smix8
22b5f0f608
Fix GridMap free navigation RID error spam
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Fixes GridMap free navigation RID error spam.
(cherry picked from commit cc02007e30
)
2023-03-27 17:27:27 +02:00
Zac Luzader
fcedf5dfdf
OpenXR: Enable access to the Valve Index grip force sensing
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(cherry picked from commit d3b26b3261
)
2023-03-27 17:22:32 +02:00
RedworkDE
bb5a6e29ab
C#: Fix building projects for MSBuild before 17.3
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(cherry picked from commit 6019f497b8
)
2023-03-27 17:01:56 +02:00
Raul Santos
c4618bcc1b
C#: Encode GodotProjectDir as Base64 to prevent issues with special characters
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(cherry picked from commit f949e94991
)
2023-03-27 17:01:32 +02:00
VolTer
2e37c05fe6
Make GDScript number highlighting stricter
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(cherry picked from commit 952703d921
)
2023-03-27 16:58:50 +02:00
bruvzg
559d09c140
[TextServer] Add mutex for FreeType face creation/deletion operations.
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(cherry picked from commit c950a1ab94
)
2023-03-27 16:52:57 +02:00
bruvzg
24c4b5e8ad
[macOS] Re-add support for the _sc_ inside app bundle. Update docs.
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(cherry picked from commit 174e0837e0
)
2023-03-27 16:34:57 +02:00
Haoyu Qiu
c6a704af2c
Fix typos and inconsistencies in classref
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(cherry picked from commit 57d4272984
)
2023-03-16 16:43:31 +01:00
Dmitrii Maganov
23f2c1234c
GDScript: Fix autocomplete inside a block with a type test condition
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(cherry picked from commit e289a4ab2c
)
2023-03-14 13:59:04 +01:00
VolTer
5ae484c138
Fix error spam when naming a func at the end of the script
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(cherry picked from commit 07dd627728
)
2023-03-14 13:59:03 +01:00
Rémi Verschelde
7e74568709
FBX: Disable importer when canceling FBX2glTF setup
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Pretty hacky solution but it's better than an infinite loop.
All this import setup needs to be redone, it's very difficult to properly
bail out from an invalid import without triggering reimport loops.
Also fix underline not visible at default editor scale in LinkButton.
Fixes #73319 .
(cherry picked from commit d81e6ee024
)
2023-03-14 13:59:02 +01:00
juliuse98
e3e117cac5
Fix blend-file import when using custom color management in blender
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When using custom color management in blender the --version command will
output additional information infront of the "normal" output and this
prevented the import.
Fixes #74439 .
(cherry picked from commit 7a0d12182e
)
2023-03-13 22:19:36 +01:00
bruvzg
494449f212
[TextServer] Fix justification on punctuation characters.
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(cherry picked from commit 016b2f3555
)
2023-03-13 22:18:04 +01:00
smix8
069c48bfdc
Fix NavigationServer free error print
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Fixes error print for NavigationServer free when a RID can not be found.
(cherry picked from commit 73dc680fc1
)
2023-03-13 22:12:27 +01:00
Hakim
90dbf3bd38
Get the unlit / unshaded extension when importing GLTF and set it when exporting
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(cherry picked from commit e14fa5532b
)
2023-03-13 22:05:07 +01:00
RedworkDE
20eeb7c66d
C#: Get singleton instances using the Core name
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(cherry picked from commit 16a2a164fe
)
2023-03-13 21:56:31 +01:00
Raul Santos
ad6fa1cd25
C#: Ignore explicit interface implementations
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(cherry picked from commit 0372bd56b6
)
2023-03-13 21:55:11 +01:00
Dmitrii Maganov
079c8ea719
GDScript: Fix checking if a call is awaited in compiler
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(cherry picked from commit 55a2ad25bf
)
2023-03-13 21:54:05 +01:00
Aleks Rutins
782e1fe84e
Validate that C# class names are valid identifiers
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(cherry picked from commit ae8752a731
)
2023-03-13 21:52:44 +01:00
Raul Santos
1640b1a150
C#: Always show "Create C# solution" option
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Prevents ending up with an empty C# menu.
The option to create the C# solution no longer disappears, to avoid confusing users.
If an user tries to use it when a C# solution already exists they are warned that it will override their sln and csproj files.
(cherry picked from commit a1a2fc2255
)
2023-03-13 14:50:57 +01:00
Danil Alexeev
f4ea9df0f4
Fix GDScript code style regarding colon
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(cherry picked from commit ea5fd3d732
)
2023-03-13 14:42:27 +01:00
Aaron Franke
9e6f0ee9c7
Document GLTFNode and some of GLTFState
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(cherry picked from commit 2cc22fb964
)
2023-03-13 14:40:30 +01:00
Haoyu Qiu
80cde341d4
Fix various typos in the classref
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(cherry picked from commit 03fcac3aa5
)
2023-03-13 14:27:06 +01:00
RedworkDE
0112862e70
C#: Fix crash when errors occur before language initialization.
