Commit Graph

1942 Commits

Author SHA1 Message Date
Juan Linietsky afbb0ca8d7 Merge pull request #2543 from akien-mga/documentation-update
Documentation update: Sample{,Library,Player,Player2D}
2015-09-26 19:15:54 -03:00
Rémi Verschelde 7c1a79089a Update documentation for all Sample* classes 2015-09-26 23:58:12 +02:00
Rémi Verschelde 2caf1548a5 Fix return type of get_reverb_room 2015-09-26 23:58:11 +02:00
Juan Linietsky 9e54b5c62b Merge pull request #2538 from akien-mga/polyphony
Small renaming and bug fixing in SamplePlayer
2015-09-26 18:31:23 -03:00
Rémi Verschelde 092f84642c Rename voice_set_volume argument to p_volume to avoid confusion
This argument is indeed expected to be a volume on a linear scale (not dB),
typically from 0.0 to 1.0, though it can go higher than 1.0.
2015-09-26 22:43:34 +02:00
Rémi Verschelde 3d7740ba17 Fix default/filter/* parsing in _get
Closes #2542. The actual flaw was identified by @reduz.
Also fix a typo.
2015-09-26 21:06:12 +02:00
Rémi Verschelde 1e147c4945 Fix some copy-paste mistakes in linear/db volume functions 2015-09-26 21:06:12 +02:00
Rémi Verschelde 3bf24eeb6b Rename _voice_count to _polyphony in SamplePlayer to be consistent with SamplePlayer2D 2015-09-26 21:06:12 +02:00
Juan Linietsky c858515785 Fixed theora playback. Removed theoraplayer.
Still need to get proper audio output latency in some platforms.
2015-09-26 14:50:42 -03:00
Juan Linietsky d5579b1506 Merge pull request #2458 from TheHX/text_edit_hscroll
Fix HScrollBar of TextEdit
2015-09-26 08:49:47 -03:00
Juan Linietsky 10e7871091 Merge pull request #2533 from eska014/fix-visibility-notification-propagation
Fix propagation of `NOTIFICATION_VISIBILITY_CHANGED`
2015-09-26 00:59:19 -03:00
Juan Linietsky 6f0df4e80c Merge pull request #2534 from eska014/unpress-hidden-buttons
Fix BaseButtons remaining pressed when hiding while pressed down
2015-09-26 00:53:38 -03:00
eska 6ee2a84e8a Clarify `BaseButton::is_pressed()` documentation 2015-09-26 05:48:51 +02:00
eska ce2faae2c5 Fix BaseButtons remaining pressed when hiding them while pressing them down 2015-09-26 03:06:42 +02:00
eska b9bb2ab9c0 Fix propagation of NOTIFICATION_VISIBILITY_CHANGED 2015-09-26 02:23:19 +02:00
Juan Linietsky 875eb7fe51 Merge pull request #2532 from akien-mga/documentation-update
Documentation update: TileSet and Timer
2015-09-25 15:56:26 -03:00
Rémi Verschelde 4abc7f5740 Update documentation for TileSet and Timer 2015-09-25 20:45:00 +02:00
Rémi Verschelde c69ea708fa Sync classes reference template with current code base 2015-09-25 17:54:24 +02:00
Bojidar Marinov a0dffc2942 Update mi.name 2015-09-25 18:51:04 +03:00
Bojidar Marinov 721d9a58c7 Removed a badly listed parameter from funcRef::call_func... 2015-09-25 18:41:42 +03:00
Juan Linietsky 52eebdc001 Merge pull request #2449 from leezh/label-valign-fix
reworked Label class
2015-09-25 11:29:49 -03:00
Juan Linietsky 447c319f2c Merge pull request #2502 from vnen/fix-itemlist-typo
Fix ItemList typo in binding
2015-09-25 11:27:50 -03:00
Juan Linietsky 9962518ffd Merge branch 'master' of https://github.com/okamstudio/godot 2015-09-24 18:07:13 -03:00
Juan Linietsky 82a3304458 Added ability to set custom mouse cursors. Not hardware accelerated yet. 2015-09-24 18:06:15 -03:00
Juan Linietsky f6957eb154 Merge pull request #2514 from akien-mga/reference-edition
Document TileMap class
2015-09-24 18:05:10 -03:00
Juan Linietsky 06d21dfafa Merge pull request #2523 from leezh/boxcontainer-align
added alignment to BoxContainer
2015-09-24 10:16:31 -03:00
Zher Huei Lee c38808b5b1 added alignment to BoxContainer
Allows aligning contents of VBoxContainer and HBoxcontainer without
having to insert expanding spacers.
