Commit Graph

13445 Commits

Author SHA1 Message Date
Rémi Verschelde 0ca8542329
Merge pull request #82563 from TokageItLab/fix-reset-group
Fix GroupedStateMachine reset
2023-09-30 11:04:19 +02:00
Rémi Verschelde b97af40ac1
Merge pull request #82552 from bruvzg/fd_visible
[FileDialog] Make set_visible compatible with native dialogs.
2023-09-30 11:03:55 +02:00
Silc Lizard (Tokage) Renew 599f0dbf97 Fix GroupedStateMachine reset 2023-09-30 10:37:46 +09:00
bruvzg c52db6190c
[FileDialog] Make set_visible compatible with native dialogs. 2023-09-30 00:40:49 +03:00
Rémi Verschelde 08ceb18c7d
Merge pull request #82509 from timothyqiu/whats-terrains-peering-bit
Make terrains peering bit property names translatable
2023-09-29 19:46:42 +02:00
Rémi Verschelde 55ba576c58
Merge pull request #81688 from Chaosus/vs_custom_dropdown_list_props
Implement drop-down list properties to the custom visual shader nodes
2023-09-29 19:45:54 +02:00
Rémi Verschelde 7469b43392
Merge pull request #77804 from ajreckof/prevent-disapearance-of-mouse-when-SpinBox-is-hidden-while-doing-a-drag-modification
Prevent disappearance of mouse when SpinBox is hidden while dragging
2023-09-29 19:45:03 +02:00
Rémi Verschelde 94377f50b2
Merge pull request #80813 from TokageItLab/rework-animation-manager
Implement `AnimationMixer` as a base class of `AnimationPlayer` and `AnimationTree`
2023-09-29 10:20:16 +02:00
Yuri Roubinski 4575cc0c6f Implement drop-down list properties to the custom visual shader nodes 2023-09-29 10:55:05 +03:00
Haoyu Qiu f2a87a96ba Make terrains peering bit property names translatable 2023-09-29 10:55:33 +08:00
Silc Lizard (Tokage) Renew 1b95827d3e Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
Yuri Sizov 7c23d4082b Merge pull request #82391 from warriormaster12/improve-skeleton_ik3D
Fix `SkeletonIK3D` editor preview when changing active node
2023-09-28 20:04:30 +02:00
Yuri Sizov 2a31f2deac Merge pull request #82226 from YeldhamDev/tooltips_doesnt_grow_on_trees
Fix tooltips behaving incorrectly on `Tree` nodes
2023-09-28 20:04:22 +02:00
Yuri Sizov 4f0e2ea86e Merge pull request #80699 from aXu-AP/spin-box-comma-decimals
Allow comma as a decimal separator for SpinBox
2023-09-28 20:04:02 +02:00
Yuri Sizov 7ae0fa1083 Merge pull request #77496 from clayjohn/GLES3-shadows
Implement 3D shadows in the GL Compatibility renderer
2023-09-28 20:03:53 +02:00
Michael Alexsander 9ee82ebe1d
Fix tooltips behaving incorrectly on `Tree` nodes 2023-09-28 11:18:15 -03:00
clayjohn cb7200b028 Implement 3D shadows in the GL Compatibility renderer 2023-09-28 09:39:26 +02:00
warriormaster12 ddf93f3f59 Make SkeletonIk3D node usable 2023-09-28 07:38:50 +03:00
Yuri Sizov aa82cccc41 Merge pull request #81659 from DarioSamo/nlm-denoiser
Replace OIDN denoiser in Lightmapper with a JNLM denoiser compute shader.
2023-09-27 19:08:01 +02:00
Rémi Verschelde 048abcb2bb
Merge pull request #82384 from YeldhamDev/corner_cases_man_i_swear
Make hovered tabs be drawn with the unselected's width at minimum
2023-09-27 14:03:43 +02:00
Rémi Verschelde 545d1c0adb
Merge pull request #82416 from Calinou/decal-fix-clamp-extents
Fix Decal clamping to positive values not being applied to RenderingServer
2023-09-27 09:21:58 +02:00
Hugo Locurcio a052d34129
Fix Decal clamping to positive values not being applied to RenderingServer
This means the Decal editor gizmo could be incorrect compared to the actual
rendering if you enter a negative value in the inspector.
2023-09-27 02:21:07 +02:00
Hugo Locurcio fcbf7011cc
Make 3D editor gizmos and debug shapes ignore fog
This makes them easier to see in their intended colors in scenes with fog.
