Hugo Locurcio
0e943939e2
Add an editor setting to configure number of threads for lightmap baking
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This can be used to free some CPU cores when baking lightmaps.
When using fewer CPU cores, lightmap baking is slower but background
tasks aren't slowed down as much.
2021-10-05 17:35:20 +02:00
Rémi Verschelde
cd2c2f8da4
Merge pull request #53387 from akien-mga/3.x-cherrypicks
2021-10-04 16:16:16 +02:00
Kongfa Waroros
77d5ead241
Check if the line pointer goes away from the image buffer's EOF in the BMP importer
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(cherry picked from commit ac5d7abe13
)
2021-10-04 15:22:16 +02:00
Florian Kothmeier
5185cd4f80
Fix AnimationNodeStateMachinePlayback start() on nonexistent node
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(cherry picked from commit b6e7df56cb
)
2021-10-04 15:22:16 +02:00
Robbie Cooper
761c915070
Fix file panel renaming unable to change the case of dirs on Windows
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Tested on Windows 10.
(cherry picked from commit 85e99460b4
)
2021-10-04 15:22:03 +02:00
Shatur95
8ebefc8cf4
Fix CONNECT_REFERENCE_COUNTED
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(cherry picked from commit e5a086fde6
)
2021-10-04 15:15:27 +02:00
Hugo Locurcio
d71ed9d287
Document SurfaceTool must generate tangents for proper normal display
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(cherry picked from commit d339388942
)
2021-10-04 15:15:27 +02:00
Hugo Locurcio
48e0212497
Add an example on iterating an array backwards
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This closes https://github.com/godotengine/godot-docs/issues/3472 .
(cherry picked from commit 810d8f06b7
)
2021-10-04 15:15:27 +02:00
PouleyKetchoupp
54424b57b3
Fix buffer overflow in 2D BVH
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Some areas of code were missed and assumed Vector3.
(cherry picked from commit d3c6395dcd
)
2021-10-04 15:15:23 +02:00
Hugo Locurcio
7e3016ebfd
Document how to set up UPnP in a non-blocking manner
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(cherry picked from commit f4bebc272c
)
2021-10-04 14:37:43 +02:00
Lucy
1d3f1c8c0a
Fix Platform Thread Override
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(cherry picked from commit 5fe1857496
)
2021-10-04 14:37:27 +02:00
zacryol
3e4e87fb90
Fix typo with example variable name in Dictionary docs, and fix error in C# example
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(cherry picked from commit 9359bee75c
)
2021-10-04 14:36:59 +02:00
Hugo Locurcio
7c624b6b2b
Use a Big Sur-style macOS icon for the Godot editor
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This provides a more coherent visual look with the rest of macOS.
Co-authored-by: Hazar <36481442+hazarek@users.noreply.github.com>
(cherry picked from commit 4589790348
)
2021-10-04 14:33:46 +02:00
Rémi Verschelde
87feb57a1f
Merge pull request #52509 from jitspoe/3.x.csg_fixes_and_simplification
2021-10-04 13:15:48 +02:00
Rémi Verschelde
555e937815
Merge pull request #53383 from akien-mga/3.x-DEV_ENABLED
2021-10-04 13:05:10 +02:00
jitspoe
d7af7a9b3b
CSGPolygon fixes and features: Added angle simplification, UV tiling distance option, and interval type, which allows distance-based intervals (old) and subdivision-based intervals (new to 3.4).
2021-10-04 12:14:44 +02:00
Rémi Verschelde
b301514708
Merge pull request #53380 from timothyqiu/soft-body-3.x
2021-10-04 11:36:48 +02:00
Rémi Verschelde
e292d79fb3
SCons: Add DEV_ENABLED
defines for target=debug
builds
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This will allow adding developer checks which will be fully compiled out in
user builds, unlike `DEBUG_ENABLED` which is included in debug tempates and
the editor builds.
This define is not used yet, but we'll soon add code that uses it, and change
some existing `DEBUG_ENABLED` checks to be performed only in dev builds.
Related to https://github.com/godotengine/godot-proposals/issues/3371 .
