Commit Graph

2875 Commits

Author SHA1 Message Date
Rémi Verschelde 8c713fa9bf
Merge pull request #43833 from volzhs/fix-scrollcontainer-bar-max-value
Fix to update scroll bar has correct max value in ScrollContainer
2020-11-25 13:27:36 +01:00
Tomasz Chabora 836b78f329 Update clear button when clicked 2020-11-25 00:42:07 +01:00
volzhs 67c2f2445f Fix to update scroll bar has correct max value in ScrollContainer 2020-11-25 05:30:55 +09:00
Eric M 7941235e06 Add is_valid() check for InputEventKey in CanvasItemEditor. 2020-11-23 21:52:15 +10:00
Eric M efe5c250d5 Implement new shortcuts system.
unhandled_key_input changed to unhandled_button_input. Controls can set a 'shortcut_context' which they can then use to determine if their shortcuts should be triggered or not, based on if the viewport's focused GUI control is a child of their 'shortcut context'.
2020-11-23 21:14:26 +10:00
Eric M 9d7d20a978 Added accept_event() calls for SceneTreeDock and BaseButton 2020-11-23 21:14:25 +10:00
Aaron Franke 02161aad5a
Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
Danil Alexeev 01d0addf56 Unified named colors in RichTextLabel
Now the BB tag `[color]` uses the color names from the `Color` class.
Also, the use of the `#` symbol in an HTML color code has become optional.
2020-11-17 02:55:36 +03:00
Rémi Verschelde fc70f986b9
Merge pull request #42008 from Calinou/theme-rename-node-type
Rename the `type` parameter to `node_type` in Theme and Control
2020-11-16 13:20:24 +01:00
Rémi Verschelde 94875f5f48
Merge pull request #41851 from EricEzaM/PR/popup-menu-hysteresis
Added hysteresis for popup sub-menus
2020-11-16 09:34:28 +01:00
Sergey Minakov 8894c64e54 GUI: send cursor data from TextEdit 2020-11-15 16:03:21 +03:00
Rémi Verschelde acb7d99fce
Merge pull request #43449 from nekomatata/line_edit_window_pos
Expose LineEdit scroll offset to scripts
2020-11-11 13:18:55 +01:00
PouleyKetchoupp 4775db1600 Expose LineEdit scroll offset to scripts 2020-11-11 10:07:31 +01:00
Eric M c482e8ec85 Added hysteresis for popup sub-menus
This adds a small lag effect when opening submenus which allow the user to move directly to an item on the submenu without worrying about avoiding the autohide regions.
2020-11-08 13:28:23 +10:00
reduz 127458ed17 Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete
-Removed int_types.h as its obsolete in c++11+
-Changed color names code
2020-11-07 20:17:12 -03:00
Rémi Verschelde 52c1b5fc41
Merge pull request #43283 from Calinou/color-remove-contrasted
Remove `Color.contrasted()` as its behavior is barely useful
2020-11-06 10:17:12 +01:00
Hugo Locurcio 7adb6b91b3
Remove `Color.contrasted()` as its behavior is barely useful
Returning the most contrasting color isn't a trivial task, as there
are often many possible choices. It's usually best left for the user
to implement using a script.
2020-11-03 04:46:08 -05:00
Rémi Verschelde c5d8dafec4
Tooltips: Improve code clarity and docs
The return type for `_make_custom_tooltip` is clarified as Control, and users
should make sure to return a visible node for proper size calculations.

Moreover in the current master branch, a PopupPanel will be added as parent
to the provided tooltip to make it a sub-window.

Clarifies documentation for `Control._make_custom_tooltip`, and shows how to
use the (until now undocumented) "TooltipPanel" and "TooltipLabel" theme types
to style tooltips.

