Commit Graph

28478 Commits

Author SHA1 Message Date
Julian Murgia - StraToN e6a711282a Damnit, forgot one more debug line >< 2015-07-30 00:10:21 +02:00
Julian Murgia - StraToN 6e608bd499 forgot to remove a method declaration... 2015-07-30 00:08:11 +02:00
Julian Murgia - StraToN c5941ab57a include not necessary anymore 2015-07-30 00:05:37 +02:00
Julian Murgia - StraToN 4ad590b92f Added automatic clear output on Play in Godot Settings 2015-07-30 00:03:25 +02:00
Anton Yabchinskiy dc8df8a91a Merge branch 'master' of github.com:okamstudio/godot 2015-07-29 23:01:36 +03:00
Julian Murgia - StraToN f46e340ab5 Added "Clear" button top right of output debug console in editor 2015-07-29 00:41:24 +02:00
punto- 922356b903 adding some base64 marshalls 2015-07-28 12:50:52 +02:00
Juan Linietsky ed85339bcb Merge pull request #2248 from romulox-x/colladaImagePath
fixed image path problem in bettercollada
2015-07-27 22:21:53 -03:00
Mariano Javier Suligoy d7279ddaf2 Delete selected nodes with the Delete key 2015-07-26 21:57:27 -03:00
Gen 88bf7f35e1 Fixed the mouse position for control when it is in a canvas_layer. 2015-07-27 08:36:21 +08:00
Ovnuniarchos af132adf94 Merge remote-tracking branch 'refs/remotes/origin/master' 2015-07-26 20:16:38 +02:00
Ovnuniarchos d1a260c966 A bunch of spell checks, and rewordings. Also, some simple documentation. 2015-07-26 20:09:47 +02:00
Juan Linietsky 07c99e11f5 QOL, script buttons in scene tabs 2015-07-26 10:44:35 -03:00
Mariano Javier Suligoy add0105c4e Little fix: don't create an empty undo/redo command when trying to add a second Input GraphNode 2015-07-25 22:05:45 -03:00
Mariano Javier Suligoy 5ffd818fb1 Duplicate GraphNode(s) [Control+D] 2015-07-25 21:16:07 -03:00
Kostadin Damyanov f5bfd497aa Haiku: add sound support 2015-07-26 02:18:32 +03:00
Juan Linietsky 18cbcdafba Merge pull request #2298 from ronchaine/ronchaine-devel
Fix audio driver loading if the first tried driver fails (linux-x11).
2015-07-25 19:28:36 -03:00
Mariano Javier Suligoy bdde79a3f4 Box selection for GraphNodes 2015-07-24 21:59:48 -03:00
PeaceSells 9983ceecf2 Fixes compile bug for Android template on Windows. 2015-07-24 13:12:23 -06:00
Juan Linietsky d50ebbb441 -added icons for root node types on tabs 2015-07-24 14:18:02 -03:00
punto- 257dba9a4a Merge pull request #2300 from leezh/nrex-port
New RegEx library
2015-07-24 13:17:58 -03:00
Zher Huei Lee 69eff35cd5 Fixed incorrect failsafe return values 2015-07-24 16:15:04 +01:00
Zher Huei Lee 87c1e16834 Made RegEx API similar to old version 2015-07-24 14:09:39 +01:00
Zher Huei Lee 4ca0399ff6 Added a live-edit RegEx tester to the demos 2015-07-24 13:55:18 +01:00
Zher Huei Lee d9f1a85948 More nrex fixes 2015-07-24 13:25:04 +01:00
Lee Zher Huei 732bfd0baf Updated nrex fixes 2015-07-24 02:02:52 +01:00
Lee Zher Huei ef005d4f64 Regex library Nrex initial port 2015-07-24 01:18:46 +01:00
Jari Ronkainen 983fd0dfc3 Use tabs instead of spaces. 2015-07-23 19:35:47 +03:00
Jari Ronkainen 8027a3f004 Fix audio driver setup if the first driver fails. 2015-07-23 19:32:10 +03:00
blackwc 31fa1bb8bd Improve export validation 2015-07-22 12:51:17 -04:00
Mariano Javier Suligoy 2a43778793 Fix tab indent 2015-07-20 22:15:06 -03:00
Kostadin Damyanov f8db8b7215 Haiku: update detect.py 2015-07-20 22:45:22 +03:00
Ovnuniarchos 43053e3a71 Added a proper name and an explanation to arg4 on CanvasItem.draw_texture_rect*. 2015-07-20 20:07:25 +02:00
Ovnuniarchos dd09ae50e1 Added FLAGS to int hint to make an int a bitmask on the editor. 2015-07-20 20:02:46 +02:00
Mariano Javier Suligoy bdd12744fe Select and move multiple nodes at once 2015-07-19 01:48:46 -03:00
Mariano Javier Suligoy 5b71fc45b7 Use popup menu to add new nodes to the shader graph editor in the last clicked location. 2015-07-16 22:38:12 -03:00
MrGreenTea ec11762006 added floor() and ceil() to Vector3 2015-07-15 01:59:35 +02:00
Kostadin Damyanov 07e76a3f2c Haiku: add keyboard support 2015-07-12 00:52:47 +03:00
sheepandshepherd db440a2a58 Fix List::move_before for front and back elements 2015-07-10 21:33:44 +02:00
Peace Sells a009fadfff Added GridMap settings which allows the user to enter a pick distance. 2015-07-09 20:51:49 -06:00
romulox_x 1efeb8b956 when copy images enabled, 'images' path prefix was only being written to file if the destination file didn't exist. so it only worked the first time. 2015-07-09 17:34:12 -07:00
Kostadin Damyanov 77e78cdb20 Haiku: gl context locking 2015-07-02 18:41:32 +03:00
punto- f697ec2fe0 Merge pull request #2226 from romulox-x/xyzFixIos
fixed ios compilation error
2015-07-02 09:19:34 -03:00
romulox_x 1d22b0265b fixed ios compilation error 2015-07-01 23:07:01 -07:00
volzhs f6668dc9db Merge branch 'master' of https://github.com/okamstudio/godot into fix_android_payments 2015-07-01 15:13:10 +09:00
Juan Linietsky b4d5f7e154 Merge branch 'master' of https://github.com/okamstudio/godot 2015-06-30 11:59:33 -03:00
Juan Linietsky 4613a3f2c0 small fixes 2015-06-30 11:59:00 -03:00
Juan Linietsky 55b34e05b3 -some changes by okam 2015-06-30 11:28:43 -03:00
Juan Linietsky 95047562d7 Several performance improvements, mainly in loading and instancing scenes and resources.
A general speedup should be apparent, with even more peformance increase when compiling optimized.

WARNING: Tested and it seems to work, but if something breaks, please report.
2015-06-29 00:29:49 -03:00
volzhs 903e6b37c0 fix crash by payments when run on android 5.1.1 device.
(http://stackoverflow.com/questions/24480069/google-in-app-billing-illegalargumentexception-service-intent-must-be-explicit)
2015-06-29 02:56:38 +09:00