Commit Graph

39735 Commits

Author SHA1 Message Date
Rémi Verschelde 21b81998bb
Merge pull request #54002 from Calinou/editor-anchor-icon-improve-accent-visibility 2021-12-10 11:06:32 +01:00
Rémi Verschelde 7e720b43ad
Merge pull request #55762 from nekomatata/body-motion-no-margin 2021-12-10 11:04:32 +01:00
Rémi Verschelde c027e87b44
Merge pull request #55756 from timothyqiu/html-spinner 2021-12-10 11:03:53 +01:00
Rémi Verschelde 2a7ded5c3d
Merge pull request #55781 from akien-mga/sync-gamecontrollerdb 2021-12-10 11:03:11 +01:00
Rémi Verschelde 03e105f677
Sync controller mappings DB with SDL2 community repo
Synced with gabomdq/SDL_GameControllerDB@348cfa347f.
2021-12-10 10:59:30 +01:00
Rémi Verschelde db70957a5f
Merge pull request #53323 from xMakerx/patch-1 2021-12-10 10:42:20 +01:00
Rémi Verschelde 3c448437f6
Merge pull request #55263 from RPicster/ParticleMaterial-random-start-color 2021-12-10 10:06:46 +01:00
Rémi Verschelde daccf48929
Merge pull request #55704 from RandomShaper/fix_little_vk_mistake 2021-12-10 10:03:10 +01:00
Rémi Verschelde f455660e93
Merge pull request #55572 from aaronfranke/ci-double 2021-12-10 10:02:38 +01:00
Rémi Verschelde 7e32a27879
Merge pull request #55739 from Paulb23/text-edit-base-performance 2021-12-10 09:46:15 +01:00
Yuri Roubinsky dcf3594500
Merge pull request #55763 from Chaosus/shader_hint_completion 2021-12-10 11:44:01 +03:00
Rémi Verschelde bdf8340e59
Merge pull request #43181 from nathanfranke/string-empty
Replace String comparisons with "", String() to is_empty()
2021-12-10 08:56:31 +01:00
Yuri Roubinsky b66510d509 Added completion for uniform hints in a shader 2021-12-10 10:12:25 +03:00
Rémi Verschelde 5ad9d8bad6
Merge pull request #55766 from FelipeMatoba/master 2021-12-10 01:03:19 +01:00
Rémi Verschelde 89b8de71c0
Merge pull request #55767 from m4gr3d/config_hand_tracking_frequency_master 2021-12-09 23:04:41 +01:00
Rémi Verschelde e3b0282080
Merge pull request #55759 from m4gr3d/enable_exclude_from_recents_master 2021-12-09 23:03:10 +01:00
Rémi Verschelde 1a2cdcbcc8
Merge pull request #55737 from m4gr3d/add_min_target_sdk_configs_master 2021-12-09 23:01:30 +01:00
ne0fhyk 862c0d06fb Add support for configuring the xr hand tracking frequency mode 2021-12-09 12:25:48 -08:00
FelipeMatoba 29178d3564 Increased time delay on selection when opening a popup 2021-12-09 16:44:56 -03:00
PouleyKetchoupp 0c354047e1 Handle test body motion with 0 margin
Margin needs to have a high enough value for test body motion to work
properly (separate using the margin, move without then gather rest info
with the margin again).