2023-09-27 00:54:57 +02:00
Rémi Verschelde f14ed3067d
Merge pull request #81573 from YuriSizov/docs-use-theme-binds-in-help
Use bound theme properties for documentation
2023-09-26 22:46:10 +02:00
Marcel Admiraal 3a7eda8f87 Check if input marked handled before processing additional CollisionObjects 2023-09-26 20:42:15 +02:00
Michael Alexsander decae848a8
Make hovered tabs be drawn with the unselected's width at minimum 2023-09-26 15:08:47 -03:00
Yuri Sizov 596dd726a1 Use bound theme properties for documentation 2023-09-26 18:48:51 +02:00
Rémi Verschelde 1a7ea4ba50
Merge pull request #82360 from kleonc/tilemap-tile-animation-time-float-error
Fix animated tile time-slice calculation accumulating float errors
2023-09-26 17:52:55 +02:00
Rémi Verschelde da91cf9367
Merge pull request #82347 from SaracenOne/dir_access_checks
Add error checks for DirAccess creation
2023-09-26 16:36:47 +02:00
Rémi Verschelde 008b08b5fb
Merge pull request #82358 from jsjtxietian/fix-can-not-set-process-priority-of-node-in-editor
Fix can not set process priority of node in certain cases
2023-09-26 13:45:36 +02:00
Rémi Verschelde eefe161549
Merge pull request #81610 from Ughuuu/add-angle-limits-and-motor-to-pin-joint-2d
Update PinJoint2D API with angle limits and motor speed
2023-09-26 13:45:07 +02:00
Rémi Verschelde ca8b229e1c
Merge pull request #80410 from bruvzg/rtl_img_features
[RTL] Add support for image dynamic updating, padding, tooltips and size in percent.
2023-09-26 13:44:46 +02:00
Rémi Verschelde 21cdedb79c
Merge pull request #77819 from 0xafbf/char-fx-tests
Make it possible to change character transform in RichTextEffect
2023-09-26 13:44:28 +02:00
jsjtxietian e36117f557 Fix can not set process priority of node if not any process is processing 2023-09-26 19:29:25 +08:00
kleonc 20d6a9b2e1 Fix animated tile time-slice calculation accumulating float errors 2023-09-26 12:07:42 +02:00
Dragos Daian 0fcfb07246 Update PinJoint2D API with angle limits and motor speed
add enabled methods for motor and angular limits
use correct name to get joint
update copyright
2023-09-26 10:29:23 +02:00
bruvzg bc6585a5a7
[RTL] Add support for image dynamic updating, padding, tooltips and size in percent. 2023-09-26 09:39:51 +03:00
Rémi Verschelde 571792cd9d
Merge pull request #81695 from bitsawer/fix_bone_attachment_signal
Fix BoneAttachment3D signal connection
2023-09-26 08:21:45 +02:00
Rémi Verschelde 538928b273
Merge pull request #81545 from bitsawer/fix_lightmap_gridmap_bake
Fix LightmapGI baking with GridMap
2023-09-26 08:20:29 +02:00
Rémi Verschelde 7dccb9e039
Merge pull request #80796 from smix8/navgenerator_2d_4.x
Add 2D navigation mesh baking
2023-09-26 08:17:58 +02:00
Rémi Verschelde 79805262f1
Merge pull request #77829 from AThousandShips/mp_fix
Disallow nested custom multiplayers in `SceneTree`
2023-09-26 08:17:02 +02:00
Saracen 3f4513d4de Add error checks for DirAccess creation. 2023-09-26 03:07:43 +01:00
PucklaMotzer09 d2e651f403 Add Duplicate Lines shortcut to CodeTextEditor
This keyboard shortcut has been made with inspiration from the VS Code keyboard shortcut editor.action.copyLinesDownAction. It duplicates all selected lines and inserts them below no matter where the caret is within the line.
2023-09-25 23:41:31 +02:00
Rémi Verschelde 023b6b30c1
Merge pull request #73813 from groud/improve_y_sort_performances
Greatly improve Y-sort performance on TileMaps
2023-09-25 22:47:22 +02:00
Dario 1b2b726502 Replace OIDN denoiser with a JNLM denoiser compute shader implementation. 2023-09-25 14:53:45 -03:00
smix8 0ee7e3102b Add 2D navigation mesh baking
Adds 2D navigation mesh baking.
2023-09-25 19:48:14 +02:00
Gilles Roudière 30b94bb8ab Improve TileMap Y-sorting performance 2023-09-25 18:49:04 +02:00
Rémi Verschelde a9af6af4b6
Merge pull request #82285 from lyuma/nan_lods
Avoid crash when generating LODs on meshes with non-finite vertices.
2023-09-25 17:18:43 +02:00
Rémi Verschelde e4cfd4e26a
Merge pull request #82195 from AThousandShips/radian_fix
Replace `radians` range hint with `radians_as_degrees`
2023-09-25 17:18:38 +02:00
Rémi Verschelde 8ddf73c74d
Merge pull request #81939 from YuriSizov/gui-flat-and-depressed
Replace flat buttons with flat-styled buttons with a visible pressed state
2023-09-25 17:18:29 +02:00