Commit Graph

4986 Commits

Author SHA1 Message Date
Juan Linietsky
0988970c1f Fixed properly not save signals that already exist in their base scenes, closes #5656 2016-07-19 21:26:12 -03:00
Juan Linietsky
9de33e18f1 WIP bugfix for existing connections 2016-07-19 20:20:28 -03:00
Rémi Verschelde
4bf1654272 classref: WIP improved docs for Node
Also clarified the purpose of Input.get_mouse_speed (see #1355)
2016-07-19 23:45:59 +02:00
Rémi Verschelde
b50b099f0d classref: Sync classes with source 2016-07-19 23:40:31 +02:00
Rémi Verschelde
87d0515d09 Fix main scene not being saved when set via Play button
Fixes #1134 for real. Also tweaked the engine.cfg template
and the preference order when browsing for the main scene.
2016-07-19 21:35:14 +02:00
Rémi Verschelde
525fb01fd2 Revert "Homogeinize resource formats loaders/savers"
The text format definition needs to stay in `scene/` as it relies
on other scene components, and `core/` must stay self-contained.

This reverts commits a5e27503fd
and 1492fd8460.
2016-07-19 18:15:01 +02:00
Rémi Verschelde
c83aa5f863 Merge pull request #5794 from TheHX/editor-settings-dialog
Keep selected section in Editor Settings when reopening the dialog
2016-07-19 07:41:24 +02:00
Rémi Verschelde
919e9dd358 Merge pull request #5793 from TheHX/issue-5722
Fix Editor Settings dialog range editing by dragging and using the slider
2016-07-19 07:39:32 +02:00
Rémi Verschelde
17f86eee33 Merge pull request #5792 from neikeq/pr-issue-3868
Label: Added `get_visible_line_count` method
2016-07-19 07:38:06 +02:00
Rémi Verschelde
569541bafc Merge pull request #5790 from neikeq/pr-issue-1149
MenuButton: Fix event propagation with dialogs
2016-07-19 07:36:25 +02:00
Rémi Verschelde
1f519e7ebb Merge pull request #5787 from akien-mga/pr-fix-warnings
Fix multichar character constant warning
2016-07-19 07:36:09 +02:00
Rémi Verschelde
6626ac463e Merge pull request #5783 from TheHX/issue-5782
Fix crash when dropping scene as a sibling of the root node
2016-07-19 07:35:50 +02:00
Rémi Verschelde
13fe615ea3 Merge pull request #5760 from r1cebank/issue-5636__add-close-docs-option
Script Editor: adding close all docs menu option
2016-07-19 07:35:20 +02:00
Juan Linietsky
b49476a011 Merge pull request #5731 from neikeq/pr-issue-5642
LineEdit: Fix rtl scrolling with mouse drag selection
2016-07-18 19:29:24 -03:00
Juan Linietsky
3e3108abe2 Always soft reload editor plugins. Closes #5273 2016-07-18 19:24:38 -03:00
Franklin Sobrinho
ea77553416 Keep selected section in Editor Settings when reopening the dialog 2016-07-18 19:21:20 -03:00
Franklin Sobrinho
eeb8987276 Fix Editor Settings dialog range editing by dragging and using the slider 2016-07-18 18:46:16 -03:00
Ignacio Etcheverry
78819b6b54 Label: Added get_visible_line_count method 2016-07-18 23:33:06 +02:00
Juan Linietsky
7a4d67ae71 Property convert images to RGBA before applying hq2x, fixes #5168 2016-07-18 18:30:30 -03:00
Ignacio Etcheverry
c45837cf3f MenuButton: Fix event propagation with dialogs 2016-07-18 23:06:14 +02:00
Juan Linietsky
587826f879 remove GLU dependency, closes #3787 2016-07-18 17:25:03 -03:00
Juan Linietsky
f93e333e85 Properly transform sub-viewport input, closes #3580 2016-07-18 17:16:49 -03:00
Juan Linietsky
f10bd217a2 properly fixed notificaitons for theme changed, closes #5774 2016-07-18 16:41:59 -03:00
Rémi Verschelde
9698571d61 Fix multichar character constant warning
Multi-character character constants are implementation defined,
and therefore they are risky to use for use when trying to be compatible
with so many different platforms. Fixes #2540.
2016-07-18 21:34:50 +02:00
Rémi Verschelde
4f9dea3aed Revert "Change default extension to .tscn when import 3d scene"
Also adds a comment as to why this extension should not be changed.
This commit reverts edf7082326.
2016-07-18 21:32:10 +02:00
Franklin Sobrinho
