reduz
11bf2ec6d1
Make sure operators appear in the docs too
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Add "operator" and "constructor" qualifiers to make it easier to
see in the docs.
2020-11-09 14:12:01 -03:00
Rémi Verschelde
ed62876683
Merge pull request #40106 from Calinou/improve-3d-selection-box
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Improve the 3D editor selection box appearance
2020-11-09 17:46:43 +01:00
Rémi Verschelde
827e5b8bf3
Merge pull request #43412 from akien-mga/variant-rename-_RID-to-RID
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Variant: Rename Type::_RID to Type::RID
2020-11-09 17:46:34 +01:00
Rémi Verschelde
fdf84d25f3
Merge pull request #41407 from Calinou/scons-debug-symbols-replace-yes-with-full
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Remove `debug_symbols=full` in favor of `debug_symbols=yes`
2020-11-09 16:46:32 +01:00
Rémi Verschelde
9d2e8f2f27
Variant: Rename Type::_RID to Type::RID
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The underscore prefix was used to avoid the conflict between the `RID` class
name and the matching enum value in `Variant::Type`.
This can be fixed differently by prefixing uses of the `RID` class in `Variant`
with the scope resolution operator, as done already for `AABB`.
2020-11-09 16:29:04 +01:00
Rémi Verschelde
bd0c40d051
Merge pull request #43413 from akien-mga/ci-warnings-extra
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CI: Build with warnings=extra to catch 'em all
2020-11-09 16:28:19 +01:00
Hugo Locurcio
8a3a4fa3a0
Improve the 3D editor selection box appearance
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- Draw two boxes slightly offset from each other to give the illustion
of a thicker outline.
- Decrease the offset compared to the 3D node's AABB to give a more
accurate representation of its size.
- Make the box fully visible instead of only displaying the corners.
- Draw a x-ray version of the box that's more translucent, but visible
through walls. This helps make the box more visible while still
having a sense of depth.
- Use an orange color similar to the 2D editor.
2020-11-09 16:24:12 +01:00
Hugo Locurcio
ff1f0d2cb5
Remove debug_symbols=full
in favor of debug_symbols=yes
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`debug_symbols=yes` will now behave like `debug_symbols=full` did
before. The difference in compressed file sizes is not that large,
which means there isn't much point in having two different values.
This helps make the buildsystem easier to understand.
2020-11-09 15:48:30 +01:00
Rémi Verschelde
5af5c86ebc
CI: Build with warnings=extra to catch 'em all
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... on all platforms but MSVC, as it still has a number of unsolved warnings
in its `/Wall` level. Some of it might be valid, others might be overkill,
this needs further assessment and fixes. (We could also change the `extra`
level to `/W4` on MSVC if that's more meaningful.)
2020-11-09 15:01:43 +01:00
Rémi Verschelde
8a318fe1dd
Merge pull request #43404 from akien-mga/color-fix-clamp-uint32_t-warning
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Color: Fix -Wtype-limits GCC warning after refactoring
2020-11-09 14:59:11 +01:00
Rémi Verschelde
01154f1ad2
Merge pull request #43403 from reduz/variant-constructor-refactor
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Refactored variant constructor logic
2020-11-09 14:34:49 +01:00
Rémi Verschelde
eda8f69c19
Merge pull request #43409 from bruvzg/sync_open_simplex_noise
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Update "open-simplex-noise-in-c" to fix undefined signed overflow
2020-11-09 14:29:08 +01:00
Rémi Verschelde
771b3c583d
Color: Fix -Wtype-limits GCC warning after refactoring
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Warning from GCC 10.2.0 with `warnings=extra`:
```
./core/math/color.h: In member function 'int32_t Color::get_r8() const':
./core/typedefs.h:107:42: error: comparison of unsigned expression in '< 0' is always false [-Werror=type-limits]
107 | #define CLAMP(m_a, m_min, m_max) (((m_a) < (m_min)) ? (m_min) : (((m_a) > (m_max)) ? m_max : m_a))
| ~~~~~~^~~~~~~~~
./core/math/color.h:201:49: note: in expansion of macro 'CLAMP'
201 | _FORCE_INLINE_ int32_t get_r8() const { return CLAMP(uint32_t(r * 255.0), 0, 255); }
| ^~~~~
```
Also some code consistency changes while at it.
