volzhs
|
81a1f32f0c
|
Merge branch 'pmr_virtual'
|
2015-06-15 09:46:32 +09:00 |
volzhs
|
43d5d42039
|
Merge branch 'create_from_fnt'
|
2015-06-15 09:46:16 +09:00 |
volzhs
|
839d69502c
|
fix register Physics2DTestMotionResult
|
2015-06-15 08:57:14 +09:00 |
Juan Linietsky
|
f2a29aadc6
|
fixed small refresh issue when moving docks
|
2015-06-14 01:09:58 -03:00 |
Juan Linietsky
|
7674bad6c4
|
fixes for dock motion
|
2015-06-14 00:41:08 -03:00 |
Juan Linietsky
|
8228fea02f
|
missing changes
|
2015-06-14 02:13:47 -03:00 |
Juan Linietsky
|
edf1f27118
|
Merge branch 'master' of https://github.com/okamstudio/godot
|
2015-06-13 22:14:36 -03:00 |
Juan Linietsky
|
9a58960d28
|
some editor window changes
-ability to make dock position configurable, and it gets saved
-editor starts maximized default
|
2015-06-13 22:12:53 -03:00 |
Jaguar
|
7c0051beac
|
Fixed variables being set before calling the setter method
|
2015-06-13 14:10:06 -04:00 |
Bojidar Marinov
|
852bf95c0c
|
Delete .fscache from fog_of_war demo, closes #2079.
|
2015-06-13 14:47:22 +03:00 |
Bojidar Marinov
|
5a0de04eb7
|
Resolved a merge conflict.
|
2015-06-13 14:43:12 +03:00 |
James McLean
|
86c87ee66a
|
Merge branch 'master' of github.com:okamstudio/godot into development
|
2015-06-12 20:31:00 -04:00 |
Juan Linietsky
|
4e46143499
|
some optimizations in godot memory handling
|
2015-06-12 18:27:48 -03:00 |
Juan Linietsky
|
89300b70e7
|
added ability for Area (3D) to detect other areas
|
2015-06-12 15:52:21 -03:00 |
Juan Linietsky
|
8945670bc0
|
made changing pivot simpler in 2D nodes (just press v with mouse over position)
|
2015-06-12 13:53:18 -03:00 |
Juan Linietsky
|
4b35654a02
|
Update rasterizer_gles2.cpp
fixed camera plane
|
2015-06-12 09:54:19 -03:00 |
James McLean
|
2e6d3b7fad
|
Changed floats to 'real_t'.
|
2015-06-11 21:37:54 -04:00 |
Kostadin Damyanov
|
8df3e30abd
|
Haiku: create a GL context and initialize the audio and physics servers
|
2015-06-11 22:57:41 +03:00 |
James McLean
|
c2181285eb
|
Changed 'scale' to 'scale_basis' in 'interpolate_with'.
|
2015-06-11 13:44:04 -04:00 |
James McLean
|
237d6afa16
|
Merge branch 'master' of github.com:okamstudio/godot
|
2015-06-11 10:46:59 -04:00 |
James McLean
|
b19ed63eb6
|
Implemented interpolation for affine transformations (Matrix32::interpolate_with)
|
2015-06-11 10:43:48 -04:00 |
Juan Linietsky
|
c845c2a827
|
added icon
|
2015-06-11 10:03:33 -03:00 |
Juan Linietsky
|
9e479065f5
|
new space shooter demo
ortho camera sort fix, closes #2063
|
2015-06-11 10:00:48 -03:00 |
krzycho
|
2287d030a2
|
fixed problem with crashing godot when changing number of steps while no animation added
|
2015-06-11 14:39:50 +02:00 |
krzycho
|
936b6e69f6
|
founded and fixed a bug that freezed godot when deleting while grabbing color in ColorRamp
|
2015-06-11 05:18:13 +02:00 |
krzycho
|
394276c45f
|
ColorRamp new features:
- hold alt and left-click to duplicate color
- hold shift while grabbing color node to snap selected one to the nearest one if close enough
|
2015-06-11 04:36:11 +02:00 |
Kostadin Damyanov
|
f99b72c04f
|
Haiku: remove an #ifdef as the platform now supports MSG_NOSIGNAL
|
2015-06-10 21:18:39 +03:00 |
volzhs
|
9bee9e7498
|
add bind method for create_from_fnt (load fnt made by BMFont)
|
2015-06-10 02:25:34 +09:00 |
volzhs
|
5ffa3f4ff0
|
add bind method for create_from_fnt (load fnt made by BMFont)
|
2015-06-10 02:23:47 +09:00 |
James McLean
|
bb659fa875
|
Added rot/pos constructor for Matrix32 variant.
