Commit Graph

44332 Commits

Author SHA1 Message Date
jfons 0f38e79617 Move TIME to a global shader variable
This makes it work consistently for motion vectors in all functions, including user-defined ones.
2022-06-22 12:24:37 +02:00
Hugo Locurcio 49f94b94c7
makerst: Fix file name not appearing in error message 2022-06-22 12:17:15 +02:00
JFonS 9b4e07f866 Workaround MoltenVK shader conversion error 2022-06-22 11:58:50 +02:00
smix8 24bb0af4a9 Disable thread-unsafe EditorProgress for navmesh baking
Disables navmesh baking EditorProgress for now until fixed as EditorProgress is not thread-safe and uses hacks and Main::iteration() for steps which can result in random crashes when baking navmesh.
2022-06-22 10:47:00 +02:00
Bastiaan Olij 997810e417 Split GI effects and fix stereoscopic rendering of GI effects 2022-06-22 12:50:17 +10:00
Rémi Verschelde c18d0f2035
Merge pull request #61770 from aaronfranke/webp 2022-06-21 17:59:37 +02:00
Hugo Locurcio b3fe2732e3
Allow using CanvasItemMaterial in the TileSet editor
Previously, only ShaderMaterial overrides could be added.
2022-06-21 17:02:52 +02:00
Rémi Verschelde f3bf0334bb
Merge pull request #62262 from fire-forge/suffix2 2022-06-21 16:05:35 +02:00
Aaron Franke 8f05bd97b5
Add support for saving WebP images 2022-06-21 08:27:51 -05:00
Rémi Verschelde fdfbaf9f0f
Merge pull request #62198 from Calinou/text-resource-remove-extraneous-spaces
Remove spaces in `SubResource()/ExtResource/Resource()` in text resources
2022-06-21 15:11:23 +02:00
Rémi Verschelde 40c360b870
Merge pull request #62122 from reduz/implement-movie-writer
Implement a Movie Maker mode
2022-06-21 14:24:14 +02:00
Rémi Verschelde b5f20a49a1
Merge pull request #62270 from Rindbee/avoid-two-showing-dialog 2022-06-21 13:00:43 +02:00
reduz 5786516d4d Implement Running Godot as Movie Writer
* Allows running the game in "movie writer" mode.
* It ensures entirely stable framerate, so your run can be saved stable and with proper sound (which is impossible if your CPU/GPU can't sustain doing this in real-time).
* If disabling vsync, it can save movies faster than the game is run, but if you want to control the interaction it can get difficult.
* Implements a simple, default MJPEG writer.

This new features has two main use cases, which have high demand:
* Saving game videos in high quality and ensuring the frame rate is *completely* stable, always.
* Using Godot as a tool to make movies and animations (which is ideal if you want interaction, or creating them procedurally. No other software is as good for this).

**Note**: This feature **IS NOT** for capturing real-time footage. Use something like OBS, SimpleScreenRecorder or FRAPS to achieve that, as they do a much better job at intercepting the compositor than Godot can probably do using Vulkan or OpenGL natively. If your game runs near real-time when capturing, you can still use this feature but it will play no sound (sound will be saved directly).

Usage:

$ godot --write-movie movie.avi [scene_file.tscn]

Missing:

* Options for configuring video writing via GLOBAL_DEF
* UI Menu for launching with this mode from the editor.
* Add to list of command line options.
* Add a feature tag to override configurations when movie writing (fantastic for saving videos with highest quality settings).
2022-06-21 11:28:47 +02:00
Rindbee 72a768b24f Avoid possibly showing two Dialogs at the same time
Update editor/scene_tree_editor.cpp

