Commit Graph

3118 Commits

Author SHA1 Message Date
Rémi Verschelde 534b7ef292
Merge pull request #22174 from cyclopsian/obj-paths
Check for absolute paths in OBJ loader
2018-09-21 10:32:18 +02:00
Rémi Verschelde f22f83f2df
Merge pull request #22308 from groud/fix_filesystem_setting
Fixes filesystem display mode not updating at startup
2018-09-21 10:28:05 +02:00
groud 77a6a467b3 Fixes filesystem display mode not updating at startup 2018-09-21 09:42:41 +02:00
Michael Alexsander Silva Dias ab2eac8e3f Make filesystem dock's path bar start with said path written 2018-09-21 04:05:50 -03:00
Juan Linietsky d9e88bccbe
Merge pull request #22295 from groud/fix_2D_IK
Fixes 2D Inverse Kinematic
2018-09-20 17:55:37 -03:00
groud de01b7941d Fixes 2D IK 2018-09-20 22:33:49 +02:00
Rémi Verschelde 76ca46d1f4
Merge pull request #22225 from groud/fix_draw_on_viewport
Fixes drawing of the 2D plugins on the 3D view
2018-09-20 21:45:16 +02:00
Rémi Verschelde f93a69cb6e
Merge pull request #22287 from Chaosus/fix_warning
Fix "This control can't grab focus." warning spam
2018-09-20 21:41:53 +02:00
Rémi Verschelde 0b705d5583
Merge pull request #22068 from akien-mga/default-editor-layout
EditorNode: New default dock layout
2018-09-20 19:57:30 +02:00
Rémi Verschelde 46d8a28314
Merge pull request #22094 from elasota/fix-visual-shader
Fix VisualShader code overwrites and save failures
2018-09-20 18:46:20 +02:00
Rémi Verschelde 14632cf88f
Merge pull request #22239 from Chaosus/fix_vs_connection
Disconnects previous visual shader node before making a new connection
2018-09-20 18:46:02 +02:00
Rémi Verschelde 8e0dfe5501 EditorNode: New default dock layout
As discussed with @reduz, now that the FileSystem dock is getting
files display in tree view (#21426), we can change the docks layout
again to give more height to the new inspector.

The new layout is thus:
- Top left: Scene and Import docks
- Bottom left: FileSystem
- Right (full height): Inspector and Node docks

The 2nd left (LEFT_R) and 1st right (RIGHT_L) VSplitContainers (the
ones in use) also get an additional 40px of width compared to their
previous size (which was the minimum size).

Fixes #21480.
2018-09-20 18:35:38 +02:00
Rémi Verschelde c884b55ff0 EditorNode: Reorder and cleanup initial dock setup 2018-09-20 18:35:38 +02:00
Rémi Verschelde 69ee33896a
Merge pull request #21426 from groud/add_files_to_tree_view
Add files to tree view
2018-09-20 18:32:13 +02:00
Rémi Verschelde 9136f1287e
Merge pull request #22282 from ibrahn/spatial_editor_origin_init
fix branch on uninit in spatial_editor_plugin
2018-09-20 15:50:41 +02:00
Rémi Verschelde da48a599a4
Merge pull request #22131 from DualMatrix/unique_res
Make inspector select the correct resource after making them unique
2018-09-20 15:35:23 +02:00
Rémi Verschelde 9f0ea24920
Merge pull request #22163 from DualMatrix/create_extra
Automatically add extra args to function when creating it from create signal window
2018-09-20 15:12:12 +02:00
Rémi Verschelde 48ace81d7b
Merge pull request #22171 from DualMatrix/empty_boi_WTF_WHY
Fixed empty item slipping into Search Classes dialog
2018-09-20 15:03:13 +02:00
Rémi Verschelde c19dc39630
Merge pull request #22201 from DualMatrix/error_spam_2_electric_boogaloo
Fixed error spam in remote debugger
2018-09-20 14:45:21 +02:00
Rémi Verschelde 7235f48690
Merge pull request #22244 from DualMatrix/debuging_the_debugger
Fixed Objects no longer showing ID in debugger.
2018-09-20 14:42:36 +02:00
Chaosus e4c8efd051 Fix "This control can't grab focus." warning spam 2018-09-20 15:29:38 +03:00
Ibrahn Sahir ce15cf8ebc fix branch on uninit in spatial_editor_plugin
Moved the initialisation of origin_enabled up a bit, to be inited before
it's accessed in _init_grid. A step towards cleaner valgrind output and
removes an opportunity for a random occurance of the origin/grid
z-fighting issue.

