Rémi Verschelde
064f2f4763
Merge pull request #12038 from Hinsbart/argument_names
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Fix argument names in method bindings.
[ci skip]
2017-10-11 23:01:17 +02:00
Rémi Verschelde
80b0a9dda3
Merge pull request #12029 from godotengine/visualserver-sync-bind
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Bind VisualServer.sync() method to GDScript
2017-10-11 22:46:24 +02:00
Rémi Verschelde
d6fe668cef
Merge pull request #12026 from hickop/default-theme-sliders
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Added grabber_area to default_theme sliders. Fixes #11261
2017-10-11 22:45:34 +02:00
Rémi Verschelde
0e8f0da2fd
Merge pull request #12017 from jagt/fix_clear_recent_scripts_crash
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fix script editor clear recent scripts crash
2017-10-11 22:42:16 +02:00
Rémi Verschelde
3e681227ab
Merge pull request #12010 from eska014/jseval
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Improve JavaScript calls, allow passing byte arrays to GDScript
2017-10-11 22:36:52 +02:00
Rémi Verschelde
8ed5e64656
Merge pull request #11998 from DmitryKrutskikh/filter-input-events-in-project-manager-3-0
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Skip unhandled input events on asset library tab. (3.0)
[ci skip]
2017-10-11 22:31:46 +02:00
Rémi Verschelde
bac5de0782
Merge pull request #11966 from BastiaanOlij/stereo_sky
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Fix issues when rendering panoramic sky in stereoscopic
2017-10-11 22:30:44 +02:00
Rémi Verschelde
98718ecd63
Merge pull request #11951 from hungrymonkey/fix_issue11873
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fix issue 11873. AudioStreamSample get_data() seems to be misaligned.
2017-10-11 22:30:13 +02:00
Rémi Verschelde
490722c34f
Merge pull request #11875 from endragor/fix-export-loop
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Fix command-line export looping infinitely
2017-10-11 22:21:52 +02:00
Rémi Verschelde
37bc372194
Merge pull request #11818 from tagcup/anisotropic_ggx
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Fix anisotropic GGX D function, and introduce and use anistropic GGX …
2017-10-11 22:20:24 +02:00
Andreas Haas
d7b9847864
Fix argument names in method bindings.
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Adds a couple of missing argument names.
2017-10-11 20:00:25 +02:00
Andreas Haas
8f1ed9aaee
Input: expose joy_connection_changed()
2017-10-11 18:55:57 +02:00
Julian Murgia
819d9339c3
Bind VisualServer.sync() method to GDScript
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This function is needed in Escoria's resource queue (https://github.com/godotengine/escoria/blob/master/device/globals/resource_queue.gd#L94 )
2017-10-11 17:45:19 +02:00
hickop
57d8ff636c
Added grabber_area to default_theme sliders. Fixes #11261
2017-10-11 16:33:17 +02:00
Gilles Roudiere
409e58e67a
Merge pull request #12018 from hi-ogawa/fix-animated-sprite-frame-property-slider
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Fix AnimatedSprite frame property slider in editor
2017-10-11 16:28:28 +02:00
Ignacio Etcheverry
740ef3dc97
Merge pull request #11954 from neikeq/d
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Added 'exposed' field to ClassInfo for registered classes
2017-10-11 13:54:34 +02:00
Gilles Roudiere
45c878e380
Merge pull request #11958 from hi-ogawa/fix-shadow-map-front-face
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Fix front face definition
2017-10-11 11:02:43 +02:00
Hiroshi Ogawa
130ad806f8
Fix AnimatedSprite frame property slider in editor
2017-10-11 17:49:39 +09:00
jagt
21c2bf84e6
fix script editor clear recent scripts crash
2017-10-11 16:24:57 +08:00
Chris Bradfield
da47f58b24
Merge pull request #11999 from Grosskopf/AudioServerAndStream-docs
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[DOCS] Updated AudioStream docs and added AudioServer docs
2017-10-10 19:09:41 -07:00
Leon Krause
5e06d3d814
Improve JavaScript calls
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- Allow returning ArrayBuffer and views as PoolByteArray
- Return real_t for integral numbers
- Read all color channels as 0.0 - 1.0 floating point numbers
2017-10-11 01:14:07 +02:00
Elia Argentieri
600efa0346
Use execvp instead of execv to allow OS.execute() to search through PATH.
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Fix #12003 .
2017-10-11 01:07:27 +02:00
Grosskopf
3ac7cc9e57
updated AudioStream docs and added AudioServer docs
2017-10-11 00:51:59 +02:00
Chris Bradfield
51b41dcdbb
Merge pull request #11945 from saltares/docs-os
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[DOCS] - Completes the docs for the OS class
2017-10-10 12:56:39 -07:00
David Saltares
ee513aba44
[DOCS] - Completes the docs for the OS class
2017-10-10 20:51:58 +01:00
Chris Bradfield
0bf58c0525
Merge pull request #11942 from saltares/docs-engine
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[DOCS] - Complete Engine docs
2017-10-10 12:43:25 -07:00
David Saltares
23a2e2a2a9
[DOCS] - Complete Engine docs
2017-10-10 20:41:01 +01:00
Andreas Haas
dda64a3de6
Merge pull request #11959 from hi-ogawa/fix-shadow-atlas-invalidation
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Track LightInstance::shadow_atlases so that it will be freed properly
2017-10-10 20:57:09 +02:00
Andreas Haas
08f10d8803
Merge pull request #11971 from volzhs/freetype-2.8.1
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Update freetype to 2.8.1
2017-10-10 20:47:45 +02:00
Andreas Haas
1d8a546a07
Merge pull request #11919 from Toizi/array_sort_ref
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Array::sort/invert now return reference to Array
2017-10-10 20:31:48 +02:00
Andreas Haas
547cc8b7ab
Merge pull request #11775 from endragor/android-keyboard-input
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Improve input handling on Android
2017-10-10 20:22:06 +02:00
Ignacio Etcheverry
7c443b38f5
Merge pull request #12000 from neikeq/f
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Fix wrong array index
2017-10-10 18:35:34 +02:00
Ignacio Etcheverry
14b9ad1296
Fix wrong array index
2017-10-10 18:29:56 +02:00
DmitryKrutskikh
3df42cdefb
Skip unhandled input events on asset library tab.
