2014-02-10 01:10:30 +00:00
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/*************************************************************************/
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/* project_manager.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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2017-08-27 12:16:55 +00:00
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/* https://godotengine.org */
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2014-02-10 01:10:30 +00:00
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/*************************************************************************/
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2020-01-01 10:16:22 +00:00
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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2014-02-10 01:10:30 +00:00
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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2018-01-04 23:50:27 +00:00
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2014-02-10 01:10:30 +00:00
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#ifndef PROJECT_MANAGER_H
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#define PROJECT_MANAGER_H
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2017-08-26 15:46:49 +00:00
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#include "editor/plugins/asset_library_editor_plugin.h"
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2014-02-10 01:10:30 +00:00
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#include "scene/gui/dialogs.h"
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#include "scene/gui/file_dialog.h"
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2017-03-05 15:44:50 +00:00
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#include "scene/gui/scroll_container.h"
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#include "scene/gui/tree.h"
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2014-02-10 01:10:30 +00:00
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2017-08-31 01:08:17 +00:00
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class ProjectDialog;
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2019-07-19 21:37:45 +00:00
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class ProjectList;
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2020-08-27 13:43:49 +00:00
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enum FilterOption {
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2020-08-29 13:39:34 +00:00
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NAME,
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PATH,
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EDIT_DATE,
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2020-08-27 13:43:49 +00:00
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};
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2014-02-10 01:10:30 +00:00
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class ProjectManager : public Control {
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GDCLASS(ProjectManager, Control);
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2014-02-10 01:10:30 +00:00
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2020-08-27 13:43:49 +00:00
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TabContainer *tabs;
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ProjectList *_project_list;
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LineEdit *search_box;
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OptionButton *filter_option;
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Button *run_btn;
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2014-02-10 01:10:30 +00:00
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Button *open_btn;
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2017-09-07 00:04:41 +00:00
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Button *rename_btn;
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2020-08-27 13:43:49 +00:00
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Button *erase_btn;
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Button *erase_missing_btn;
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2014-02-10 01:10:30 +00:00
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2016-06-08 12:25:47 +00:00
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EditorAssetLibrary *asset_library;
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2018-12-21 11:20:48 +00:00
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FileDialog *scan_dir;
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2017-10-25 22:02:32 +00:00
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ConfirmationDialog *language_restart_ask;
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2014-02-10 01:10:30 +00:00
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ConfirmationDialog *erase_ask;
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2019-02-11 16:44:23 +00:00
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ConfirmationDialog *erase_missing_ask;
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2014-05-11 01:45:52 +00:00
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ConfirmationDialog *multi_open_ask;
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ConfirmationDialog *multi_run_ask;
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2016-07-31 22:59:31 +00:00
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ConfirmationDialog *multi_scan_ask;
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2018-12-21 11:20:48 +00:00
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ConfirmationDialog *ask_update_settings;
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ConfirmationDialog *open_templates;
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2020-08-27 13:43:49 +00:00
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2020-09-03 11:22:16 +00:00
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HBoxContainer *settings_hb;
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2017-08-07 19:41:04 +00:00
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AcceptDialog *run_error_diag;
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2017-09-11 05:01:20 +00:00
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AcceptDialog *dialog_error;
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2017-08-31 01:08:17 +00:00
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ProjectDialog *npdialog;
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2018-12-21 11:20:48 +00:00
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2017-10-25 22:02:32 +00:00
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OptionButton *language_btn;
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2017-11-26 18:31:08 +00:00
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void _open_asset_library();
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2014-02-10 01:10:30 +00:00
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void _scan_projects();
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void _run_project();
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2014-05-11 01:45:52 +00:00
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void _run_project_confirm();
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2018-12-21 11:20:48 +00:00
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void _open_selected_projects();
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void _open_selected_projects_ask();
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2014-02-10 01:10:30 +00:00
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void _import_project();
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void _new_project();
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2017-09-07 00:04:41 +00:00
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void _rename_project();
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2014-02-10 01:10:30 +00:00
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void _erase_project();
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2019-02-11 16:44:23 +00:00
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void _erase_missing_projects();
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2014-02-10 01:10:30 +00:00
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void _erase_project_confirm();
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2019-02-11 16:44:23 +00:00
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void _erase_missing_projects_confirm();
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2016-07-29 00:33:59 +00:00
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void _update_project_buttons();
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2017-10-25 22:02:32 +00:00
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void _language_selected(int p_id);
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void _restart_confirm();
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2014-02-10 01:10:30 +00:00
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void _exit_dialog();
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2018-12-21 11:20:48 +00:00
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void _confirm_update_settings();
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2020-10-03 05:49:19 +00:00
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void _nonempty_confirmation_ok_pressed();
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2018-12-21 11:20:48 +00:00
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2014-02-10 01:10:30 +00:00
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void _load_recent_projects();
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2017-03-05 15:44:50 +00:00
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void _on_project_created(const String &dir);
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2018-12-21 11:20:48 +00:00
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void _on_projects_updated();
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2020-08-27 13:43:49 +00:00
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void _scan_multiple_folders(PackedStringArray p_files);
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void _scan_begin(const String &p_base);
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2019-05-26 15:33:51 +00:00
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void _scan_dir(const String &path, List<String> *r_projects);
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2014-02-10 01:10:30 +00:00
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2017-03-05 15:44:50 +00:00
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void _install_project(const String &p_zip_path, const String &p_title);
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2016-07-12 00:34:02 +00:00
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2019-06-09 20:33:50 +00:00
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void _dim_window();
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2020-09-17 01:40:00 +00:00
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void _unhandled_key_input(const Ref<InputEvent> &p_ev);
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2020-02-17 21:06:54 +00:00
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void _files_dropped(PackedStringArray p_files, int p_screen);
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2014-02-10 01:10:30 +00:00
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2020-08-27 13:43:49 +00:00
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void _on_order_option_changed(int p_idx);
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void _on_search_term_changed(const String &p_term);
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2019-07-19 21:37:45 +00:00
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2014-02-10 01:10:30 +00:00
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protected:
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2015-12-14 19:31:37 +00:00
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void _notification(int p_what);
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2014-02-10 01:10:30 +00:00
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static void _bind_methods();
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2017-03-05 15:44:50 +00:00
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2014-02-10 01:10:30 +00:00
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public:
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ProjectManager();
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~ProjectManager();
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};
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#endif // PROJECT_MANAGER_H
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