Fixes #39677.
2020-11-03 09:19:03 +01:00
volzhs 8a588343db Fix crash in TabContainer in case of no content at all 2020-10-29 19:52:21 +09:00
Yuri Roubinsky c3df61a602 Removed redundant line from TextEdit
introduced in https://github.com/godotengine/godot/pull/43026
2020-10-28 12:56:20 +03:00
Rémi Verschelde 60ad64a101
Merge pull request #42766 from volzhs/tab-container
Put unselected tabs back in TabContainer control
2020-10-28 09:51:41 +01:00
Hugo Locurcio c3b246e6af
Rename the `type` parameter to `node_type` in Theme and Control
This makes it clearer that it expects a node type as a string
(such as "Label") instead of a type like "TYPE_ARRAY".
This is backwards-compatible since only the name of the parameter
is changed, not its order.
2020-10-27 14:58:52 +01:00
Devin Curry b9c35af15d ScriptEditor: Fix line number gutter drag select
Fixes issue #42722
2020-10-25 12:13:54 -07:00
Aaron Franke 961ee3a1d7
Rename button group property to button_group 2020-10-24 01:30:18 -04:00
Yuri Roubinsky 4c65dc975c Shows ColorRect in Color constants autocompletion 2020-10-23 19:03:50 +03:00
Rémi Verschelde f0f8864c9c
Merge pull request #42907 from Xrayez/add-ref-rect-border-width
Add `border_width` to `ReferenceRect`
2020-10-22 15:58:12 +02:00
Yuri Roubinsky f2b98b4106 Remove printing of windowpos/screenpos in MenuButton 2020-10-21 09:58:37 +03:00
Andrii Doroshenko (Xrayez) aef00021a9 Add `border_width` to `ReferenceRect`
Exposes a hidden parameter behind `CanvasItem.draw_rect()`.
2020-10-20 13:58:50 +03:00
Yuri Roubinsky 4f4287243c Removed underscore from GraphEdit begin/end_node_move signals 2020-10-20 09:22:40 +03:00
Rémi Verschelde 970d0d433b
Merge pull request #42891 from gvaneyck/graph-begin-node-move-timing
Fix emit_signal timing for GraphEdit's begin/end node move
2020-10-20 07:48:06 +02:00
Gabriel Van Eyck fbc095dc78 Fix emit_signal timing for GraphEdit's begin/end node move 2020-10-19 18:25:07 -07:00
Rémi Verschelde ff48a6a3bc
Merge pull request #42874 from dreamsComeTrue/text-edit-bounds-fix
TextEdit - fix valid bounds in 'set_line'.
2020-10-19 22:37:41 +02:00
Andrii Doroshenko (Xrayez) 9c3a33a4e8 Fixup `ColorRect` and `TextureRect` renames 2020-10-19 19:34:35 +03:00
reduz ee06a70ea6 Refactor MethodBind to use variadic templates
Removed make_binders and the old style generated binders.
2020-10-18 12:28:44 +02:00
Dominik 'dreamsComeTrue' Jasiński 99c8a07919 TextEdit - fix valid bounds in 'set_line'. Fixes #41967 2020-10-17 17:59:15 +02:00
Paulb23 0d0a856ad5 Fixed main gutter not drawing on item toggle 2020-10-13 18:01:59 +01:00
volzhs 9eaa5ffab5 Put unselected tabs back in TabContainer control 2020-10-13 22:05:26 +09:00
FIF15 0e7e25d488 Remove redundant property "enabled_focus_mode"
Fixes #41529.
2020-10-13 10:04:37 +02:00
volzhs cac4fedb2a Respect Tree.set_icon_max_width size for drawing selection box 2020-10-13 10:38:32 +09:00
Duroxxigar 4834e14493 Updated getters and setters names for toplevel 2020-10-02 19:09:01 -04:00
Rémi Verschelde 19f72beebb
Merge pull request #42451 from Duroxxigar/rename-toplevel
Renamed toplevel to be top_level
2020-10-02 10:57:23 +02:00
Rémi Verschelde 12091b39d2
Merge pull request #38743 from arrowinaknee/node-config-warnings
Update all get_configuration_warning() to retrieve warnings from the parent
2020-10-01 14:03:29 +02:00
Duroxxigar b687ace7f9 Renamed toplevel to be top_level 2020-10-01 03:17:33 -04:00
Rémi Verschelde c217498aa6
Merge pull request #41895 from 11thPenguin/master
Fix minor typo, gui_hid -> gui_hide
2020-09-29 10:35:12 +02:00
Rémi Verschelde 77ca3c20d8
Merge pull request #42092 from DashCell/dropping_file_on_parrent_directory_fix
Dropping file on parent directory fixed
2020-09-28 10:36:47 +02:00
Rémi Verschelde 915ac7360a
Merge pull request #42066 from dalexeev/output_copy
Improvement for the Copy button in the Output Log
2020-09-24 15:18:59 +02:00
PouleyKetchoupp 54eaaf456f Fix popup menu item selected when opening the menu
In order to allow selecting items by either holding left click, or click
to open and click again to select, mouse button release was invalidated
based on the amount of mouse motion.

