Rémi Verschelde
014147e511
Merge pull request #40557 from PoqXert/game-center
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iOS Game Center improvements
2020-10-02 10:58:14 +02:00
Rémi Verschelde
e35687a116
Merge pull request #42478 from bruvzg/macos_dpi_32
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[3.2] Fix `get_screen_dpi` on macOS.
2020-10-01 23:03:28 +02:00
bruvzg
610728c9f1
[3.2] Fix get_screen_dpi
on macOS for non fractional display scales and update documentation.
2020-10-01 22:55:54 +03:00
Rémi Verschelde
dbb1df2acc
Merge pull request #42459 from naithar/ios-warnings-3.2
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[3.2] [iOS] Fix compilation warnings and deprecated API
2020-10-01 19:12:23 +02:00
Rémi Verschelde
1815a90796
Merge pull request #42466 from nekomatata/x11-events-mutex-leak
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[3.2] Fix leak with events mutex in OS_X11
2020-10-01 19:10:30 +02:00
Poq Xert
ea5833fc4c
iOS GameCenter: Add authenticate method
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And no longer connect automatically.
2020-10-02 01:20:11 +10:00
Sergey Minakov
3386fac02c
iOS: fix deprecations
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Change deprecated method calls to new ones.
Guard iOS version dependant functionality behind availability checks.
2020-10-01 18:09:55 +03:00
PouleyKetchoupp
936c701838
Fix leak with events mutex in x11 Display Server
2020-10-01 16:16:23 +02:00
Rémi Verschelde
4ad74609ce
Merge pull request #40205 from bruvzg/click-through-3
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[3.2] Add mouse event pass-through support for window.
2020-10-01 13:58:24 +02:00
Rémi Verschelde
0c3e0ab194
Merge pull request #40994 from qarmin/sanitization32
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[3.2] Added Linux sanitizer with xvfb to github workspace
2020-10-01 13:56:09 +02:00
Rémi Verschelde
58f5b25340
Merge pull request #41173 from naithar/fix/iphone-os-values-3.2
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[iOS] [3.2] Simplify OS values retrieval
2020-10-01 13:09:36 +02:00
Sergey Minakov
42de81e235
iOS: move touch delay to settings
2020-10-01 12:36:57 +03:00
Rémi Verschelde
904773149d
Merge pull request #42341 from nekomatata/x11-events-thread-3.2
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[3.2] Fix issues related to delay when processing events on Linux
2020-09-30 16:39:55 +02:00
Haoyu Qiu
7840a550b5
Hides special folders in FileDialog for macOS
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(cherry picked from commit 1998f78679
)
2020-09-29 13:57:58 +02:00
Bartłomiej T. Listwon
858bdbacfd
Add all headers to VS Project
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(cherry picked from commit 317c2b194d
)
2020-09-29 13:57:56 +02:00
Fredia Huya-Kouadio
91a1e4c9ee
Fix splash screen loading on Android
2020-09-28 11:24:02 -07:00
Rémi Verschelde
8ca9680b13
Merge pull request #38076 from DrMoriarty/fix_pvrtc
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iOS: Fix multiple issues with PVRTC import, disable ETC1
2020-09-28 10:17:22 +02:00
Rémi Verschelde
ec01d6f25e
Merge pull request #42328 from bruvzg/3_mac_captured_fix
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[macOS, 3.2] Fix mouse position in captured mode.
2020-09-28 10:08:16 +02:00
Rémi Verschelde
fc50d5b38c
Merge pull request #42186 from m4gr3d/3.2-android-subview
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[3.2] Godot Android Subview Implementation
2020-09-27 20:05:33 +02:00
PouleyKetchoupp
f725d9cb73
Fix issues related to delay when processing events on Linux
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3.2 backport of PR #41910 :
Fix general keyboard input lag on X11 display server
Fix delay to process clipboard content from Godot in other programs
2020-09-26 15:32:40 +02:00
bruvzg
df5499fedf
[macOS, 3.2] Fix mouse position in captured mode.
2020-09-25 08:54:30 +03:00
Vasiliy Makarov
f388ea00bf
iOS: Fix multiple issues with PVRTC import, disable ETC1
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Fixes : #28683 , #28621 , #28596 and maybe others
For iOS we enable pvrtc feature by default for both GLES2/GLES3
Etc1 for iOS doesn't have any sense, so it disabled.
Fixed checks in export editor.
Fixed pvrtc ability detection in GLES2 driver.
Fixed pvrtc encoding procedure.
2020-09-23 11:13:50 +02:00
Fredia Huya-Kouadio
8d9733f90c
Add overridable init method for the Godot fragment instance.
2020-09-18 16:45:46 -07:00
Fredia Huya-Kouadio
e99dc65b64
Enable the ability to use Godot as a subview within an Android app
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(cherry picked from commit 920639511d
)
2020-09-18 16:45:40 -07:00
Aman Jain
59da1db188
Add 'Export App Bundle' to Android Export Options
2020-09-18 16:38:30 -07:00
Aman Jain
654342d3bf
refactor apk signing into it's own method
2020-09-18 16:17:31 -07:00
Aman Jain
452af201b0
Write an AndroidManifest.xml file to be merged with app module's manifest.
