Rémi Verschelde
9636deac55
Merge pull request #50508 from Calinou/add-drag-threshold-select-mode-3.x
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Prevent accidental drags by adding drag distance threshold
2021-07-17 19:36:16 +02:00
Francois Belair
802bb9c01f
Implement LSP didSave notify and rename request
2021-07-17 11:50:17 -04:00
Andrii Doroshenko (Xrayez)
7bedb68632
VCS: Allow to stage and commit all files with Ctrl + Enter
2021-07-17 13:00:27 +03:00
Rémi Verschelde
d7f49c7709
Merge pull request #50519 from pycbouh/editor-theme-fixup-3.x
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[3.x] Fix control picker in the Theme editor
2021-07-17 09:30:35 +02:00
Rémi Verschelde
522df33334
Merge pull request #50528 from pycbouh/editor-subresource-selector-3.x
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[3.x] Make several actions in the Inspector dock more obvious
2021-07-17 09:29:01 +02:00
Rémi Verschelde
c391c2210f
Merge pull request #50526 from pycbouh/graphedit-adjust-zoom-levels-3.x
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[3.x] Make zoom limits and step adjustable in GraphEdit
2021-07-17 08:50:31 +02:00
Hugo Locurcio
43d7b62cb0
Improve the shader error console output
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This makes the line gutter look more like an actual line gutter,
which makes it less confusing.
2021-07-17 03:00:46 +02:00
Yuri Sizov
266c726dad
Improve the UI/UX of the Export Template Manager dialog
2021-07-17 00:46:30 +03:00
Yuri Sizov
47592f96bc
Make several actions in the Inspector dock more obvious
2021-07-16 23:27:00 +03:00
Yuri Sizov
e05eb8a6ad
Make zoom limits and step adjustable in GraphEdit
2021-07-16 22:43:28 +03:00
Yuri Sizov
b11178b21e
Fix control picker in the Theme editor
2021-07-16 21:36:54 +03:00
Lightning_A
c4ff3ef891
Add shift + [1-5] keyboard shortcuts to zoom out
2021-07-16 12:15:44 -06:00
Rémi Verschelde
4d3c11e85e
Merge pull request #49446 from nekomatata/sync-to-physics-3d-3.x
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[3.x] Support for 3D sync to physics
2021-07-16 07:15:17 +02:00
Hugo Locurcio
44b01751e6
Prevent accidental drags by adding drag distance threshold
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Co-authored-by: fox <12120644+foxydevloper@users.noreply.github.com>
2021-07-16 06:04:25 +02:00
Hugo Locurcio
0fe771dfe5
Tweak Light property hints for greater flexibility
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- Specular can now be set above 1.0.
- Some properties now allow more precise values.
- The Bake Mode property hint was changed to be more descriptive.
- The maximum shadow bias values were adjusted to follow the property
hints in `master`.
2021-07-16 04:12:10 +02:00
Hugo Locurcio
a623eb5083
Improve scrolling actions in the animation track editor
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- Implement timeline scrobbling using Alt + Mouse wheel anywhere in the
animation track editor.
- Snap settings are followed, and precise snapping can be obtained by also
holding down Shift.
- This modifier wasn't used by anything in the animation editor.
- Allow zooming by using Ctrl + Mouse wheel on the timeline itself.
- Previously, this was only possible on the track area, not the timeline.
2021-07-15 22:29:36 +02:00
Rémi Verschelde
08d517243c
Merge pull request #50490 from Calinou/improve-2d-editor-zoom-3.x
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Improve 2D editor zoom logic (3.x)
2021-07-15 19:04:38 +02:00
Rémi Verschelde
ba57247448
Merge pull request #50492 from KoBeWi/ 🌳 🌳 🌳 .x
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[3.x] Update Tree when modified
2021-07-15 19:03:54 +02:00
Rémi Verschelde
317b5c7141
Merge pull request #50494 from Calinou/asset-search-autofocus-3.x
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Automatically focus the Search field when displaying asset library
2021-07-15 19:03:30 +02:00
Hugo Locurcio
9cc65e1b9b
Automatically focus the Search field when displaying asset library
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- Focus the project search box when switching from the Templates tab
back to the Projects tab in the project manager.
- Add a context-specific placeholder for the asset library search box.
- Rename "Search" project filter box placeholder to the more
descriptive "Filter projects". When performing a search on an
existing selection, "Filter" is more accurate than "Search".
2021-07-15 18:47:38 +02:00
kobewi
557a1f6232
[3.x] Update Tree when modified
2021-07-15 18:19:29 +02:00
Hugo Locurcio
477dfc5174
Improve 2D editor zoom logic
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- Add 1-5 shortcuts to zoom between 100% and 1600% quickly
(similar to GIMP).
- When holding down Alt, go through integer zoom values if above 100%
or fractional zoom values with integer denominators if below 100%
(50%, ~33.3%, 25%, …).
2021-07-15 17:15:02 +02:00
Rémi Verschelde
26d0c90370
Merge pull request #50477 from lawnjelly/portals_autolink_order
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Portals - fix autolink sprawling, refine logs
2021-07-15 15:22:53 +02:00
Rémi Verschelde
50790a5893
Merge pull request #50478 from KoBeWi/xalign
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[3.x] Fix valign with stylebox borders
2021-07-15 15:22:13 +02:00
lawnjelly
44f9a0f961
Portals - fix autolink sprawling, refine logs
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It turned out the new autolinking feature was linking portals AFTER the static meshes had been added to rooms in the PortalRenderer. This meant that large meshes weren't being sprawled across these portals. The fix involves doing the autolinking BEFORE adding the static meshes.
