Commit Graph

53157 Commits

Author SHA1 Message Date
Rémi Verschelde 3e0a989bd1
Merge pull request #73237 from KoBeWi/did_you_know_that_the_maximum_branch_name_length_is_250_bytes_this_means_that_this_branch's_diff_could_probably_fit_into_its_name,_because_it's_so_ridiculously_small._Why_are_you_reading_this_btw
Fix corrupt undo after making sub-resources unique
2023-02-20 15:41:00 +01:00
Rémi Verschelde 02e5da2cc5
Merge pull request #72917 from rburing/fix_trimesh_ccd
Fix CCD in case of multiple supports in motion direction
2023-02-20 15:40:56 +01:00
Rémi Verschelde 86cb65b5af
Merge pull request #71824 from PrecisionRender/fix-softbody-crash
Fix crash when reparenting `SoftBody3D` with pinned points
2023-02-20 15:40:50 +01:00
pattlebass a16dfaa39c
Increase minsize for some Project Conversion dialogs
This is more of a workaround than a fix.
The underlying issue is that `ConfirmationDialog` doesn't always update its size
if you change its text. (or it updates it AFTER it had already popped up).
`wrap_controls` doesn't help here.
2023-02-20 15:20:55 +01:00
Fabio Alessandrelli 522bddf63d [MP] Add a "synchronized" signal to MultiplayerSynchronized.
Emitted upon receiving a valid sync packet after setting the variables
state.
2023-02-20 14:46:39 +01:00
PrecisionRender e713c270ea Fix crash when reparenting SoftBody3D with pinned points 2023-02-20 12:12:58 +01:00
Rémi Verschelde 6f64349bfe
i18n: Sync translations with Weblate 2023-02-20 12:09:15 +01:00
Rémi Verschelde 32a29977fb
Merge pull request #73616 from voidedWarranties/resourcecache_thread_safe
Make `ResourceCache::get_cached_resources` thread-safe
2023-02-20 11:29:08 +01:00
Rémi Verschelde 4cd2aec2f0
Merge pull request #73604 from KoBeWi/make_read_only_only_if_not_already_read_only_and_make_not_read_only_only_when_is_read_only
Apply inspector read_only only when changed
2023-02-20 11:29:05 +01:00
Rémi Verschelde e10ab0c8c3
Merge pull request #73610 from timothyqiu/classref-typos
Various classref typo fixes
2023-02-20 11:29:01 +01:00
Rémi Verschelde 2d064c743f
Merge pull request #73608 from YeldhamDev/that_was_stupid
Revert `Input.get_vector()` back to checking raw strength
2023-02-20 11:28:41 +01:00
Rémi Verschelde dcad6fbf9c
Merge pull request #73408 from nightblade9/patch-1
Elaborate text-to-speech requirements on Linux
2023-02-20 11:28:29 +01:00
Rémi Verschelde 69b99730e0
Merge pull request #73597 from MewPurPur/add-missing-queue-redraw--oh-wait-that-barely-narrows-it-down
Fix Indent/Unindent without a selection not causing a redraw
2023-02-20 11:28:18 +01:00
Rémi Verschelde 898bb2cd91
Merge pull request #73593 from KoBeWi/hard-boiled_code
Remove path hard-coding in editor_build_profile
2023-02-20 11:28:11 +01:00
ChibiDenDen d104d8447b
Fix use-after-free for VkAttachmentReference
In the flow where VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME does not exist
VkAttachmentReference are created inside a loop and their backing buffer is referenced in the subpass object.
the VkAttachmentReference vectors are freed once the loop exists, causing the subpass to point to freed data.

