sheepandshepherd
3fcdb3198b
Fix NativeScript property list
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(cherry picked from commit bc110b3771
)
2019-07-03 12:27:24 +02:00
Ignacio Etcheverry
64a7a6b2f4
Mono: Buildsystem support for finding MSBuild from VS2019
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(cherry picked from commit e82b2def8e
)
2019-07-03 11:02:10 +02:00
Sebastian Hartte
adb9815199
Add support for new MSBuild directory naming introduced in VS 2019.
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(cherry picked from commit 7440295ad1
)
2019-07-03 11:01:35 +02:00
elasota
0921e68913
Fix tiled EXR crash, update tinyexr to head to fix corrupted uncompressed EXR loading
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(cherry picked from commit 4b7885fb1e
)
2019-06-04 11:26:10 +02:00
Rémi Verschelde
9b8929cd28
libwebp: Sync with upstream 1.0.2
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(cherry picked from commit 93f6a065f8
)
2019-06-04 10:32:43 +02:00
volzhs
f5dbc64e10
Update libwebp to 1.0.1
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(cherry picked from commit d4133ac844
)
2019-06-04 10:32:38 +02:00
volzhs
c1b14b220b
Update libwebp to 1.0.0
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(cherry picked from commit 6ed8124923
)
2019-06-04 10:32:30 +02:00
Rémi Verschelde
392e5cfa1e
Android: Add support for x86_64 architecture
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Like arm64v8, this is only supported by API 21 and later,
so we enforce 21 as min API for x86_64.
Part of #25030 .
(cherry picked from commit 7f4ee36469
)
2019-01-16 12:51:56 +01:00
Rémi Verschelde
9b226e60e3
SCons: Deprecate ios_sim option forcing x86, simulator needs x86_64
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(cherry picked from commit 95e96947f6
)
2019-01-16 12:35:29 +01:00
Rémi Verschelde
0eab0d9343
Update copyright statements to 2019
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Happy new year to the wonderful Godot community!
2019-01-03 11:41:35 +01:00
Rémi Verschelde
468b3dccab
Fix missing/malformed license headers
2019-01-03 11:18:27 +01:00
Juan Linietsky
9c8d84ed6c
Get rid of gridmap error due to not yet valid cursor instance, fixes #17546
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(cherry picked from commit 8306d60e85
)
2018-11-28 10:27:42 +01:00
Rémi Verschelde
cff0913be8
openssl: Update to pristine 1.0.2q (security update)
2018-11-22 17:51:18 +01:00
Rémi Verschelde
8bde816efd
openssl: Reorder sources alphabetically
2018-11-22 16:43:17 +01:00
Hein-Pieter van Braam
16ab5e091d
3.0.7-devel
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Onwards my precious!
2018-07-31 20:13:10 +02:00
Hein-Pieter van Braam
83140541dc
Fix Mono compilation on Windows/Ming
2018-07-28 23:01:38 +02:00
Ignacio Etcheverry
1a325e3580
Fix continuous attempt to reload domain with API assemblies out of sync
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(cherry picked from commit 762c912e8e
)
2018-07-28 16:06:30 +02:00
Ignacio Etcheverry
fc678567d7
Mono: Fix domain reload never triggering
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(cherry picked from commit f1130f9a8a
)
2018-07-28 16:06:30 +02:00
Ignacio Etcheverry
286ff21dd1
Fix '!valid' error spam on C# script instance create
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(cherry picked from commit 8edf85b09c
)
2018-07-28 16:06:30 +02:00
Ignacio Etcheverry
cf1c127c23
Mono: Fix null dereferences
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(cherry picked from commit 5aefe5d936
)
2018-07-28 16:06:30 +02:00
Ignacio Etcheverry
31f8d3525d
Add Array and Dictionary wrapper classes to C#
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(cherry picked from commit ee3c476c9a
)
2018-07-28 16:06:30 +02:00
Ignacio Etcheverry
e1cf8dc2cb
Mono: Pending exceptions and cleanup
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(cherry picked from commit 4739cb8c00
)
2018-07-28 16:06:30 +02:00
Rémi Verschelde
291be24742
Mono: Default to not shipping C# scripts content
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Fixes #20053 .
(cherry picked from commit df170d81cc
)
2018-07-28 16:06:30 +02:00
Aaron Franke
3304c7620a
[Mono] Improvements to GD.cs: PascalCasing and real_t
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[Mono] Improvements to GD.cs: PascalCasing and real_t
(cherry picked from commit 174cf31d00
)
2018-07-28 16:06:30 +02:00
Pieter-Jan Briers
ba441c48b0
Makes Mono bindings partial & adds GetNode<T>.
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(cherry picked from commit a8c97eb094
)
2018-07-28 16:06:30 +02:00
oisincar
e5aedf130f
Fix bug with Basis.Transposed()
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Fix bug where Basis.Transposed() incorrectly updated local basis, and
returned an unmodified copy. This also fixes Transform.Inverse().
