Juan Linietsky
5a14b89c32
Merge pull request #2488 from slapin/remove-unimplemented-exporter-option
...
Remove of use_exclude_ctrl_bones option
2015-10-17 10:11:55 -03:00
Juan Linietsky
e1e04c1dd5
Merge pull request #2497 from vnen/fix-2490
...
Make dict2inst set internal members of instance
2015-10-17 10:11:11 -03:00
Juan Linietsky
1028ab9d81
Merge pull request #2520 from bojidar-bg/patch-3
...
Add missing \n to world_wrap.
2015-10-17 10:07:08 -03:00
Juan Linietsky
5cc145904a
Merge pull request #2522 from ricpelo/master
...
Disable filters for tilemap in 2D Platformer demo
2015-10-17 10:06:27 -03:00
Juan Linietsky
99a3c1aaa1
Merge pull request #2531 from bojidar-bg/patch-4
...
Fix parameters of funcRef::call_func
2015-10-17 10:06:03 -03:00
Juan Linietsky
f4e93a5137
Merge pull request #2549 from shackra/docdump-openproj
...
Documentation Converter from XML to Open Project wiki markup format
2015-10-17 10:05:31 -03:00
Juan Linietsky
e64874fe20
Merge pull request #2555 from jackmakesthings/class-reference-formatting
...
Readability improvements for the in-game class reference
2015-10-17 10:04:51 -03:00
Juan Linietsky
f11fdb611e
Merge pull request #2556 from volzhs/fix_miss_bind_findnode
...
fix miss bind for Node::find_node
2015-10-17 10:02:43 -03:00
Juan Linietsky
0b5ac93875
Merge pull request #2569 from TheHX/issue_2567
...
Fix bug in EditorPlugin::add_custom_control
2015-10-17 09:49:00 -03:00
Juan Linietsky
652a01f16f
Merge pull request #2572 from leezh/clipping-fix
...
nested clipping of canvas items now works
2015-10-17 09:48:38 -03:00
Juan Linietsky
f259f9cbc3
Merge pull request #2584 from buresu/fix-parentheses-equality-warnings
...
[OSX Clang] Fix parentheses-equality warnings
2015-10-17 09:48:06 -03:00
Juan Linietsky
a871fc9112
Merge pull request #2587 from eska014/fix-area2d-mask-matching
...
Fix Area/Area2D mask matching
2015-10-17 09:47:27 -03:00
Juan Linietsky
b3d34bcef4
Merge pull request #2589 from eska014/add-raycast2d-type_mask
...
Add type mask customization to RayCast2D
2015-10-17 09:45:52 -03:00
Juan Linietsky
426909e26b
Merge pull request #2594 from Biliogadafr/PinSoftness
...
Expose softness parameter of pin joint to the editor.
2015-10-17 09:45:16 -03:00
Juan Linietsky
782444d366
Merge pull request #2602 from sanikoyes/Pr-REUSE_ADDR_WIN32
...
Pr-REUSE_ADDR_WIN32
2015-10-17 09:44:07 -03:00
Juan Linietsky
7e2c798aa1
Merge pull request #2607 from StraToN/doc-update
...
GraphEdit and GraphNode documentation
2015-10-17 09:43:44 -03:00
Juan Linietsky
eb607b39df
Merge pull request #2608 from didier-v/OSX_get_locale
...
Added specific get_locale to OSX platform
2015-10-17 09:43:14 -03:00
Kostadin Damyanov
c925fbce2d
Haiku: fix build
2015-10-17 15:41:01 +03:00
Juan Linietsky
f44d15e4fc
Merge pull request #2609 from eska014/export-hints
...
GDScript export hints: Add float w/ ease, remove duplicate, adapt multiline to established format
2015-10-17 09:40:46 -03:00
MarianoGNU
a5ebb52500
Merge branch 'master' of https://github.com/okamstudio/godot
...
# Solved Conflicts:
# tools/editor/property_editor.cpp
2015-10-16 23:21:39 -03:00
reduz
17a90ddc08
Merge branch 'master' of https://github.com/okamstudio/godot
...
Conflicts:
scene/resources/packed_scene.h
2015-10-16 19:13:09 -03:00
reduz
078a474135
-fixes and more fixes to new scene system, seems stable now..
