Sean Kim
378ca68dc1
Fix potential nullptr dereference in CanvasLayer
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* Changed another instance of ERR_FAIL_COND in the same file to
ERR_FAIL_NULL_MSG instead.
* Checked for potential access of the viewport pointer elsewhere in same
file.
Fixes #54098
(cherry picked from commit 497b00a937
)
2021-10-23 11:57:52 +02:00
Kemikal1
fa2feb9bec
Change the unreacheable return value of shape_find_owner()
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(cherry picked from commit 563d3dbf94
)
2021-10-23 11:57:10 +02:00
kobewi
f0dabe4ac5
Fix MeshInstance2D rect
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(cherry picked from commit 1a347e9cf3
)
2021-10-23 11:54:55 +02:00
Robin Arys
0dcf1e3a45
Fix Tabs crash where it still tries to detect the clicked tab even if there are none
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(cherry picked from commit 2203670ccc
)
2021-10-23 11:53:58 +02:00
Haoyu Qiu
5366743454
Fix RichTextLabel meta link detection when used inside a fill tag
2021-10-22 16:20:56 +08:00
Rémi Verschelde
2c548d5005
Merge pull request #54049 from rxlecky/baked-lightmap-add-no-root-error-53774
2021-10-21 13:51:30 +02:00
SeleckyErik
98c0ffb749
Add BAKE_ERROR_NO_ROOT to BakedLightmap
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Add new error type to BakeError to signalise that there is no root node to
start baking from.
Document the new error type, as well as BAKE_ERROR_NO_LIGHTMAPPER.
2021-10-21 13:32:03 +02:00
Rémi Verschelde
b7ded89fe9
Merge pull request #54057 from skimmedsquare/procedural-sky-thread-done-crash-53621
2021-10-21 12:00:07 +02:00
Sean Kim
8de5b78a97
Fix crash on null image ref in ProceduralSky
2021-10-20 22:55:08 -07:00
Haoyu Qiu
7e6e6c871b
Make RichTextLabel honor content margin when drawing font shadow
2021-10-21 11:30:45 +08:00
Haoyu Qiu
37ef6036d0
Add missing cache clear in RichTextLabel::_process_line
2021-10-20 23:46:57 +08:00
Hugo Locurcio
dc3b614a6a
Tweak AudioStreamPlayer3D property hints for usability
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This also improves the documentation for the `max_distance` property.
(cherry picked from commit b383181851
)
2021-10-18 11:24:42 +02:00
Rémi Verschelde
f6784e18d1
Merge pull request #53848 from MaxLap/backport_doc_shape_signals
2021-10-15 18:54:43 +02:00
Maxime Lapointe
f3002c62b7
Improve area/body_shape_entered/exited signals parameter names and doc
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Fix some typoed names from the doc
Add _index to "index" parameters of *_shape_* signals, this is both in doc and in the template. This makes the code, signature and doc easier to understand
Add method to get Node from the _index params of those signals. This was not as easy to find as one would expect. Putting this information where it is needed will help.
2021-10-15 11:28:17 -04:00
floppyhammer
0b5724514d
Fix bilinear TextureProgressBar with nine patch enabled
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(cherry picked from commit a238816f0b
)
2021-10-15 12:51:42 +02:00
Red Headphone
066f214654
no limit of negative value for engine_force (VehicleBody class)
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(cherry picked from commit fff70a6427
)
2021-10-15 12:51:42 +02:00
Fabio Alessandrelli
6c4bb3fc4a
Revert HTTPRequest gzip compression support.
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Partial revert of commit c1135cf006
.
2021-10-14 12:51:37 +02:00
Yuri Sizov
b02c61ddb1
Ignore OS specific values (constants, project settings, properties)
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Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2021-10-10 23:40:32 +03:00
Michael Alexsander
eeb6652436
Fix invisible tabs not being ignored in `Tabs`
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(cherry picked from commit 3c5103ac1d
)
2021-10-10 12:27:51 +02:00
Haoyu Qiu
52ebe5993e
Use loop instead of recursion when clearing proximity groups
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(cherry picked from commit 6072f38bb1
)
2021-10-10 12:27:51 +02:00
Hugo Locurcio
7dcefa7c1b
Add a warning for Timer nodes with very low wait times
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Very low wait times behave in unpredictable ways depending on the
rendered frame rate. This is because the timeout signal is only emitted
once per rendered frame (or physics frame, depending on the timer's
process mode).