Fixes issues with test motion returning no collision in some cases with
margin equal to 0.
2021-12-09 10:52:27 -07:00
Rémi Verschelde f0b5cd51b6
Merge pull request #55714 from Geometror/fix-fog-spotlight 2021-12-09 18:05:17 +01:00
Fredia Huya-Kouadio cfa81ff32a Enable configuration of the `android:excludeFromRecents` activity attribute. 2021-12-09 08:50:47 -08:00
Aaron Franke e9808e3d9a
Add a double-precision editor build to CI 2021-12-09 09:52:48 -06:00
Haoyu Qiu 84982f5778 Center the indeterminate spinner on HTML5 page 2021-12-09 23:18:48 +08:00
Rémi Verschelde 012b2b5385
Merge pull request #55700 from Razoric480/raz/lsp-extraneous-code 2021-12-09 13:12:49 +01:00
Nathan Franke 49403cbfa0
Replace String comparisons with "", String() to is_empty()
Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
2021-12-09 04:48:38 -06:00
Rémi Verschelde 31ded7e126
Fixup last commit, change misleading CodeEditor for consistency 2021-12-09 11:40:46 +01:00
Rémi Verschelde 3752e8f52e
Fix mid-air conflict between #55299 and #55692 2021-12-09 11:17:16 +01:00
Fabio Alessandrelli 41e5f9227c
Merge pull request #55594 from Fro-Z/fix-html-file-drop
Fix files_dropped in HTML5 export mono builds.
2021-12-09 10:41:43 +01:00
Rémi Verschelde 4129c1d140
Merge pull request #55299 from nathanfranke/renames 2021-12-09 10:22:24 +01:00
Rémi Verschelde dcca8aba4f
Merge pull request #55748 from cptchuckles/fix-sprite-validate-property 2021-12-09 10:18:14 +01:00
Rémi Verschelde 1a8741aaca
Merge pull request #49473 from cptchuckles/fix-auto-reload-scripts 2021-12-09 10:06:22 +01:00
Rémi Verschelde eac3885283
Merge pull request #55692 from Chaosus/material_editor_canvas_item_mode 2021-12-09 09:41:49 +01:00
Yuri Roubinsky 8ae4960cfd
Merge pull request #55745 from KoBeWi/commit_farming 2021-12-09 10:55:13 +03:00
Nathan Franke 41a20171eb
align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
kobewi 3f4728fe54 Fix some containers disabling wrong scrollbars 2021-12-09 00:25:17 +01:00
Jonathan Gollnick 0c14b930ef
Fix _validate_property on AnimatedSprite 2D and 3D 2021-12-08 16:59:11 -06:00
Hendrik Brucker 1da732af35 Fix volumetric fog in combination with spotlights 2021-12-08 22:17:09 +01:00
Paulb23 bfe2cd2f03 Optimise TextEdit base operations 2021-12-08 18:23:07 +00:00
Fredia Huya-Kouadio 2e7e6502dd Add configs to specify the min and target sdk versions. 2021-12-08 09:13:07 -08:00
Rémi Verschelde f1e3c87244
Merge pull request #55709 from raulsntos/expose_script_edit 2021-12-08 17:15:18 +01:00
Raul Santos 9535831866 Expose `ScriptEditor::edit` to scripting
Exposes a method in `EditorInterface` to open scripts on a specified
line and column. This method handles if the internal or the external
editor should be used.
2021-12-08 15:25:05 +01:00
Rémi Verschelde e53e357a2b
Merge pull request #55725 from KoBeWi/id(x)
Improve PopupMenu doc about id and index
2021-12-08 14:08:55 +01:00
Yuri Roubinsky 04fac59f3f
Merge pull request #51381 from Chaosus/shader_compile_enchancement 2021-12-08 15:15:07 +03:00
kobewi 347e50f73b Improve PopupMenu doc about id and index 2021-12-08 13:02:42 +01:00
Ignacio Roldán Etcheverry 6ab7657464
Merge pull request #55672 from raulsntos/csharp-docs
Various fixes to C# documentation
2021-12-08 11:25:26 +01:00
Yuri Roubinsky 76f6c0849c Make `compile` shader function to use struct instead long parameter list 2021-12-08 11:34:40 +03:00
Rémi Verschelde 5cf178f3bf
Merge pull request #55694 from KoBeWi/scrollbar_modding_tools
ScrollContainer's scrollbar visibility is now enum
2021-12-08 09:16:57 +01:00
Rémi Verschelde f48b9367bc
Merge pull request #55677 from Calinou/rename-gpu-particles-3d-attractor-collision-nodes
Rename GPUParticles attractor and collision nodes to have a 3D suffix
2021-12-08 09:15:14 +01:00
Hugo Locurcio cf936ae0dd
Rename GPUParticles attractor and collision nodes to have a 3D suffix
GPUParticles attractors and collision are currently only available in 3D.
Their 2D counterparts haven't been implemented yet, but they will use
separate nodes.
2021-12-08 00:21:05 +01:00