Sync classref with current source
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@ -28,17 +28,6 @@
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Adds a new node to the graph. The [code]position[/code] is used for display in the editor.
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Adds a new node to the graph. The [code]position[/code] is used for display in the editor.
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</description>
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</description>
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</method>
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</method>
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<method name="replace_node">
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<return type="void">
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</return>
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<argument index="0" name="name" type="String">
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</argument>
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<argument index="1" name="node" type="AnimationNode">
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</argument>
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<description>
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Replaces the node and keeps its transitions unchanged.
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</description>
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</method>
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<method name="add_transition">
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<method name="add_transition">
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<return type="void">
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<return type="void">
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</return>
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</return>
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@ -194,6 +183,17 @@
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Renames the given node.
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Renames the given node.
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</description>
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</description>
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</method>
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</method>
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<method name="replace_node">
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<return type="void">
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</return>
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<argument index="0" name="name" type="String">
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</argument>
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<argument index="1" name="node" type="AnimationNode">
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</argument>
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<description>
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Replaces the node and keeps its transitions unchanged.
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</description>
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</method>
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<method name="set_end_node">
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<method name="set_end_node">
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<return type="void">
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<return type="void">
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</return>
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</return>
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@ -52,6 +52,12 @@
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Returns the editor [Viewport].
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Returns the editor [Viewport].
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</description>
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</description>
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</method>
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</method>
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<method name="get_file_system_dock">
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<return type="FileSystemDock">
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</return>
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<description>
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</description>
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</method>
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<method name="get_inspector" qualifiers="const">
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<method name="get_inspector" qualifiers="const">
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<return type="EditorInspector">
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<return type="EditorInspector">
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</return>
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</return>
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@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="UTF-8" ?>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ExternalTexture" inherits="Texture" category="Core" version="3.2">
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<class name="ExternalTexture" inherits="Texture" version="3.2">
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<brief_description>
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<brief_description>
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Adds support for external textures as defined by https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt
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Adds support for external textures as defined by https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt
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</brief_description>
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</brief_description>
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@ -8,14 +8,16 @@
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<tutorials>
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<tutorials>
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</tutorials>
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</tutorials>
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<methods>
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<methods>
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<method name="get_external_texture_id" qualifiers="const">
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<method name="get_external_texture_id">
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<return type="int"/>
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<return type="int">
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</return>
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<description>
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<description>
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Returns the external texture name.
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Returns the external texture name.
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</description>
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</description>
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</method>
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</method>
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</methods>
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</methods>
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<members>
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<members>
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<member name="flags" type="int" setter="set_flags" getter="get_flags" override="true" default="0" />
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<member name="size" type="Vector2" setter="set_size" getter="get_size" default="Vector2( 1, 1 )">
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<member name="size" type="Vector2" setter="set_size" getter="get_size" default="Vector2( 1, 1 )">
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External texture size.
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External texture size.