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(cherry picked from commit c0ebc28136
)
2023-03-13 14:21:06 +01:00
Yuri Sizov
3c2e952889
Prevent crashing on startup if project has scripted theme types
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Also avoid order of operation conflicts by moving C# binding generation hook to main.cpp
(cherry picked from commit 8402927d3f
)
2023-03-13 14:18:32 +01:00
bruvzg
d83245f2f9
[TextServer] Add invalid font scaling check, restrict Linux/BSD system fonts lookup to TrueType/CFF only.
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(cherry picked from commit 8d501a2dc3
)
2023-03-13 14:17:42 +01:00
Yuri Sizov
048c252602
Prevent cache corruption when saving resources in the editor
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(cherry picked from commit 496bd94c21
)
2023-03-13 14:16:13 +01:00
bruvzg
466d226a4a
[TextServer] Ensure ICU data is initialised only one and cleaned only at exit.
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(cherry picked from commit 7f24433e15
)
2023-03-13 14:04:41 +01:00
Abdulrahman Al Zeidi
e290448fe3
Fix glTF mesh importer not freeing nodes correctly on import
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(cherry picked from commit 5e0641ea9a
)
2023-03-13 14:00:38 +01:00
Rémi Verschelde
284a1b6a6e
Bump version to 4.0.1-rc
2023-03-01 14:09:30 +01:00
Rémi Verschelde
491ded1898
Minor typo and docs URL fixes
2023-02-28 13:38:01 +01:00
Rémi Verschelde
ec8475af5e
Merge pull request #74028 from voidedWarranties/scriptlanguage_unused
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Remove unused `ScriptLanguage` methods
2023-02-27 08:31:01 +01:00
Rémi Verschelde
745e994fc0
Merge pull request #74010 from lyuma/fix_last_basis_lod
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Loop over the last mipmap lod in basis universal
2023-02-27 08:25:01 +01:00
voidedWarranties
bd5ab9f9b4
Remove unused `ScriptLanguage` methods
2023-02-26 22:30:56 -08:00
Lyuma
0addf38047
basisu: Loop over the last mipmap lod
2023-02-26 16:01:54 -08:00
Aaron Franke
9a031806bd
GLTF: Delete unused skeleton_to_node
2023-02-26 15:16:31 -06:00
Rémi Verschelde
35557e4410
Merge pull request #73990 from bruvzg/ts_dext_fix
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Fix text server GDExtension build.
2023-02-26 21:38:00 +01:00
Rémi Verschelde
30884ee3cc
Merge pull request #73948 from V-Sekai/mip-map-basisu
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Fix basisu texture mipmaps
2023-02-26 20:26:01 +01:00
Rémi Verschelde
c0f1ed57c4
Merge pull request #73915 from vonagam/fix-conversions-from-native-member
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GDScript: Fix conversions from native members accessed by identifier
2023-02-26 19:02:27 +01:00
bruvzg
bbc77b6d29
Fix text server GDExtension build.
2023-02-26 18:38:22 +02:00
Rémi Verschelde
1bd0b296e1
Merge pull request #73964 from vonagam/fix-coroutine-compiler-type
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GDScript: Fix address type for coroutine results
2023-02-26 16:00:17 +01:00
Rémi Verschelde
92d47f84fe
Merge pull request #73957 from vonagam/fix-binary-op-safety
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GDScript: Fix wrong unsafety mark for binary operator
2023-02-26 15:59:54 +01:00
Rémi Verschelde
c118790eb9
Merge pull request #73899 from vnen/gdscript-init-defaults-beforehand
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GDScript: Initialize all defaults beforehand in implicit constructor
2023-02-26 15:59:27 +01:00
Davi
4a7c93708e
Patch `VideoStreamPlaybackTheora::set_file` to only look for header packets of one stream type
2023-02-26 09:20:49 -03:00
Dmitrii Maganov
4efaf15605
GDScript: Fix address type for coroutine results
2023-02-26 08:30:46 +02:00
Dmitrii Maganov
638aa4f811
GDScript: Fix wrong unsafety mark for binary operator
2023-02-26 01:35:53 +02:00
K. S. Ernest (iFire) Lee
add503e71d
Fix basisu mipmaps
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Previously basisu was storing mip maps as an array of basisu in the internal format for Texture. The new work makes sense and it generates smaller files with one image.
This pull request fixes the basisu decompression and keep the approach of 1 image. If we need to change the format in 4.x, we can still support the old format with some limitations too. Basisu from gltfpack can only output with mipmaps.
The single image will not work for StreamedTexture. We should support both approaches for CompressedTexture we use one, and for StreamedTexture we use another.
Additional error checking for hdr images and for nullptr.
2023-02-25 13:48:51 -08:00
George Marques
eba984a44f
Revert "GDScript: Fix groups and categories been seen as members"
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This reverts commit 6f2a8434c6
.
The commit introduces a bug where it creates spurious entries for member
information.
2023-02-25 13:40:31 -03:00
Dmitrii Maganov
281c8c75d3
GDScript: Fix conversions from native members accessed by identifier
2023-02-25 10:53:36 +02:00
George Marques
0e6aa6fc38
GDScript: Initialize all defaults beforehand in implicit constructor
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Set all the default values for typed variables before actually trying to
initialize them, including `@onready` ones.
This ensures that if validated calls are being used there will be a
value of the correct type, even if the resolution is done out of order
or deferred because of `@onready`.
2023-02-24 22:01:06 -03:00