Ignacio Etcheverry
0571f961a8
BoxContainer: Bind method add_spacer(bool)
2016-03-19 13:37:07 +01:00
Saracen
44fe74bfc3
Fix cursor getting locked on tree control if tree is cleared while modifying numerical element.
2016-03-17 23:10:09 +00:00
Paulb23
9c0e1524e5
Fixed highlighting when word occurs as substring first
2016-03-17 20:35:04 +00:00
Paulb23
4cc3fbeaff
Fixed highliting with shift and mouse
2016-03-17 19:37:19 +00:00
Paulb23
b0488cacf2
Highlight all occurrences of selected word
2016-03-16 21:20:42 +00:00
Ignacio Etcheverry
fac027cb14
LineEdit/TextEdit: Add Shift+Delete shortcut for cut
2016-03-15 13:03:38 +01:00
Ignacio Etcheverry
4dfd0c1863
TextEdit: Fix inconsistent copy, cut and paste behaviour
2016-03-15 13:02:38 +01:00
Rémi Verschelde
aec4f57f95
Merge pull request #3528 from SaracenOne/baked_light_realtime_colourize
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Ability to colourize baked lighting in real time.
2016-03-15 10:22:09 +01:00
Rémi Verschelde
c1a1adae28
Merge pull request #4051 from AlexHolly/fileeditor-open-any
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(editor)filedialog open file and dir MODE_OPEN_ANY
2016-03-15 08:45:01 +01:00
Rémi Verschelde
86c6a4a8f6
Merge pull request #4056 from TheHX/issue-1423
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Automatically create input node when creating a ShaderGraph
2016-03-14 20:08:44 +01:00
Franklin Sobrinho
5ee67ba498
Automatically create input node when creating a ShaderGraph
2016-03-14 15:24:12 -03:00
Rémi Verschelde
c30bebd1d3
Merge pull request #4017 from Paulb23/set_tab_size
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Added configurable tab size in the text editor.
2016-03-14 17:12:15 +01:00
Paulb23
9234bd3ff9
Added configuable tab size
2016-03-14 15:13:45 +00:00
Alexander Holland
751c1deef1
(editor)filedialog mode open any
2016-03-14 16:03:18 +01:00
Rémi Verschelde
8b9596b7bf
Merge pull request #4035 from TheHX/item-list
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Add icon region support for ItemList
2016-03-13 23:52:27 +01:00
Saracen
b2e471fd7c
Undo and redo commands on text editor now affect internal version which fixes inconsistent file saving validation.
2016-03-13 20:08:12 +00:00
Franklin Sobrinho
1f07fe5502
Add icon region support for ItemList
2016-03-13 12:51:19 -03:00
Juan Linietsky
8b1dcbfe4d
-Made editor support SSL certs by default (embedded them)
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-Made asset sharing support https
-Many fixes to HTTPRequest
-Added an asset installer dialog
-Visual cleanups to asset sharing tab
-Fixed some issues in ScrollContainer, hope it does not break things
-Asset sharing tab is not visible (hidden on purpose) for now.
2016-03-12 10:46:38 -03:00
Rémi Verschelde
6e86a05350
Merge pull request #4012 from sanikoyes/Pr-linke-fail-disable-3d
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Fix link error when disable_3d=yes
2016-03-11 07:11:23 +01:00
sanikoyes
a638af886e
Fix link error when disable_3d=yes
2016-03-11 10:01:56 +08:00
Bojidar Marinov
bac875be66
Fix a crash when running a game with Controls with a tools build
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Regression from #3997
TOOLS_ENABLED is defined, even when running from editor, but EDITOR_DEF SEGFAULTs
2016-03-10 21:01:49 +02:00
Rémi Verschelde
aaad24e6fb
Merge pull request #3865 from Marqin/coverity
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[Coverity] fixed 11 of 537 potential bugs found by Coverity
2016-03-10 16:15:49 +01:00
Rémi Verschelde
6ef3c3b645
Merge pull request #3980 from JoshuaGrams/timescale-remainder
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TimeScale node: scale return value (time remaining).
2016-03-09 20:17:13 +01:00
Bojidar Marinov
0e8a8d2cb1
Add option to keep margins when changing anchors, closes #3979
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Amend: Fixed an issue for non-tool builds
Amend2: Same, just fixed doing nothing at some times
2016-03-09 21:14:17 +02:00
Josh Grams
65b7791263
TimeScale node: return +inf remaining for 0 scale.
