Rémi Verschelde
11d28b2d10
Revert "make Label consider spaces for visible_characters"
...
This reverts commit 695980a0f2
.
Fixes #35668 .
2020-01-28 19:37:04 +01:00
Rémi Verschelde
1c3aff42de
Merge pull request #35659 from Faless/ws/no_nagel
...
Disable Nagle's algorithm for WebSocket TCP.
2020-01-28 15:16:21 +01:00
Rémi Verschelde
01bdf7ae09
Merge pull request #35641 from Calinou/improve-missing-pck-error
...
Improve the error message displayed when the PCK file can't be found
2020-01-28 15:15:53 +01:00
Fabio Alessandrelli
a48d0b5eef
Disable Nagle's algorithm for WebSocket TCP.
...
This should greatly decrease latency for the most common use cases.
A new function WebSocketPeer::set_no_delay will allow to configure it if
so desired.
2020-01-28 14:10:46 +01:00
Rémi Verschelde
505fee0b6d
Color: Fix deprecation warning mentioning 'get_v()' instead of 'v'
...
Fixes #35657 .
2020-01-28 12:41:04 +01:00
Rémi Verschelde
658e44ee01
doc: Sync classref with current source
...
Fix a few typos.
2020-01-28 10:58:48 +01:00
Rémi Verschelde
50830632c9
Merge pull request #35620 from TrevorPeyton/bind-autotile-center
...
Added binding for Autotile Center
2020-01-28 10:50:09 +01:00
Rémi Verschelde
bb48a48d4b
Merge pull request #35654 from Chaosus/vs_docs2
...
Docs for some nodes in visual shader(part 2)
2020-01-28 10:40:35 +01:00
Yuri Roubinsky
766d1ef276
Docs for some nodes in visual shader(part 2)
2020-01-28 12:16:09 +03:00
Rémi Verschelde
cab55bbb9d
MessageQueue: Fix setting name in OOM error message
...
Cf. #35653 .
2020-01-28 09:03:46 +01:00
Yuri Roubinsky
f6590be606
Merge pull request #35651 from Chaosus/vs_remove_unused_method
...
Hide "control" methods from VisualShaderNodeGroupBase
2020-01-28 10:35:13 +03:00
Yuri Roubinsky
9705d5587e
Hide "control" methods from VisualShaderNodeGroupBase
2020-01-28 10:24:59 +03:00
Rémi Verschelde
3cfb67e0f7
Merge pull request #35647 from timothyqiu/image-ops
...
Fixes invalid writes in Image operations
2020-01-28 08:14:40 +01:00
Rémi Verschelde
11b7f9fe07
Merge pull request #35650 from Chaosus/vs_remove_prop
...
Hide "editable" property from VisualShaderNodeGroupBase public interface
2020-01-28 08:05:02 +01:00
Yuri Roubinsky
274f1d8610
Hide "editable" property from VisualShaderNodeGroupBase public interface
2020-01-28 09:43:07 +03:00
Haoyu Qiu
f7d4e6ef6b
Fixes invalid writes in Image operations
2020-01-28 13:47:28 +08:00
Hugo Locurcio
2423f75585
Improve the error message displayed when the PCK file can't be found
...
This explains what to do if the executable was renamed, which is helpful
for people exporting projects.
2020-01-28 00:12:32 +01:00
Rémi Verschelde
096bf873bc
Merge pull request #35632 from godotengine/revert-32854-fix-wireless-adb-debugging
...
Revert "Fix Android deploy with Remote Debug or Network FS over Wi-Fi"
2020-01-27 21:13:37 +01:00
Rémi Verschelde
40c659867e
Merge pull request #35631 from m4gr3d/fix_game_crash
...
Address crash caused by missing dependency.
2020-01-27 20:04:53 +01:00
Rémi Verschelde
c317ac89bf
Revert "Fix Android deploy with Remote Debug or Network FS over Wi-Fi"
2020-01-27 19:59:24 +01:00
fhuya
9bd841b86d
Address crash caused by missing dependency.
2020-01-27 10:45:25 -08:00
fhuya
e41caac7db
Address crash caused by missing dependency.
2020-01-27 10:26:01 -08:00
Yuri Roubinsky
485180ee00
Merge pull request #35625 from Chaosus/vs_missing_prop
...
Added missing property "size" to VisualShaderNodeGroupBase
2020-01-27 20:42:23 +03:00
Yuri Roubinsky
796484d761
Added missing property "size" to VisualShaderNodeGroupBase
2020-01-27 19:18:48 +03:00
Yuri Roubinsky
8dadd7881d
Merge pull request #35624 from Chaosus/vs_remove_unused_method
...
