Commit Graph

28566 Commits

Author SHA1 Message Date
Rémi Verschelde 17af010478
Merge pull request #38967 from nekomatata/remote-inspector-builtin-res
Fix dialog spam when inspecting MeshInstance from model file
2020-06-06 16:11:11 +02:00
Rémi Verschelde f54eda121d
Merge pull request #39304 from m4gr3d/enable_focus_awareness
Add support for focus awareness
2020-06-05 12:42:21 +02:00
Rémi Verschelde 50cb781b1b
Merge pull request #39316 from Anutrix/remove-hashmap-reduntant-func
Remove unused function get_key_value_ptr_array from hash_map.h and another tiny fix.
2020-06-05 11:53:54 +02:00
Rémi Verschelde e3db6199b6
Merge pull request #37073 from nodj/improve_2dEditor_zoom
Improve 2d editor zoom
2020-06-05 11:45:06 +02:00
Rémi Verschelde ac2619ec1c
Merge pull request #39298 from Faless/js/keyCode40
Switch HTML5 key detection from keyCode to code.
2020-06-05 11:39:43 +02:00
Rémi Verschelde c7632208fe
Merge pull request #39297 from Faless/webrtc/local_description_doc
Fix WebRTCPeerConnection set_local_description doc
2020-06-05 11:39:07 +02:00
Rémi Verschelde 36f6103026
Merge pull request #39301 from Calinou/fix-argument-parameter-confusion
Tweak the GDScript error message about passed argument type mismatch
2020-06-05 11:33:53 +02:00
Rémi Verschelde d0b89c42bf
Merge pull request #39286 from akien-mga/gamepad-update-controllerdb
Sync controller mappings DB with SDL2 community repo
2020-06-05 11:19:11 +02:00
Rémi Verschelde 06a2fb0bac
Merge pull request #39293 from madmiraal/fix-27921
Correct misspellings of damped spring.
2020-06-05 11:04:46 +02:00
Rémi Verschelde 399c88dcaa
Merge pull request #39289 from mbrlabs/shader-has-param-fix
Add "shader_param/" prefix in Shader::has_param()
2020-06-05 11:04:23 +02:00
Rémi Verschelde 150ba031de
Merge pull request #39276 from ThakeeNathees/predefined-check-for-loop-counter
Added predefined var check for `for` loop counter
2020-06-05 11:01:55 +02:00
unknown c9edc82b3b Remove unused function get_key_value_ptr_array from hash_map.h and also fix parameter name in function get_key_list. 2020-06-05 13:13:42 +05:30
johan fea6ca20c9 2D Editor: modified zoom increment to the twelveth root of two
- properly visit power of 2 factors (50%, 100%, 200%...)
- index based zoom values to prevent floating point issues
- Fix 2d editor not able to reach min and max zoom values
2020-06-04 21:48:55 -04:00
Fredia Huya-Kouadio 2bf1f8e4b3 Add support for focus awareness 2020-06-04 15:49:55 -07:00
Hugo Locurcio 30053de182
Tweak the GDScript error message about passed argument type mismatch
This makes it less confusing.

This closes https://github.com/godotengine/godot-proposals/issues/670.
2020-06-04 22:31:37 +02:00
Fabio Alessandrelli 0a35b97b62 Swtich HTML5 key detection from keyCode to code.
The value of this, does not include the layout.
The code has extra logic to map the unicode value to our keylist,
supporting ASCII and Latin-1.
Also add support for `physical_keycode` in HTML5 platform.
2020-06-04 21:15:05 +02:00
Fabio Alessandrelli 39bcbf5690 Fix WebRTCPeerConnection set_local_description doc
ice_candidate_created should be emitted after set_local_description no
matter the type of the description (assuming no error is returned of
course).
2020-06-04 21:10:34 +02:00
Marcel Admiraal b5e31b70dc Correct misspellings of damped spring. 2020-06-04 18:07:24 +01:00
Marcus Brummer ffbb211bbe Set "shader_param/" prefix in Shader::has_param() 2020-06-04 17:41:10 +02:00
Rémi Verschelde c0ff2a388d
Merge pull request #39281 from mbrlabs/check-android-release-keystore
Check if the specified Android release keystore exists
2020-06-04 16:24:24 +02:00
Rémi Verschelde 938334cc9e Sync controller mappings DB with SDL2 community repo
Synced with gabomdq/SDL_GameControllerDB@6191f6333b.
2020-06-04 15:52:27 +02:00
Rémi Verschelde b8ff8fe85c
Merge pull request #39284 from mbrlabs/editornode-execute-output-selection
Enable text selection in the execute output of EditorNode
2020-06-04 15:45:36 +02:00
Marcus Brummer 85175c67b8 Enable text selection in execute output of EditorNode 2020-06-04 14:38:55 +02:00
Marcus Brummer 21263a65a9 Check if the specified Android release keystore exists 2020-06-04 13:37:14 +02:00
Rémi Verschelde f05b4fea33
Merge pull request #39099 from YeldhamDev/create_dialog_icon_fallback
Add fallback icons and make custom ones appear in the recent/favorites list in the "Create New" dialog
2020-06-04 11:58:55 +02:00
Rémi Verschelde 6a7b55805b
Merge pull request #39041 from swarnimarun/patch-1
Fix crashing of VisualScript due to function change
2020-06-04 11:55:12 +02:00
Rémi Verschelde f66eed7d58
Merge pull request #38924 from Calinou/tweak-import-compression-hint
Tweak the import compression property hint for clarity
2020-06-04 11:48:40 +02:00
Rémi Verschelde c47a6f6325
Merge pull request #39060 from madmiraal/fix-38869
Update Windows GUID to SDL uid conversion.
2020-06-04 11:40:57 +02:00
Rémi Verschelde f1d9d50da1
Merge pull request #39154 from dreamsComeTrue/sync-script-change-remember
Preserving "Sync Scene Changes" & "Sync Script Changes" with Project Settings
2020-06-04 11:11:35 +02:00
Rémi Verschelde d642cc1d70
Merge pull request #39271 from RandomShaper/fix_atlas_crop
Fix excessive bottom cropping in atlas generation
2020-06-04 11:09:59 +02:00
Rémi Verschelde 910ddd2817 Update AUTHORS and DONORS list
New contributor added to AUTHORS:
@jbuck3

