Small documentation improvements

(cherry picked from commit 04b49264f2)
This commit is contained in:
Jiří Procházka 2019-04-30 22:32:02 +02:00 committed by Rémi Verschelde
parent c31dba28e1
commit 3086084ace
3 changed files with 3 additions and 2 deletions

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@ -180,7 +180,7 @@
Perspective Projection (object's size on the screen becomes smaller when far away). Perspective Projection (object's size on the screen becomes smaller when far away).
</constant> </constant>
<constant name="PROJECTION_ORTHOGONAL" value="1" enum="Projection"> <constant name="PROJECTION_ORTHOGONAL" value="1" enum="Projection">
Orthogonal Projection (objects remain the same size on the screen no matter how far away they are). Orthogonal Projection (objects remain the same size on the screen no matter how far away they are; also known as orthographic projection).
</constant> </constant>
<constant name="KEEP_WIDTH" value="0" enum="KeepAspect"> <constant name="KEEP_WIDTH" value="0" enum="KeepAspect">
Preserves the horizontal aspect ratio. Preserves the horizontal aspect ratio.

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@ -5,6 +5,7 @@
</brief_description> </brief_description>
<description> <description>
Can have [PathFollow2D] child-nodes moving along the [Curve2D]. See [PathFollow2D] for more information on this usage. Can have [PathFollow2D] child-nodes moving along the [Curve2D]. See [PathFollow2D] for more information on this usage.
Note that the path is considered as relative to the moved nodes (children of [PathFollow2D]) - usually the curve should start with a zero vector (0, 0).
</description> </description>
<tutorials> <tutorials>
</tutorials> </tutorials>

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@ -216,7 +216,7 @@
<argument index="0" name="phi" type="float"> <argument index="0" name="phi" type="float">
</argument> </argument>
<description> <description>
Returns the vector rotated by [code]phi[/code] radians. Returns the vector rotated by [code]phi[/code] radians. See also [method @GDScript.deg2rad].
</description> </description>
</method> </method>
<method name="round"> <method name="round">