Also removed unused variable last_grid_snap to avoid later confusion.
2018-09-20 13:06:13 +01:00
Rémi Verschelde 0a6626a5d1
Merge pull request #22268 from DualMatrix/highlight_no_save
Fixed syntax highlighting setting not being saved
2018-09-20 13:51:33 +02:00
Rémi Verschelde d357b45fda
Merge pull request #22270 from DualMatrix/locks_toggle_visible
Added ability to hide edit locks and groups in editor view
2018-09-20 13:33:29 +02:00
DualMatrix 494354c835 Added ability to hide edit lock and groups in editor view
Added ability to hide edit lock and groups in editor view
2018-09-20 11:35:26 +02:00
DualMatrix 4efcf9c943 Fixed syntax highlighting setting not being saved
Fixed syntax highlighting setting not being saved
2018-09-20 11:31:53 +02:00
JFonS a100b320c2 Change viewport type after using create root menu
Change viewport type (2D/3D) according to the type of node just created
from the "Create Root Node" menu.
2018-09-20 10:44:58 +02:00
Rémi Verschelde 4fca3fe180
Merge pull request #22267 from YeldhamDev/dict_array_type_fix
Properly setup EditorProperties in arrays and dictionaries
2018-09-20 08:54:44 +02:00
Rémi Verschelde 89a38b1b22
Merge pull request #22269 from willnationsdev/fix-draw-call-editor-setting-saves
Fix EditorSettings saving on draw calls
2018-09-20 08:53:22 +02:00
Rémi Verschelde 1800439997
Merge pull request #22234 from DualMatrix/favorites_not_saved
Fixed favorite nodes list not being saved
2018-09-20 08:51:20 +02:00
willnationsdev fa271e4870 Fix EditorSettings saving on draw calls 2018-09-19 21:37:55 -05:00
Michael Alexsander Silva Dias c0c567add7 Properly setup EditorProperties in arrays and dictionaries 2018-09-19 20:23:09 -03:00
groud c3e66536cc Fixes polygon editor blocking other editor actions (move, scale...) 2018-09-19 14:26:04 +02:00
DualMatrix aa32a9f22d Fixed Objects no longer showing ID in debugger.
Fixed Objects no longer showing ID in debugger.
2018-09-19 12:06:34 +02:00
DualMatrix 54286e1711 Fixed error spam in remote debugger
Fixed error spam in remote debugger.
2018-09-19 11:32:11 +02:00
groud e1c92e32e6 Fixes selection of toplevel CanvasItems in the editor 2018-09-19 11:05:24 +02:00
Chaosus a3fdaa4f21 Disconnect previous visual shader node connection before new connect 2018-09-19 10:30:45 +03:00
Rémi Verschelde d3e24581b9
Merge pull request #22150 from Calinou/editor-theme-improved-checkboxes
Improve checkboxes in the default editor theme
2018-09-19 09:23:44 +02:00
Rémi Verschelde 58c8c05012
Merge pull request #22096 from elasota/fix-visual-shader-colors
Fix visual shader color constants not retaining edits
2018-09-19 08:40:49 +02:00
DualMatrix edd93b7608 Fixed favorite nodes list not being saved
Fixed favorite nodes list not being saved
2018-09-19 00:30:01 +02:00
groud 5172642c32 Fixes drawing of the 2D plugins on the 3D view 2018-09-18 20:00:07 +02:00
Poommetee Ketson e74876028e Fix find-in-files and go-to-line dialog (partially) 2018-09-18 22:07:13 +07:00
groud 76b2ae8dc6 Fixes favorites not updating and rename favorite_dirs to favorites 2018-09-18 14:02:59 +02:00
DualMatrix e10ca7b824 Fixed clicking on Find/Replace doesn't set the focus on the text field
Fixed clicking on Find/Replace doesn't set the focus on the text field
2018-09-18 00:10:23 +02:00
DualMatrix 0d09f80e43 Added warning when disabling editable_instance
Added warning when disabling editable_instance to prevent data loss.
2018-09-17 15:18:03 +02:00
DualMatrix c1674f1068 Fixed empty item slipping into Search Classes dialog
Fixed empty item slipping into Search Classes dialog.