(cherry picked from commit 7a4d593198
)
2018-07-28 16:06:30 +02:00
Ignacio Etcheverry
94debea0a9
Make C# bindings generator ignore disabled classes
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(cherry picked from commit 92c7fe422b
)
2018-07-28 16:06:30 +02:00
Aaron Franke
c6a48e11e9
[Mono] Update about/warning text
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I've removed the section about being unable to export games using C# - as you are now able to do this, as long as the export templates are installed. Also, I've made a few minor grammar tweaks.
(cherry picked from commit 69530ef614
)
2018-07-28 16:06:30 +02:00
Mads Ynddal
327452cb09
Added path for Mono installed through Homebrew
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On macOS, it is common to install packages like Mono through the third-party
package-manager Homebrew. This commit simply adds an additional path to
where Homebrew installs the Mono framework.
(cherry picked from commit 39aabba0a9
)
2018-07-28 16:06:30 +02:00
Kelly Thomas
c751b66d38
convert unicode mono root path to ascii string
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(cherry picked from commit 753230c275
)
2018-07-28 16:06:30 +02:00
Aaron Franke
68bfea5aa0
[Mono] Rename Fposmod to PosMod
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[Mono] Rename Fposmod to PosMod
(cherry picked from commit 5b2b23c9a9
)
2018-07-28 16:06:30 +02:00
Rémi Verschelde
c709dff1a2
Style: Format code with clang-format 6.0.1
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(cherry picked from commit 7c9f7452f4
)
Travis: Update style checks to clang-format 6.0.1
(cherry picked from commit 003ac67df1
)
2018-07-18 16:37:23 +02:00
Hein-Pieter van Braam
b5338b640f
Bump to 3.0.6-devel
2018-07-09 14:32:35 +02:00
Kelly Thomas
e86ef017f2
allow undefined GODOT_DEBUG_MSBUILD environment variable
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(cherry picked from commit 17516822f9
)
2018-07-08 15:39:15 +02:00
Ignacio Etcheverry
d4a226500b
Mono: Add 'View log' button to open the MSBuild log of a build
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(cherry picked from commit 4a021fa7a2
)
2018-07-08 15:39:15 +02:00
Ignacio Etcheverry
16550339ba
Mono: Fix passing wrong logger assembly path to MSBuild
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- Add option to print MSBuild's stdout and stderr instead of redirecting it. This can be enabled by setting the environment variable: Godot_DEBUG_MSBUILD=1
(cherry picked from commit 25f10b3c40
)
2018-07-08 15:39:15 +02:00
Ignacio Etcheverry
84e1551c64
Mono: Null checks when marshaling from MonoArray* and managed Dictionary
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(cherry picked from commit 7933a6cc9f
)
2018-07-08 15:39:15 +02:00
Nathan Warden
af902dc042
Lerp now consistent with Godot API. InverseLerp fixed.
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(cherry picked from commit c2315e3291
)
2018-07-08 15:39:15 +02:00
=
64bcefb7cd
Mono: Fixes annotated signal loading in exported binaries
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(cherry picked from commit 489c9adf03
)
2018-07-08 15:39:15 +02:00
Hein-Pieter van Braam
4bf441c32b
Bump to 3.0.5
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And onwards!
2018-06-23 17:05:45 +02:00
Rhody Lugo
2f3e4c1a7a
add NoCache wrapper to Command
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(cherry picked from commit 920224a535
)
2018-06-22 14:42:14 +02:00
Marc Gilleron
4d7aa0b762
Make heightmap shape usable from PhysicsServer
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- Fixed bad size check
- Fixed bad member initialization
- Removed unused cell_size (Bullet expects us to use localScaling)
- Accept precomputed min/max height, will be calculated if not provided
(cherry picked from commit a66e1af168
)
2018-06-14 15:50:15 +00:00
Hein-Pieter van Braam
98609279b6
Bump version to 3.0.4
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And onwards!
2018-06-14 15:37:51 +00:00
Hein-Pieter van Braam
e649ec71df
Fix some missed changes from a cherrypick
2018-06-13 12:21:29 +00:00
bruvzg
518a691231
Mono: Allow loading `mscorlib` from resources.
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(cherry picked from commit b3ddf12fb1
)
2018-06-13 11:57:40 +00:00
Hugo Locurcio
403f7dc35f
Change ".." punctuation for "..." in editor strings ( #16507 )
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(cherry picked from commit 1c419531a0
)
2018-06-05 21:42:33 +02:00
Hein-Pieter van Braam
f640639867
Fix Mono static linking on Mingw
2018-06-01 21:45:21 +02:00
Hein-Pieter van Braam
d24f77be99
Fix documentation version strings
2018-06-01 18:19:33 +02:00
Kelly thomas
f697b53eba
round / ceil methods for c sharp vectors
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(cherry picked from commit a6bd2c6e72
)
2018-06-01 18:08:52 +02:00
Adam Cigánek
b95cc40640
Set current SynchronizationContext before the game loop starts
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This fixes the problem that `SynchronizationContext.Current` would be null
during the call to `_EnterTree`, `_Ready` and the first call to `_Process` thus
the task continuations would be scheduled outside the main thread, which is unexpected and might lead to crashes.
With this change, task continuations are scheduled always on the main thread and so async/await can be used without any explicit synchronization, which is what is expected.
Fixes #18849
(cherry picked from commit f25240cfe6
)
2018-06-01 18:07:32 +02:00