2020-11-09 14:11:21 +01:00
bruvzg
70bdf0ecf2
Update "open-simplex-noise-in-c" to fix undefined signed overflow.
2020-11-09 14:31:12 +02:00
reduz
221a2a1742
Refactored variant constructor logic
2020-11-09 08:54:43 -03:00
Rémi Verschelde
593e35346a
Merge pull request #42841 from HaSa1002/docs-lang-3
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Port code examples to C# (D and E)
2020-11-09 08:29:44 +01:00
Rémi Verschelde
4206dc6ac9
Merge pull request #43380 from YeldhamDev/light2d_icons
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Add icons for the new Light2D nodes
2020-11-08 14:58:47 +01:00
Rémi Verschelde
90edd839d5
Merge pull request #43385 from reduz/reorganize-core
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Reorganize and clean up core/ directory
2020-11-08 10:41:17 +01:00
reduz
127458ed17
Reorganized core/ directory, it was too fatty already
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-Removed FuncRef, since Callable makes it obsolete
-Removed int_types.h as its obsolete in c++11+
-Changed color names code
2020-11-07 20:17:12 -03:00
Juan Linietsky
30b6db99a9
Merge pull request #43371 from reduz/variant-setget-refactor
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Refactored Variant setters/getters
2020-11-07 16:34:54 -03:00
reduz
05de7ce6ca
Refactored variant setters/getters
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-Discern between named, indexed and keyed
-Get direct access to functions for typed GDScript and GDNative bindings
-Small changes to some classes in order to work with the new setget binder
2020-11-07 15:16:15 -03:00
Michael Alexsander
a38b4fd8f2
Add icons for the new Light2D nodes
2020-11-07 13:55:09 -03:00
Rémi Verschelde
709964849f
Merge pull request #42896 from Calinou/httprequest-increase-chunk-size
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Increase the default HTTPClient download chunk size to 64 KiB
2020-11-07 16:38:28 +01:00
Rémi Verschelde
329d2c1ced
Merge pull request #42947 from Calinou/image-load-bmp-from-buffer
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Add `Image.load_bmp_from_buffer()` for run-time BMP image loading
2020-11-07 16:38:09 +01:00
Hugo Locurcio
13357095ee
Increase the default HTTPClient download chunk size to 64 KiB
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This improves download speeds at the cost of increased memory usage.
This change also effects HTTPRequest automatically.
See #32807 and #33862 .
2020-11-07 16:11:04 +01:00
Rémi Verschelde
df6fa6c306
Merge pull request #43373 from Chaosus/mono_array_shuffle
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[Mono] Added Shuffle method to Array
2020-11-07 11:12:07 +01:00
Yuri Roubinsky
156e4043b4
[Mono] Added Shuffle method to Array
2020-11-07 11:26:54 +03:00
Rémi Verschelde
dfed88b11f
Merge pull request #43361 from Calinou/fix-rd-uniform-typo
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Fix "unifom" typo in RasterizerStorageRD method
2020-11-06 19:38:47 +01:00
Juan Linietsky
207f8c08b3
Merge pull request #43323 from reduz/variant-bind-rework2
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Refactored Variant Operators.
2020-11-06 14:24:38 -03:00
Hugo Locurcio
7b8fd6ba9e
Fix "unifom" typo in RasterizerStorageRD method
2020-11-06 18:12:00 +01:00
reduz
f2397809a8
Refactored Variant Operators.
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-Using classes to call and a table
-For typed code (GDS or GDNative), can obtain functions to call prevalidated or ptr.
