Rémi Verschelde
89936c4bab
Merge pull request #68892 from Calinou/collision-exception-improve-error-message-3.x
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Improve collision exception error messages for easier understanding (3.x)
2022-11-22 08:44:56 +01:00
Hendrik Brucker
ea46617f12
Add Gradient resource preview generator
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Co-Authored-By: Haoyu Qiu <timothyqiu32@gmail.com>
2022-11-22 13:25:54 +08:00
Haoyu Qiu
37ccdb201a
Backport navigation crash fixes
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Co-Authored-By: Sean <sean@geekotron.net>
2022-11-22 12:46:43 +08:00
bruvzg
44739a121e
[3.x] Windows icon export improvements.
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Regenerate Windows icon on export to ensure correct icon size order.
Add support for using PNG/WebP/SVG files as an icon for Windows exports.
Allow using WebP/SVG files as icon for macOS exports.
Add option to select generated icons interpolation, and set default interpolation to Lanczos.
2022-11-20 13:02:27 +02:00
Hugo Locurcio
4c26cac0e6
Improve collision exception error messages for easier understanding
2022-11-19 17:37:42 +01:00
Rémi Verschelde
ab65273087
Merge pull request #68813 from dzil123/v3_fix_fog_shader_buffer_overflow
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[3.x] Fix shader compiler asan out of bounds
2022-11-19 00:43:32 +01:00
Rémi Verschelde
08a6aab661
Merge pull request #68735 from dzil123/v3_pckpacker_error_spam
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[3.x] Fix PCKPacker error spam
2022-11-19 00:43:22 +01:00
Marius Hanl
6f7228e2da
Fix Tooltips do not work properly when selecting multiple nodes (MultiNodeEdit)
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The editor inspector will now get the edited class name from the MultiNodeEdit when it is used.
The name of the selected nodes is searched in the scene and if not found in the parent class(es).
This is a mostly clean backport from Godot 4.0.
2022-11-18 21:20:36 +01:00
dzil123
aa0b91ca52
[3.x] Fix shader compiler asan out of bounds
2022-11-17 19:24:15 -08:00
Fredia Huya-Kouadio
0803b4168d
Merge pull request #68730 from m4gr3d/fix_save_restart_3x
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[3.x] Fix 'save & restart' logic for the Android Editor
2022-11-16 12:54:30 -08:00
dzil123
b3812750da
[3.x] PCKPacker Fix error spam
2022-11-16 06:52:47 -08:00
Fredia Huya-Kouadio
cc59e18c9b
Add navigation control to the spatial editor viewport for the Android editor
2022-11-16 05:17:21 -08:00
Fredia Huya-Kouadio
5aab84befb
Fix 'save & restart' logic for the Android Editor
2022-11-16 03:29:40 -08:00
Rémi Verschelde
36a8ebf882
Merge pull request #67666 from timothyqiu/editable-owner
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[3.x] Fix wrong owner for editor plugin created nodes in instanced scene
2022-11-15 18:00:38 +01:00
Rémi Verschelde
1ad9992ab7
Merge pull request #67995 from YeldhamDev/how_backporting
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[3.x] Stop centering clicked suggestions in the autocomplete popup
2022-11-14 23:52:00 +01:00
Rémi Verschelde
4ff9a8a0b4
Merge pull request #68625 from BleedingXiko/pick_random
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[3.x] Add ability to pick random value from array
2022-11-14 23:51:53 +01:00
Rémi Verschelde
032190fb92
Merge pull request #68659 from BimDav/user_inertia
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Correctly compute inverse_mass when inertia is defined by the user
2022-11-14 23:51:45 +01:00
Nonunknown
eb5b297fef
add ability to pick random value from array
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(cherry picked from commit 9f4dbf415d
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Co-authored-by: BleedingXiko <66162192+BleedingXiko@users.noreply.github.com>
2022-11-14 19:11:41 +01:00
BimDav
de40dfaac0
Correctly compute inverse_mass when inertia is defined by user
2022-11-14 18:39:57 +01:00
Rémi Verschelde
d80396db03
Merge pull request #68556 from 98teg/flow-container-alignment
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Add alignment options to flow container
2022-11-14 14:35:46 +01:00
Rémi Verschelde
322bfec275
Merge pull request #68384 from cheece/expose_get_transform_for_eye
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expose ARVRInterface::get_transform_for_eye to gdscript
2022-11-14 14:35:39 +01:00
Rémi Verschelde
de16367404
Merge pull request #68260 from bruvzg/macos_ex_fs3
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[macOS, 3.x] Disable Dock and Menu in fullscreen mode.
2022-11-14 14:35:23 +01:00
Rémi Verschelde
861943e0b6
Merge pull request #67698 from timothyqiu/skeleton-bones
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[3.x] Fix error when having BoneAttachment before PhysicalBone
2022-11-14 14:35:00 +01:00
Rémi Verschelde
9af2f6400f
Merge pull request #67099 from Calinou/doc-light-no-scale-3.x
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Document (Omni/Spot)Light ignoring Spatial's scale property (3.x)
2022-11-14 14:34:35 +01:00
bruvzg
dbb52395bc
[macOS] Disable Dock and Menu in fullscreen mode.
