Bind some useful methods in SurfaceTool to GDScript
These include: * generate_tangents() * add_to_format() * create_from() * append_from() Reordered and grouped the bindings to match the header for improved readability. Removed commented out `generate_flat_normals()` method which wasn't present in the header. Fixes #9946
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@ -818,6 +818,7 @@ void SurfaceTool::clear() {
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void SurfaceTool::_bind_methods() {
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ClassDB::bind_method(D_METHOD("begin", "primitive"), &SurfaceTool::begin);
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ClassDB::bind_method(D_METHOD("add_vertex", "vertex"), &SurfaceTool::add_vertex);
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ClassDB::bind_method(D_METHOD("add_color", "color"), &SurfaceTool::add_color);
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ClassDB::bind_method(D_METHOD("add_normal", "normal"), &SurfaceTool::add_normal);
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@ -827,15 +828,25 @@ void SurfaceTool::_bind_methods() {
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ClassDB::bind_method(D_METHOD("add_bones", "bones"), &SurfaceTool::add_bones);
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ClassDB::bind_method(D_METHOD("add_weights", "weights"), &SurfaceTool::add_weights);
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ClassDB::bind_method(D_METHOD("add_smooth_group", "smooth"), &SurfaceTool::add_smooth_group);
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ClassDB::bind_method(D_METHOD("add_triangle_fan", "vertexes", "uvs", "colors", "uv2s", "normals", "tangents"), &SurfaceTool::add_triangle_fan, DEFVAL(Vector<Vector2>()), DEFVAL(Vector<Color>()), DEFVAL(Vector<Vector2>()), DEFVAL(Vector<Vector3>()), DEFVAL(Vector<Plane>()));
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ClassDB::bind_method(D_METHOD("set_material", "material:Material"), &SurfaceTool::set_material);
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ClassDB::bind_method(D_METHOD("add_index", "index"), &SurfaceTool::add_index);
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ClassDB::bind_method(D_METHOD("index"), &SurfaceTool::index);
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ClassDB::bind_method(D_METHOD("deindex"), &SurfaceTool::deindex);
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///ClassDB::bind_method(D_METHOD("generate_flat_normals"),&SurfaceTool::generate_flat_normals);
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ClassDB::bind_method(D_METHOD("generate_normals"), &SurfaceTool::generate_normals);
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ClassDB::bind_method(D_METHOD("add_index", "index"), &SurfaceTool::add_index);
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ClassDB::bind_method(D_METHOD("commit:Mesh", "existing:Mesh"), &SurfaceTool::commit, DEFVAL(Variant()));
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ClassDB::bind_method(D_METHOD("generate_tangents"), &SurfaceTool::generate_tangents);
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ClassDB::bind_method(D_METHOD("add_to_format", "flags"), &SurfaceTool::add_to_format);
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ClassDB::bind_method(D_METHOD("set_material", "material:Material"), &SurfaceTool::set_material);
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ClassDB::bind_method(D_METHOD("clear"), &SurfaceTool::clear);
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ClassDB::bind_method(D_METHOD("create_from", "existing:Mesh", "surface"), &SurfaceTool::create_from);
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ClassDB::bind_method(D_METHOD("append_from", "existing:Mesh", "surface", "transform"), &SurfaceTool::append_from);
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ClassDB::bind_method(D_METHOD("commit:Mesh", "existing:Mesh"), &SurfaceTool::commit, DEFVAL(Variant()));
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}
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SurfaceTool::SurfaceTool() {
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