2021-10-04 11:25:02 +02:00
Haoyu Qiu
ed5a98c3c6
Fix crash when pinned SoftBody point is out of range
2021-10-04 15:47:12 +08:00
Rémi Verschelde
2b642d68c1
Merge pull request #52752 from Pineapple/fix-richtextlabel-character-offsets
2021-10-04 08:52:26 +02:00
Rémi Verschelde
a5159f3527
Merge pull request #53060 from timothyqiu/thread-obj-3.x
2021-10-03 22:10:53 +02:00
Rémi Verschelde
33a42160a0
Merge pull request #42365 from madmiraal/fix-39887-3.2
2021-10-03 13:41:38 +02:00
Rémi Verschelde
06e0260699
Merge pull request #53349 from LATRio/53331_1
2021-10-03 12:16:45 +02:00
Rémi Verschelde
e92818b85a
Merge pull request #53335 from LATRio/53331_2
2021-10-03 10:17:49 +02:00
Haoyu Qiu
7be67ee1b7
Fix crash when creating thread
2021-10-03 16:03:41 +08:00
LATRio
56aa9f71b6
Prevent out of bound access through 'm_nodes' in SoftBodyBullet
2021-10-03 16:36:01 +09:00
LATRio
be69d26403
Fix crash at SoftBodyBullet::reset_all_node_positions when bt_soft_body isn't initialized
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Update soft_body_bullet.cpp
2021-10-02 22:03:54 +09:00
Rémi Verschelde
90a7342114
Merge pull request #53307 from Calinou/doc-spatialmaterial-normal-tangents
2021-10-01 21:43:54 +02:00
Francois Belair
6be31e559d
Fix empty line hover; fix open non-res:// script
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(cherry picked from commit 572979d011
)
2021-10-01 21:30:39 +02:00
Rémi Verschelde
003c282e10
Merge pull request #53309 from Razoric480/fix-lsp-token-issues-3x
2021-10-01 21:27:15 +02:00
Hugo Locurcio
ebdbace62a
Document that tangents are required for normal mapping in SpatialMaterial
2021-10-01 19:05:58 +02:00
Francois Belair
3754759e26
Fix extends parsing breaking if it has the cursor
2021-10-01 11:31:05 -04:00
Hugo Locurcio
fe2f24c47c
Improve the documentation for ease()
and smoothstep()
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This adds a cheatsheet for `ease()` and a comparison graph for
`smoothstep()`, among other things.
(cherry picked from commit 567b6436c9
)
2021-10-01 08:04:20 +02:00
Hugo Locurcio
deeeabc2ba
Clarify what the Node.filename
property contains
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(cherry picked from commit f23b917007
)
2021-10-01 08:01:47 +02:00
Haoyu Qiu
44ea7e7c4f
Fix doc for Dictionary.erase
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(cherry picked from commit 1e0fe9f817
)
2021-10-01 08:00:59 +02:00
Rémi Verschelde
8d0b2edfc2
Merge pull request #53258 from boruok/3.x-fix-atlas-texture-get_data-crash
2021-09-30 18:31:44 +02:00
Rémi Verschelde
23f21ac45e
Merge pull request #53261 from Razoric480/lsp_crash_vim_ale
2021-09-30 17:59:01 +02:00
Francois Belair
679ce6fd0b
Fix LSP crash parsing scripts of temp size 0
2021-09-30 11:11:56 -04:00
boruok
85dd970b81
[3.x] Fix AtlasTexture get_data crash
2021-09-30 22:22:10 +09:00
Rémi Verschelde
7c9e06f936
Merge pull request #48686 from bruvzg/bundle_icon_3
2021-09-30 14:55:41 +02:00
Rémi Verschelde
0a7c6c0f1d
Merge pull request #53220 from KoBeWi/dark_editor
2021-09-29 22:57:08 +02:00
Rémi Verschelde
fba9fb2439
Merge pull request #53183 from m4nu3lf/threadsafe_bullet_3.x
2021-09-29 21:34:56 +02:00
Rémi Verschelde
585a9c2979
Merge pull request #48300 from akien-mga/3.x-bullet-3.09
2021-09-29 21:25:58 +02:00
kobewi
0fa8d3431a
Fix editor stuck dimmed because of unsaved script
2021-09-29 17:06:12 +02:00
Rémi Verschelde
b7901c773c
bullet: Sync with upstream 3.17
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Stop include Bullet headers using `-isystem` for GCC/Clang as it misleads
SCons into not properly rebuilding all files when headers change.
This means we also need to make sure Bullet builds without warning, and
current version fares fairly well, there were just a couple to fix (patch
included).
Increase minimum version for distro packages to 2.90 (this was never released
as the "next" version after 2.89 was 3.05... but that covers it too).
2021-09-29 16:30:34 +02:00
Rémi Verschelde
69b2f1dcc6
Merge pull request #53094 from Razoric480/fix-func-doc-_init
2021-09-29 15:47:37 +02:00
Rémi Verschelde
9b4e62d78f
Merge pull request #53213 from akien-mga/3.x-fix-gcc-11-Wextra
2021-09-29 15:42:19 +02:00
Rémi Verschelde
6bdd84b8d5
Fix -Wextra warnings from GCC 11
2021-09-29 15:23:12 +02:00
Francois Belair
ae3aec1dbc
Makes LSP report new() as _init; fixes docstrings
2021-09-29 08:43:32 -04:00
Rémi Verschelde
01ae4888e9
Merge pull request #53207 from o01eg/virtual-translation-3.x
2021-09-29 14:09:15 +02:00