Phew tracking this down was weird.
2018-09-17 12:41:47 +02:00
cyclopsian 45ba58c123 Check for absolute paths in OBJ loader 2018-09-16 22:23:40 -04:00
DualMatrix 1775c796a4 Automatically add extra args to func when creating it from create signal window
Automatically add extra arguments to function when creating it from create signal window. They will be called extra_arg_1, extra_arg_2,...
2018-09-16 21:01:17 +02:00
Hugo Locurcio 7533778760
Improve checkboxes in the default editor theme 2018-09-16 15:12:28 +02:00
Michael Alexsander Silva Dias 75d5d81b8a Remove unnecessary "OK"s text settings 2018-09-15 21:40:50 -03:00
DualMatrix 2996c85c46 Make inspector select the correct resource after making them unique
Make inspector select the correct resource after making them unique
2018-09-16 01:50:20 +02:00
Rémi Verschelde 787be50f17
Merge pull request #22117 from Paulb23/colour_theme_crash_issue_21715
Fix crash on colour theme change, issue 21715
2018-09-16 01:41:13 +02:00
Rémi Verschelde 437af1450e
Merge pull request #22111 from Chaosus/unification
Few unification fixes for canvas_item and spatial editor toolbars
2018-09-16 01:26:36 +02:00
Rémi Verschelde 7f5e653a22
Merge pull request #22066 from Faless/bundle_certs
Bundle SSL certs with the templates
2018-09-16 01:22:47 +02:00
Paulb23 df2af46a41 Fix crash on colour theme change, issue 21715 2018-09-15 19:22:20 +01:00
Chaosus 2fe0365661 Few unifications between canvas_item and spatial editors 2018-09-15 18:44:26 +03:00
Rémi Verschelde 2cf024ed91
Merge pull request #22069 from scayze/fix_reload_scripts
Fix scripts not reloading when edited externally
2018-09-15 15:10:56 +02:00
Fabio Alessandrelli 0e56377e96 Allow system certs file to be used by Editor.
Note, it will only used by the Editor, not when running the game.
This allows package maintainer to compile Godot to use system installed
certificates when accessing the AssetLib.
2018-09-15 14:45:54 +02:00
Fabio Alessandrelli d2b38aabec Bundle SSL certs with the templates.
If this is undesired it can be avoided by specifying builtin_certs=no .
Bundled SSL certs will be used unless you specify an override in:
Project Settings -> SSL -> Certificates .
2018-09-15 10:54:00 +02:00
elasota 37595e183d Fix visual shader color constants not retaining edits 2018-09-15 02:47:38 -04:00
elasota f5c7d64492 Don't open VisualShaders in the text shader editor, and don't support saving them with the "shader" extension. 2018-09-14 22:30:48 -04:00
Rémi Verschelde d3527834f3 Fix video toggle UX issue
It was still functional but showing duplicate entries and thus
"GLES2" for both GLES2 and GLES3 choices.