2016-03-09 06:57:28 -05:00
Hubert Jarosz
7b07bcaf44
fix six possible "divide by zero"
2016-03-09 00:18:23 +01:00
Hubert Jarosz
bf7f9244a9
fix two reading uninitialized pointers
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fixed in:
tools/editor/project_settings.cpp
scene/gui/graph_edit.cpp
2016-03-09 00:16:56 +01:00
Hubert Jarosz
4a4f247914
remove trailing whitespace
2016-03-09 00:00:52 +01:00
Rémi Verschelde
1dad6eca81
Merge pull request #3991 from JoshuaGrams/issue-3711
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Issue 3711
2016-03-08 23:54:46 +01:00
Josh Grams
2fa200ff53
AnimationTreePlayer: distinguish value tracks.
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If the node had a 3D Transform, the transform would always get written,
even if the tracks on that node were supposed to be value tracks.
2016-03-08 17:23:32 -05:00
Juan Linietsky
9157a13aef
Merge pull request #3969 from Paulb23/scroll_past_end_of_file
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Enabled scrolling past end of file in text editor.
2016-03-08 15:34:21 -03:00
Saracen
7fecebd8a8
Added extra controls to GeometryInstances to control how they should cast shadows: double-sided and shadows only.
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Conflicts:
servers/visual/visual_server_raster.h
2016-03-07 23:14:14 +00:00
Josh Grams
2e1b1234a3
TimeScale node: scale return value (time remaining).
2016-03-07 17:21:07 -05:00
Rémi Verschelde
20308c0475
Merge pull request #3919 from chuckeles/open-lines-below-above
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Open line below and above
2016-03-07 20:33:05 +01:00
Paulb23
f19eea2f2d
Enabled scrolling past end of file
2016-03-07 02:32:51 +00:00
Franklin Sobrinho
1d188c1c7b
Fix Sprite doesn't updating region_rect value in certain conditions
2016-03-05 12:30:09 -03:00
Martin Chuckeles
bd7f2590f1
Add special new line opening
2016-03-04 20:10:31 +01:00
Juan Linietsky
5a9b18b665
-Work on addon editor plugin (disabled by default)
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-New HTTPRequest node, to make HTTP requests simpler.
2016-03-04 11:10:48 -03:00
Martin Chuckeles
47206b409d
Add editor settings for call hint placement
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Added settings: text_editor/put_callhint_tooltip_below_current_line
and text_editor/callhint_tooltip_offset
2016-03-04 12:10:15 +01:00
Martin Chuckeles
26cc14e839
Hide hint if completion is active
2016-03-03 20:31:25 +01:00
Martin Chuckeles
03025f60b6
Move the call hint under the current line
2016-03-03 20:26:50 +01:00
Rémi Verschelde
46bfcd3507
Merge pull request #3858 from JoshuaGrams/blend3
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AnimationTreePlayer (Blend3): process all inputs.
2016-03-01 14:02:11 +01:00
Josh Grams
391ce81c5e
AnimationTreePlayer: blend value tracks ( closes #2299 )
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Variant:
- zero() sets a Variant to the appropriate type of zero value
- blend() blends part of one Variant on top of another.
2016-03-01 07:37:36 -05:00
Josh Grams
b79351aa45
AnimationTreePlayer (Blend3): process all inputs.
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Always call _process_node on all three inputs so that looped animations
don't get out of sync.
2016-02-28 06:55:53 -05:00
Juan Linietsky
08e0e64a19
fix transform localization event in mouse motion
2016-02-27 09:47:39 -03:00
eska
104e008b56
Fix missing dependency resolver in Windows
2016-02-21 22:51:19 +01:00
Juan Linietsky
b91b89cf60
Add support for placeholders in tscn, which was missing. Closes #3652
2016-02-21 11:18:31 -03:00
Juan Linietsky
c04a9ff751
-Fixed bug with event player crashing, closes #3687
2016-02-20 21:00:08 -03:00
Juan Linietsky
70cdfa681a
-Change link to new documentation
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-fixed bug in tilemap collision debug
2016-02-20 10:02:14 -03:00
Rémi Verschelde
281236280e
Fix NavigationPolygon references in _bind_method
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Also sync the doc accordingly
2016-02-17 18:46:31 +01:00