2020-11-06 12:45:50 -03:00
Rémi Verschelde
391d29f558
Merge pull request #40718 from Chaosus/rand_range
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Exposed randi_range to global funcs + renamed rand_range to randf_range
2020-11-06 16:27:56 +01:00
Rémi Verschelde
6797ab6719
Merge pull request #43358 from Faless/js/4.x_audio_latency_fix
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[HTML5] Fix audio buffer size and latency hint.
2020-11-06 15:58:19 +01:00
Fabio Alessandrelli
b3453e866b
[HTML5] Fix audio buffer size and latency hint.
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The size of the audio buffer was incorrectly doubled when creating the
script processor.
latencyHint is expressed in seconds, not milliseconds.
Additionally, on some browsers it actually affect the performance and
stability of the audio driver.
For this reason it has been completely disabled (interactive) and a not
has been left for future reference.
2020-11-06 15:38:47 +01:00
Yuri Roubinsky
38fb26794b
Exposed randi_range to global funcs + renamed rand_range to randf_range
2020-11-06 17:06:26 +03:00
Rémi Verschelde
a9bc440311
Merge pull request #41746 from Calinou/doc-projectsettings-fullscreen-borderless
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Improve the documentation related to fullscreen and borderless settings
2020-11-06 14:34:22 +01:00
Rémi Verschelde
aba611b6fc
Merge pull request #42870 from Calinou/doc-httprequest-tls-version
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Document the supported TLS versions in HTTPRequest
2020-11-06 14:32:45 +01:00
Rémi Verschelde
df2abc55be
Merge pull request #43353 from madmiraal/fix-43352
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Use LONG instead of DWORD (unsigned int) when interacting with DIJOFS constants
2020-11-06 12:46:36 +01:00
unknown
4a6e53b3c9
Use LONG instead of DWORD (unsigned int) when interacting with DIJOFS constants.
2020-11-06 10:17:28 +00:00
Rémi Verschelde
1abe52e611
Merge pull request #43051 from Ev1lbl0w/bugfix-path-inconsistency
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Changed path behaviour for Windows
2020-11-06 10:18:21 +01:00
Rémi Verschelde
52c1b5fc41
Merge pull request #43283 from Calinou/color-remove-contrasted
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Remove `Color.contrasted()` as its behavior is barely useful
2020-11-06 10:17:12 +01:00
Rémi Verschelde
d79e57882b
Merge pull request #43337 from Xrayez/math-unused-phi-define
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Remove unused `PHI` define in math funcs
2020-11-06 10:15:22 +01:00
Rémi Verschelde
1e5a782ce8
Merge pull request #43348 from bruvzg/ios_sim_fix
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[iOS] Add missing ARC flag to the simulator build.
2020-11-06 10:14:30 +01:00
Rémi Verschelde
65eb05384a
Merge pull request #43347 from bruvzg/ubsan_uninit3
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Fix uninitialised variables in the BaseMaterial3D.
2020-11-06 10:10:20 +01:00
bruvzg
061f65e410
Fix uninitialised variables in the BaseMaterial3D.
2020-11-06 10:17:11 +02:00
Andrii Doroshenko (Xrayez)
34ca426851
Remove unused PHI
define in math funcs
2020-11-05 18:05:58 +02:00
Rémi Verschelde
494bf38c76
Merge pull request #43318 from akien-mga/doc-rng-seed
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doc: Override default value for RandomNumberGenerator.seed
2020-11-05 08:47:37 +01:00
Rémi Verschelde
c35517f07e
Merge pull request #42724 from theoway/error_message_fix_call_recursive
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Fixes the misleading message when a non-existing function name is passed to TreeItem.call_recursive()
2020-11-05 00:46:28 +01:00
Rémi Verschelde
35e6070a35
doc: Override default value for RandomNumberGenerator.seed
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It's non-deterministic so it's better to show a fixed value like 0 instead of
having it potentially change whenever `randomize()` is called.
Fixes #43317 .
2020-11-05 00:41:24 +01:00
Rémi Verschelde
8e13b93bf7
Merge pull request #43310 from akien-mga/doc-classref-sync
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doc: Sync classref with current source
2020-11-04 16:20:48 +01:00