This was causing issues in some scenarios where an item could be
selected while opening the menu if the mouse moved enough between button
press and release.

This case could happen in the language selection of the project manager,
especially on linux, because of the order and timing of the mouse
events on x11.

This change invalidates mouse release based on a timing condition rather
than moved distance to handle any case from the display server properly.
2020-09-18 20:45:59 +02:00
Dashcell 1ac936f035 Dropping file on parrent dirrectory fixed 2020-09-16 14:53:22 -03:00
Rémi Verschelde 6f0fa8519f
Merge pull request #41776 from EricEzaM/PR/tooltip-bugfixes
Tooltip flickering and targeting fixes.
2020-09-15 10:24:17 +02:00
Eric M 07cb95bbda Tooltip flickering and targeting fixes. 2020-09-15 17:34:29 +10:00
Danil Alexeev fb6eb21afc Improvement for the Copy button in the Output Log
Now if no text is selected, pressing the Copy button copies the entire text.
2020-09-14 21:57:54 +03:00
Rémi Verschelde 463879db56
Merge pull request #41995 from Rubonnek/disconnect-item-rect-changed
Disconnect item_rect_changed removing a child of GraphEdit
2020-09-12 15:26:46 +02:00
Wilson E. Alvarez d370ae9e1f
Disconnect item_rect_changed when removing a child of GraphEdit 2020-09-11 17:37:20 -04:00
Marcel Admiraal 1bb65b2618 Remove bit fields and use fixed width integers instead. 2020-09-11 11:02:00 +01:00
Rémi Verschelde 9d9ee2d4c2
Merge pull request #41971 from nekomatata/richtextlabel-align-pointer
Fix RichTextLabel alignment for clickable regions
2020-09-11 09:39:48 +02:00
PouleyKetchoupp b783fa1416 Fix RichTextLabel alignment for clickable regions
Fixes #41006 (regression from #39164).

The original alignment fix was limited to PROCESS_DRAW mode, which
caused some discrepancies with PROCESS_POINTER mode.
Now only PROCESS_CACHE is excluded with a condition a few lines above.
2020-09-11 08:14:26 +02:00
Paulb23 33ab9cd621 Move safe line color into editor 2020-09-10 20:35:28 +01:00
Paulb23 d18a90b8f0 Move ConnectionGutter to editor code_editor 2020-09-10 20:35:28 +01:00
Paulb23 7829fdc1d0 Add folding gutter to code_edit 2020-09-10 20:35:28 +01:00
Paulb23 4d7df24d46 Add main_gutter (breakpoints, bookmarks, execution lines) to code_edit 2020-09-10 20:35:28 +01:00
Paulb23 907f9f2a84 Changed line_edited_from(from) to lines_edit_from(from, to) 2020-09-10 20:35:28 +01:00
Paulb23 1353ed5e44 Added Line numbers to CodeEdit 2020-09-10 20:35:28 +01:00
Paulb23 c13d9eb6e5 Added gutter system to TextEdit 2020-09-10 20:35:28 +01:00
Paulb23 a0b409cb14 Add and convert editor to use CodeEdit 2020-09-10 20:35:27 +01:00
Rémi Verschelde 1d70912080
Merge pull request #41890 from YeldhamDev/tabs_previous
Add 'get_previous_tab()' to 'Tabs'
2020-09-10 11:20:11 +02:00
Rémi Verschelde 0942af841c
Merge pull request #41920 from Chaosus/fix_colorpicker
Fix ColorPickerButton to apply changes after picker popup closed
2020-09-10 10:02:14 +02:00
Hugo Locurcio 3e0226515e
Rename ShortCut to Shortcut which is more grammatically correct
See https://github.com/godotengine/godot/issues/16863#issuecomment-685236980.
2020-09-09 21:54:54 +02:00
Yuri Roubinsky 993ae871c7 Fix ColorPickerButton to apply changes after picker popup closed 2020-09-09 21:38:29 +03:00
Jonah Stich f6b14238c7 Fixed minor typo, gui_hid -> gui_hide. 2020-09-08 18:08:21 -07:00
Michael Alexsander 2b319889cb Add 'get_previous_tab()' to 'Tabs' 2020-09-08 17:35:49 -03:00
Marcel Admiraal 79802b31a9 Check if old mouse column is still available. 2020-09-08 10:24:57 +01:00
Rémi Verschelde 0a8c5845e3
Merge pull request #41870 from nekomatata/fix-line-edit-enter-regression
Fix LineEdit not consuming enter events
2020-09-08 11:14:33 +02:00
PouleyKetchoupp 5c63dec36e Fix LineEdit not consuming enter events
LineEdit should not return early when processing KEY_ENTER, so it can
consume the event properly.

