Rémi Verschelde
7586957720
Export dialog: Fix error color and link alignment
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Also fix extraneous "- " line when there are more than 2 messages.
(cherry picked from commit 5542d4a830
)
2019-07-03 13:56:28 +02:00
K. S. Ernest (iFire) Lee
ff35310650
Bones are now named and their parents are correct.
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(cherry picked from commit ac541f5d16
)
2019-07-03 13:35:41 +02:00
Rémi Verschelde
392d988228
Export: Properly reload preset when opening dialog
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Fixes #20119 where newly installed templates were not detected.
Also fix a bug with preset deletion where it would attempt to
edit an already removed preset. For this I made it so that
ItemList::deselect_all() also resets `current` to -1, as a manual
ItemList::deselect(idx) already does.
(cherry picked from commit 13239cd4cc
)
2019-07-03 13:23:10 +02:00
volzhs
fd5dca2689
Fix copying ttf, otf by DND to editor
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regression from d65ac7378c
(cherry picked from commit 4bb85b70e1
)
2019-07-03 13:09:18 +02:00
Yar-Mukhamedov
47c7bfd678
Fix export templates installation error...
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(cherry picked from commit bf37bd94b6
)
2019-07-03 13:08:44 +02:00
Marcelo Fernandez
fab378abf5
Fix profiler not updating on realtime
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(cherry picked from commit 34045051d2
)
2019-07-03 12:33:25 +02:00
Rémi Verschelde
69f08cd2cc
Fix shortcuts using KEY_MASK_CTRL instead of KEY_MASK_CMD
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KEY_MASK_CMD is automatically replaced by KEY_MASK_CTRL on non-OSX
and KEY_MASK_META (Command key) on OSX, so it should be used for all
Ctrl/Cmd + key shortcuts.
Also de-hacked the macOS shortcut replacements with proper conditional
definition. Not tested on macOS, cannot judge if they are good shortcuts.
Fixes #10761 .
(cherry picked from commit 3f09cac267
)
2019-07-03 12:33:25 +02:00
volzhs
12458ebe8c
Fix updating mesh when reimporting
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(cherry picked from commit 9d5e1228ea
)
2019-07-03 12:33:25 +02:00
Peter Folkins
9d006730ad
Fix script editor CTRL+CLICK on singleton functions
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(cherry picked from commit 0c1a71b047
)
2019-07-03 12:33:24 +02:00
Bernhard M. Wiedemann
413f4db585
BuildSystem: Fix font list
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We want to add the individual strings to the list
and not add a list object to the list.
Without this patch, sorting failed because "str < list"
is not a valid operation in python.
(cherry picked from commit f312582326
)
2019-07-03 10:48:19 +02:00
James Buck
cd25c9724f
Fix editor tooltip formatting
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Removed unnecessary word wrap which caused broken tags and general
ugliness. Fixes #24926
(cherry picked from commit 8b1b2f6a4c
)
2019-04-20 19:55:19 +02:00
Rémi Verschelde
0eab0d9343
Update copyright statements to 2019
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Happy new year to the wonderful Godot community!
2019-01-03 11:41:35 +01:00
Rémi Verschelde
468b3dccab
Fix missing/malformed license headers
2019-01-03 11:18:27 +01:00
Julien CATINEAU
22b105e421
add option to invert y-axis
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(cherry picked from commit 57e6b8781c
,
with later renaming from efd4228892
and 563356109b
)
2018-11-28 10:27:42 +01:00
Rémi Verschelde
272c31c837
Settings: Sort text editor themes alphabetically
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(cherry picked from commit f0051394da
)
2018-11-28 10:27:42 +01:00
Hein-Pieter van Braam
96ed1801aa
When starting up try creating directories recursively
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Previously we had a check to see if cache and data directories exist and
another check to try to make them if they do not. However the second
check was never reached if we don't have the directories in question.
Furthermore for cache directories on Linux people who never started a
desktop environment we need to recurisively create the XDG directory as
well as the godot specific directory.
This fixes #17963
(cherry picked from commit 321ac5ae13
)
2018-11-28 10:27:41 +01:00
Juan Linietsky
248eee819a
Add support for line continuations (wtf) in obj format, fixes #7974
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(cherry picked from commit 5a5614e8ad
)
2018-11-28 10:27:41 +01:00
Ibrahn Sahir
24269555a3
Corrected art depo link in editor icons readme.
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(cherry picked from commit e1b14db86a
)
2018-11-01 11:39:29 +01:00
Rémi Verschelde
67a108b196
DocData: Fix return type listed as "var" instead of "Variant"
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(cherry picked from commit f92b87e5f8
)
2018-11-01 11:39:28 +01:00
M. Huri
e6ae704f32
Repaired mistyped of 'its' on several files.
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(cherry picked from commit b46ba24e3b
)
2018-11-01 11:39:26 +01:00
Saracen
548777910b
Fixes the hyperlinks for enumerators inside classes in the editor help.
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(cherry picked from commit 63c6a2487f
)
2018-11-01 11:39:21 +01:00
Leon Krause
ce362c03cf
Allow exporting runnable presets from command line
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(cherry picked from commit af7926cf98
)
2018-10-31 10:56:44 +01:00
Rémi Verschelde
f16f9b2b8a
i18n: Sync translations with Weblate
2018-08-23 13:37:15 +02:00
Josh Faust
be588f9493
Fix crash on editor startup when running with platform=server
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(cherry picked from commit 4e58db9f12
)
2018-07-28 16:06:30 +02:00
Michael Lee
00fa61f8f5
Preventing an editor crash in the event that a plugin scene's root-node is null.