2022-11-14 07:59:29 +02:00
Haoyu Qiu
3acc0779a4
Fix error when having BoneAttachment before PhysicalBone
2022-11-14 08:36:12 +08:00
Michael Alexsander
7a682236df
Stop centering clicked suggestions in the autocomplete popup
2022-11-13 09:17:05 -03:00
Teggy
5d0c29460a
Add alignment options to flow container
2022-11-12 12:11:16 +01:00
avemort
872e36b8f9
expose ARVRInterface::get_transform_for_eye to gdscript
2022-11-10 15:25:07 -03:00
Fredia Huya-Kouadio
28afd32d29
Merge pull request #68441 from m4gr3d/misc_input_fixes_3x
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[3.x] Add support for pointer capture
2022-11-10 07:21:54 -08:00
Hugo Locurcio
d17d6d6cc4
Document (Omni/Spot)Light ignoring Spatial's scale property
2022-11-09 18:47:09 +01:00
Rémi Verschelde
11c14ce951
Merge pull request #68246 from arkology/3x_progressbar_atlastexture_radial
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[3.x] AtlasTexture in radial modes of TextureProgress
2022-11-09 13:14:45 +01:00
Rémi Verschelde
09b4c69403
Merge pull request #68252 from dzil123/v3_fix_array_shuffle
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[3.x] Fix Array.Shuffle incorrect mono bindings
2022-11-09 13:14:38 +01:00
Rémi Verschelde
5ea576234f
Merge pull request #68210 from jmb462/3.x-fix-distraction-mode-docks-tab
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[3.x] Fix docks to be reset to first tab when switching main tab
2022-11-09 13:14:28 +01:00
Fredia Huya-Kouadio
5149311316
Add support for pointer capture
2022-11-07 08:38:28 -08:00
dzil123
bdcb1ff228
[3.x] Fix c# Array.Shuffle incorrect mono bindings
2022-11-04 06:22:47 -07:00
arkology
afdf00c40f
[3.x] AtlasTexture in radial modes of TextureProgress
2022-11-04 13:24:47 +03:00
Jean-Michel Bernard
79ebba0f6b
[3.x] Prevent docks to be reset to first tab when switching dock visibility
2022-11-03 13:02:11 +01:00
Rémi Verschelde
92aedd5063
Merge pull request #68190 from ztc0611/3.x-ios-promotion
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[3.x] Add ProMotion/High Refresh Rate Support to iOS Exports
2022-11-03 11:34:22 +01:00
Rémi Verschelde
acb63b8d64
Merge pull request #68189 from ztc0611/3.x-add-ios-ui-options
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[3.x] Add iOS UI Options
2022-11-03 11:34:08 +01:00
Rémi Verschelde
e0682f6d8f
Merge pull request #67626 from bruvzg/improve_font_packing_and_delay_texture_update_3
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[3.x] Improve font glyph cache packing and texture update.
2022-11-03 11:33:23 +01:00
Rémi Verschelde
45b1a5c758
Merge pull request #68204 from dzil123/v3_fix_version_info_status
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(3.x) Fix compilation with custom "GODOT_VERSION_STATUS"
2022-11-03 11:33:11 +01:00
dzil123
3f407dc65c
(3.x) Fix compilation with custom "GODOT_VERSION_STATUS"
2022-11-03 01:25:27 -07:00
Zach Coleman
e538771d4f
[3.x] Add ProMotion Support to iOS Exports
2022-11-02 22:14:34 -04:00
Zach Coleman
5e7b0e3a61
[3.x] Add iOS UI Options
2022-11-02 22:13:18 -04:00
Rémi Verschelde
8f7508ca4d
Merge pull request #68167 from kleonc/shape-cast-get-collider-rid-3x
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[3.x] Add `ShapeCast2D/3D::get_collider_rid` method
2022-11-02 23:01:45 +01:00
Rémi Verschelde
89d251585e
Merge pull request #68114 from timothyqiu/3d-drag-instance-3.x
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[3.x] Improve dragging scene into 3D viewport
2022-11-02 23:01:39 +01:00
Rémi Verschelde
038ba423bd
Merge pull request #68101 from timothyqiu/regex-offset-3.x
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[3.x] Clarify offset parameter behavior in RegEx methods
2022-11-02 23:01:33 +01:00
Rémi Verschelde
4c22971292
Merge pull request #68087 from kleonc/array-fill-docs-note-3x
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[3.x][Docs] Clarify `Array.fill` behavior when reference type is passed in
2022-11-02 23:01:23 +01:00
kleonc
3e373c4eec
Add `ShapeCast2D/3D::get_collider_rid` method
2022-11-02 15:20:13 +01:00