2021-10-09 11:36:03 +02:00
Rémi Verschelde
c00848ae03
Merge pull request #53572 from kleonc/scene-tree-free-objects-queued-during-destruction-3x
2021-10-08 18:10:45 +02:00
kleonc
ae96da28d8
Delete objects enqueued for deletion during SceneTree destruction
2021-10-08 16:38:38 +02:00
Rémi Verschelde
06fc2378de
Merge pull request #51491 from Calinou/glow-add-high-quality-mode-3.x
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Add high quality glow mode (3.x)
2021-10-08 07:47:07 +02:00
Haoyu Qiu
ff27b994cd
Re-prepare VisualServer if SoftBody mesh changed
2021-10-06 23:25:14 +08:00
Haoyu Qiu
52a840b9c9
Fix crash when tooltip_request_func object is freed
2021-10-06 15:33:31 +08:00
PouleyKetchoupp
00d4a30b05
Fix editable children errors when packing scene tree at runtime
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When packing a scene node which is not the root, errors where caused
by internal checks in is_editable_instance method.
This check can be safely made outside instead.
(cherry picked from commit 2f6cf3b8a8
)
2021-10-06 09:29:31 +02:00
Haoyu Qiu
0f18f225ee
Fix crash when deleting Camera2D and Viewport assigned to it
2021-10-06 13:41:21 +08:00
Rémi Verschelde
77f52bdf99
Merge pull request #52137 from Ansraer/3.x-2d-scale-factor
2021-10-05 19:12:19 +02:00
Rémi Verschelde
d35fccb651
Merge pull request #52365 from jitspoe/3.x.viewport_error_fix
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[3.x] Fix ViewportTexture error when viewport is used from a child scene
2021-10-05 18:51:51 +02:00
Rémi Verschelde
bd7bea2087
Merge pull request #53233 from metinc/fix-animated-sprite-precision-error
2021-10-05 15:23:51 +02:00
Ansraer
d44aa61735
implement better ui scaling
2021-10-05 14:30:38 +02:00
kobewi
f9720a9bf2
Add Listener2D
2021-10-05 13:29:59 +02:00
jitspoe
d2637ca950
Fix ViewportTexture error when viewport is used from a child scene
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Fix invalid errors when a separate child scene file contains a viewport and
that viewport is used for a texture in the current scene.
Fixes #27790 .
2021-10-05 12:17:42 +02:00
Rémi Verschelde
69437eb746
Merge pull request #53012 from lawnjelly/portals_unload_reason
2021-10-05 12:00:43 +02:00
Rémi Verschelde
58fe0bd2cb
Merge pull request #53052 from kleonc/animated-sprites-centered-rendering-3x
2021-10-05 11:22:26 +02:00
Michael Alexsander
a5214f437f
Fix `Tabs` offset overreaching when scrolling fast
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(cherry picked from commit 0dd65fff3b
)
2021-10-05 10:53:06 +02:00
Rémi Verschelde
72a922eb4e
Merge pull request #53300 from Calinou/viewport-tweak-configuration-warning-3.x
2021-10-04 20:31:05 +02:00
Rémi Verschelde
55c9cc21e9
Merge pull request #53397 from pycbouh/theme-improve-change-propagation-3.x
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[3.x] Make `Theme` report property list changes less often, and other backports
2021-10-04 18:05:16 +02:00
Yuri Sizov
457d48a1f1
Make Theme report property list changes less often
2021-10-04 18:05:23 +03:00
Yuri Sizov
98cf645258
Expose API to retrieve Theme's default font
2021-10-04 17:44:53 +03:00
Yuri Sizov
cd45a70f2d
Reorganize Theme resource code for better maintainability
2021-10-04 17:09:32 +03:00
Florian Kothmeier
5185cd4f80
Fix AnimationNodeStateMachinePlayback start() on nonexistent node
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(cherry picked from commit b6e7df56cb
)
2021-10-04 15:22:16 +02:00
Rémi Verschelde
2b642d68c1
Merge pull request #52752 from Pineapple/fix-richtextlabel-character-offsets
2021-10-04 08:52:26 +02:00
kleonc
e2e149f4df
Fix rendering centered odd-size texture in AnimatedSprite/AnimatedSprite3D
2021-10-03 14:15:21 +02:00
Hugo Locurcio
c6617e956c
Tweak the Viewport configuration warning to mention 2×2 size requirement
2021-10-01 16:43:33 +02:00
boruok
85dd970b81
[3.x] Fix AtlasTexture get_data crash
2021-09-30 22:22:10 +09:00
Metin Celik
edcb7b8129
Add half frame to floor()
2021-09-29 20:03:07 +02:00
Duarte David
a4fecbb0da
Fixes the normals of SphereMesh when the sphere/hemisphere is oblong
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(cherry picked from commits f4ac08a182
and 7d53755ca7
)
2021-09-29 10:55:51 +02:00
Rémi Verschelde
60bcc91dd5
Merge pull request #53190 from nekomatata/software-skinning-aabb-optimization
2021-09-29 10:34:55 +02:00