Add all the VkAttachmentReference to a vector in the scope of the entire function, to ensure they are not freed until vkCreateRenderPass is called
2023-02-20 11:54:52 +02:00
ChibiDenDen aeab31b13a
Fix bufSize parameter for glGetSynciv
According to the docs:
https://registry.khronos.org/OpenGL-Refpages/es3.0/html/glGetSynciv.xhtml
Bufsize is in integers, not bytes.
The current code overflows data unto other stack variables.
2023-02-20 11:35:28 +02:00
voidedWarranties c586835541 Make `ResourceCache::get_cached_resources` thread-safe 2023-02-20 01:02:08 -08:00
kobewi 860da7bc77 Apply inspector read_only only when changed 2023-02-20 09:55:06 +01:00
Haoyu Qiu 0c92c92891 Various classref typo fixes 2023-02-20 14:47:37 +08:00
mashumafi 30d4d3fa5e Fix: Func with typed args error when arg is null 2023-02-19 21:47:48 -05:00
Michael Alexsander 9a25d56ed9 Revert `Input.get_vector()` back to checking raw strength 2023-02-19 22:52:35 -03:00
nightblade9 8e9b923425 Elaborate on text-to-speech requirements on Linux 2023-02-19 17:07:07 -05:00
VolTer 9de731a9ec Fix Indent/Unindent without a selection not causing a redraw 2023-02-19 21:08:04 +01:00
kobewi 21b021a705 Remove path hard-coding in editor_build_profile 2023-02-19 20:58:36 +01:00
Yuri Sizov 9f68d06ec2
Merge pull request #73584 from RedworkDE/net-vscode-line
C#: Fix line position when opening file in VSCode
2023-02-19 20:15:09 +03:00
George Marques 75f16b8167
Make global scope enums accessible as types in GDScript
Add functions to CoreConstant so enums can be properly deduced. Also add
the enums in release builds to make consistent with ClassDB enums and
avoid differences in script compilation between debug and release.
2023-02-19 13:00:07 -03:00
Yuri Sizov 8357ddef6c
Merge pull request #73547 from nobbele/patch-1
Clarify return value for InputEvent.is_echo()
2023-02-19 18:36:22 +03:00
Yuri Sizov 80806cb935
Merge pull request #73585 from YuriSizov/particles-remove-damping-limit
Remove visual limit for damping in CPUParticles
2023-02-19 18:34:09 +03:00
Yuri Sizov ba0dc8ee95
Merge pull request #73586 from Paulb23/fix-backspace-crash
Fix ctrl+backspace crash with multicarets on the same line
2023-02-19 18:33:30 +03:00
Yuri Sizov 28b7556914 Ensure minimal thickness for RichTextLabel underlines 2023-02-19 13:42:25 +01:00
Paulb23 60161cbe7d Fix ctrl+backspace crash with multicarets on the same line 2023-02-19 12:04:14 +00:00
Albin 82b90c0e08 Remove visual limit for damping in CPUParticles
Issue #56324 notes that you may can't set the damping property of
CPUParticles2D to anything more that 100 in the editor inspector
while you may set it to anything in code, this is considered a bug and
changed in this commit
2023-02-19 12:47:34 +01:00
RedworkDE 756a48023f C#: Fix line position when opening file in VSCode 2023-02-19 12:43:15 +01:00
Yuri Sizov 9ad8dfa6cc
Merge pull request #73560 from Calinou/projectsettings-mark-as-basic 2023-02-19 12:56:03 +03:00
Hugo Locurcio aa386472e1
Mark Application Icon and V-Sync Mode project settings as basic
These settings are likely to be changed at some point in most projects.
2023-02-19 01:47:21 +01:00
Rémi Verschelde f2a2e47009
Merge pull request #71398 from honix/property-revert-release-focus
Fix property revert doesn't revert selected fields
2023-02-19 01:02:20 +01:00
Rémi Verschelde be3e5c5b8c
Merge pull request #73254 from j8r/fix-standard-gamepad-triggers
Fix Standard Gamepad Mapping triggers
2023-02-19 01:01:52 +01:00
Rémi Verschelde 9ccfe68d50
Merge pull request #73526 from YuriSizov/branded-project-llc
Add a custom icon for the `project.godot` file in the `EditorFileDialog`
2023-02-19 01:01:08 +01:00
nobbele d6c4e40feb
Clarify return value for InputEvent.is_echo() 2023-02-19 00:28:46 +01:00
Rémi Verschelde 17da86eb7b
CI: Disable debug_symbols for Linux + all sanitizers build
We're running out of disk space so builds are failing...
2023-02-18 23:41:44 +01:00
Rémi Verschelde 37589edf17
Merge pull request #73524 from clayjohn/GL-occluder
Avoid unnecessary binding of occlusion polygon vertex array
2023-02-18 16:19:44 +01:00
Rémi Verschelde 1f4f73f860
Merge pull request #73552 from reduz/fix-direct-shader-param-assign
Fix shader parameter assign
2023-02-18 14:56:41 +01:00
Juan Linietsky 34fd128723 Fix shader parameter assign
-Make sure the remap is created properly if never assigned before.

Fixes #72923. Supersedes #73066.
2023-02-18 13:13:54 +01:00
Yuri Sizov e9c7b8d224
Merge pull request #71850 from WesleyElliott/fix-custom-node-export 2023-02-18 12:40:09 +03:00
Yuri Sizov b0200c1c46
Merge pull request #73535 from clayjohn/docs-keep-scale 2023-02-18 12:33:24 +03:00
Yuri Sizov 0c4bdf443d
Merge pull request #65353 from QbieShay/qbee/fix-billboard-nonuniform-scale 2023-02-18 12:31:42 +03:00
Yuri Sizov 78cd5d813b
Merge pull request #73501 from anvilfolk/oopsiedaisy
Fix inability to assign null regression
2023-02-18 04:38:47 +03:00
Yuri Sizov ed8554bff6
Merge pull request #73513 from YuriSizov/bone2d-remove-deprecated-methods
Remove deprecated methods from Bone2D
2023-02-18 04:32:49 +03:00
Yuri Sizov 55ff17ef6f
Merge pull request #73510 from aaronfranke/high-res-default
macOS: Enable `display/high_res` by default
2023-02-18 04:32:23 +03:00
clayjohn 8314cf125a Correct docs for keep_scale in BaseMaterial3D 2023-02-17 15:27:29 -08:00