Fixes #22089.
2018-09-15 01:49:59 +02:00
Rémi Verschelde d934cbcbc9 Set default CanvasItemEditor zoom shortcut to KEY_EQUAL
At least on en_US QWERTY (and various QWERTY-derived variants)
and fr_FR AZERTY, "+" is an indirect key obtained by pressing
"Shift" + "=", so using "=" in the binding makes it easier to
access.

It doesn't work this way on other layouts like de_DE QWERTZ though,
but since 'script_editor/zoom_in' also uses KEY_EQUAL, setting
the same for consistency.

Fixes #22067.
2018-09-14 21:42:47 +02:00
Rémi Verschelde 1eed12f6d8
Merge pull request #22074 from willnationsdev/plugin-description
Add EditorPlugin descriptions to their tooltip
2018-09-14 20:44:52 +02:00
Will Nations d26de79f4e Add EditorPlugin descriptions to their tooltip 2018-09-14 12:21:09 -05:00
Rémi Verschelde 8f33542ac3 ProjectSettings: Fix InputMap editor on HiDPI
Fixes #20898.
2018-09-14 18:11:55 +02:00
Rémi Verschelde 67477f1a06
Merge pull request #22051 from fire/vs_expression_20885
Update visual scripting to use new expression class #20885
2018-09-14 18:03:48 +02:00
Manuel Strey ebd518c9c9 fix scripts not reloading when edited externally 2018-09-14 17:24:12 +02:00
willnationsdev 5436abefe4 Refactor editor icon retrieval 2018-09-14 09:27:56 -05:00
groud 59536b98b9 Bugfixes on the filesystem dock 2018-09-14 13:59:19 +02:00
groud 028813fb9c Add a display mode toggle button 2018-09-14 10:22:13 +02:00
groud 4ef4df54d0 Store tree collapse when searching 2018-09-14 10:22:13 +02:00
groud a5fba2aa79 Allow dragging files into the favorites section 2018-09-14 10:22:13 +02:00
groud 4731745deb Adds a filter in the tree view 2018-09-14 10:22:13 +02:00
groud d7b638ed32 Replace the -show in filesystem- button by a RMB entry 2018-09-14 10:22:13 +02:00
groud bc5dfdde78 Replace the favorite button by a RMB menu entry 2018-09-14 10:22:13 +02:00
groud 796418aa11 Merge the disable_split and show_files_in_tree settings 2018-09-14 10:22:07 +02:00
groud b2633a97b9 Add thumnails to the tree view 2018-09-14 10:14:33 +02:00
groud 5f3bbbdc81 Add support for files in the tree view 2018-09-14 10:14:33 +02:00
K. S. Ernest (iFire) Lee e8f993677d Update visual scripting to use new expression class #20885 2018-09-13 12:53:14 -07:00
Rémi Verschelde 06c8b5a4ff
Merge pull request #22027 from akien-mga/plain-text-gles-toggle
Use plain text instead of icons for video driver toggle
2018-09-13 18:13:25 +02:00
Rémi Verschelde bcc50de2d1
Merge pull request #21540 from YeldhamDev/image_reimp_error_fix
Fix error when reimporting an Image resource
2018-09-13 14:09:39 +02:00
Rémi Verschelde 399f667911 Use plain text instead of icons for video driver toggle
Fixes #21660, supersedes and closes #21724.
2018-09-13 12:15:17 +02:00
Rémi Verschelde ae8f984cf3
Merge pull request #21730 from reisraff/fixing_key_shortcut
#21500 Fixing key shortcut
2018-09-13 12:09:17 +02:00
Rémi Verschelde 6c20c3a534
Merge pull request #21819 from DualMatrix/built-in-script
Made editor automatically open the scene of built in scripts
2018-09-13 11:27:22 +02:00
Rémi Verschelde 4ae78987b7
Merge pull request #22017 from YeldhamDev/errors_tab_changes
