reduz
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341f8e6d2b
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-remved p_peer is null error messages, fixes #1150
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2016-01-24 16:59:39 -03:00 |
George Marques
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f4a39692b9
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Change default window size for desktop
Fix #3149
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2016-01-24 17:52:33 -02:00 |
reduz
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45b2fe7e8b
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Merge branch 'master' of https://github.com/okamstudio/godot
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2016-01-24 16:42:53 -03:00 |
reduz
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e997c0d242
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-avoid allowing selection of canvasitems inside a viewport, fixes #1383
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2016-01-24 16:41:50 -03:00 |
Juan Linietsky
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021fc47434
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Merge pull request #3431 from TheHX/pr-tscn-groups
Fix .tscn format not loading groups
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2016-01-24 15:34:44 -03:00 |
hondres
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285bcac224
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can use fallback mapping on all platforms
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2016-01-24 18:01:37 +01:00 |
Ignacio Etcheverry
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dd197cd6d3
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Removed debugger X (hide) button
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2016-01-24 16:44:59 +01:00 |
Ignacio Etcheverry
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a3e4914355
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Fix Output panel annoying focus steal
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2016-01-24 16:26:03 +01:00 |
Juan Linietsky
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35a28f3442
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-Take in consideration canvas layers for GUI input
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2016-01-24 10:57:42 -03:00 |
Franklin Sobrinho
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d0de508ff3
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Groups Editor: Clear LineEdit after creating a new group
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2016-01-24 10:51:42 -03:00 |
Franklin Sobrinho
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2493cb1e26
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Fix .tscn format not loading groups
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2016-01-24 10:32:46 -03:00 |
hondres
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e7c920fdba
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support gamepad remapping on android
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2016-01-24 05:29:09 +01:00 |
Juan Linietsky
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c247f5ad61
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Removed get() function from many variant typed arrays, fixes #2135
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2016-01-24 01:00:42 -03:00 |
Juan Linietsky
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e3ca1c5c13
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Merge branch 'master' of https://github.com/godotengine/godot
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2016-01-24 00:47:22 -03:00 |
Juan Linietsky
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2fce78ad10
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Correct viewport scaling with stretch mode viewport, fixes #1571
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2016-01-24 00:46:26 -03:00 |
Juan Linietsky
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d01f55a78e
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Merge pull request #2698 from Faless/add_area_fix
Fix bug in Body(2D)SW::add_area
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2016-01-23 23:07:23 -03:00 |
Juan Linietsky
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a74138a0dc
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-Some changes to how scenes and scripts are overriden in scene instance and inheritance
-Fixes #3127 and also properly fixes #2958
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2016-01-23 21:42:15 -03:00 |
Juan Linietsky
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6c27df8df6
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-Fixes a bunch of stdout errors, closes #2763 closes #2731
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2016-01-23 19:51:51 -03:00 |
Juan Linietsky
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a2992d5955
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-Forgot to add clips input to graphedit, fixes #3420
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2016-01-23 18:49:26 -03:00 |
Juan Linietsky
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5ca338bab6
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-Fixed revert scene, should work proprely now, fixes #2782
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2016-01-23 18:28:30 -03:00 |
Juan Linietsky
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784a3eeb90
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-Fixed video stream theora not finishing when stream finishes, closes #3066
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2016-01-23 17:58:17 -03:00 |
Juan Linietsky
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a04cd80a23
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Merge branch 'master' of https://github.com/godotengine/godot
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2016-01-23 17:21:37 -03:00 |
Juan Linietsky
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08e536dbe0
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-Support the TRNS flag on libpng, fixes #3097
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2016-01-23 17:19:51 -03:00 |
Juan Linietsky
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76d8b05cdb
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Merge pull request #3425 from godotengine/revert-3324-pr-property-editor
Revert "Better search for SectionedPropertyEditor, added "All" section"
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2016-01-23 16:05:44 -03:00 |
Juan Linietsky
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dc7c6c19f3
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Revert "Better search for SectionedPropertyEditor, added "All" section"
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2016-01-23 16:05:27 -03:00 |
Juan Linietsky
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de7fe2fced
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-remove unnecesary error report, fixes #3361