2020-09-18 16:17:31 -07:00
Aman Jain
a323a1eacd
Added methods to copy project icon files to Gradle project
2020-09-18 16:17:31 -07:00
Aman Jain
ee9127bd20
Create strings.xml files to mimic behavior of _fix_resources method
2020-09-18 16:17:27 -07:00
Aman Jain
824f0b0569
Refactored permissions and command line flags into separate methods
2020-09-18 16:12:15 -07:00
Aman Jain
29a71edd76
Utility methods for writing files to Gradle project.
2020-09-18 16:12:15 -07:00
Rémi Verschelde
c8859f0463
Fix typos with codespell
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Using codespell 1.17.1.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
fave
findn
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2020-09-18 14:09:51 +02:00
Rémi Verschelde
8b5061aae7
X11: Try to load libXrandr.so.3 if libXrandr.so.2 isn't found
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All Linux distros, and FreeBSD and OpenBSD seem to have libXrandr.so.2,
but for some reason recent NetBSD versions seem to have libXrandr.so.3 now.
(cherry picked from commit 413ff7938d
)
2020-09-18 11:56:42 +02:00
Rémi Verschelde
cb78a5d7ae
Linux/BSD: Fix support for NetBSD
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Add __NetBSD__ to `platform_config.h` so that it can find `alloca`
and use the proper `pthread_setname_np` format.
Rename RANDOM_MAX to avoid conflict with NetBSD stdlib.
Fixes #42145 .
(cherry picked from commit 5f4d64f4f3
)
2020-09-18 10:29:52 +02:00
bruvzg
e51fed9d1b
[3.2] Add window click-through support.
2020-09-17 12:36:01 +03:00
Rémi Verschelde
6b5102cf90
Merge pull request #41504 from naithar/fix/analyzer-3.2
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[3.2] [iOS] Leaks and deprecations fix
2020-08-25 18:37:02 +02:00
Sergey Minakov
f81c6c52fc
iOS: fix deprecations and leaks
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Fixes some deprecations and leaks reported by Xcode Analyzer
2020-08-25 17:17:17 +03:00
Rémi Verschelde
2a692f41a3
Merge pull request #41364 from m4gr3d/fix_textedit_movement_bug_3_2
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Fix issue causing the textedit to move upward
2020-08-21 02:25:25 +02:00
Rémi Verschelde
9bf5a0b791
Merge pull request #41081 from naithar/feature/ios-framework-import-3.2
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[iOS] [3.2] Export: Add a method to embed a framework
2020-08-19 14:11:27 +02:00
Sergey Minakov
910c554a1a
iOS Export: Add a method to embed a framework
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By default 'add_ios_framework' would not embed a framework to save previous behavior.
New 'add_ios_embedded_framework' would embed framework on export.
2020-08-19 14:54:59 +03:00
Fredia Huya-Kouadio
a8240f7351
Fix issue causing the textedit to move upward
2020-08-18 17:05:23 -07:00
bruvzg
2b996cca67
[Windows] Fix modifier keys when using tablet input.
2020-08-17 14:43:23 +03:00
Gordon MacPherson
c1a5e9f513
fixed linker being slow on OSX
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(cherry picked from commit 788c521ce8
)
2020-08-17 11:05:53 +02:00
bruvzg
2b1cfad591
[macOS] Fix "on top" not set on init, and reseting on window update.
2020-08-15 18:05:59 +03:00
Rafał Mikrut
abd7c1833e
Added Linux sanitizer with xvfb to github workspace
2020-08-14 12:15:58 +02:00
Andreas Haas
abdcb7d299
DirectInput: use correct joypad id
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Previously `joypad_count` was used as the index into the d_joypads array when initializing a new gamepad.
This caused the accidental override of an already connected device when a gamepad with a lower id was disconnected and connected again.
fixes #17566
(cherry picked from commit 802a0316c5
)
2020-08-14 00:32:05 +02:00
Christopher Davis
f19bab5165
platform: Update metadata for export platforms
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Updates the logos of for macOS, Android, and iOS.
Addresses https://github.com/godotengine/godot-proposals/issues/1161
(cherry picked from commit 41d8c0c818
)
2020-08-14 00:32:05 +02:00
Rémi Verschelde
5972495d99
Revert "Virtual keyboard size adjustment fixes"
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Also reverts "[3.2] Move PopupWindow logic to GodotEditText on Android".
This reverts commits 69db38742f
and.
ff0ada164b
.
2020-08-14 00:32:04 +02:00
Sergey Minakov
8a8f0a3b79
iOS: simplify OS values retrieval
2020-08-10 16:21:42 +03:00
Rémi Verschelde
c49be9bf84
Merge pull request #40791 from nekomatata/android-keyboard-cleaning-3.2
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[3.2] Move PopupWindow logic to GodotEditText on Android
2020-07-31 13:00:50 +02:00