d->current_is_dir();
}
void _Directory::list_dir_end() {
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ERR_FAIL_COND(!d);
return d->list_dir_end();
}
int _Directory::get_drive_count() {
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ERR_FAIL_COND_V(!d, 0);
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return d->get_drive_count();
}
String _Directory::get_drive(int p_drive) {
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ERR_FAIL_COND_V(!d, "");
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return d->get_drive(p_drive);
}
int _Directory::get_current_drive() {
ERR_FAIL_COND_V(!d, 0);
return d->get_current_drive();
}
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Error _Directory::change_dir(String p_dir) {
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ERR_FAIL_COND_V(!d, ERR_UNCONFIGURED);
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return d->change_dir(p_dir);
}
String _Directory::get_current_dir() {
ERR_FAIL_COND_V(!d, "");
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return d->get_current_dir();
}
Error _Directory::make_dir(String p_dir) {
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ERR_FAIL_COND_V(!d, ERR_UNCONFIGURED);
if (!p_dir.is_rel_path()) {
DirAccess *d = DirAccess::create_for_path(p_dir);
Error err = d->make_dir(p_dir);
memdelete(d);
return err;
}
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return d->make_dir(p_dir);
}
Error _Directory::make_dir_recursive(String p_dir) {
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ERR_FAIL_COND_V(!d, ERR_UNCONFIGURED);
if (!p_dir.is_rel_path()) {
DirAccess *d = DirAccess::create_for_path(p_dir);
Error err = d->make_dir_recursive(p_dir);
memdelete(d);
return err;
}
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return d->make_dir_recursive(p_dir);
}
bool _Directory::file_exists(String p_file) {
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ERR_FAIL_COND_V(!d, false);
if (!p_file.is_rel_path()) {
return FileAccess::exists(p_file);
}
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return d->file_exists(p_file);
}
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bool _Directory::dir_exists(String p_dir) {
ERR_FAIL_COND_V(!d, false);
if (!p_dir.is_rel_path()) {
DirAccess *d = DirAccess::create_for_path(p_dir);
bool exists = d->dir_exists(p_dir);
memdelete(d);
return exists;
} else {
return d->dir_exists(p_dir);
}
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}
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int _Directory::get_space_left() {
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ERR_FAIL_COND_V(!d, 0);
return d->get_space_left() / 1024 * 1024; //return value in megabytes, given binding is int
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}
Error _Directory::copy(String p_from, String p_to) {
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ERR_FAIL_COND_V(!d, ERR_UNCONFIGURED);
return d->copy(p_from, p_to);
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}
Error _Directory::rename(String p_from, String p_to) {
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ERR_FAIL_COND_V(!d, ERR_UNCONFIGURED);
if (!p_from.is_rel_path()) {
DirAccess *d = DirAccess::create_for_path(p_from);
Error err = d->rename(p_from, p_to);
memdelete(d);
return err;
}
return d->rename(p_from, p_to);
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}
Error _Directory::remove(String p_name) {
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ERR_FAIL_COND_V(!d, ERR_UNCONFIGURED);
if (!p_name.is_rel_path()) {
DirAccess *d = DirAccess::create_for_path(p_name);
Error err = d->remove(p_name);
memdelete(d);
return err;
}
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return d->remove(p_name);
}
void _Directory::_bind_methods() {
ClassDB::bind_method(D_METHOD("open", "path"), &_Directory::open);
ClassDB::bind_method(D_METHOD("list_dir_begin", "skip_navigational", "skip_hidden"), &_Directory::list_dir_begin, DEFVAL(false), DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_next"), &_Directory::get_next);
ClassDB::bind_method(D_METHOD("current_is_dir"), &_Directory::current_is_dir);
ClassDB::bind_method(D_METHOD("list_dir_end"), &_Directory::list_dir_end);
ClassDB::bind_method(D_METHOD("get_drive_count"), &_Directory::get_drive_count);
ClassDB::bind_method(D_METHOD("get_drive", "idx"), &_Directory::get_drive);
