22 lines
415 B
C#
22 lines
415 B
C#
|
namespace Godot.SourceGenerators.Sample
|
||
|
{
|
||
|
public partial class ScriptBoilerplate : Godot.Node
|
||
|
{
|
||
|
private NodePath _nodePath;
|
||
|
private int _velocity;
|
||
|
|
||
|
public override void _Process(float delta)
|
||
|
{
|
||
|
_ = delta;
|
||
|
|
||
|
base._Process(delta);
|
||
|
}
|
||
|
|
||
|
public int Bazz(StringName name)
|
||
|
{
|
||
|
_ = name;
|
||
|
return 1;
|
||
|
}
|
||
|
}
|
||
|
}
|