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(cherry picked from commit 2adfdbe184
)
2018-07-28 16:06:30 +02:00
Rémi Verschelde
5c6c88ef15
i18n: Sync translations with Weblate
2018-07-26 11:22:43 +02:00
Rémi Verschelde
c709dff1a2
Style: Format code with clang-format 6.0.1
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(cherry picked from commit 7c9f7452f4
)
Travis: Update style checks to clang-format 6.0.1
(cherry picked from commit 003ac67df1
)
2018-07-18 16:37:23 +02:00
Rodolfo Ribeiro Gomes
4fcb0d036c
fix default glTF metallic & roughness factor values
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The glTF 2.0 spec says that these pbrMetallicRoughness material
properties should be set as 1.0 by default.
In fact, KhronosGroup's official Blender Exporter does not even write
down those parameters if they are set as 1.0.
However, Godot import them as 0.0.
https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#pbrmetallicroughness
Fixes : #19613 https://github.com/godotengine/godot/issues/19613
(cherry picked from commit 01b01209a3
)
2018-07-10 00:10:39 +02:00
Rémi Verschelde
d99b247cc7
Revert "Fix saving unmodified scenes and resources"
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This reverts commits 28ab60422d
and 7821b70a00
.
Fixes #19576 , and likely the fact that subresources are no
longer saved when saving scenes with no change.
(cherry picked from commit 5d7f9f804a
)
2018-07-08 15:39:15 +02:00
Rhody Lugo
2f3e4c1a7a
add NoCache wrapper to Command
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(cherry picked from commit 920224a535
)
2018-06-22 14:42:14 +02:00
Rémi Verschelde
d04cc2855a
i18n: Sync translations with Weblate
2018-06-22 10:57:15 +02:00
Rémi Verschelde
909eaede4c
Disable threading in Asset Library
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Threaded HTTPRequest appears to be crashy on 3.0.x.
Fixes #19336 .
2018-06-22 09:30:17 +02:00
Rémi Verschelde
e8bfc09b81
i18n: Sync translations with Weblate
2018-06-05 22:10:51 +02:00
Rémi Verschelde
74808e71d2
i18n: Sync translation templates with current source
2018-06-05 22:04:33 +02:00
Hugo Locurcio
403f7dc35f
Change ".." punctuation for "..." in editor strings ( #16507 )
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(cherry picked from commit 1c419531a0
)
2018-06-05 21:42:33 +02:00
volzhs
97ad6b813a
Make filename clipped on Import dock
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(cherry picked from commit 12fb5f58d9
)
2018-06-01 18:00:17 +02:00
Karolis K
c461b15720
Fix icon if remote icon load fails
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(cherry picked from commit c3e921fba3
)
2018-05-13 22:58:13 +02:00
Alexander Holland
fd95935fef
hide tab changed debug print
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(cherry picked from commit 31f28885f9
)
2018-05-13 22:40:28 +02:00
RaphaelHunter
4fbb460a02
Fix:code editor text size should change at least one each time, don't mind how you setting your display scale
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(cherry picked from commit eeb0534426
)
2018-05-13 22:39:13 +02:00
Michael Alexsander Silva Dias
4aad40d249
Small changes for some strings.
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(cherry picked from commit 5b0ddb1354
)
2018-05-13 22:37:56 +02:00
Hugo Locurcio
8ccb27ce18
Tweak the property hint ranges of caret blink and line length guideline
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This allows for more precise adjustments.
(cherry picked from commit 0eb2f6c223
)
2018-05-13 22:36:21 +02:00
Unknown
09277c8fd8
LinkButtons are now responsive to engine theme
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Fixes #18636 , so now LinkButtons (like those in the asset store) will change font colour to remain visible in any engine theme, just like Labels etc
(cherry picked from commit c364a1278e
)
2018-05-13 22:34:10 +02:00
Peter Folkins
3013f4cf2b
Fix AnimationPlayer edited scene bug
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(cherry picked from commit 223f085857
)
2018-05-13 22:05:28 +02:00
Felix Yang
78e2e48d57
Fix for Issue#18457 - Folder name with trailing space on Windows
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(cherry picked from commit 164dceab28
)
2018-05-13 22:03:40 +02:00
DmitryKrutskikh
a519dcd576
Disable 'run' button if any project not selected and tiny refactoring
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(cherry picked from commit 965b6ac273
)
2018-05-13 21:53:27 +02:00
Yaakuro
7f65584f28
Use mimetype according to glTF spec.
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(cherry picked from commit 9a50a4442d
)
2018-05-13 21:48:37 +02:00
Rémi Verschelde
056348a8c0
i18n: Sync translation templates with current source
2018-05-03 11:25:51 +02:00
Rémi Verschelde
ddbe559c04
i18n: Sync translations with Weblate
2018-05-03 11:20:59 +02:00
Ignacio Etcheverry
fe9da69f96
Make 'Export PCK/ZIP' work well with EditorExportPlugin
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Add debug flag to the 'Export PCK/ZIP' option
Make 'Export PCK/ZIP' notify when the export process begins. This is necessary to receive the 'EditorExportPlugin::_export_begin' callback
(cherry picked from commit 68b35de2b6
)
2018-04-29 18:44:55 +02:00
Ivan Vodopiviz
7645c539c8
Fix new Node dialog Create button behavior
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Added a one-liner to update the Create button disabled state when
selecting an item from the search results list.
Fixes #17265 , long live the Realm!
(cherry picked from commit 68a4241131
)
2018-04-29 15:14:09 +02:00