Regression introduced by mistake while fixing enter events for Android
(PR #40487 - c0b394572f)
2020-09-08 10:22:37 +02:00
Marcel Admiraal f515e72348 Use != 0 instead of > 0 when checking bit mask. 2020-09-07 10:36:22 +01:00
Eric M 13fd60572b Fixed get_usable_parent_rect() errors when initialising popup menus. 2020-09-06 13:59:40 +10:00
Rémi Verschelde ff9195a905
Merge pull request #40649 from themvl/master
Fix bug where leading and trailing spaces werent taken into account with center and right allignment
2020-09-05 12:38:26 +02:00
Rémi Verschelde 21da779aee
Merge pull request #41689 from nathanfranke/fix-popupmenu-unresponsive
Fix PopupMenu unresponsive on right side of menu
2020-09-04 13:53:37 +02:00
bruvzg 80b8eff6aa
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms. 2020-09-03 19:56:24 +03:00
Rémi Verschelde 2a8531cc56
Merge pull request #41456 from nekomatata/x11-fix-popups
Popup fixes for X11 display server
2020-09-03 00:09:19 +02:00
Nathan Franke 034e123c1d
Fix PopupMenu unresponsive on right side of menu 2020-09-02 01:24:10 -05:00
Rémi Verschelde 7844775a76
Revert "Updated LineEdit to address #41278"
This reverts commit 71febfd6e2.
2020-09-01 14:04:37 +02:00
EricEzaM 73c7fb2118 PopupMenu rework and enhancements
Many scrolling behaviour improvements and the ability to limit popup size.
2020-09-01 17:56:38 +10:00
mvl 4318ad94ac Fix bug where leading and trailing spaces werent taken into account with center and right allignment. 2020-08-31 20:09:28 +02:00
Tony-Goat 71febfd6e2 Updated LineEdit to address #41278
Updated set_max_length() function to actually pull a substring of the current text so it's not all thrown away when the new max length is shorter than the current length.
2020-08-26 11:19:24 -06:00
PouleyKetchoupp 6d1ef8efac Fix popup closed when an ancestor window is focused
Previously, only the direct parent were taken into account.

Popups like contextual menus could stay open if an ancestor which is
not a direct parent was focused.

Reproduction steps (any platform):
- Select a node in the scene tree
- Left click the node to start renaming
- Right click to open the copy/paste contextual menu
- Left click in the scene tree to deselect the node

Also closing popup when focusing out of the application, without waiting
for the parent to get focus to do so.
2020-08-22 18:42:42 +02:00
Cheeseness 1f159306ed Skip indentation of empty lines when indenting a selection. 2020-08-14 23:53:34 +10:00
Rémi Verschelde 044b3d0ed3
Merge pull request #37769 from HellonLegs/master
solved ctrl + alt + special character Issue #6851
2020-08-14 13:03:07 +02:00
Rémi Verschelde fac2bb99ac
Merge pull request #38223 from EricEzaM/spinbox-update-lineedit-after-bad-input
Fixed bug where spinbox would not update to it's actual value after non-numeric input
2020-08-14 12:16:32 +02:00
Umang Kalra cec21ab82c Fix RichTextLabel center alignment bug
Fixes #40207.
2020-08-11 12:11:38 +02:00
PouleyKetchoupp 095331fae4 Add option to disable virtual keyboard for TextEdit
Adding support for disabling virtual keyboard on mobile platforms, in
order to make it consistent with LineEdit.

