Commit Graph

11083 Commits

Author SHA1 Message Date
smix8 287fdb16d5 Add navigation region point and segment queries
Adds point and segment queries for regions, e.g. closet point, point normal, or segment intersection.
2024-09-10 01:38:46 +02:00
Rémi Verschelde 493f3edce7
Merge pull request #96572 from adamscott/fix-samples-leak
Fix leak when using audio samples instead of streams
2024-09-09 17:51:42 +02:00
Rémi Verschelde 0e9950bde1
Merge pull request #96624 from m4gr3d/android_editor_improvements
[Android editor] Improve support for XR projects
2024-09-06 22:38:50 +02:00
Rémi Verschelde aa07333abe
Merge pull request #96114 from BlueCube3310/sh-lightmap-packing
LightmapGI: Pack L1 SH coefficients for directional lightmaps
2024-09-06 22:38:29 +02:00
Rémi Verschelde 0b4ae20156
Merge pull request #78656 from Repiteo/typed-dictionary
Implement typed dictionaries
2024-09-06 22:38:13 +02:00
Rémi Verschelde f2b76b97c0
Merge pull request #96634 from bobby-the-epic/audio-doc-fix
Fix grammar in AudioStreamInteractive docs
2024-09-06 10:09:40 +02:00
Rémi Verschelde f17a65b610
Merge pull request #95803 from GustJc/fix_interactive_audio_fade_volume
Fix interactive audio transitions with wrong volume
2024-09-06 10:09:20 +02:00
Fredia Huya-Kouadio 9dc0543da7 Improve support for XR projects 2024-09-06 00:35:50 -07:00
bobby-the-epic 7e1bc00193 Fix grammar in AudioStreamInteractive.xml
Minor grammar fix to make the sentences flow better.
2024-09-05 17:42:41 -05:00
BlueCube3310 a89f4fa5a9 LightmapGI: Pack L1 SH coefficients for directional lightmaps 2024-09-05 22:46:58 +02:00
Rémi Verschelde d3be91e6ab
Merge pull request #89675 from dalexeev/gds-correct-unused-signal-warning
GDScript: Do not produce `UNUSED_SIGNAL` warning for common implicit uses
2024-09-05 18:34:45 +02:00
Felix Bytow e9762b3eaf
C# Assemblies can now be built with deprecated=no 2024-09-05 10:04:24 +02:00
Adam Scott d3ddce6b88
Fix leak when using audio samples instead of streams 2024-09-04 12:56:03 -04:00
Rémi Verschelde 9bcb9adad9
Merge pull request #96444 from clayjohn/Betsy-print-error
Print shader compiler error when betsy shader fails to compile
2024-09-04 18:55:39 +02:00
Rémi Verschelde dbdc4eb204
Merge pull request #96330 from rune-scape/little-regression
GDScript: Fix small mistake in script valid checks
2024-09-04 18:55:31 +02:00
Rémi Verschelde 721d280b8a
Merge pull request #96326 from HolonProduction/completion-hacks-and-fixes
Autocompletion: Reintroduce enum options on assignment
2024-09-04 18:55:27 +02:00
Thaddeus Crews 9853a69144
Implement typed dictionaries 2024-09-04 10:27:26 -05:00
Rémi Verschelde 13a90e938f
Merge pull request #70096 from rune-scape/stringname-dict
StringName Dictionary keys
2024-09-03 17:38:06 +02:00
Rémi Verschelde 885d38b5ce
Merge pull request #96355 from smix8/nav_mesh_queries
Move NavigationServer mesh queries to dedicated file
2024-09-03 16:13:58 +02:00
Rémi Verschelde d15de6f264
Merge pull request #96292 from AThousandShips/null_check_ref_fix
Cleanup of raw `nullptr` checks with `Ref`
2024-09-03 16:13:55 +02:00
smix8 a4cfc77dc0 Move NavigationServer mesh queries to dedicated file
Moves all the navigation mesh query related functions from NavMap and NavRegion to a dedicated file and makes them static.
2024-09-03 13:16:35 +02:00
Rémi Verschelde 6de2d31a61
Merge pull request #96351 from stuartcarnie/sgc/metal_light_betsy
Metal: Enable for betsy and lightmapper modules in compatibility mode
2024-09-03 11:43:42 +02:00
Rémi Verschelde 4d3f1db954
Merge pull request #96099 from NotWearingPants/patch-1
NoiseTexture2D/3D: Don't use a thread to regenerate when the build doesn't support threads
2024-09-03 11:43:27 +02:00
Rémi Verschelde e004ae7bbe
Merge pull request #85965 from ershn/use_heap_in_astar_path_finding
Improve pathfinding performance by using a heap to store traversable polygons
2024-09-03 11:42:48 +02:00
NotWearingPants b47b98db34
NoiseTexture2D/3D: Don't use a thread to regenerate when the build doesn't support threads 2024-09-03 11:40:17 +02:00
Rémi Verschelde 7c383767a2
Merge pull request #96464 from Faless/mp/fix_profiler_divsion_by_zero
[MP] Fix division by zero in network profiler
2024-09-02 18:08:17 +02:00
Fabio Alessandrelli 042b264c55 [MP] Fix division by zero in network profiler
The debugger reports synchronizers with empty state to the editor
even if no data is being sent to other peers.