Add a comment to explain why

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-06-21 17:21:04 +08:00
Rémi Verschelde 0aa85f4ff8
Merge pull request #62252 from Maran23/project-window-title-rename-fix
Update project window title when a project setting was changed
2022-06-20 23:19:14 +02:00
FireForge 88589c091b Improve TileSet editor and add more suffixes 2022-06-20 15:28:19 -05:00
Marius Hanl 9f2d1b5cf0 Update project window title when a project setting was changed
Before this fix the title was just updated when we make the first change in the project settings. Now we always update the window title as it may be changed in the meantime when a project setting is changed (e.g. the app name (application/config/name)).
2022-06-20 21:57:50 +02:00
Rémi Verschelde c5ea07ce86
Merge pull request #62249 from Calinou/editor-icons-rename-videostreamplayer 2022-06-20 18:05:12 +02:00
Rémi Verschelde 91e9e3c681
Merge pull request #62247 from Rindbee/fix-editor-hang-when-window-as-root 2022-06-20 17:43:54 +02:00
Hugo Locurcio aafb5e54f4
Rename VideoPlayer editor icon to VideoStreamPlayer
The icon was previously unused.
2022-06-20 16:37:37 +02:00
Juan Linietsky 9719243ead
Merge pull request #62245 from godotengine/revert-62023-detect-3d-small-textures-no-vram-compress
Revert "Disable VRAM compression by default for small textures in Detect 3D"
2022-06-20 16:12:08 +02:00
Rindbee 5ac259fad8 Quickfix editor hangs when rooting a window with exclusive and transient flags enabled 2022-06-20 21:45:08 +08:00
Juan Linietsky 15837ec191
Revert "Disable VRAM compression by default for small textures in Detect 3D" 2022-06-20 15:30:19 +02:00
Rémi Verschelde b4804a2d3f
Merge pull request #61459 from reduz/new-shader-editor 2022-06-20 15:27:16 +02:00
Rémi Verschelde 21b0c7fc22
Merge pull request #62214 from smix8/navigation_layer_bitmask_helpers_4.x 2022-06-20 15:13:33 +02:00
Rémi Verschelde 3d49e89b9b
Merge pull request #62181 from smix8/navigation_navagent_pathpoint_dist_4.x 2022-06-20 14:54:16 +02:00
Rémi Verschelde 77be20ede8
Merge pull request #58921 from BastiaanOlij/htc_vive_trackers 2022-06-20 14:17:30 +02:00
Rémi Verschelde 66a30dab35
Merge pull request #62176 from reduz/cleanup-hashfuncs 2022-06-20 14:01:06 +02:00
reduz 141c375581 Clean up Hash Functions
Clean up and do fixes to hash functions and newly introduced murmur3 hashes in #61934
* Clean up usage of murmur3
* Fixed usages of binary murmur3 on floats (this is invalid)
* Changed DJB2 to use xor (which seems to be better)
2022-06-20 12:54:19 +02:00
Rémi Verschelde 8e3d9a23aa
Merge pull request #62241 from akien-mga/node-child-exiting-tree 2022-06-20 12:28:53 +02:00
Rémi Verschelde 3e6de687b8 Node: Rename `child_exited_tree` to `child_exiting_tree`
The name was confusing as this signal is emitted around the same time as
`tree_exiting` and `NOTIFICATION_EXIT_TREE`, i.e. while the child node is
still in tree.

Fixes #59210.
2022-06-20 11:55:19 +02:00
Rémi Verschelde 460a083e2b
Merge pull request #62201 from Calinou/navigation-nodes-tweak-editor-icons 2022-06-20 10:07:10 +02:00
skyace65 c2b5464659 Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
Rémi Verschelde ff9a66067b
Merge pull request #62158 from MightiestGoat/particles-material-patch
Adding emission_tex_ofs calculation in process()
2022-06-20 00:49:52 +02:00
Rémi Verschelde f58ff85f8f
Merge pull request #62220 from markdibarry/call-group-fixes
Add explicit deferred flags
2022-06-19 23:17:12 +02:00
Yuri Rubinsky 747ff071cd
Merge pull request #62210 from MarcusElg/autocomplete-noslider 2022-06-19 19:30:50 +03:00
Marcus Elg 46bbbd9770 Allow autocompletion of "noslider" in export_range 2022-06-19 17:11:49 +02:00
Rémi Verschelde c2f4e734e1
Merge pull request #62217 from georgjz/issue62206
Move definition of const int ERROR_CODE to be reachable by all functi…
2022-06-19 16:44:39 +02:00
markdibarry 459228cdb3 Add explicit deferred flags 2022-06-19 10:04:53 -04:00
Georg Ziegler c4404e2918 Move definition of const int ERROR_CODE to be reachable by all functions. 2022-06-19 14:53:40 +02:00
Rémi Verschelde 958254ec3e
Merge pull request #60798 from Calinou/doc-os-cmdline-args 2022-06-19 14:09:13 +02:00
Rémi Verschelde 833b16cdf0
Merge pull request #62142 from Calinou/doc-gui-incremental-search 2022-06-19 14:08:24 +02:00
Rémi Verschelde f7d2dcc878 i18n: Sync classref translations with Weblate
(cherry picked from commit 5478afdb1e)
2022-06-19 14:00:21 +02:00
Rémi Verschelde 22a8c80f67 i18n: Sync editor translations with Weblate
(cherry picked from commit 000499662b)
2022-06-19 14:00:18 +02:00
smix8 55923ade68 Add navigation layer bitmask helper functions
Adds helper functions to work with the navigation layer bitmask.
2022-06-19 13:47:19 +02:00
Rémi Verschelde 9716244f47
Merge pull request #62205 from akien-mga/doctest-2.4.9 2022-06-19 13:21:33 +02:00
Rémi Verschelde 7496b62c34
Merge pull request #62207 from Bromeon/feature/gdextension-loading-errors 2022-06-19 12:25:01 +02:00
Rémi Verschelde bcd783fa9a doctest: Update to 2.4.9 2022-06-19 10:41:56 +02:00
Jan Haller d2dba74bae GDExtension: print error messages for different error paths during loading 2022-06-19 10:14:41 +02:00
Rémi Verschelde 01efb93842
Merge pull request #62195 from hakuhan/fix-animate-physical-bone-not-working-bug
Fix physical bone is not animated in running project.
2022-06-19 09:25:46 +02:00