Commit Graph

29266 Commits

Author SHA1 Message Date
Paulb23 156daddaaf Expose Syntax highlighter for editor plugins 2020-07-11 15:40:00 +01:00
Paulb23 2f1080be9b Convert syntax highlighters into a resource 2020-07-11 15:26:58 +01:00
Paulb23 be119c5c47 Add core types to ScriptLanguage 2020-07-11 15:19:02 +01:00
Rémi Verschelde 9678a41b19
Merge pull request #40272 from clayjohn/VULKAN-time-slicing
Add incremental update mode to sky
2020-07-11 10:00:39 +02:00
clayjohn a54f93c169 Add incremental update mode to sky 2020-07-11 00:10:15 -07:00
Rémi Verschelde d0cea291d2
Merge pull request #40193 from KoBeWi/dem_pikks
Allow Area2D and 3D mouse events without collision layer
2020-07-11 00:26:56 +02:00
Rémi Verschelde 21e1ff4bb0
Merge pull request #40266 from Chaosus/fma_fix
Enables 'fma' for GLES2
2020-07-11 00:18:50 +02:00
Rémi Verschelde 5137901c07
Merge pull request #40271 from madmiraal/fix-40253
Add missing overrides to visual_shader_nodes.h
2020-07-11 00:09:31 +02:00
Marcel Admiraal 7517821950 Add missing overrides to visual_shader_nodes.h 2020-07-10 21:25:37 +01:00
Yuri Roubinsky 3eeb272b2e Enables 'fma' for GLES2 2020-07-10 22:21:22 +03:00
Rémi Verschelde dcd11faad3
Merge pull request #40253 from madmiraal/add-override-keywords
Add override keywords.
2020-07-10 21:04:23 +02:00
Yuri Roubinsky 4d2e50eca6
Merge pull request #36225 from Chaosus/shader_fma
Added 'fma' function to shader language
2020-07-10 21:24:25 +03:00
Rémi Verschelde 08bbb3f161
Merge pull request #38341 from verdog/camera-bounds-fix
Fix Camera2D incorrect preview bounds
2020-07-10 19:35:26 +02:00
Yuri Roubinsky ecb5f7ea23 Added 'fma' function to shader language 2020-07-10 19:58:03 +03:00
Rémi Verschelde 70e21154f0
Merge pull request #40257 from Xrayez/custom-modules-expandvars
Expand env vars for `custom_modules` build option
2020-07-10 16:40:45 +02:00
Rémi Verschelde 7bb1cef5c8
Merge pull request #40209 from zaevi/fix-asset-installer-item_edited-behavior
fix tree-item's behavior on Asset Installer.
2020-07-10 16:33:46 +02:00
Andrii Doroshenko (Xrayez) 80249e7190 Expand env vars for `custom_modules` build option
The order of conversion is also changed to ensure that the resulting
path can be properly validated later on.
2020-07-10 15:58:16 +03:00
Marcel Admiraal 26fcf2b04c Add override keywords. 2020-07-10 13:56:54 +01:00
Rémi Verschelde ad9e5ae984
Merge pull request #40228 from mrushyendra/multinode_selection_master
Emit signals for GraphEdit multi-node selection and unselection
2020-07-10 13:34:38 +02:00
Tomasz Chabora 7eebb06b55 Allow Area2D and 3D mouse events without a collision layer
Co-authored-by: madmiraal <madmiraal@users.noreply.github.com>
2020-07-10 13:23:20 +02:00
Rémi Verschelde dc856481ff
Merge pull request #40244 from amanj120/forward_port_bundle_pr_permissions
Refactor permissions and command line flags into separate methods
2020-07-10 13:19:37 +02:00
Zae b0fbde6abd fix item_edited behavior on Asset Installer. 2020-07-10 17:21:43 +08:00
Rémi Verschelde aeccd1e287
Merge pull request #40121 from Calinou/enable-file-logging
Enable file logging by default on desktops to help with troubleshooting
2020-07-10 11:02:57 +02:00
Rémi Verschelde f67b65864f
Merge pull request #40167 from amanj120/forward_port_bundle_pr_saving_files
Utility methods for writing files to gradle project directory
2020-07-10 11:02:03 +02:00
Rémi Verschelde f46dc6fb68
Merge pull request #40180 from Coldragon/fix-crash-no-feature-profile
Fix crash on editor without a feature profile
2020-07-10 11:00:51 +02:00
Rémi Verschelde 0f6a8f57ee
Merge pull request #40229 from ChristopheLY/atlas-auto-reimport
auto re-import atlas, fixes #40047
2020-07-10 10:57:13 +02:00
Rémi Verschelde 08c1657c99
Merge pull request #40197 from mrushyendra/pathfollow_master
Fix repeated updates of PathFollow3D Transform
2020-07-10 10:38:07 +02:00
Rémi Verschelde da4851a9de
Merge pull request #40198 from DanielZTing/master
Do not try to save internal scripts
2020-07-10 10:36:39 +02:00
Rémi Verschelde 1282b8201f
Merge pull request #40243 from nathanfranke/fix-regression-directory-open-check
Follow-Up Fix Directory Open
2020-07-10 10:21:03 +02:00
Rémi Verschelde 2638168da8
Merge pull request #40246 from Calinou/doc-httprequest-post-example
Add a POST request example to the HTTPRequest class documentation
2020-07-10 10:01:56 +02:00
Nathan Franke 6952458538
Follow-Up Fix Directory Open 2020-07-10 02:56:37 -05:00
Chistpohe LY f34f00bccc auto re-import atlas, fixes #40047 2020-07-10 09:26:53 +02:00
Hugo Locurcio 54db59be67 Add a POST request example to the HTTPRequest class documentation 2020-07-10 09:13:46 +02:00
Rémi Verschelde 8894af3908
Merge pull request #40210 from RantingBob/patch-1
Update Resource.xml to explain behavior of duplicate when subresource…
2020-07-10 08:59:27 +02:00
Rémi Verschelde fb664c61f5
Merge pull request #40184 from madmiraal/fix-37702
Move Bullet physics query flush from Bullet space pre-tick callback to Bullet physics flush_queries()
2020-07-10 08:48:29 +02:00
Rémi Verschelde 0fa165f0c9
Merge pull request #40242 from JohanAR/png-16-srgb
Handle 16 bit PNG files in sRGB color space
2020-07-09 23:26:23 +02:00
Rémi Verschelde de794bfa3c
Merge pull request #40240 from Calinou/doc-packedscene-example-instance
Document how to instance a PackedScene and add it as a child
2020-07-09 23:04:21 +02:00
Rémi Verschelde 911c4fed76
Merge pull request #40239 from Calinou/doc-scene-tree-create-timer
Mention `SceneTree.create_timer()` in the Timer class documentation
2020-07-09 23:03:36 +02:00
Aman Jain f579057748 Refactor permissions and command line flags into separate methods 2020-07-09 16:34:08 -04:00
Johan Rastén e7e632cbed Handle 16 bit PNG files in sRGB format 2020-07-09 21:01:06 +02:00
Hugo Locurcio 23d929d540
Document how to instance a PackedScene and add it as a child
This information was already present in `@GDScript.preload()`,
but it's not easy to find.