Thanks to all contributors and donors for making Godot possible!
2020-06-04 11:04:23 +02:00
Rémi Verschelde 4ac78e6a5f doc: Sync classref with current source 2020-06-04 10:07:56 +02:00
Thakee Nathees e153772de2 predefined var check for `for` loop counter 2020-06-04 10:37:22 +05:30
Rémi Verschelde 243cb503e1
Merge pull request #39204 from Calinou/distraction-free-property-getter
Add a getter and property for the editor distraction-free mode
2020-06-03 23:08:43 +02:00
Rémi Verschelde 19dc5c42d8
Merge pull request #37839 from MrRevington/3.2-_input_focus_check
FIX CodeTextEditor not respecting focus in _input
2020-06-03 22:49:45 +02:00
Rémi Verschelde 9a44dd6e1e
Merge pull request #39167 from Calinou/tileset-editor-zoom-mouse-wheel-anywhere
Allow mouse zooming without hovering the texture in the TileSet editor
2020-06-03 22:48:39 +02:00
Rémi Verschelde 8fc6766d72
Merge pull request #39165 from Calinou/tilemap-editor-zoom-mouse-wheel
Implement zooming using Ctrl + Mouse wheel in the TileMap editor
2020-06-03 22:48:22 +02:00
Rémi Verschelde 1a5d472be5
Merge pull request #39270 from Phischermen/fix-mesh-property-list
Update property hint from ArrayMesh to be consistent with other property hints
2020-06-03 22:47:55 +02:00
Rémi Verschelde 176e6a0be3
Merge pull request #39262 from aaronfranke/ok
Change OK text in snap dialog to OK
2020-06-03 22:47:18 +02:00
Rémi Verschelde 7c3dc855ca
Merge pull request #39164 from theoway/richlabeltext_align_bug
Fixes the right and center alignment bug of rich text label
2020-06-03 22:46:13 +02:00
Rémi Verschelde b1b49d966d
Merge pull request #39009 from Calinou/improve-script-editor-warnings-text
Improve the text appearance in the script editor warnings panel
2020-06-03 22:44:37 +02:00
Rémi Verschelde 0b76417d81
Merge pull request #36366 from dreamsComeTrue/fix-rich-text-label-scroll
RichTextLabel: allow 'scroll_to_line' when scroll_active is 'false'
2020-06-03 22:32:36 +02:00
Rémi Verschelde a3328bcead
Merge pull request #39264 from Chaosus/fix_length
Fix shader's length() function parsing in expressions
2020-06-03 22:28:36 +02:00
Pedro J. Estébanez fb7ae73045 Fix excessive bottom cropping in atlas generation 2020-06-03 22:24:49 +02:00
Hugo Locurcio cc1859efed
Add a getter and property for the editor distraction-free mode 2020-06-03 22:18:49 +02:00
Hugo Locurcio def2059d67
Implement zooming using Ctrl + Mouse wheel in the TileMap editor
This was previously implemented in the GridMap editor. This makes
the same feature available in the TileMap editor.
2020-06-03 22:17:13 +02:00
Hugo Locurcio d10a5b2928
Allow mouse zooming without hovering the texture in the TileSet editor
This partially addresses
https://github.com/godotengine/godot-proposals/issues/968.
2020-06-03 22:16:36 +02:00
Phischermen 2fc274d572 Made property hint consistent with other property hints 2020-06-03 13:01:27 -07:00
Dominik 'dreamsComeTrue' Jasiński 8f11a91917 Allow scroll_to_line when scroll_active is 'false'
Fix #36134
2020-06-03 19:55:27 +02:00
Yuri Roubinsky 1a7e101324 Fix shader's length() function parsing in expressions 2020-06-03 19:39:48 +03:00