Add expand/collapse all buttons for the "Errors" tab
2018-09-13 11:21:31 +02:00
Rémi Verschelde 1a16dabfb5
Merge pull request #21982 from luzpaz/misc-typos
Misc. typos
2018-09-13 10:59:00 +02:00
Michael Alexsander Silva Dias 3a9df46b90 Add expand/collapse all buttons for the "Errors" tab 2018-09-12 23:53:10 -03:00
luz.paz 08bde5b2de Misc. typos
Found via `codespell -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"`
2018-09-12 21:39:17 -04:00
Rémi Verschelde f438d311ae
Merge pull request #22002 from akien-mga/doc-unify-editor-rst
Doc: Use same headers and order in-editor and online
2018-09-13 02:07:22 +02:00
Fabio Alessandrelli cdc5264a3e
Merge pull request #21692 from Faless/sockets_rebase
New NetSocket interface with common BSD/Win implementation
2018-09-12 18:25:28 +02:00
Rémi Verschelde ba64ea2283 Doc: Use same headers and order in-editor and online 2018-09-12 17:12:23 +02:00
Rémi Verschelde 68cc2cf3bf
Merge pull request #21997 from akien-mga/fix-script-name
Fix default script name in ScriptCreateDialog
2018-09-12 16:42:54 +02:00
Fabio Alessandrelli 30327872e0 Unify StreamPeerTCP/TCP_Server with NetSocket API 2018-09-12 15:56:20 +02:00
Rémi Verschelde c4311b62c4
Merge pull request #21884 from RyanStein/feature-error-tree
Resurrect integrated error display for the Debugger.
2018-09-12 14:53:32 +02:00
Rémi Verschelde f98d946cd9
Merge pull request #21934 from groud/add_scale_mode
Add a scale mode to the 2D editor
2018-09-12 14:24:33 +02:00
Rémi Verschelde cc5ab22204
Merge pull request #21935 from goodyttoor/gltf_cubic
Fix cubic spline interpolation in glTF importer
2018-09-12 14:12:32 +02:00
Rémi Verschelde fb77cdf2f2 Fix default script name in ScriptCreateDialog
It would default either to '.gd' when created from the script editor,
or to 'res:///NodeName.gd' (three '/') when created from the scene tree dock.
2018-09-12 12:29:50 +02:00
Rémi Verschelde c7fc3dcab3
Merge pull request #21878 from RyanStein/bugfix-14400
Make `_sort_list_on_update` true before opening files, fixes 14400
2018-09-12 11:18:10 +02:00
Rémi Verschelde 1db4b307f9
Merge pull request #21984 from groud/fix_2D_selection
Fix 2D selection
2018-09-12 11:13:36 +02:00
Rémi Verschelde ecefd07bcb
Merge pull request #21985 from Calinou/fix-osx-open-editor-path
Fix project and editor data paths not being opened correctly on macOS
2018-09-12 10:58:14 +02:00
Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
2018-09-12 09:52:22 +02:00
groud 9dc81e6ca7 Fix 2D selection 2018-09-11 20:58:01 +02:00
Hugo Locurcio ff9d3e569f
Fix project and editor data paths not being opened correctly on macOS
This closes #21904.
2018-09-11 20:32:08 +02:00
groud 2f316bc608 Add a scale mode to the 2D editor 2018-09-11 17:48:57 +02:00
Rémi Verschelde ed8b75a3e1 Drop obsolete PropertyEditor and SectionedPropertyEditor code
Replaced by EditorInspector.
2018-09-11 16:16:11 +02:00
Rémi Verschelde 45b609f46a Replace last occurrences of PropertyEditor by EditorInspector
Updates the following plugins:
- ConnectionsDialog
- ScriptEditorDebugger
- ItemListEditorPlugin

