Sync classref with current source

This commit is contained in:
Rémi Verschelde 2020-03-25 11:42:15 +01:00
parent f144ec9e67
commit fdd85311c3
6 changed files with 127 additions and 18 deletions

View File

@ -28,17 +28,6 @@
Adds a new node to the graph. The [code]position[/code] is used for display in the editor.
</description>
</method>
<method name="replace_node">
<return type="void">
</return>
<argument index="0" name="name" type="String">
</argument>
<argument index="1" name="node" type="AnimationNode">
</argument>
<description>
Replaces the node and keeps its transitions unchanged.
</description>
</method>
<method name="add_transition">
<return type="void">
</return>
@ -194,6 +183,17 @@
Renames the given node.
</description>
</method>
<method name="replace_node">
<return type="void">
</return>
<argument index="0" name="name" type="String">
</argument>
<argument index="1" name="node" type="AnimationNode">
</argument>
<description>
Replaces the node and keeps its transitions unchanged.
</description>
</method>
<method name="set_end_node">
<return type="void">
</return>

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@ -52,6 +52,12 @@
Returns the editor [Viewport].
</description>
</method>
<method name="get_file_system_dock">
<return type="FileSystemDock">
</return>
<description>
</description>
</method>
<method name="get_inspector" qualifiers="const">
<return type="EditorInspector">
</return>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ExternalTexture" inherits="Texture" category="Core" version="3.2">
<class name="ExternalTexture" inherits="Texture" version="3.2">
<brief_description>
Adds support for external textures as defined by https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt
</brief_description>
@ -8,14 +8,16 @@
<tutorials>
</tutorials>
<methods>
<method name="get_external_texture_id" qualifiers="const">
<return type="int"/>
<method name="get_external_texture_id">
<return type="int">
</return>
<description>
Returns the external texture name.
</description>
</method>
</methods>
<members>
<member name="flags" type="int" setter="set_flags" getter="get_flags" override="true" default="0" />
<member name="size" type="Vector2" setter="set_size" getter="get_size" default="Vector2( 1, 1 )">
External texture size.
</member>

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@ -0,0 +1,101 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="FileSystemDock" inherits="VBoxContainer" version="3.2">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="can_drop_data_fw" qualifiers="const">
<return type="bool">
</return>
<argument index="0" name="arg0" type="Vector2">
</argument>
<argument index="1" name="arg1" type="Variant">
</argument>
<argument index="2" name="arg2" type="Control">
</argument>
<description>
</description>
</method>
<method name="drop_data_fw">
<return type="void">
</return>
<argument index="0" name="arg0" type="Vector2">
</argument>
<argument index="1" name="arg1" type="Variant">
</argument>
<argument index="2" name="arg2" type="Control">
</argument>
<description>
</description>
</method>
<method name="get_drag_data_fw">
<return type="Variant">
</return>
<argument index="0" name="arg0" type="Vector2">
</argument>
<argument index="1" name="arg1" type="Control">
</argument>
<description>
</description>
</method>
<method name="navigate_to_path">
<return type="void">
</return>
<argument index="0" name="arg0" type="String">
</argument>
<description>
</description>
</method>
</methods>
<signals>
<signal name="display_mode_changed">
<description>
</description>
</signal>
<signal name="file_removed">
<argument index="0" name="file" type="String">
</argument>
<description>
</description>
</signal>
<signal name="files_moved">
<argument index="0" name="old_file" type="String">
</argument>
<argument index="1" name="new_file" type="String">
</argument>
<description>
</description>
</signal>
<signal name="folder_moved">
<argument index="0" name="old_folder" type="String">
</argument>
<argument index="1" name="new_file" type="String">
</argument>
<description>
</description>
</signal>
<signal name="folder_removed">
<argument index="0" name="folder" type="String">
</argument>
<description>
</description>
</signal>
<signal name="inherit">
<argument index="0" name="file" type="String">
</argument>
<description>
</description>
</signal>
<signal name="instance">
<argument index="0" name="files" type="PoolStringArray">
</argument>
<description>
</description>
</signal>
</signals>
<constants>
</constants>
</class>

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@ -55,7 +55,7 @@
<member name="code" type="String" setter="set_code" getter="get_code" default="&quot;&quot;">
Returns the shader's code as the user has written it, not the full generated code used internally.
</member>
<member name="custom_defines" type="String" setter="set_custom_defines" getter="get_custom_defines" default="&quot;&quot;">
<member name="custom_defines" type="String" setter="set_custom_defines" getter="get_custom_defines" default="&quot;#define MAX_LIGHT_DATA_STRUCTS 409#define MAX_FORWARD_LIGHTS 8#define MAX_REFLECTION_DATA_STRUCTS 455#define MAX_SKELETON_BONES 1365&quot;">
Returns the shader's custom defines. Custom defines can be used in Godot to add GLSL preprocessor directives (e.g: extensions) required for the shader logic.
[b]Note:[/b] Custom defines are not validated by the Godot shader parser, so care should be taken when using them.
</member>

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@ -4279,13 +4279,13 @@
<constant name="TEXTURE_TYPE_2D" value="0" enum="TextureType">
Normal texture with 2 dimensions, width and height.
</constant>
<constant name="TEXTURE_TYPE_CUBEMAP" value="1" enum="TextureType">
<constant name="TEXTURE_TYPE_CUBEMAP" value="2" enum="TextureType">
Texture made up of six faces, can be looked up with a [code]vec3[/code] in shader.
</constant>
<constant name="TEXTURE_TYPE_2D_ARRAY" value="2" enum="TextureType">
<constant name="TEXTURE_TYPE_2D_ARRAY" value="3" enum="TextureType">
An array of 2-dimensional textures.
</constant>
<constant name="TEXTURE_TYPE_3D" value="3" enum="TextureType">
<constant name="TEXTURE_TYPE_3D" value="4" enum="TextureType">
A 3-dimensional texture with width, height, and depth.
</constant>
<constant name="TEXTURE_FLAG_MIPMAPS" value="1" enum="TextureFlags">