Add new transform tutorial to appropriate classes
(cherry picked from commit e83af5dfc6
)
This commit is contained in:
parent
e7c42f132c
commit
e95f542204
|
@ -8,6 +8,7 @@
|
|||
For such use, it is composed of a scaling and a rotation matrix, in that order (M = R.S).
|
||||
</description>
|
||||
<tutorials>
|
||||
http://docs.godotengine.org/en/latest/tutorials/3d/using_transforms.html
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
It can be used to perform SLERP (spherical-linear interpolation) between two rotations.
|
||||
</description>
|
||||
<tutorials>
|
||||
http://docs.godotengine.org/en/latest/tutorials/3d/using_transforms.html#interpolating-with-quaternions
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
</description>
|
||||
<tutorials>
|
||||
http://docs.godotengine.org/en/3.0/tutorials/math/index.html
|
||||
http://docs.godotengine.org/en/latest/tutorials/3d/using_transforms.html
|
||||
</tutorials>
|
||||
<demos>
|
||||
</demos>
|
||||
|
|
Loading…
Reference in New Issue