ClassDB::bind_method(D_METHOD("get_current_drive"), &_Directory::get_current_drive);
ClassDB::bind_method(D_METHOD("change_dir", "todir"), &_Directory::change_dir);
ClassDB::bind_method(D_METHOD("get_current_dir"), &_Directory::get_current_dir);
ClassDB::bind_method(D_METHOD("make_dir", "path"), &_Directory::make_dir);
ClassDB::bind_method(D_METHOD("make_dir_recursive", "path"), &_Directory::make_dir_recursive);
ClassDB::bind_method(D_METHOD("file_exists", "path"), &_Directory::file_exists);
ClassDB::bind_method(D_METHOD("dir_exists", "path"), &_Directory::dir_exists);
//ClassDB::bind_method(D_METHOD("get_modified_time","file"),&_Directory::get_modified_time);
ClassDB::bind_method(D_METHOD("get_space_left"), &_Directory::get_space_left);
ClassDB::bind_method(D_METHOD("copy", "from", "to"), &_Directory::copy);
ClassDB::bind_method(D_METHOD("rename", "from", "to"), &_Directory::rename);
ClassDB::bind_method(D_METHOD("remove", "path"), &_Directory::remove);
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}
_Directory::_Directory() {
d = DirAccess::create(DirAccess::ACCESS_RESOURCES);
}
_Directory::~_Directory() {
if (d)
memdelete(d);
}
_Marshalls *_Marshalls::singleton = NULL;
_Marshalls *_Marshalls::get_singleton() {
return singleton;
}
String _Marshalls::variant_to_base64(const Variant &p_var) {
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int len;
Error err = encode_variant(p_var, NULL, len);
ERR_FAIL_COND_V(err != OK, "");
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PoolVector<uint8_t> buff;
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buff.resize(len);
PoolVector<uint8_t>::Write w = buff.write();
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err = encode_variant(p_var, &w[0], len);
ERR_FAIL_COND_V(err != OK, "");
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int b64len = len / 3 * 4 + 4 + 1;
PoolVector<uint8_t> b64buff;
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b64buff.resize(b64len);
PoolVector<uint8_t>::Write w64 = b64buff.write();
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int strlen = base64_encode((char *)(&w64[0]), (char *)(&w[0]), len);
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//OS::get_singleton()->print("len is %i, vector size is %i\n", b64len, strlen);
w64[strlen] = 0;
String ret = (char *)&w64[0];
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return ret;
};
Variant _Marshalls::base64_to_variant(const String &p_str) {
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int strlen = p_str.length();
CharString cstr = p_str.ascii();
PoolVector<uint8_t> buf;
buf.resize(strlen / 4 * 3 + 1);
PoolVector<uint8_t>::Write w = buf.write();
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int len = base64_decode((char *)(&w[0]), (char *)cstr.get_data(), strlen);
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Variant v;
Error err = decode_variant(v, &w[0], len);
ERR_FAIL_COND_V(err != OK, Variant());
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return v;
};
String _Marshalls::raw_to_base64(const PoolVector<uint8_t> &p_arr) {
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int len = p_arr.size();
PoolVector<uint8_t>::Read r = p_arr.read();
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int b64len = len / 3 * 4 + 4 + 1;
PoolVector<uint8_t> b64buff;
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b64buff.resize(b64len);
PoolVector<uint8_t>::Write w64 = b64buff.write();
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int strlen = base64_encode((char *)(&w64[0]), (char *)(&r[0]), len);
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w64[strlen] = 0;
String ret = (char *)&w64[0];
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return ret;
};
PoolVector<uint8_t> _Marshalls::base64_to_raw(const String &p_str) {
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int strlen = p_str.length();
CharString cstr = p_str.ascii();
int arr_len;
PoolVector<uint8_t> buf;
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{
buf.resize(strlen / 4 * 3 + 1);
PoolVector<uint8_t>::Write w = buf.write();
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arr_len = base64_decode((char *)(&w[0]), (char *)cstr.get_data(), strlen);
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};
buf.resize(arr_len);
// conversion from PoolVector<uint8_t> to raw array?