...
BUT DONT TRUST ME IT MAY STILL BREAK, USE WITH CARE!!
2015-10-16 19:11:23 -03:00
eska
eb9621624f
Add GDScript export hint for real numbers with easing export(float, EASE)
2015-10-16 20:37:13 +02:00
Didier Vandekerckhove
d48a1bd22d
Added specific get_locale to OSX platform
...
The default unix get_locale didn’t work. OS X requires a specific one.
2015-10-16 19:42:26 +02:00
eska
57b2c4b0c6
Add multiline string GDScript export hint export(String, MULTILINE)
2015-10-16 18:48:54 +02:00
Julian Murgia - StraToN
2975064c4d
GraphEdit and GraphNode documentation
2015-10-16 17:56:03 +02:00
eska
e18c1ba05b
Revert "add flag and multiline hits in GDScript"
...
This reverts commit 7843ec6633
.
2015-10-16 16:18:46 +02:00
Juan Linietsky
79e5ced7e6
-A little More control about pixel snapping in 2D
2015-10-13 15:53:34 -03:00
sanikoyes
15f6991064
REUSE_ADDR under windows platform
2015-10-13 13:11:33 +08:00
Juan Linietsky
b3cda43a0f
Merge branch 'master' of https://github.com/okamstudio/godot
...
Conflicts:
platform/windows/detect.py
2015-10-13 01:19:32 -03:00
Juan Linietsky
52e756752e
ability to change audio track in theora video
2015-10-13 01:17:54 -03:00
Kostadin Damyanov
29caf2bb5b
Merge remote-tracking branch 'upstream/master'
2015-10-13 05:01:54 +03:00
firefly2442
692216b86a
ran cppcheck, fixed cases where array index is used before limits check
2015-10-12 09:45:44 -05:00
Biliogadafr
2ffc90d8b4
Expose softness parameter of pin joint to the editor.
2015-10-10 23:28:05 +03:00
reduz
6b20ee4324
Merge branch 'master' of https://github.com/okamstudio/godot
2015-10-10 09:09:59 -03:00
reduz
422929e87f
Large improvements on scene packing and management
...
-Ability to edit and keep changes of instanced scenes and sub-scenes
-Ability to inherit from other scenes
2015-10-10 09:09:09 -03:00
eska
793c53122a
Add type mask property to RayCast2D
2015-10-10 05:46:47 +02:00
eska
375a7a727f
Fix 3D Area mask matching
2015-10-10 02:33:26 +02:00
eska
13ff4bde65
Fix Area2D type mask matching
2015-10-09 21:54:16 +02:00
近藤 直人
bbca86577d
fix parentheses-equality warnings of osx clang
2015-10-09 21:39:50 +09:00
reduz
aad2bbdb6f
newline fixes
2015-10-08 15:00:40 -03:00
reduz
3514a87b37
fixed uninitialized memory issues in audio code
2015-10-08 14:50:18 -03:00
Ariel Manzur
c2532bffb3
Please enter the commit message for your changes. Lines starting
...
removed locks
2015-10-08 12:59:12 -03:00
punto-
a9e68df493
Merge pull request #2564 from ZuBsPaCe/opus-support-vs2013
...
Fixes Visual Studio 2013 compile errors due to Opus
2015-10-08 12:22:25 -03:00
Jorge Araya Navarro
613962d48a
Minor changes: Organizing imports
2015-10-07 13:24:52 -06:00
Jorge Araya Navarro
0fb91ef95b
Minor changes
2015-10-07 13:15:28 -06:00
Jorge Araya Navarro
68d005760b
Internationalization implemented
...
Specify which language you want the templates translate to with the
`--language` option and any choice language available. By default
English is used. When class_list.xml is translated to different language
than English this option will be useful to make the template language
match.
2015-10-07 13:11:17 -06:00
Jorge Araya Navarro
7c843fbc04
Refactoring some strings and ordering imports
2015-10-06 19:50:55 -06:00
Zher Huei Lee
7f001a2c76
nested clipping of canvas items now works
2015-10-05 11:50:16 +01:00
Franklin Sobrinho
a609a567ea
Fix bug in EditorPlugin::add_custom_control, fixes #2567
2015-10-04 08:29:19 -03:00