This closes https://github.com/godotengine/godot-docs/issues/3338.
2020-07-09 20:05:33 +02:00
Aman Jain 78e003951a Utility methods for writing files to Gradle project. 2020-07-09 13:57:15 -04:00
Hugo Locurcio 1261f47c35
Mention `SceneTree.create_timer()` in the Timer class documentation
This closes https://github.com/godotengine/godot-docs/issues/2349
(as the linked method already contains an example).
2020-07-09 19:43:38 +02:00
Rémi Verschelde 006bb33b79
Merge pull request #40235 from nekomatata/gles2-errors-mesh-data
Fixed mesh data access errors in GLES2
2020-07-09 14:46:08 +02:00
Rémi Verschelde c074350609
Merge pull request #40232 from bruvzg/macos_transient
[macOS] Fix transient windows.
2020-07-09 14:27:15 +02:00
PouleyKetchoupp e19a3df98f Fixed mesh data access errors in GLES2
1. Removed errors in mesh_surface_get_array as it's supported now
2. More accurate errors in mesh_surface_get_blend_shapes
2020-07-09 13:41:57 +02:00
bruvzg bcc3c72d9c
[macOS] Fix transient windows. 2020-07-09 14:22:56 +03:00
Maganty Rushyendra c1d5c7727c Emit signals for GraphEdit multi-node selection and unselection
Emit `node_selected` and `node_deselected` signals where appropriate
when selecting or unselecting multiple GraphEdit nodes at once.
2020-07-09 19:15:27 +08:00
Rémi Verschelde 25858f3607
Merge pull request #40226 from bruvzg/deep_exclusive_child_fix
Fix exclusive child focus grab, when there are more than two child windows.
2020-07-09 11:09:33 +02:00
Rémi Verschelde 3169fe75e8
Merge pull request #40225 from nekomatata/keep-command-line-options
Keep debug & verbose options after loading project from project manager
2020-07-09 11:07:31 +02:00