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return buf;
};
String _Marshalls::utf8_to_base64(const String &p_str) {
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CharString cstr = p_str.utf8();
int len = cstr.length();
int b64len = len / 3 * 4 + 4 + 1;
PoolVector<uint8_t> b64buff;
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b64buff.resize(b64len);
PoolVector<uint8_t>::Write w64 = b64buff.write();
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int strlen = base64_encode((char *)(&w64[0]), (char *)cstr.get_data(), len);
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w64[strlen] = 0;
String ret = (char *)&w64[0];
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return ret;
};
String _Marshalls::base64_to_utf8(const String &p_str) {
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int strlen = p_str.length();
CharString cstr = p_str.ascii();
PoolVector<uint8_t> buf;
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buf.resize(strlen / 4 * 3 + 1 + 1);
PoolVector<uint8_t>::Write w = buf.write();
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int len = base64_decode((char *)(&w[0]), (char *)cstr.get_data(), strlen);
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w[len] = 0;
String ret = String::utf8((char *)&w[0]);
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return ret;
};
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void _Marshalls::_bind_methods() {
ClassDB::bind_method(D_METHOD("variant_to_base64", "variant"), &_Marshalls::variant_to_base64);
ClassDB::bind_method(D_METHOD("base64_to_variant", "base64_str"), &_Marshalls::base64_to_variant);
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ClassDB::bind_method(D_METHOD("raw_to_base64", "array"), &_Marshalls::raw_to_base64);
ClassDB::bind_method(D_METHOD("base64_to_raw", "base64_str"), &_Marshalls::base64_to_raw);
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ClassDB::bind_method(D_METHOD("utf8_to_base64", "utf8_str"), &_Marshalls::utf8_to_base64);
ClassDB::bind_method(D_METHOD("base64_to_utf8", "base64_str"), &_Marshalls::base64_to_utf8);
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};
////////////////
Error _Semaphore::wait() {
return semaphore->wait();
}
Error _Semaphore::post() {
return semaphore->post();
}
void _Semaphore::_bind_methods() {
ClassDB::bind_method(D_METHOD("wait"), &_Semaphore::wait);
ClassDB::bind_method(D_METHOD("post"), &_Semaphore::post);
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}
_Semaphore::_Semaphore() {
semaphore = Semaphore::create();
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}
_Semaphore::~_Semaphore() {
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memdelete(semaphore);
}
///////////////
void _Mutex::lock() {
mutex->lock();
}
Error _Mutex::try_lock() {
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return mutex->try_lock();
}
void _Mutex::unlock() {
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mutex->unlock();
}
void _Mutex::_bind_methods() {
ClassDB::bind_method(D_METHOD("lock"), &_Mutex::lock);
ClassDB::bind_method(D_METHOD("try_lock"), &_Mutex::try_lock);
ClassDB::bind_method(D_METHOD("unlock"), &_Mutex::unlock);
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}
_Mutex::_Mutex() {
mutex = Mutex::create();
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}
_Mutex::~_Mutex() {
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memdelete(mutex);
}
///////////////
void _Thread::_start_func(void *ud) {
Ref<_Thread> *tud = (Ref<_Thread> *)ud;
Ref<_Thread> t = *tud;
memdelete(tud);
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Variant::CallError ce;
const Variant *arg[1] = { &t->userdata };
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Thread::set_name(t->target_method);
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t->ret = t->target_instance->call(t->target_method, arg, 1, ce);
if (ce.error != Variant::CallError::CALL_OK) {
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String reason;
switch (ce.error) {
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case Variant::CallError::CALL_ERROR_INVALID_ARGUMENT: {
reason = "Invalid Argument #" + itos(ce.argument);
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} break;
case Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS: {
reason = "Too Many Arguments";
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} break;
case Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS: {
reason = "Too Many Arguments";
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} break;
case Variant::CallError::CALL_ERROR_INVALID_METHOD: {
reason = "Method Not Found";
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} break;
default: {}
}
ERR_EXPLAIN("Could not call function '" + t->target_method.operator String() + "'' starting thread ID: " + t->get_id() + " Reason: " + reason);
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ERR_FAIL();
}
}
Error _Thread::start(Object *p_instance, const StringName &p_method, const Variant &p_userdata, int p_priority) {
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ERR_FAIL_COND_V(active, ERR_ALREADY_IN_USE);
ERR_FAIL_COND_V(!p_instance, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_method == StringName(), ERR_INVALID_PARAMETER);
ERR_FAIL_INDEX_V(p_priority, 3, ERR_INVALID_PARAMETER);
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ret = Variant();
target_method = p_method;
target_instance = p_instance;
userdata = p_userdata;
active = true;
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Ref<_Thread> *ud = memnew(Ref<_Thread>(this));
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Thread::Settings s;
s.priority = (Thread::Priority)p_priority;
thread = Thread::create(_start_func, ud, s);
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if (!thread) {
active = false;
target_method = StringName();
target_instance = NULL;
userdata = Variant();
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return ERR_CANT_CREATE;
}
return OK;
}
String _Thread::get_id() const {
if (!thread)
return String();
return itos(thread->get_id());
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}
bool _Thread::is_active() const {
return active;
}
Variant _Thread::wait_to_finish() {
ERR_FAIL_COND_V(!thread, Variant());
ERR_FAIL_COND_V(!active, Variant());
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Thread::wait_to_finish(thread);
Variant r = ret;
active = false;
target_method = StringName();
target_instance = NULL;
userdata = Variant();
thread = NULL;
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return r;
}
void _Thread::_bind_methods() {
ClassDB::bind_method(D_METHOD("start", "instance", "method", "userdata", "priority"), &_Thread::start, DEFVAL(Variant()), DEFVAL(PRIORITY_NORMAL));
ClassDB::bind_method(D_METHOD("get_id"), &_Thread::get_id);
ClassDB::bind_method(D_METHOD("is_active"), &_Thread::is_active);
ClassDB::bind_method(D_METHOD("wait_to_finish"), &_Thread::wait_to_finish);
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BIND_ENUM_CONSTANT(PRIORITY_LOW);
BIND_ENUM_CONSTANT(PRIORITY_NORMAL);
BIND_ENUM_CONSTANT(PRIORITY_HIGH);
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}
_Thread::_Thread() {
active = false;
thread = NULL;
target_instance = NULL;
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}
_Thread::~_Thread() {
if (active) {
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ERR_EXPLAIN("Reference to a Thread object object was lost while the thread is still running..");
}
ERR_FAIL_COND(active == true);
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}
/////////////////////////////////////
PoolStringArray _ClassDB::get_class_list() const {
List<StringName> classes;
ClassDB::get_class_list(&classes);
PoolStringArray ret;
ret.resize(classes.size());
int idx = 0;
for (List<StringName>::Element *E = classes.front(); E; E = E->next()) {
ret.set(idx++, E->get());
}
return ret;
}
PoolStringArray _ClassDB::get_inheriters_from_class(const StringName &p_class) const {
List<StringName> classes;
ClassDB::get_inheriters_from_class(p_class, &classes);
PoolStringArray ret;
ret.resize(classes.size());
int idx = 0;
for (List<StringName>::Element *E = classes.front(); E; E = E->next()) {
ret.set(idx++, E->get());
}
return ret;
}
StringName _ClassDB::get_parent_class(const StringName &p_class) const {
return ClassDB::get_parent_class(p_class);
}
bool _ClassDB::class_exists(const StringName &p_class) const {
