Yuri Roubinsky
bd27ea7574
Merge pull request #41856 from Chaosus/vs_particles_restart
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Added `active` boolean to particles mode output in visual shaders
2020-09-07 19:35:37 +03:00
Yuri Roubinsky
e50b2e58b2
Added `active` boolean to particles mode output in visual shaders
2020-09-07 19:21:22 +03:00
Rémi Verschelde
3c42d5789f
Merge pull request #38308 from bruvzg/sad_security_circus
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Adds PCK encryption support (using script encryption key for export).
2020-09-07 17:12:01 +02:00
Fabio Alessandrelli
2cb6b2ac6f
Merge pull request #38944 from Wavesonics/http-gzip
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HttpRequest now handles gzipping response bodies
2020-09-07 17:03:19 +02:00
Fabio Alessandrelli
8eb295cc54
Merge pull request #39100 from Wavesonics/pool-byte-array-fix
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Fixed PackedByteArray GDScript functions
2020-09-07 16:59:26 +02:00
Fabio Alessandrelli
a905764e3d
Update mbedTLS to version 2.16.8 (+ patch).
2020-09-07 15:47:38 +02:00
Juan Linietsky
82efb06aaa
Merge pull request #41840 from Chaosus/vs_particles
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[WIP] Remakes particles in visual shaders
2020-09-07 10:43:03 -03:00
Rémi Verschelde
5bf28c735d
Merge pull request #41510 from SkyLucilfer/TranslatorComment
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Add translators comments extraction for Editor
2020-09-07 14:41:49 +02:00
Rémi Verschelde
8f9ab618ae
Merge pull request #41846 from EricEzaM/PR/fix-expand-collapse-filesystem-dock
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Fixed expand/collapse folder option not showing in FileSystemDock
2020-09-07 14:26:03 +02:00
Eric M
54bef223fd
Fixed expand/collapse folder option not showing in FileSystemDock
2020-09-07 22:09:53 +10:00
Rémi Verschelde
bc23899fb4
Merge pull request #41845 from madmiraal/clarify-comparison
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Clarify comparison when enabling or disabling canvas_item copy_back_buffer buffer.
2020-09-07 13:20:35 +02:00
Rémi Verschelde
b4a831b42e
Merge pull request #41844 from madmiraal/fix-bitwise-sign-check
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Use != 0 instead of > 0 when checking bit mask.
2020-09-07 13:07:02 +02:00
Yuri Roubinsky
dc6685d28f
Remakes particles in visual shaders
2020-09-07 13:33:51 +03:00
Rémi Verschelde
365dbde25d
Merge pull request #41843 from Chaosus/vs_fix_some_nodes
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Fix some broken visual shader nodes
2020-09-07 12:31:38 +02:00
Marcel Admiraal
08bedf68ff
Clarify comparison precedence when enabling or disabling back buffer.
2020-09-07 11:00:00 +01:00
Yuri Roubinsky
e2aca7e047
Fix some broken visual shader nodes
2020-09-07 12:39:20 +03:00
Marcel Admiraal
f515e72348
Use != 0 instead of > 0 when checking bit mask.
2020-09-07 10:36:22 +01:00
Rémi Verschelde
753b2bd010
Merge pull request #41767 from lolleko/patch-1
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Remove ArrayMesh::surface_remove declaration
2020-09-07 08:33:12 +02:00
Rémi Verschelde
53d83c4575
Merge pull request #41781 from AnilBK/fix-typo
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Fixed Some typos.
2020-09-07 08:31:51 +02:00
Rémi Verschelde
79bbd8e572
Merge pull request #41832 from Calinou/doc-gridcontainer-child-type
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Clarify the required child node type in the GridContainer documentation
2020-09-07 08:15:59 +02:00
Hugo Locurcio
40b5331d79
Clarify the required child node type in the GridContainer documentation
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This closes #41822 .
2020-09-07 01:41:08 +02:00
Haz
3f5413693c
Fix tilemap tiles on horizontal/vertical flips
2020-09-06 16:00:36 -04:00
Rémi Verschelde
c39224a90d
Merge pull request #41813 from madmiraal/add-missing-header-guards
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Fix header guards in modules.
2020-09-06 21:07:25 +02:00
Marcel Admiraal
5a376cb061
Fix header guards in modules:
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- Add missing header guards to various modules' register_types.h
- Add header guard to basis_universal/texture_basisu.h.
- Ensure header guard encloses entire header in
webrtc/webrtc_data_channel_js.h.
2020-09-06 16:13:59 +01:00
Juan Linietsky
39f58c7412
Merge pull request #41810 from reduz/particle-improvements
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Implement manual particle emission and particle sub emitters.