2a97d79a64 Fix crash when dropping scene as a sibling of the root node 2016-07-18 15:00:14 -03:00
Siyuan Gao
0c3b1b51b8 Script Editor: adding close all docs menu option 2016-07-18 10:09:42 -07:00
Rémi Verschelde
b0c2801458 Merge pull request #5780 from TheHX/script-editor-layout
Fix ScriptEditor don't saving the layout when opening a help page
2016-07-18 17:52:24 +02:00
Rémi Verschelde
f04137b942 Merge pull request #5781 from vnen/create-node-base-icon
Add icon for root node in Create Dialog
2016-07-18 17:52:13 +02:00
George Marques
0610c77e43
Add icon for root node in Create Dialog
Close #5766
2016-07-18 12:39:59 -03:00
Franklin Sobrinho
3ca6e584e5 Fix ScriptEditor don't saving the layout when opening a help page
- Use ScriptEditor::_update_script_names just once when re-creating the layout
2016-07-18 12:30:43 -03:00
Rémi Verschelde
72194ceede Merge pull request #5778 from volzhs/import-3d-scene-tscn
Change default extension to .tscn when import 3d scene
2016-07-18 16:57:37 +02:00
Rémi Verschelde
e91bd708d9 Merge pull request #5777 from Paulb23/caret_stretching
Fixed caret width on tabs
2016-07-18 16:57:12 +02:00
Rémi Verschelde
f53e7efefe Merge pull request #5527 from djrm/color_picker_fixes
Color picker fixes
2016-07-18 16:43:41 +02:00
Rémi Verschelde
3725114a16 Merge pull request #5383 from Ovnuniarchos/OptimizeOneWay
Optimized one-way collision loops.
2016-07-18 16:37:50 +02:00
volzhs
edf7082326 Change default extension to .tscn when import 3d scene 2016-07-18 23:28:13 +09:00
Paulb23
5505f0c776 Fixed caret width on tabs 2016-07-18 15:15:40 +01:00
Juan Linietsky
254d79a560 Add a function to notify font users that the font changed. Closes #5774 2016-07-18 10:00:26 -03:00
Rémi Verschelde
c328693e83 Merge pull request #5709 from akien-mga/pr-get-engine-version
OS: Add get_engine_version method
2016-07-18 00:55:29 +02:00
Rémi Verschelde
b2953bc1cc OS: Add get_engine_version method
Fixes #5693.
2016-07-18 00:54:56 +02:00
Rémi Verschelde
be563a1663 Merge pull request #5757 from Razzlegames/blendIndexFix
Could not use pre multiply alpha for material in editor
2016-07-18 00:54:38 +02:00
Rémi Verschelde
d6f2e41e6f Merge pull request #5750 from TheHX/issue-5681
Keep debugger selected tab open when pressing the pause button
2016-07-18 00:54:32 +02:00
Rémi Verschelde
4958963abe Merge pull request #5742 from Ovnuniarchos/TreeItemSetButton
TreeItem.set_button exposed.
2016-07-18 00:53:39 +02:00
Rémi Verschelde
62eae7cbe2 Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712
Fixed toggle breakpoint gutter not updating when the game is running, issue 5712
2016-07-18 00:52:36 +02:00
Rémi Verschelde
8de5aedb9e Merge pull request #5718 from jay3d/master
Added gyroscope support to Godot and Android
2016-07-18 00:52:15 +02:00
Rémi Verschelde
3183834c5d Merge pull request #5657 from Paulb23/block_caret
Added block caret to TextEdit
2016-07-18 00:44:45 +02:00
Rémi Verschelde
523e46ad0a Revert "Make editor compatible with Windows high contrast themes"
This reverts commit 85a5290ee8.

The patch itself is good and it could maybe be readded in the future,
but right now Microsoft forced its Windows 10 "update" on people with older
Intel HD Graphics 3000 IGP without ensuring that they can ship proper drivers,
and such users seem to get Godot crashing due to this patch. Sorry :(
Closes #5452.
2016-07-18 00:24:21 +02:00
Rémi Verschelde
e6cf0d444b Merge pull request #5758 from TheHX/issue-5756
Fix editor states saving, and remove related error messages
2016-07-17 23:44:16 +02:00
Franklin Sobrinho
7767aa2722 Fix editor states saving, and remove related error messages 2016-07-17 16:59:15 -03:00
Kyle Luce
4e69bc3bff Could not use pre multiply alpha for material in editor
- 3 was hard coded, I just changed to 4. Unfortunately this will break every time
  a blend mode is added
2016-07-17 11:09:47 -07:00