Also drop now unnecessary compatibility methods.
2018-09-11 16:09:19 +02:00
Rémi Verschelde 4c37ea59be
Merge pull request #21971 from scayze/window_title_update
Update window title when switching scenes
2018-09-11 13:03:11 +02:00
Manuel Strey 909885642a update window title when switching scenes 2018-09-11 12:28:32 +02:00
Rémi Verschelde 0471386a97
Revert "Fix selection of spatial nodes after selecting a non-spatial one." 2018-09-11 11:30:48 +02:00
Rémi Verschelde 96014b6391
Merge pull request #21911 from groud/fix_locked_nodes
Fixes 2D nodes lock not working
2018-09-10 23:43:25 +02:00
Rémi Verschelde efeb88b102
Merge pull request #21907 from JFonS/concave_collision_gizmo
Fix SoftBody gizmo slowness, add ConcaveShape wireframe
2018-09-10 23:36:07 +02:00
Rémi Verschelde fe4c893c88
Merge pull request #21871 from DualMatrix/recent_select
Fixed favorites and recent nodes selecting wrong node
2018-09-10 22:52:08 +02:00
DualMatrix 6ec28de584 Fixed favorites and recent nodes selecting wrong node
Fixed favorites and recent nodes selecting wrong node and fixed a typo.

Fixes #6535
2018-09-10 20:58:29 +02:00
Rémi Verschelde 772b398ad8
Merge pull request #21886 from RyanStein/bugfix-15509
Check for double-colon on open recent script.
2018-09-10 19:06:41 +02:00
Rémi Verschelde ec788e1ac4
Merge pull request #21879 from willnationsdev/script-name-empty
Fix ScriptCreateDialog passing script w/ no filename
2018-09-10 18:58:21 +02:00
Rémi Verschelde fcabf95934
Merge pull request #21835 from DualMatrix/save_branch
Prevent overwriting open scenes when saving
2018-09-10 16:00:25 +02:00
Rémi Verschelde 04eb6046c5
Merge pull request #21831 from JFonS/fix_13849
Fix selection of spatial nodes after selecting a non-spatial one.
2018-09-10 15:39:31 +02:00
Vivatchai Kaveeta 463ead1eb7 Fix cubic spline interpolation in glTF importer
Should solve #21001 #14636
2018-09-10 20:02:39 +07:00
groud 1d83f36a26 Fixes 2D nodes lock not working 2018-09-09 22:17:54 +02:00
JFonS 216ba4cc8b Fix SoftBody gizmo slowness, add ConcaveShape wireframe 2018-09-09 19:39:34 +02:00
Ryan Stein 13370e3e09 Merge debugger's error and stack trace lists into one tree interface. 2018-09-08 22:36:40 -04:00
Ryan Stein 1cdc04c9c4 Check for double-colon on open recent script. 2018-09-08 22:26:05 -04:00
willnationsdev 69c09ab2fd Fix ScriptCreateDialog passing script w/ no filename 2018-09-08 15:04:55 -05:00
Ryan Stein 7fdb8f72c0 Make `_sort_list_on_update` true before opening new help or script files in the ScriptEditor. 2018-09-08 14:33:54 -04:00
Michael Alexsander Silva Dias dff7366c86 Fix error when reimporting an Image resource 2018-09-07 16:43:11 -03:00
DualMatrix c43ffc8917 Prevent overwriting open scenes when saving
Prevent overwriting open scenes when saving, this fixes #17628
2018-09-07 15:54:26 +02:00
JFonS b82f037818 Fix selection of spatial nodes after selecting a non-spatial one.
Fixes #13849
2018-09-07 10:49:40 +02:00
DualMatrix 3f672307d7 Made editor automatically open scenes of built in scripts.
Made editor automatically open scenes of built in scripts when attempting to open that script.
2018-09-07 00:34:39 +02:00
Rémi Verschelde 8804eb8c06
Merge pull request #21707 from JFonS/fix_instanced_selection
Fix selection of instanced scenes in 3D
2018-09-05 18:11:56 +02:00
Rémi Verschelde 2f4912ec69
Merge pull request #21767 from volzhs/expand-collapse-all
Make expand/collapse all properties menu working
2018-09-05 18:04:44 +02:00
Rémi Verschelde 021159330c
Merge pull request #21766 from volzhs/bitmask-color
Make better look for bitmask
2018-09-05 18:03:40 +02:00
volzhs ce4067e38b Make expand/collapse all properties menu working 2018-09-05 11:03:10 +09:00
volzhs 192beed068 Make better look for bitmask 2018-09-05 10:49:48 +09:00
Rémi Verschelde 5fe01d4cfc Move ParticlesMaterial code to its own resource file
It's shared by both 2D and 3D particles (+ CPU ones), so it makes sense
to have as a common resource. It also allowed to disable compilation of
Particles (3D) when using 'disable_3d'.