2020-09-06 11:35:36 -03:00
reduz
d0bddf53c5
Implement manual particle emission and particle sub emitters.
2020-09-06 10:29:27 -03:00
Rémi Verschelde
859322343c
Merge pull request #41803 from ThakeeNathees/parameter-type-infer-bug-fix
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GDScript: parameter infer type bug fix
2020-09-06 15:22:44 +02:00
Andrea Catania
53e42930d9
Avoid adding margin twice along capsule Y axis
2020-09-06 11:33:27 +02:00
Yuri Roubinsky
ceed524936
Merge pull request #41804 from Chaosus/vs_improvements2
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Removes redundant code & fix documentation for VisualShaderNodeCustom
2020-09-06 12:32:19 +03:00
Yuri Roubinsky
de097b9327
Removes redundant code & fix documentation for VisualShaderNodeCustom
2020-09-06 12:09:15 +03:00
Yuri Roubinsky
1a5c518efc
Merge pull request #41802 from Chaosus/vs_improvements
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Use flags instead TYPE_ enum in visual shaders editor
2020-09-06 11:07:19 +03:00
Rémi Verschelde
c6b044903d
Merge pull request #41801 from EricEzaM/PR/popup-menu-errors-fix
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Fixed get_usable_parent_rect() errors when initialising popup menus.
2020-09-06 10:05:40 +02:00
Thakee Nathees
89489a3cac
GDScript: parameter infer type bug fix
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Fix : #41772
2020-09-06 13:26:52 +05:30
Yuri Roubinsky
004d8e86a6
Use flags instead TYPE_ enum in visual shaders editor
2020-09-06 10:43:14 +03:00
Rémi Verschelde
da588226a2
Merge pull request #41790 from alexdlm/fix-csproj-read
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Handle csproj "Remove" globs
2020-09-06 08:42:08 +02:00
Eric M
13fd60572b
Fixed get_usable_parent_rect() errors when initialising popup menus.
2020-09-06 13:59:40 +10:00
Alex de la Mare
8dbd7155b5
Handle csproj "Remove" globs
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MSBuild Item returns empty strings if an attribute isn't set (which
caused an IndexOutOfRangeException in NormalizePath).
We were treating Excludes incorrectly, Remove directives provide the
intended behaviour in the auto-including csproj format.
2020-09-06 11:34:04 +10:00
Rémi Verschelde
9fc4f17281
Merge pull request #41789 from Chaosus/vs_cleanup
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Cleanup constructor code in visual shader nodes
2020-09-05 15:25:55 +02:00
Yuri Roubinsky
f188c41ffd
Cleanup constructor code in visual shader nodes
2020-09-05 16:13:38 +03:00
bruvzg
f043eabdd8
Adds PCK encryption support (using script encryption key for export).
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Change default encryption mode from ECB to CFB.
2020-09-05 14:53:39 +03:00
Yuri Roubinsky
52f6ac81be
Merge pull request #41785 from Chaosus/fix_crash
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Fix crash regression in the shader function validation
2020-09-05 14:01:39 +03:00
Yuri Roubinsky
b1351fe781
Fix crash regression in the shader function validation
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introduced in #41780
2020-09-05 13:49:50 +03:00
Rémi Verschelde
daefe12774
Merge pull request #41780 from Chaosus/improve_shader_messages
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Improve messages in shader function validation
2020-09-05 12:38:44 +02:00
Rémi Verschelde
ff9195a905
Merge pull request #40649 from themvl/master
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Fix bug where leading and trailing spaces werent taken into account with center and right allignment
2020-09-05 12:38:26 +02:00
Yuri Roubinsky
ab9978697e
Improve messages in shader function validation
2020-09-05 13:19:38 +03:00
Fabio Alessandrelli
2163e81fea
Merge pull request #41763 from madmiraal/fix-linux-time
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Make OS_Unix time calls thread safe.
2020-09-05 11:57:10 +02:00
Anilforextra
5705e0d309
Fixed Some typos.
2020-09-05 14:31:56 +05:45
Rémi Verschelde
c4865921ec
Merge pull request #41770 from bruvzg/fix_mono_win_build
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Fix Mono path utils char types.
2020-09-04 21:44:44 +02:00
Adam Brown
8f1a6d7489
Fixed PackedByteArray GDScript functions
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p_self._data.packed_array needs to be used instead of p_self._data._mem
printline
2020-09-04 12:43:00 -07:00
bruvzg
82cd97b675
Fix Mono path utils char types.
2020-09-04 22:20:08 +03:00