Rémi Verschelde
006e345695
Merge pull request #65817 from bruvzg/typed_array
2022-09-23 10:24:46 +02:00
Rémi Verschelde
ee95cc0b79
Merge pull request #66177 from rburing/callable_callv
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add `callv` method
2022-09-23 09:45:02 +02:00
bruvzg
163257d51b
[GDExtension] Implement support for typed arrays.
2022-09-22 23:31:27 +03:00
bruvzg
0dab11afa4
[macOS extend-to-title] Add scene/project name to the editor title, fix incorrect window button position/order when system primary language is RTL.
2022-09-22 23:09:56 +03:00
Rémi Verschelde
8e14f9ba21
Merge pull request #64679 from DarkKilauea/nav-region-props
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Improve consistency of NavigationRegion setters
2022-09-22 08:27:35 +02:00
Rémi Verschelde
d96b7d767a
Merge pull request #66110 from Zylann/reference_get_count
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get_reference_count()`
2022-09-22 08:26:29 +02:00
Josh Jones
a25bb9811a
Improve consistancy of NavigationRegion setters
2022-09-21 22:42:52 -07:00
Rémi Verschelde
e5c544750c
Merge pull request #66234 from KoBeWi/dir_access_denied
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Fix wrong DirAccess example
2022-09-22 06:12:13 +02:00
Rémi Verschelde
6e773f7124
Merge pull request #66232 from Evanaellio/fix-tool-annotation
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Fix code examples for @tool annotation
2022-09-22 06:08:07 +02:00
Matthew
4ea2703eee
Merge pull request #66230 from Evanaellio/swap-resourcesaver-save-arguments
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Swap arguments of ResourceSaver.save()
2022-09-21 19:15:44 -04:00
kobewi
185be4a788
Fix wrong DirAccess example
2022-09-21 23:43:52 +02:00
Evanaellio
6eac901ecb
Fix code examples for @tool annotation
2022-09-21 22:52:55 +02:00
Evanaellio
1acd0f1bab
Swap arguments of ResourceSaver.save()
2022-09-21 22:26:48 +02:00
Marc Gilleron
474cee7daf
Rename and expose RefCounted::get_reference_count()
2022-09-21 21:18:54 +01:00
Rémi Verschelde
0b06f8b0bd
Merge pull request #65816 from bruvzg/proj_settings_missing_flags
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Add missing initial window flags and window mode to the project settings.
2022-09-21 18:56:31 +02:00
Rémi Verschelde
057dd292e4
Merge pull request #62666 from AThousandShips/tree_folding
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Tree recursive folding (like Scene Tree Dock)
2022-09-21 15:36:43 +02:00
Ninni Pipping
df9eaf5f47
Tree recursive folding
2022-09-21 13:28:29 +02:00
Rémi Verschelde
85a46d36b5
Merge pull request #66096 from 4d49/decompose-polygon-in-convex
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Add method bind for `Geometry2D.decompose_polygon_in_convex`
2022-09-21 13:26:08 +02:00
Rémi Verschelde
9521849da6
Merge pull request #62429 from smix8/navigation_path_query_4.x
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Add NavigationPathQuery objects and NavigationServer query_path()
2022-09-21 13:25:48 +02:00
Rémi Verschelde
e9ce59b342
Merge pull request #66201 from asmaloney/doc-error-magnitude
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[doc] Fix Quaternion "angle_to" docs
2022-09-21 11:07:04 +02:00
Rémi Verschelde
7bf61e3912
Merge pull request #64359 from Mickeon/rename-camera-rotating
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Reverse Camera2D.`rotating` to `ignore_rotation`
2022-09-21 11:06:41 +02:00
Rémi Verschelde
28e1dc6162
Merge pull request #65828 from rburing/body_state_sync_callable
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make `body_set_state_sync_callback` take a `Callable`
2022-09-21 11:05:41 +02:00
Andy Maloney
02aa4fbe65
[doc] Fix Quaternion "angle_to" docs
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Related to discussion in #64551
2022-09-21 02:53:05 -04:00
Ricardo Buring
0c2055d15d
Callable: add callv method
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This method can be called from GDExtension.
2022-09-21 08:25:48 +02:00
Mansur Isaev
623e23c625
Add method bind for Geometry2D.decompose_polygon_in_convex
2022-09-21 09:40:03 +04:00
Micky
ee16de583f
Reverse Camera2D.rotating
to ignore_rotation
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`rotating` is misleading, as Camera2D is affected by `rotation` and `global_rotation` like any other Node2D
Updates description in the docs, as well.
