Commit Graph

46068 Commits

Author SHA1 Message Date
Michael Alexsander
e298144a41 Fix ItemList selection visual when the scrollbar visibility changes 2022-08-21 22:10:41 -03:00
Micky
84ba33f627 Properly refer to functions definition color in description 2022-08-21 17:19:26 +02:00
Emmanuel Leblond
dca6db76af
Add missing Projection's members offsets to gdextension_api.json 2022-08-21 12:49:28 +02:00
Omar El Sheikh
61522d8491 Add Blendshape Support
Update the blendshape shader to decode/encode octahedral normals
2022-08-20 20:59:28 -07:00
rafallus
da7a5653f4 Expose Basis set_orthogonal_index method as a GridMap function 2022-08-20 21:42:20 -05:00
kobewi
185b1a5bd3 Improve SplitContainer minimum size splitting 2022-08-21 03:30:11 +02:00
Aaron Franke
8893b2bdb4
Clean up mesh include code and comments 2022-08-20 13:24:40 -05:00
Umang Kalra
7ef5dfcfc3 Changed the title of change node type dialog 2022-08-20 22:53:07 +05:30
Omar El Sheikh
2425d798cd Octahedral Normal Support for Sprite and Soft Body
Properly encode the normal and tangent vectors with octahedral
compression
2022-08-20 10:01:46 -07:00
Hugo Locurcio
0c5f254956
Merge pull request #64110 from Geometror/fix-light-shadow-off 2022-08-20 17:06:03 +02:00
Gilles
104ac29b54
Remove duplicate ignore_empty_terrains paragraph
Removes a duplicate `ignore_empty_terrains` paragraph in the `TileMap` documentation
2022-08-20 16:41:12 +02:00
Micky
6aa4c9c77a Restore ability to drag 'n' drop Mesh to Viewport 2022-08-20 16:39:44 +02:00
Hendrik Brucker
3168a6a303 Add a Python script to create new test suites more quickly
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-08-20 14:41:05 +02:00
Fabio Alessandrelli
1e044da15c
Merge pull request #64481 from jamie-pate/master
Improve performance of screen_get_dpi() in Javascript
2022-08-20 13:36:04 +02:00
Andrew Dunai
f00cf3ff11
3to4: Fix handling of arrays in connect() and JSON alignment 2022-08-20 13:57:49 +03:00
derammo
320fb492b0 added missing virtual to ScriptExtension
_has_property_default_value is a required virtual
for ScriptExtension but it was not bound, and could
therefore not be implemented

this made it impossible to implement a ScriptExtension
that runs
2022-08-20 06:29:39 -04:00
Yuri Rubinsky
5119d0d974
Merge pull request #64625 from Chaosus/shader_pp_defined 2022-08-20 11:51:58 +03:00
Yuri Rubinsky
499fd0a4e7 Add defined keyword support to shader preprocessor 2022-08-20 11:26:59 +03:00
Max Hilbrunner
5e0d2b5097
Merge pull request #62046 from clayjohn/vertexless-draw
Allow creating meshes without vertex positions
2022-08-20 05:32:28 +02:00
Fredia Huya-Kouadio
a356e49803 Fix issue with get_current_dir() returning the wrong path on Android 2022-08-19 20:08:19 -07:00
Aaron Franke
7be49cb5e0
Clean up include guards in 3D skeleton modification code 2022-08-19 19:18:47 -05:00
Hendrik Brucker
18585c69b3 Fix OmniLight/SpotLight shadow opacity calculation 2022-08-20 01:05:44 +02:00
Hugo Locurcio
7849331ec5
Create a SVG default project icon in new projects
This allows the icon's scale to be changed using the `svg/scale`
import option, including to scales greater than the default 128×128.

Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2022-08-20 01:01:11 +02:00
Max Hilbrunner
47d3fd99a2
Merge pull request #64461 from bitsawer/fix_windows_list_dir
Fix Windows list dir handle leak
2022-08-20 00:58:42 +02:00
Max Hilbrunner
79717dcb46
Merge pull request #64170 from YuriSizov/docs-annotations-in-technicolor
Add documentation for all annotations
2022-08-20 00:57:01 +02:00
clayjohn
bbbcdd725a Remove requirement to have vertex positions when creating a mesh. Meshes can now be constructed from an index buffer alone 2022-08-19 14:50:12 -06:00
Yuri Rubinsky
8779f51a5e
Merge pull request #63960 from bitsawer/fix-macro-expansion 2022-08-19 23:37:47 +03:00
Hugo Locurcio
17ad6df56d
Add "Hide on Contact" collision mode to ParticlesMaterial
This can be used to make particles disappear when colliding, rather
than bouncing around or sticking to surfaces.