2017-10-10 18:23:11 +03:00
Ignacio Etcheverry
8ac43bb1de
Merge pull request #11987 from endragor/define-va-copy
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Define va_copy with --std=c++03 (fixes #11979 )
2017-10-10 16:35:39 +02:00
BastiaanOlij
e9c606fd29
Made directory scan optional
2017-10-10 23:45:54 +11:00
Bastiaan Olij
179f483782
Fix issues when rendering panoramic sky in stereoscopic
2017-10-10 22:51:37 +11:00
Suchaaver Chahal
e29931b22a
change step to .01 for float
2017-10-09 22:34:29 -07:00
Ruslan Mustakov
73e86187bc
Define va_copy with --std=c++03 ( fixes #11979 )
2017-10-10 12:09:59 +07:00
Marc Gilleron
de42e53671
Freelook interpolation fixes
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- Smooth freelook position more explicitely
- Don't let orbit zoom produce translation when it shouldn't
- Make base speed framerate-independent (and tweaked setting for that)
- Don't rely on camera for calculations because it no longer reflect immediate state
- Avoid potential divide-by-zero with zoom inertia
- Make speed/zoom relation optional (if enabled, speed is adjusted from zoom)
- Never change zoom distance when freelook is active
- Orbit inertia also applies on freelook
2017-10-10 02:38:17 +02:00
Ignacio Etcheverry
18d3ba0c50
Fix getting struct elements from MonoArray ( #11978 )
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* Fix getting struct elements from MonoArray
* Revert undesired change
2017-10-10 00:25:36 +02:00
Ignacio Etcheverry
9b6f65af82
Mono: Make use of ClassInfo's exposed API
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- BindingsGenerator only generates exposed classes.
- Fix creation of managed instances of non-exposed classes.
2017-10-09 23:50:06 +02:00
Ignacio Etcheverry
0c2e882210
Adds 'exposed' field to ClassInfo
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This field represents if the class is exposed to the scripting API.
The value is 'true' if the class was registered manually ('ClassDB::register_*class()'), otherwise it's false (registered on '_post_initialize').
- Added missing registration of classes that are meant to be exposed.
2017-10-09 23:49:17 +02:00
Chris Bradfield
f240cfe5a9
Merge pull request #11921 from mhilbrunner/docs-tree-treeitem
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[DOCS] Document Tree & TreeItem
2017-10-09 13:53:30 -07:00
mhilbrunner
b776330cb7
[DOCS] Document Tree
2017-10-09 22:44:27 +02:00
hungrymonkey
5080a9cf21
Fix data alignment issues in get_data() in AudioStreamSample
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I am fixing the issue by adding DATA_PAD to the return pointer as
suggested by hi-ogawa
When using set_data in AudioStreamSample in PoolByteArray, the data is set
using a DATA_PAD to pad the pointer to the correct place as such
uint8_t *dataptr = (uint8_t *)data;
copymem(dataptr + DATA_PAD, r.ptr(), datalen);
data_bytes = datalen;
godot/scene/resources/audio_stream_sample.cpp#L473
All I am doing is adding a DATA_PAD to the return pointer to
get_data() in AudioStreamSample to change
godot/scene/resources/audio_stream_sample.cpp#L48
PoolVector<uint8_t>::Write w = pv.write();
copymem(w.ptr(), data, data_bytes);
to
PoolVector<uint8_t>::Write w = pv.write();
uint8_t *dataptr = (uint8_t *)data;
copymem(w.ptr(), dataptr + DATA_PAD, data_bytes);
Please review whether or not set or get is correct.
Because this issue seems to be fixable by removing DATA_PAD in set_data()
instead of adding DATA_PAD to get_data(). I have not tested the latter
fix
Fixes #issue, 11873
2017-10-09 11:34:28 -07:00
Gilles Roudiere
ae94758374
Merge pull request #11019 from poke1024/refactor-polygon-v2
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Refactoring of polygon editors to a common code base (v2)
2017-10-09 19:47:54 +02:00
volzhs
dfc717c458
Update freetype to 2.8.1
2017-10-10 01:33:39 +09:00
Ferenc Arn
12596cb5bc
Fix anisotropic GGX D function, and introduce and use anistropic GGX G function.
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Also fixed isotropic GGX G function with Schlick approximation, and added a commented out version without the approximation.
Added references.
2017-10-09 12:29:05 -04:00
Marius Guggenmos
2f173a67ab
Array::sort, sort_custom and invert now return reference to Array to allow chaining of operations
2017-10-09 16:36:09 +02:00