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</member>
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</member>
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@ -0,0 +1,101 @@
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="FileSystemDock" inherits="VBoxContainer" version="3.2">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="can_drop_data_fw" qualifiers="const">
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<return type="bool">
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</return>
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<argument index="0" name="arg0" type="Vector2">
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</argument>
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<argument index="1" name="arg1" type="Variant">
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</argument>
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<argument index="2" name="arg2" type="Control">
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</argument>
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<description>
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</description>
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</method>
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<method name="drop_data_fw">
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<return type="void">
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</return>
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<argument index="0" name="arg0" type="Vector2">
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</argument>
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<argument index="1" name="arg1" type="Variant">
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</argument>
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<argument index="2" name="arg2" type="Control">
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</argument>
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<description>
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</description>
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</method>
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<method name="get_drag_data_fw">
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<return type="Variant">
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</return>
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<argument index="0" name="arg0" type="Vector2">
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</argument>
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<argument index="1" name="arg1" type="Control">
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</argument>
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<description>
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</description>
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</method>
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<method name="navigate_to_path">
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<return type="void">
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</return>
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<argument index="0" name="arg0" type="String">
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</argument>
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<description>
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</description>
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</method>
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</methods>
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<signals>
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<signal name="display_mode_changed">
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<description>
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</description>
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</signal>
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<signal name="file_removed">
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<argument index="0" name="file" type="String">
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</argument>
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<description>
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</description>
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</signal>
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<signal name="files_moved">
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<argument index="0" name="old_file" type="String">
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</argument>
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<argument index="1" name="new_file" type="String">
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</argument>
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<description>
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</description>
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</signal>
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<signal name="folder_moved">
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<argument index="0" name="old_folder" type="String">
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</argument>
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<argument index="1" name="new_file" type="String">
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</argument>
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<description>
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</description>
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</signal>
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<signal name="folder_removed">
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<argument index="0" name="folder" type="String">
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</argument>
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<description>
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</description>
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</signal>
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<signal name="inherit">
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<argument index="0" name="file" type="String">
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</argument>
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<description>
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</description>
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</signal>
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<signal name="instance">
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<argument index="0" name="files" type="PoolStringArray">
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</argument>
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<description>
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</description>
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</signal>
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</signals>
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<constants>
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</constants>
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</class>
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@ -55,7 +55,7 @@
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<member name="code" type="String" setter="set_code" getter="get_code" default="""">
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<member name="code" type="String" setter="set_code" getter="get_code" default="""">
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Returns the shader's code as the user has written it, not the full generated code used internally.
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Returns the shader's code as the user has written it, not the full generated code used internally.
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</member>
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</member>
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<member name="custom_defines" type="String" setter="set_custom_defines" getter="get_custom_defines" default="""">
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<member name="custom_defines" type="String" setter="set_custom_defines" getter="get_custom_defines" default=""#define MAX_LIGHT_DATA_STRUCTS 409#define MAX_FORWARD_LIGHTS 8#define MAX_REFLECTION_DATA_STRUCTS 455#define MAX_SKELETON_BONES 1365"">
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Returns the shader's custom defines. Custom defines can be used in Godot to add GLSL preprocessor directives (e.g: extensions) required for the shader logic.
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Returns the shader's custom defines. Custom defines can be used in Godot to add GLSL preprocessor directives (e.g: extensions) required for the shader logic.
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[b]Note:[/b] Custom defines are not validated by the Godot shader parser, so care should be taken when using them.
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[b]Note:[/b] Custom defines are not validated by the Godot shader parser, so care should be taken when using them.
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</member>
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</member>
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@ -4279,13 +4279,13 @@
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<constant name="TEXTURE_TYPE_2D" value="0" enum="TextureType">
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<constant name="TEXTURE_TYPE_2D" value="0" enum="TextureType">
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Normal texture with 2 dimensions, width and height.
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Normal texture with 2 dimensions, width and height.
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</constant>
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</constant>
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<constant name="TEXTURE_TYPE_CUBEMAP" value="1" enum="TextureType">
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<constant name="TEXTURE_TYPE_CUBEMAP" value="2" enum="TextureType">
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Texture made up of six faces, can be looked up with a [code]vec3[/code] in shader.
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Texture made up of six faces, can be looked up with a [code]vec3[/code] in shader.
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</constant>
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</constant>
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<constant name="TEXTURE_TYPE_2D_ARRAY" value="2" enum="TextureType">
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<constant name="TEXTURE_TYPE_2D_ARRAY" value="3" enum="TextureType">
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An array of 2-dimensional textures.
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An array of 2-dimensional textures.
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</constant>
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</constant>
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<constant name="TEXTURE_TYPE_3D" value="3" enum="TextureType">
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<constant name="TEXTURE_TYPE_3D" value="4" enum="TextureType">
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A 3-dimensional texture with width, height, and depth.
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A 3-dimensional texture with width, height, and depth.
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</constant>
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</constant>
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<constant name="TEXTURE_FLAG_MIPMAPS" value="1" enum="TextureFlags">
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<constant name="TEXTURE_FLAG_MIPMAPS" value="1" enum="TextureFlags">
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