Fixes a bug in the warning for portals being in the wrong direction, they should have only been checkout for outgoing portals. This was resulting in erroneous warnings.
Also the room conversion logs are refined to be more compact and informative.
A warning icon is also added in the gizmo for portals where autolink fails.
2021-07-15 13:04:05 +01:00
kobewi
dd62aa1bf9
[3.x] Fix valign with stylebox borders
2021-07-15 13:58:18 +02:00
Rémi Verschelde
231efe0c6d
Merge pull request #50166 from fabriceci/fix-2d-moving-platform
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[3.x] Fixing 2D moving platform logic
2021-07-15 13:34:30 +02:00
Rémi Verschelde
bc40546406
Merge pull request #50457 from lawnjelly/portals_config_warn
2021-07-15 12:30:33 +02:00
Rémi Verschelde
d07fb152d9
Merge pull request #50475 from akien-mga/3.x-cherrypicks
2021-07-15 12:19:47 +02:00
fabriceci
fba4c9d552
Fixing 2D moving platform logic
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Fixing by applying the movement in two steps, first the platform
movement, and then the body movement. Plus, add the platform movement
when we are on_wall.
2021-07-15 11:57:58 +02:00
kleonc
6d48b67f14
Node::add_child Check for cyclic dependency
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Node Replace string addition with vformat()
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
(cherry picked from commit 81388db8a7
)
2021-07-15 10:52:33 +02:00
kobewi
4941d2001c
Add set_pressed_no_signal method to BaseButton
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(cherry picked from commit 50c63bdc4c
)
2021-07-15 10:52:22 +02:00
Tomasz Chabora
6021ab5b01
Document remaining Visual Script classes
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(cherry picked from commit 1054956461
)
2021-07-15 10:46:04 +02:00
Sergey Minakov
f3da335416
[iOS] Fix plugin configuration loading
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Clear ConfigFile parameter before loading new file.
Ignore duplicate input plist keys
(cherry picked from commit aa321f0a24
)
2021-07-15 10:40:56 +02:00
David Kennedy
72db6016ba
Fixes move_to_trash() on Linux
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Fixes #42840 OS move_to_trash() on Linux is not compliant with the Freedesktop specification
(cherry picked from commit 8b68c6808d
)
2021-07-15 10:39:47 +02:00
Hendrik Brucker
fe616d443a
Fix color properties of particle nodes/material
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(cherry picked from commit 3a4a2198ed
)
2021-07-15 10:25:35 +02:00
Rémi Verschelde
91241d9944
Merge pull request #50472 from akien-mga/room_manager-fix-csg-dependency
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RoomManager: Fix build with CSG module disabled
2021-07-15 09:07:15 +02:00
lawnjelly
b663acef93
Portals - Add configuration warnings for nodes
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Checks for invalid children / grandchildren etc.
2021-07-15 08:01:42 +01:00
Rémi Verschelde
041115ca41
RoomManager: Fix build with CSG module disabled
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Fixes #50462 .
2021-07-15 08:51:15 +02:00
Rémi Verschelde
669bf7cf08
Merge pull request #50466 from akien-mga/3.x-scons-modules-enabled-header
2021-07-15 00:49:56 +02:00
Andrea Catania
74e6adda57
Add env.Depends to modules_enabled.gen.h generator
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Sometimes scons doesn't detects that a new module is being added. This commit fix it.
(cherry picked from commit b667e72adf
)
2021-07-14 23:46:44 +02:00
Rémi Verschelde
875045adde
Use modules_enabled.gen.h to improve inter dependency checks
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- Fix build with gdscript module disabled. Fixes #31011 .
- Remove unused `gdscript` compile option.
- Fix build with regex module disabled.
- Fix ImageLoaderSVG to forward declare thirdparty structs.
(cherry picked from commit f3726ee994
)
2021-07-14 23:36:38 +02:00
Rémi Verschelde
cbbea6084d
SCons: Generate header with info on which modules are enabled
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We already had `MODULE_*_ENABLED` defines but only in the modules
environment, and a few custom `*_ENABLED` defines in the main env
when we needed the information in core.
Now this is defined in a single header which can be included in the
files that need this information.
(cherry picked from commit b7297fb39c
)
2021-07-14 23:09:47 +02:00
Rémi Verschelde
aecb1c32ab
Merge pull request #50459 from MisoMosiSpy/image-lock-issue-3.x
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Fixes 50428, added missing checks for image lock
2021-07-14 22:49:10 +02:00
Dipal M Zambare
b626c57bc7
Fixes 50428, added missing checks for image lock
2021-07-14 21:49:23 +05:30
Rémi Verschelde
a3310c1da2
Merge pull request #46130 from lawnjelly/portals
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Portal occlusion culling [3.4]
2021-07-14 13:38:01 +02:00
lawnjelly
eb6f98ec55
Portal occlusion culling
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Adds support for occlusion culling via rooms and portals.
2021-07-14 11:43:23 +01:00
Rémi Verschelde
6cff43e093
Merge pull request #50150 from Valeryn4/3.x-fix_lightmap_cpu
2021-07-14 12:19:53 +02:00
Rémi Verschelde
aa3a5c9f6a
Merge pull request #50184 from JFonS/cpu_lightmapper_soft_shadows
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[3.x] Add soft shadows to the CPU lightmapper
2021-07-14 12:18:08 +02:00
Anilforextra
d9e48a9c58
Add missing graphnode setters.
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Documentation Updates.
2021-07-14 15:37:59 +05:45