2022-09-21 01:52:12 +02:00
Rémi Verschelde
b809b6d97e
Merge pull request #66120 from RedMser/json-spec-docs
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Add documentation note about `JSON.parse` not being spec compliant
2022-09-21 00:19:52 +02:00
Rémi Verschelde
ae2d9be0fe
Merge pull request #63740 from Faless/net/4.x_http_request_decompress
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[HTTP] Implement streaming decompression.
2022-09-20 22:29:16 +02:00
smix8
63dcb9aa80
Add NavigationPathQuery
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Adds NavigationPathQueryParameters objects that can be used with NavigationServer.query_path() to query a customized navigation path.
2022-09-20 22:20:11 +02:00
Fabio Alessandrelli
273ba0794f
[IO] Add StreamPeerGZIP for streaming compression/decompression.
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Putting data results in writing the compressed/decompressed output into
a RingBuffer.
You can retrieve the content of the RingBuffer via get_data.
Support both gzip and deflate.
2022-09-20 18:39:10 +02:00
RedMser
f225bfe28c
Add note about JSON.parse not being spec compliant
2022-09-20 18:14:08 +02:00
Rémi Verschelde
d8d10c30d0
Merge pull request #60408 from KoBeWi/statically_typed_directories
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Introduce more static methods to directory API
2022-09-20 15:36:49 +02:00
Rémi Verschelde
a23ba42f98
Merge pull request #63594 from Faless/img/4.x_loader_ext
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[Core] Make ImageFormatLoader extensible.
2022-09-20 15:36:32 +02:00
kobewi
cad1d27a6f
Introduce more static methods to directory API
2022-09-20 14:22:45 +02:00
bruvzg
0ed4cc6287
[macOS] Add an option to align window buttons in "extend to title" mode.
2022-09-20 12:55:59 +03:00
Rémi Verschelde
7da532275b
Merge pull request #65541 from clayjohn/renderer-setting
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Split rendering driver project setting into renderer_name and rendering_driver
2022-09-20 09:43:59 +02:00
Rémi Verschelde
7bb1af84f6
Merge pull request #66122 from raulsntos/dotnet/FirAccess 🌲 -docs
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Improve C# documentation for FileAccess and DirAccess
2022-09-20 08:41:53 +02:00
Rémi Verschelde
7a4faba136
Merge pull request #66127 from RedMser/vs-cleanup
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Further cleanup of VisualScript references
2022-09-20 08:41:47 +02:00
Rémi Verschelde
f97b164330
Merge pull request #65880 from paulloz/dotnet/class-ref
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Add new C# code blocks to class ref pages
2022-09-20 08:41:34 +02:00
Fabio Alessandrelli
e8fc6bfeb5
[Core] Make ImageFormatLoader extensible.
2022-09-20 02:01:57 +02:00
Rémi Verschelde
73c35e8d95
Merge pull request #65918 from clayjohn/quadmesh
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Add QuadMesh back as a subclass of PlaneMesh.
2022-09-19 22:03:17 +02:00
Rémi Verschelde
82961dda3d
Merge pull request #66108 from Zylann/editor_inspector_get_selected_path
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Expose `EditorInspector.get_selected_path`
2022-09-19 22:01:32 +02:00
RedMser
5c5c3ab90e
Further cleanup of VisualScript references
2022-09-19 21:37:26 +02:00
Paul Joannon
2316c3a3a9
Add new C# code blocks to class ref pages
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- AStarGrid2D
- Engine
- Font
- Node
- OS
- Tweens
2022-09-19 19:38:29 +02:00
clayjohn
4a1c7de57c
Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer).
2022-09-19 10:26:10 -07:00
Raul Santos
95393c310d
Improve C# documentation for FileAccess and DirAccess
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- Adds using statements to C# examples to ensure the resources are freed after usage
- Adds explanation about the importance of disposing the FileAccess now that we don't have a close method
2022-09-19 18:46:44 +02:00
clayjohn
87710517fa
Add QuadMesh back as a subclass of PlaneMesh.
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This simplifies the creation of billboarded meshes without any code overhead.
2022-09-19 08:53:10 -07:00
Marc Gilleron
cee8bd9e76
Expose EditorInspector.get_selected_path
2022-09-19 15:20:34 +01:00
Rémi Verschelde
ec60c4ee9e
Merge pull request #65271 from KoBeWi/FirAccess 🌲
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Replace File/Directory with FileAccess/DirAccess
2022-09-19 15:33:24 +02:00
Rémi Verschelde
4ebf7d14ac
Merge pull request #66079 from Zylann/project_settings_restart
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Expose ProjectSettings.set_restart_if_changed(name, restart)
2022-09-19 15:33:11 +02:00