|
2015-06-09 10:55:23 -04:00 |
Rodolfo Ribeiro Gomes
|
310f061a4a
|
Small fix for Import Game dialog labels
|
2015-06-08 23:19:52 -03:00 |
Juan Linietsky
|
bc6d91c897
|
Merge pull request #2051 from jrimclean/master
oops, thanks
|
2015-06-08 14:23:54 -03:00 |
James McLean
|
45b453169a
|
Fixed get_packet/put_packet bindings in PacketPeer.
|
2015-06-08 13:18:18 -04:00 |
Juan Linietsky
|
c76900beb8
|
draw button focus before text and icon
closes #2047
|
2015-06-08 10:36:27 -03:00 |
Juan Linietsky
|
7590f3db21
|
grid container supports separate h and v spacing
closes #2049
|
2015-06-08 10:36:26 -03:00 |
Juan Linietsky
|
ade337c340
|
Delete godot.creator.user.RG2068
|
2015-06-08 01:35:33 -03:00 |
Juan Linietsky
|
f0681d3632
|
logo in svg curves & license
|
2015-06-08 01:33:46 -03:00 |
Juan Linietsky
|
f052153983
|
Added Node.find_node(mask) function
by popular request
|
2015-06-08 00:33:10 -03:00 |
Juan Linietsky
|
798b55df30
|
Merge pull request #2044 from est31/fix-win
Complete fix for windows compilability
|
2015-06-07 11:25:14 -03:00 |
est31
|
ddba217109
|
Complete fix for windows compilability
Thanks @volzhs for testing :)
|
2015-06-07 16:12:03 +02:00 |
Juan Linietsky
|
a30b2bf5df
|
Merge pull request #2042 from est31/fix-win
Fix windows compilability
|
2015-06-07 10:40:04 -03:00 |
est31
|
64704ecbc5
|
Fix windows compilability
|
2015-06-07 15:36:14 +02:00 |
Juan Linietsky
|
8d61817293
|
Merge pull request #2037 from est31/use-local-win
Time zone support
|
2015-06-07 00:32:29 -03:00 |
Juan Linietsky
|
efbe877005
|
Merge pull request #2029 from est31/rawarray
Add String.to_utf8() and String.to_ascii()
|
2015-06-07 00:30:37 -03:00 |
Juan Linietsky
|
0351e3ae17
|
Merge pull request #2023 from TheJosh/dae-exporter-assimp
Fix Blender DAE exporter - files are unreadable by Assimp
|
2015-06-07 00:30:07 -03:00 |
Juan Linietsky
|
dac398ba58
|
Merge pull request #2017 from Razzlegames/multitouch_fix_1908
Additional Fix for Multi-touch release problem
|
2015-06-07 00:29:46 -03:00 |
Juan Linietsky
|
c7af3146c8
|
Merge pull request #2007 from Krzycho666/master
Fixed ui_accept problem
|
2015-06-07 00:29:35 -03:00 |
Juan Linietsky
|
e4434fe70e
|
Merge pull request #1977 from choikwa/master
fix typo error in Color::invert, fixes #1967
|
2015-06-07 00:28:50 -03:00 |
Juan Linietsky
|
143265d4cb
|
Merge pull request #1973 from Biliogadafr/ColorRamp
Replace color phases with color ramp for Particles2D. (need some review/guidance)
|
2015-06-07 00:26:35 -03:00 |
Juan Linietsky
|
5064cc5006
|
Merge pull request #1932 from Faless/gravity_distance_full
Calculate gravity based on distance from body to gravity point
|
2015-06-07 00:25:37 -03:00 |