Pieter-Jan Briers
f49601a934
Give C# NodePath a ToString().
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It already had an implicit cast operator to string,
but this doesn't get used in say string formatting.
So now something like $"path: {GetPath()}" works.
(cherry picked from commit 3c1f8efd9e
)
2018-02-19 22:31:33 +01:00
Pieter-Jan Briers
3e6ab9f3d5
Makes NodePath and RID follow PascalCase in C#.
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Fixes #15685
(cherry picked from commit b1a81374d4
)
2018-02-19 22:30:45 +01:00
Ignacio Etcheverry
72b0a9432b
Mono: Fix method_bind fields being generated as instance members
2018-01-27 22:45:57 +01:00
Ignacio Etcheverry
58448561c7
Mono: Fix NodePath and RID bindings
2018-01-25 23:46:54 +01:00
Rémi Verschelde
9f479f096c
Fix typos in code and docs with codespell
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Using v1.11.0 from https://github.com/lucasdemarchi/codespell
2018-01-18 22:01:42 +01:00
Ignacio Etcheverry
252702a304
Mono: Fix iteration order of object types when generating bindings
2018-01-09 19:06:59 +01:00
Rémi Verschelde
e4213e66b2
Add missing copyright headers and fix formatting
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Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
2018-01-05 01:22:23 +01:00
Rémi Verschelde
b50a9114b1
Update copyright statements to 2018
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Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00
Ignacio Etcheverry
fe391393d4
Mono: Change BindingsGenerator singleton to avoid StringName leaks
2018-01-01 03:05:19 +01:00
Ignacio Etcheverry
b271aa48e4
Mono: Script lifetime fixes
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- alloc_language_binding: Use strong GC handle as well for references. Fixes #15138
- Set the native instance field of Godot.Object to IntPtr.Zero when it's freed.
- Create weak handles without tracking resurrection (that was causing trouble). This means we have to call notification predelete before queueing a native Object for deletion, and use the MonoObject* passed by the finalizer because the weak GC handle target will return NULL at this point.
2018-01-01 03:05:13 +01:00
Ignacio Etcheverry
e350a56efd
Mono: Bindings no longer relie on DocData for accessors
2017-12-29 02:18:46 +01:00
Ignacio Etcheverry
0a0a44da8d
Mono: Make the bindings generator output enums
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- Switch to PascalCase for constants names
2017-12-24 04:20:41 +01:00
Rémi Verschelde
aa5f7e0ff2
Fix mono build after bc2e8d99
2017-11-25 12:16:58 +01:00
Ferenc Arn
d28763a4c1
Rename Rect3 to AABB.
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Fixes #12973 .
2017-11-17 11:01:41 -05:00
Rémi Verschelde
e7701bb2de
doc: Rename "@Global Scope" to "@GlobalScope"
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Spaces in filenames are evil.
2017-11-15 20:41:16 +01:00
Leon Krause
9b7b46143d
Move singleton management from ProjectSettings to Engine
2017-11-14 15:15:13 +01:00
Ignacio Etcheverry
15e30187ee
Fix regression from #12473 and #12388
2017-10-29 10:11:20 +01:00
Ignacio Etcheverry
452313ffb1
BindingsGenerator cleanup and improved error messages
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If there is an error generating a property or a method, the error message will include the member and class names.
2017-10-29 02:37:13 +01:00
Ignacio Etcheverry
63f58da054
Exit after generating mono glue
2017-10-24 16:18:47 +02:00
Ignacio Etcheverry
45e5e23ee8
Mono: Prevent raising exceptions in native code
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For now we will just print the exceptions we catch. Later, we should use something similar to 'mono_set_pending_exception(ex)'.
2017-10-23 00:35:14 +02:00
Ignacio Etcheverry
8ed3247a63
Improve signature of signal target generated function
2017-10-16 04:19:36 +02:00
Ignacio Etcheverry
1a9efb417a
Merge pull request #12135 from neikeq/g
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Re-write SignalAwaiter implementation
2017-10-16 03:58:51 +02:00
Ignacio Etcheverry
63369ec306
Re-write SignalAwaiter implementation
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Old implementation had issues where you could only await on the same signal of the same source once.
2017-10-16 03:54:23 +02:00
Ignacio Etcheverry
9b6f65af82
Mono: Make use of ClassInfo's exposed API
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- BindingsGenerator only generates exposed classes.
- Fix creation of managed instances of non-exposed classes.
2017-10-09 23:50:06 +02:00
Ignacio Etcheverry
e36fb95c50
Added mono module
2017-10-03 00:01:26 +02:00