Also cleaned up includes in SpatialEditorGizmos and some other places,
as well as dropped dead code in material_editor_plugin.cpp.
2018-09-04 11:32:56 +02:00
paul gruenbacher 8c14cd5b69 added get_camera_method to spatial editor plugin viewport
amend

added get_camera_method to spatial editor plugin viewport
2018-09-03 14:00:21 -04:00
Rafael Reis d1d1f4a776 #21500 Fixing key shortcut 2018-09-03 11:39:07 -03:00
JFonS 4a412943d4 Fix selection of instanced scenes in 3D 2018-09-02 22:31:03 +02:00
Guilherme Felipe 4356af2a68 [Texture Import] Fix invert color 2018-09-02 11:35:48 -03:00
Hugo Locurcio 9c5ce5cf58
Fix the project manager window size on hiDPI displays on macOS
This closes #21525.
2018-09-02 11:52:26 +02:00
Rémi Verschelde 737c90963f
Merge pull request #21636 from akien-mga/docdata-variant
DocData: Fix return type listed as "var" instead of "Variant"
2018-09-01 23:40:11 +02:00
Rémi Verschelde ab60283798
Merge pull request #21663 from Calinou/fix-editor-shortcut-defaults
Fix some editor shortcuts' default values not being set properly
2018-09-01 20:40:29 +02:00
Hugo Locurcio af139af69e
Fix some editor shortcuts' default values not being set properly
This also changes the uppercase/lowercase/capitalize shortcuts
to Shift+F4, Shift+F5 and Shift+F6 respectively to avoid conflicts
with the new Find Next shortcut.

This closes #21612.
2018-09-01 16:20:47 +02:00
Ibrahn Sahir 02693b9af6 Removed some unneeded generated headers from the editor directory SCsub.
These headers are currently built in (and included from) the core directory.
Removing the editor directory versions to avoid confusion.
2018-09-01 13:00:04 +01:00
Michael Alexsander Silva Dias 8c74257d68 Make "Search Classes" dialog have relationship lines if the setting is enabled 2018-08-31 21:48:56 -03:00
Rémi Verschelde f92b87e5f8 DocData: Fix return type listed as "var" instead of "Variant" 2018-08-31 22:41:14 +02:00
Kelly Thomas e00baaf6ce emit more detailed type information for signal parameters 2018-08-31 22:34:22 +02:00
Rémi Verschelde 51dfdf549e ExportDialog: Validate path before allowing export
Otherwise one could quite easily end up with the exported game
being hidden files named ".x86_64" and ".pck" for example.

Also improved the default filename logic a bit to also include
extension, and never fallback to an empty string.

Also fixed being able to click "Export project" without selecting
a preset.
2018-08-31 11:19:13 +02:00
Will Nations dee0ee749d Fix Script Classes not instancing with custom name. 2018-08-30 16:01:39 -05:00
JFonS 07d9b7af7a Fix regression #21262 in Path Gizmo
closes #21262
2018-08-30 14:24:24 +02:00