It allows implementing a custom virtual keyboard.
2020-08-09 11:06:36 +02:00
Paulb23 51dd4792d7 Fix TextEdit line width cache not being updated 2020-07-29 21:42:38 +01:00
Aaron Franke 56e2c6c704
Make all String float conversion methods be 64-bit 2020-07-27 18:38:53 -04:00
PouleyKetchoupp 8c05dadcff Fix Return key events in LineEdit & TextEdit on Android
Depending on the device implementation, editor actions could be
received with different action ids or not at all for multi-line.

Added a parameter to virtual keyboards to properly handle single-line
and multi-line cases in all situations.

Single-line:
Input type set to text without multiline to make sure actions are sent.
IME options are set to DONE action to force action id consistency.

Multi-line:
Input type set to text and multiline to make sure enter triggers new lines.
Actions are disabled by the multiline flag, so '\n' characters are
handled in text changed callbacks.
2020-07-26 20:06:07 +02:00
Sergey Minakov 6e550e90bf GUI ScrollBar: possible fix for scrolling
Use of unmodified value returned by 'screen_is_touchscreen' to be used in determening if scroll bar should be scrolled
2020-07-25 21:54:56 +02:00
Rémi Verschelde 27d1209282
Merge pull request #38088 from YeldhamDev/name_tooltips_tweaks
Small naming and tooltip tweaks
2020-07-24 13:57:13 +02:00
Rémi Verschelde 513b39882a
Merge pull request #40436 from DanielZTing/master
Evenly distribute stretched Nodes in BoxContainer
2020-07-24 13:47:18 +02:00
Michael Alexsander 5643d2e3fe Small naming and tooltip tweaks 2020-07-23 20:17:43 -03:00
Rémi Verschelde a30bac94cc
Merge pull request #39737 from Cevantime/add_force_caret_displayed_to_line_edit
add force caret display to line edit
2020-07-23 18:02:51 +02:00
Rémi Verschelde 1ab0644532
Merge pull request #40217 from theoway/visible_line_count_fix
Fixes the get_visible_line_count() of rich text label
2020-07-22 09:50:26 +02:00
Rémi Verschelde d8c3fba1d4
Merge pull request #40588 from nekomatata/virtual-keyboard-disable
Add option to disable virtual keyboard for LineEdit
2020-07-22 09:33:47 +02:00
PouleyKetchoupp 0aa56e3ab8 Add option to disable virtual keyboard for LineEdit
Co-authored-by: Alexander Holland <alexander.holland@live.de>
2020-07-22 08:19:05 +02:00
Rémi Verschelde a5fb445121
Merge pull request #40450 from asmaloney/spelling
Fix spelling & grammar in comments, docs, and messages
2020-07-21 22:14:04 +02:00
Andy Maloney 4dda62f591 Fix spelling & grammar in comments, docs, and messages 2020-07-21 15:17:23 -04:00
Tomasz Chabora c0479496fa Prevent infinite loop in Tree incremental search 2020-07-20 13:22:00 +02:00
Daniel Ting 04ea6ec88d Evenly distribute stretched Nodes in BoxContainer
Add any leftover fractional pixels to an error accumulator. When the
accumulator is greater or equal to one, add one pixel to the current
Node's size and subtract one from the accumulator.