return ClassDB::class_exists(p_class);
}
bool _ClassDB::is_parent_class(const StringName &p_class, const StringName &p_inherits) const {
return ClassDB::is_parent_class(p_class, p_inherits);
}
bool _ClassDB::can_instance(const StringName &p_class) const {
return ClassDB::can_instance(p_class);
}
Variant _ClassDB::instance(const StringName &p_class) const {
Object *obj = ClassDB::instance(p_class);
if (!obj)
return Variant();
Reference *r = Object::cast_to<Reference>(obj);
if (r) {
return REF(r);
} else {
return obj;
}
}
bool _ClassDB::has_signal(StringName p_class, StringName p_signal) const {
return ClassDB::has_signal(p_class, p_signal);
}
Dictionary _ClassDB::get_signal(StringName p_class, StringName p_signal) const {
MethodInfo signal;
if (ClassDB::get_signal(p_class, p_signal, &signal)) {
return signal.operator Dictionary();
} else {
return Dictionary();
}
}
Array _ClassDB::get_signal_list(StringName p_class, bool p_no_inheritance) const {
List<MethodInfo> signals;
ClassDB::get_signal_list(p_class, &signals, p_no_inheritance);
Array ret;
for (List<MethodInfo>::Element *E = signals.front(); E; E = E->next()) {
ret.push_back(E->get().operator Dictionary());
}
return ret;
}
Array _ClassDB::get_property_list(StringName p_class, bool p_no_inheritance) const {
List<PropertyInfo> plist;
ClassDB::get_property_list(p_class, &plist, p_no_inheritance);
Array ret;
for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
ret.push_back(E->get().operator Dictionary());
}
return ret;
}
Variant _ClassDB::get_property(Object *p_object, const StringName &p_property) const {
Variant ret;
ClassDB::get_property(p_object, p_property, ret);
return ret;
}
Error _ClassDB::set_property(Object *p_object, const StringName &p_property, const Variant &p_value) const {
Variant ret;
bool valid;
if (!ClassDB::set_property(p_object, p_property, p_value, &valid)) {
return ERR_UNAVAILABLE;
} else if (!valid) {
return ERR_INVALID_DATA;
}
return OK;
}
bool _ClassDB::has_method(StringName p_class, StringName p_method, bool p_no_inheritance) const {
return ClassDB::has_method(p_class, p_method, p_no_inheritance);
}
Array _ClassDB::get_method_list(StringName p_class, bool p_no_inheritance) const {
List<MethodInfo> methods;
ClassDB::get_method_list(p_class, &methods, p_no_inheritance);
Array ret;
for (List<MethodInfo>::Element *E = methods.front(); E; E = E->next()) {
ret.push_back(E->get().operator Dictionary());
}
return ret;
}
PoolStringArray _ClassDB::get_integer_constant_list(const StringName &p_class, bool p_no_inheritance) const {
List<String> constants;
ClassDB::get_integer_constant_list(p_class, &constants, p_no_inheritance);
PoolStringArray ret;
ret.resize(constants.size());
int idx = 0;
for (List<String>::Element *E = constants.front(); E; E = E->next()) {
ret.set(idx++, E->get());
}
return ret;
}
bool _ClassDB::has_integer_constant(const StringName &p_class, const StringName &p_name) const {
bool success;
ClassDB::get_integer_constant(p_class, p_name, &success);
return success;
}
int _ClassDB::get_integer_constant(const StringName &p_class, const StringName &p_name) const {
bool found;
int c = ClassDB::get_integer_constant(p_class, p_name, &found);
ERR_FAIL_COND_V(!found, 0);
return c;
}
StringName _ClassDB::get_category(const StringName &p_node) const {
return ClassDB::get_category(p_node);
}
bool _ClassDB::is_class_enabled(StringName p_class) const {
return ClassDB::is_class_enabled(p_class);
}
void _ClassDB::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_class_list"), &_ClassDB::get_class_list);
ClassDB::bind_method(D_METHOD("get_inheriters_from_class", "class"), &_ClassDB::get_inheriters_from_class);
ClassDB::bind_method(D_METHOD("get_parent_class", "class"), &_ClassDB::get_parent_class);
ClassDB::bind_method(D_METHOD("class_exists", "class"), &_ClassDB::class_exists);
ClassDB::bind_method(D_METHOD("is_parent_class", "class", "inherits"), &_ClassDB::is_parent_class);
ClassDB::bind_method(D_METHOD("can_instance", "class"), &_ClassDB::can_instance);
ClassDB::bind_method(D_METHOD("instance", "class"), &_ClassDB::instance);
ClassDB::bind_method(D_METHOD("class_has_signal", "class", "signal"), &_ClassDB::has_signal);
ClassDB::bind_method(D_METHOD("class_get_signal", "class", "signal"), &_ClassDB::get_signal);