Removed unused method "build" from VisualShaderNodeExpression
2020-01-27 18:41:52 +03:00
Yuri Roubinsky
3479cf4b42
Removed unused method "build" from VisualShaderNodeExpression
2020-01-27 18:24:39 +03:00
TrevorPeyton
ae4fee52d5
Added binding for Autotile Center
2020-01-27 09:07:32 -05:00
Rémi Verschelde
887950b793
Merge pull request #35619 from timothyqiu/tile-map-access
...
Fixes invalid read when using fill tool in empty tilemap
2020-01-27 14:11:17 +01:00
Haoyu Qiu
ca537dea76
Fixes invalid read when using fill tool in empty tilemap
2020-01-27 20:39:49 +08:00
Rémi Verschelde
3ca87b9bef
Update AUTHORS and DONORS list
...
New contributor added to AUTHORS:
@ericrybick, @MadEqua
Thanks to all contributors and donors for making Godot possible!
2020-01-27 12:20:18 +01:00
Yuri Roubinsky
38df7ebed3
Merge pull request #35616 from Chaosus/vs_fixbracket
...
Added missed bracket to VisualShaderNodeCubeMap
2020-01-27 13:22:12 +03:00
Yuri Roubinsky
4912d4c6e4
Added missed bracket to VisualShaderNodeCubeMap
2020-01-27 13:09:15 +03:00
Rémi Verschelde
d1dcf8fdb8
Merge pull request #35615 from Chaosus/vs_fix_cubemap
...
Fix VisualShaderNodeCubeMap generation
2020-01-27 11:00:16 +01:00
Yuri Roubinsky
4445f892d2
Fix VisualShaderNodeCubeMap generation
2020-01-27 12:17:06 +03:00
Rémi Verschelde
f76009bbcf
i18n: Sync translations with Weblate
2020-01-27 08:11:37 +01:00
Rémi Verschelde
4b54b62fff
Merge pull request #35604 from Calinou/editor-help-hide-tutorials-if-none
...
Don't show an Online Tutorials section if the class has no tutorials
2020-01-27 08:09:14 +01:00
Rémi Verschelde
9178e8c678
Merge pull request #35602 from Calinou/add-bash-completion
...
Add a Bash completion script for the Godot editor
2020-01-27 08:08:20 +01:00
Rémi Verschelde
5db45fbaf3
Merge pull request #35607 from KoBeWi/gotta_doc_them_all
...
Document theme_items of multiple classes
2020-01-27 07:23:52 +01:00
Tomasz Chabora
21dd35b611
Document theme_items of multiple classes
2020-01-27 02:15:37 +01:00
Hugo Locurcio
ad49425bd8
Don't show an Online Tutorials section if the class has no tutorials
2020-01-27 01:01:11 +01:00
Hugo Locurcio
f5951e757d
Add a Bash completion script for the Godot editor
2020-01-27 00:53:03 +01:00
Rémi Verschelde
9daaa12bae
Merge pull request #35599 from Calinou/doc-remove-simulated-motion-mode
...
doc: Remove mention of nonexistent StaticBody simulated motion mode
2020-01-26 20:38:42 +01:00
Hugo Locurcio
75185f87a3
doc: Remove mention of nonexistent StaticBody simulated motion mode
...
The StaticBody2D documentation doesn't mention it, so it doesn't need
to be touched.
This closes #30560 .
2020-01-26 20:18:22 +01:00
Rémi Verschelde
f0f0f38d1a
Merge pull request #35516 from Faless/ws/fix_latency_32
...
Lower WebSocket latency, fixes.
2020-01-26 19:03:00 +01:00
Rémi Verschelde
9ed14815d8
Linux: Sync man page with current --help output
2020-01-26 19:02:09 +01:00
Rémi Verschelde
53644df55d
Merge pull request #35596 from akien-mga/mbedtls-2.16.4
...
mbedtls: Update to upstream version 2.16.4
2020-01-26 18:40:49 +01:00
Rémi Verschelde
724487b3c1
mbedtls: Update to upstream version 2.16.4
...
Fixes CVE-2019-18222.
`include/mbedtls/version.h` was modified to include the forgotten
version bump to 2.16.4, fixed upstream by ARMmbed/mbedtls#2992 .
2020-01-26 18:19:29 +01:00
Rémi Verschelde
72c44bafac
Sync controller mappings DB with SDL2 community repo
...
Synced with gabomdq/SDL_GameControllerDB@fed28b1bf9 .
2020-01-26 17:59:15 +01:00
Rémi Verschelde
c8d64de766
Merge pull request #35521 from Calinou/improve-error-macros
...
Improve and document error macros
2020-01-26 16:39:11 +01:00
Rémi Verschelde
4cee1cda5e
Merge pull request #35589 from akien-mga/doc-drop-category-property
...
doc: Drop unused 'category' property from header
2020-01-26 16:34:13 +01:00