Closes #36522
2020-07-16 12:24:57 -05:00
Cevantime dc46bc8857 add force caret display to line edit 2020-07-15 13:00:25 +02:00
Rémi Verschelde 6497a3fb50
Merge pull request #40291 from hinlopen/dialog-size
Resize various dialogs
2020-07-15 12:13:33 +02:00
Rémi Verschelde c8523038cc
Merge pull request #40268 from DanielZTing/master
Fix cancel/OK button order on macOS
2020-07-15 09:21:04 +02:00
Emmanuel Leblond 1f02ff8a76
Correct RichTextLabel.custom_effects property type metadata 2020-07-14 17:33:50 +02:00
Stijn Hinlopen 526e060b73 Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs). 2020-07-14 14:35:22 +02:00
Paulb23 bc4cee4458 Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter
- Extacted all syntax highlighting code from text edit
- Removed enable syntax highlighting from text edit
- Added line_edited_from signal to text_edit
- Renamed get/set_syntax_highlighting to get/set_syntax_highlighter
- Added EditorSyntaxHighligher
2020-07-11 17:09:58 +01:00
Paulb23 2f1080be9b Convert syntax highlighters into a resource 2020-07-11 15:26:58 +01:00
Daniel Ting 9605fc54c7 Fix cancel/OK button order on macOS
The macOS platform convention regarding button order is cancel on left,
OK on right.
2020-07-10 15:10:11 -05:00
Marcel Admiraal 26fcf2b04c Add override keywords. 2020-07-10 13:56:54 +01:00
Maganty Rushyendra c1d5c7727c Emit signals for GraphEdit multi-node selection and unselection
Emit `node_selected` and `node_deselected` signals where appropriate
when selecting or unselecting multiple GraphEdit nodes at once.
2020-07-09 19:15:27 +08:00
Umang Kalra bd32c273ff Fixes the get_visible_line_count() of rich text label 2020-07-09 01:32:11 +05:30
Yuri Roubinsky d131bbaf15 Fix GraphEdit reconnecting to disconnected port 2020-07-05 09:47:58 +03:00
Yuri Roubinsky de1117f5ad Prevents incorrect connection attempt on port clicking in GraphEdit
Prevents incorrect connection attempt on port clicking in GraphEdit
2020-07-04 08:05:37 +03:00
Rémi Verschelde c020eea184
Merge pull request #40092 from hinlopen/remove-find-last
Remove String::find_last (same as rfind)
2020-07-04 01:38:01 +02:00
Stijn Hinlopen 929b98d24b Remove String::find_last (same as rfind) 2020-07-03 15:26:22 +02:00
Rémi Verschelde a6f1714612
Merge pull request #37218 from lrgilbert/graphnode-port-separation
Fixed GraphNode port separation.
2020-07-03 12:46:11 +02:00
Rémi Verschelde 9a82c3d6a5
Merge pull request #40081 from nekomatata/richtextlabel-fill-regression
Fix RichTextLabel fill alignment regression
2020-07-03 12:43:20 +02:00
Rémi Verschelde ad04cf0bfa
Merge pull request #32907 from georgikoemdzhiev/FixPressedIssue
Uncheck 'Pressed' if toggle_mode is unchecked
2020-07-03 12:01:34 +02:00
lrgilbert 47c929c972 Fixed separation of ports on GraphNode
Fixes #32474.
2020-07-03 11:28:08 +02:00
PouleyKetchoupp 44f88999c7 Fix RichTextLabel fill alignment regression
Fixes #40068 (regression from #39164) by not applying the line offset
change in the case of fill alignment mode.
2020-07-03 10:30:24 +02:00
Juan Linietsky ac7e9479ce Fix content scale mode, closes #37941 2020-07-02 17:16:13 -03:00
georgikoemdzhiev 8674e5c0bd Uncheck 'Pressed' if toggle_mode is unchecked 2020-07-02 19:14:10 +01:00
Haoyu Qiu 45d0799b5b Prevent dragging from SceneTree buttons 2020-07-02 15:27:59 +08:00
Rémi Verschelde 0636e2a877
Merge pull request #40020 from reduz/fix-tree-edit-focus
Fix doubleclick on tree item, restore input focus on previous windows.
2020-07-02 07:26:13 +02:00
Rémi Verschelde b11da7b703
Merge pull request #40028 from reduz/fix-popups1
Fix some popup menus missing screen transform.
2020-07-02 07:21:24 +02:00
Rémi Verschelde 1ae40793c7
Merge pull request #40022 from reduz/fix-subwindow-clamp
Add ability to clamp embedded subwindows to parent
2020-07-02 07:20:45 +02:00