ClassDB::bind_method(D_METHOD("class_get_signal_list", "class", "no_inheritance"), &_ClassDB::get_signal_list, DEFVAL(false));
ClassDB::bind_method(D_METHOD("class_get_property_list", "class", "no_inheritance"), &_ClassDB::get_property_list, DEFVAL(false));
ClassDB::bind_method(D_METHOD("class_get_property", "object", "property"), &_ClassDB::get_property);
ClassDB::bind_method(D_METHOD("class_set_property", "object", "property", "value"), &_ClassDB::set_property);
ClassDB::bind_method(D_METHOD("class_has_method", "class", "method", "no_inheritance"), &_ClassDB::has_method, DEFVAL(false));
ClassDB::bind_method(D_METHOD("class_get_method_list", "class", "no_inheritance"), &_ClassDB::get_method_list, DEFVAL(false));
ClassDB::bind_method(D_METHOD("class_get_integer_constant_list", "class", "no_inheritance"), &_ClassDB::get_integer_constant_list, DEFVAL(false));
ClassDB::bind_method(D_METHOD("class_has_integer_constant", "class", "name"), &_ClassDB::has_integer_constant);
ClassDB::bind_method(D_METHOD("class_get_integer_constant", "class", "name"), &_ClassDB::get_integer_constant);
ClassDB::bind_method(D_METHOD("class_get_category", "class"), &_ClassDB::get_category);
ClassDB::bind_method(D_METHOD("is_class_enabled", "class"), &_ClassDB::is_class_enabled);
}
_ClassDB::_ClassDB() {
}
_ClassDB::~_ClassDB() {
}
///////////////////////////////
void _Engine::set_iterations_per_second(int p_ips) {
Engine::get_singleton()->set_iterations_per_second(p_ips);
}
int _Engine::get_iterations_per_second() const {
return Engine::get_singleton()->get_iterations_per_second();
}
void _Engine::set_target_fps(int p_fps) {
Engine::get_singleton()->set_target_fps(p_fps);
}
float _Engine::get_target_fps() const {
return Engine::get_singleton()->get_target_fps();
}
float _Engine::get_frames_per_second() const {
return Engine::get_singleton()->get_frames_per_second();
}
void _Engine::set_time_scale(float p_scale) {
Engine::get_singleton()->set_time_scale(p_scale);
}
float _Engine::get_time_scale() {
return Engine::get_singleton()->get_time_scale();
}
int _Engine::get_frames_drawn() {
return Engine::get_singleton()->get_frames_drawn();
}
MainLoop *_Engine::get_main_loop() const {
//needs to remain in OS, since it's actually OS that interacts with it, but it's better exposed here
return OS::get_singleton()->get_main_loop();
}
Dictionary _Engine::get_version_info() const {
return Engine::get_singleton()->get_version_info();
}
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bool _Engine::is_in_fixed_frame() const {
return Engine::get_singleton()->is_in_fixed_frame();
}
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void _Engine::set_editor_hint(bool p_enabled) {
Engine::get_singleton()->set_editor_hint(p_enabled);
}
bool _Engine::is_editor_hint() const {
return Engine::get_singleton()->is_editor_hint();
}
void _Engine::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_iterations_per_second", "iterations_per_second"), &_Engine::set_iterations_per_second);
ClassDB::bind_method(D_METHOD("get_iterations_per_second"), &_Engine::get_iterations_per_second);
ClassDB::bind_method(D_METHOD("set_target_fps", "target_fps"), &_Engine::set_target_fps);
ClassDB::bind_method(D_METHOD("get_target_fps"), &_Engine::get_target_fps);
ClassDB::bind_method(D_METHOD("set_time_scale", "time_scale"), &_Engine::set_time_scale);
ClassDB::bind_method(D_METHOD("get_time_scale"), &_Engine::get_time_scale);
ClassDB::bind_method(D_METHOD("get_frames_drawn"), &_Engine::get_frames_drawn);
ClassDB::bind_method(D_METHOD("get_frames_per_second"), &_Engine::get_frames_per_second);
ClassDB::bind_method(D_METHOD("get_main_loop"), &_Engine::get_main_loop);
ClassDB::bind_method(D_METHOD("get_version_info"), &_Engine::get_version_info);
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ClassDB::bind_method(D_METHOD("is_in_fixed_frame"), &_Engine::is_in_fixed_frame);
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ClassDB::bind_method(D_METHOD("set_editor_hint", "enabled"), &_Engine::set_editor_hint);
ClassDB::bind_method(D_METHOD("is_editor_hint"), &_Engine::is_editor_hint);
}
_Engine *_Engine::singleton = NULL;
_Engine::_Engine() {
singleton = this;
}