2015-09-24 14:07:53 +01:00
Ricardo Pérez 2a90186a8e Disable filters for tilemap in 2D Platformer demo
Fixes #2452
2015-09-24 12:03:06 +02:00
Bojidar Marinov d9583f8a72 Add missing \n to world_wrap. Close #2516
The issue was that world_wrap would skip over newlines, without adding them to the output.
2015-09-24 10:17:06 +03:00
Rémi Verschelde d55274b5b0 Document TileMap class 2015-09-23 23:05:47 +02:00
Juan Linietsky 20a1c765db Merge pull request #2512 from bojidar-bg/patch-2
Flip < and > in String::xml_escape.
2015-09-23 15:43:37 -03:00
Bojidar Marinov ca11b2fa4b Fix _xml_unescape, as suggested by @reduz 2015-09-23 21:40:24 +03:00
Bojidar Marinov a7f0846a6b Flip < and > in String::xml_escape. Close #2511
Before > referred to &lt; and < to &gt;, which is incorrect...
2015-09-23 21:33:31 +03:00
Juan Linietsky eea52d44c7 Merge pull request #2504 from vnen/fix-collisionshape-add-bug
Check if shape is valid before referencing it
2015-09-23 12:46:15 -03:00
Juan Linietsky 52ad0b0b2a Merge pull request #2509 from bojidar-bg/reference-update
Update descriptions for Vector2 and Vector2Array
2015-09-23 11:50:34 -03:00
Juan Linietsky a3ed71806d Merge pull request #2508 from bojidar-bg/patch-1
Fix a bug with doctool
2015-09-23 11:43:03 -03:00
Bojidar Marinov f41ed99df2 Update descriptions for Vector2 and Vector2Array 2015-09-23 17:41:02 +03:00
Bojidar Marinov 6adb5ed440 Regenerate docs 2015-09-23 17:34:07 +03:00
Bojidar Marinov 38a5e023af Fix a bug with doctool (" >")
Please test, this was made from GitHub GUI, so couldn't test it myself.
2015-09-23 17:16:39 +03:00
George Marques 5ff0b69dae
Move the shape test to a little sooner 2015-09-22 21:30:37 -03:00
George Marques e68f04b9d0 Check if shape is valid before referencing it
See the comment from @MartiniMoe at #2366.
2015-09-22 20:27:48 -03:00
Juan Linietsky 4fef36825e Merge pull request #2503 from eska014/master
Add missing `return` so Visual Studio compiles again
2015-09-22 09:38:46 -03:00
eska ab3b0c82c8 Add missing `return` so Visual Studio compiles 2015-09-22 05:59:10 +02:00
George Marques e6e9e83c2e
Fix typo in ItemList bindings 2015-09-21 14:08:10 -03:00
Juan Linietsky ce6fefced8 Properly implement OS.alert() from script, and use xmessage on X11 2015-09-21 09:39:46 -03:00
Juan Linietsky 8f07f24318 remove required argument from streamplayer (was a bug), make it default as 0, closes #2492 2015-09-21 03:47:56 -03:00
Juan Linietsky 205634791c fixed stupid bug caused by accidentally removed line before commit 2015-09-20 17:29:36 -03:00
George Marques 1d45c9a04c
Make dict2inst set internal members of instance
Fix #2490
2015-09-20 16:17:30 -03:00
Juan Linietsky 83d9a692be Ability to visually debug geometry visually:
-Visible 2D and 3D Shapes, Polygons, Tile collisions, etc.
-Visible Navmesh and Navpoly
-Visible collision contacts for 2D and 3D as a red point
-Customizable colors in project settings
2015-09-20 13:03:46 -03:00
Juan Linietsky 3f9e5afe68 begin work on debugging collisions.... 2015-09-18 23:10:58 -03:00