Juan Linietsky f0e320decf Fix some popups menu missing screen transform.
Closes #38591
2020-07-01 14:44:19 -03:00
Pawel Lampe c36be14e3c ItemList's add_(icon_)item method returns id of added item
- docs updated
2020-07-01 19:23:51 +02:00
Rémi Verschelde 0a8dbe7f75
Merge pull request #32516 from nekomatata/texture-button-flip
Added flip_h and flip_v properties in TextureButton
2020-07-01 19:07:59 +02:00
Juan Linietsky 39a77735bd Add ability to clamp embedded subwindows to parent, fixes #37792 2020-07-01 12:49:35 -03:00
Juan Linietsky 058166fb6c Fix doubleclick on tree item, restore input focus on previous windows.
Closes #37335
2020-07-01 12:46:39 -03:00
Rémi Verschelde 372136fe75 Environment: Refactor code for readability + more
- Makes all boolean setters/getters consistent.
- Fixes bug where `glow_hdr_bleed_scale` was not used.
- Split CameraEffects to their own source file.
- Reorder all Environment method and properties declarations,
  definitions and bindings to be consistent with each other
  and with the order of property bindings.
- Bind missing enum values added with SDFGI.
- Remove unused SDFGI enhance_ssr boolean.
- Sync doc changes after SDFGI merge and other misc changes.
2020-07-01 14:44:45 +02:00
PouleyKetchoupp 5f1d94bb7d Added flip_h and flip_v properties in TextureButton 2020-07-01 11:31:27 +02:00
Rémi Verschelde 719609522a
Merge pull request #40003 from YeldhamDev/tree_scroll_fix
Fix Tree's 'scroll_to_item()' not working correctly on some cases
2020-07-01 08:52:08 +02:00
Michael Alexsander 144a4cc39f Fix Tree's 'scroll_to_item()' not working correctly on some cases 2020-06-30 18:22:26 -03:00
Juan Linietsky b19ab945ac Make dialogs exclusive by default, fixes #37732
Also fix on set_visible, not creating exclusive children as it should.
2020-06-30 14:02:37 -03:00
Juan Linietsky 438c380458 Add a separate application focus/in notification out from Window focus notification. 2020-06-30 10:40:06 -03:00
Mark Kuo e435d57758 VideoPlayer: fix possible race condition
In set_stream() we write to 'playback' while accessing the same object
in _mix_audio() in audio thread. Protect the 'write' part in
set_stream() to avoid possible crash in _mix_audio() function.
2020-06-29 13:01:54 +10:00
Pedro J. Estébanez b5e44a123c Handle gone TabContainer popup nicely 2020-06-24 19:34:32 +02:00
Stijn Hinlopen 5f7499beac No longer scroll vertically when scrollbars are unavailable 2020-06-20 20:56:17 +02:00
Hugo Locurcio 31b7f02a29
Remove ToolButton in favor of Button
ToolButton has no redeeming differences with Button;
it's just a Button with the Flat property enabled by default.
Removing it avoids some confusion when creating GUIs.

Existing ToolButtons will be converted to Buttons, but the Flat
property won't be enabled automatically.

This closes https://github.com/godotengine/godot-proposals/issues/1081.
2020-06-19 20:49:49 +02:00
Rémi Verschelde 1cd8e835be
Merge pull request #39659 from asmaloney/macos-command-backspace
[macOS] Command-backspace in line edit
2020-06-19 13:19:39 +02:00
Rémi Verschelde a8132b2fab
Merge pull request #33235 from nekomatata/rich-text-label-fit-height
Option in RichTextLabel for height to fit content
2020-06-19 12:52:25 +02:00
Andy Maloney 7433c9d40c [macOS] Command-backspace in line edit
Make command-backspace in line edit work like other macOS applications.

If there is a selection, command-backspace deletes the selection.

If there isn't a selection, command-backspace deletes from the cursor to the beginning of the line edit.

This addresses part of godotengine/godot#23548
2020-06-18 17:45:40 -04:00
Rémi Verschelde c6f48f5bfc
Merge pull request #39485 from theoway/append_bbcode_animation_bug
Fixes the stopping of animation effects in bbcode text after appending
2020-06-15 11:03:46 +02:00