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2016-01-23 15:36:03 -03:00 |
Juan Linietsky
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2cc640dbed
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Fix wrong condition test for saving, fixes #3287
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2016-01-23 14:44:37 -03:00 |
Juan Linietsky
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0c6ffcf7b0
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-Added ability to remap dependencies in tscn (forgot to do it..), fixes #3368
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2016-01-23 14:09:55 -03:00 |
Juan Linietsky
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d59733bd67
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-Ability to retrieve state data from PackedScene, closes #3413
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2016-01-23 12:01:42 -03:00 |
Juan Linietsky
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5a1593951b
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-Added a "modal_close" signal for controls
-Used it to keep changes on lineedit when focused out
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2016-01-23 11:45:36 -03:00 |
hondres
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de809f3ed9
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replace InputEvent references with GlobalScope in joystick doc
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2016-01-23 15:34:27 +01:00 |
Juan Linietsky
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9743bc32be
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Merge pull request #3421 from godotengine/revert-3407-pr-issue-1717
Revert "Tree and PropertyEditor confirm value change on focus loss"
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2016-01-23 11:21:07 -03:00 |
Juan Linietsky
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579ec65d36
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Revert "Tree and PropertyEditor confirm value change on focus loss"
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2016-01-23 11:20:54 -03:00 |
Juan Linietsky
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dfbc2dce17
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-Improved tab visibility, fixes #3314
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2016-01-22 20:19:57 -03:00 |
Juan Linietsky
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fe46f0d2b2
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-leftover debug code was causing a crash in navigation 2d, removed it and fixes #3374
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2016-01-22 19:49:05 -03:00 |
Juan Linietsky
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b30839fb08
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-make sure instance placeholder works with duplicate(), fixes #3378
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2016-01-22 19:36:40 -03:00 |
Juan Linietsky
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84d7a559e5
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Merge branch 'master' of https://github.com/godotengine/godot
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2016-01-22 19:17:24 -03:00 |
Rémi Verschelde
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ed3c73408b
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Merge pull request #3412 from Hinsbart/add_mapping
add gamepad mapping (ps4 pad, html5/win/firefox)
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2016-01-22 23:06:54 +01:00 |
hondres
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1ad6ca0a81
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add mappings and increase max number of buttons
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2016-01-22 22:56:05 +01:00 |
Juan Linietsky
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9d571d8eac
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-Fix viewport converting the scren in grayness, fixes #3406
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2016-01-22 18:54:43 -03:00 |
Rémi Verschelde
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1120b6ae0d
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Make custom_bg fit the whole "selected" area in ItemLists
Closes #3096
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2016-01-22 00:22:27 +01:00 |
Rémi Verschelde
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14c1d7fef0
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Merge pull request #3408 from neikeq/issue_1123_fix
EditorNode: Ignore unhandled input if there is a dialog visible
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2016-01-22 00:12:56 +01:00 |
Ignacio Etcheverry
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88fd782060
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EditorNode: Ignore unhandled input if there is a dialog visible
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2016-01-21 23:51:06 +01:00 |
Rémi Verschelde
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23be1d8639
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Merge pull request #3407 from TheHX/pr-issue-1717
Tree and PropertyEditor confirm value change on focus loss
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2016-01-21 19:33:50 +01:00 |
Franklin Sobrinho
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06cafeac0a
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Tree and PropertyEditor confirm value change on focus loss
|
2016-01-21 13:03:06 -03:00 |
Rémi Verschelde
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68cc789c2a
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Merge pull request #3404 from Ovnuniarchos/SetSignedData
set_signed_data now works correctly on pcm8 samples.
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2016-01-21 14:45:10 +01:00 |
Ovnuniarchos
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8ed13c4df4
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set_signed_data now works correctly on pcm8 samples.
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2016-01-21 14:40:58 +01:00 |
Rémi Verschelde
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432e7bf839
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Merge pull request #3403 from neikeq/spinbox_hold_imp
Fix and improved Spinbox behaviour
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2016-01-21 14:18:58 +01:00 |
Ignacio Etcheverry
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bd6f7a411c
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Fix wrong local mouse pos when holding spinbox and improve behaviour
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2016-01-21 14:09:30 +01:00 |
Rémi Verschelde
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5f2f6ace27
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Merge pull request #3398 from Ovnuniarchos/DocSound
Some low-level audio documentation.
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2016-01-21 07:12:31 +01:00 |