This is useful for rain particles which should not be able to go
through floors/ceilings, but shouldn't stick to surfaces either.
2022-08-19 22:32:19 +02:00
Max Hilbrunner
fafd15014f
Merge pull request #64510 from KoBeWi/PR_packed_with_docs😎
Complete documentation of packed arrays
2022-08-19 22:05:05 +02:00
Max Hilbrunner
019d6584ee
Merge pull request #64167 from clayjohn/screen-texture-hint
Add shader uniform hints for screen textures
2022-08-19 21:51:39 +02:00
Max Hilbrunner
117c530e1d
Merge pull request #64342 from clayjohn/DOF-scale
Properly scale depth in bokeh_dof effect
2022-08-19 21:16:32 +02:00
bruvzg
8f2083e6c0
Fix MenuBar minimum size adding unnecessary extra spacing after the last item. 2022-08-19 22:04:58 +03:00
Michael Alexsander
1da50698fc Make Menu/OptionButton item auto-highlight behave better 2022-08-19 14:54:53 -03:00
Yuri Sizov
e08feee8a6 Replace meta properties with regular properties in Control 2022-08-19 20:52:01 +03:00
Yuri Sizov
b35ff86c17
Merge pull request #64612 from bruvzg/fix_shortcuts
Fix MenuBar not processing shortcuts.
2022-08-19 20:43:17 +03:00
Yuri Sizov
469c18152f
Merge pull request #64592 from mhilbrunner/move-fast-break-things
Unexpose VelocityTracker3D
2022-08-19 20:43:02 +03:00
Yuri Sizov
96ba6e8cf9
Merge pull request #64595 from mhilbrunner/ergo-proxy
Unexpose ProxyTexture
2022-08-19 20:42:27 +03:00
Yuri Sizov
7895a66cf2
Merge pull request #64334 from YuriSizov/core-bind-property-revert-methods
Make `property_*_revert` methods multilevel and expose them for scripting
2022-08-19 20:41:41 +03:00
bruvzg
2040087898
Fix MenuBar not processing shortcuts. 2022-08-19 16:49:50 +03:00
Juan Linietsky
a3936adb29 Add Startup benchmarking support
This adds support for benchmarking engine startup (and editor startup if used).
The goal is to use this in the benchmarking server to track improvements and changes to engine, editor, importer and scene loading startup times.
2022-08-19 14:21:43 +02:00
Yuri Sizov
a0995182fe Add documentation for all annotations 2022-08-19 15:06:39 +03:00
Jiri Suchan
388d35b74d ci: add basic test pipeline for shader builders 2022-08-19 20:32:13 +09:00
Jiri Suchan
b04593c22b ci: move slowest static job to the end of pipeline 2022-08-19 20:32:13 +09:00
Pedro J. Estébanez
e886d662ec Overhaul CLI argument forwarding to processes started by the editor 2022-08-19 11:15:56 +02:00
Silc Renew
dded7c72c1 Make cubic_interpolate() consider key time in animation 2022-08-19 14:48:37 +09:00
Yuri Rubinsky
35cfaafda8
Merge pull request #64459 from Chaosus/shader_elif 2022-08-19 07:01:22 +03:00
Max Hilbrunner
92bdeb7eb5 Unexpose ProxyTexture 2022-08-19 03:01:47 +02:00
Max Hilbrunner
da567cb1f9 Unexpose VelocityTracker3D 2022-08-19 02:28:24 +02:00
Aaron Franke
92f5a0a1db
Add a method for restarting the editor to EditorInterface 2022-08-18 18:51:38 -05:00
Max Hilbrunner
0ba1046355
Merge pull request #64580 from asmaloney/doc-grammar-less
[doc] Fix grammar in class docs: less vs. fewer/lower
2022-08-19 01:51:31 +02:00