The editor conditional to avoid division by zero was checking the wrong
variable.
2024-09-02 13:29:38 +02:00
Rémi Verschelde bb3fab960f
Merge pull request #96377 from BlueCube3310/betsy-signed
Betsy: Add signed mode for BC6
2024-09-02 12:13:30 +02:00
BlueCube3310 30c42b3a3f Betsy: Add signed mode for BC6 2024-09-02 09:49:14 +02:00
clayjohn b8933a4d95 Print shader compiler error when betsy shader fails to compile 2024-09-01 13:39:00 -07:00
Ershn c3ee32f106 Use a heap to store traversable polygons for pathfinding 2024-09-01 11:24:14 +09:00
A Thousand Ships 194bdde947
Cleanup of raw `nullptr` checks with `Ref`
Using `is_valid/null` over checks with `nullptr` or `ERR_FAIL_NULL` etc.
2024-08-31 15:01:09 +02:00
boywaste 7014c5b27d GDScript: Fix small mistake in script valid checks 2024-08-30 19:41:02 -07:00
Stuart Carnie a7a245de92
Metal: enable for betsy and lightmapper modules
To support this, the rendering_context_driver_metal.h header was updated
to recognise when it is included in non-Objective-C source files.
2024-08-31 08:29:07 +10:00
Rémi Verschelde ace4529b16
Merge pull request #96335 from raulsntos/dotnet/export-plugin
C#: Use export platform to determine the target OS and log errors
2024-08-30 23:38:10 +02:00
Danil Alexeev 49bcdf78a7
Core: Сheck `r_error` after calling `callp()` 2024-08-30 21:09:30 +03:00
HolonProduction 171c522290 Autocompletion: reintroduce enum options on assignment 2024-08-30 13:46:48 +02:00
Raul Santos 4c14421602
C#: Use export platform to determine the target OS and log errors
- Use the export platform's `get_os_name` to determine the platform name instead of guessing from the features.
- Use the export platform's `add_message` to add error messages instead of a custom error dialog. Integrates .NET error messages with the export log dialog.
2024-08-30 12:45:24 +02:00
Rémi Verschelde 2e4c07bfe0
Merge pull request #96229 from dalexeev/gds-replace-assert-in-tests
GDScript: Replace `assert()` with `Utils.check()` in tests
2024-08-30 11:43:05 +02:00
Rémi Verschelde 69d6106d4d
Merge pull request #96293 from RedOrbweaver/fix_msbuild_logger
C#: Fix build logger unable to handle an event without an associated file
2024-08-30 09:59:51 +02:00
Rémi Verschelde 5418919c3c
Merge pull request #96240 from DeeJayLSP/mp3-data
MP3: Use heap for big struct when setting data
2024-08-30 09:59:39 +02:00
Rémi Verschelde 909629d9f9
Merge pull request #96166 from AThousandShips/more_lock_raii
Use `MutexLock` in more places
2024-08-30 09:59:19 +02:00
Rémi Verschelde 8e402bcb36
Merge pull request #95999 from DeeJayLSP/mp3-mem
MP3: Remove unnecessary memory allocation
2024-08-30 09:59:15 +02:00
Rémi Verschelde f0ee0bdd37
Merge pull request #93972 from Hilderin/fix-editor-needs-restart-after-adding-gdextensions
Fix editor needs restart after adding GDExtensions
2024-08-30 09:59:05 +02:00
rune-scape 154049ce17 StringName Dictionary keys
also added 'is_string()' method to Variant
and refactored many String type comparisons to use it instead
2024-08-29 13:39:27 -07:00
RedOrbweaver 81799b8fa3 Fix build logger unable to handle an event without an associated file 2024-08-29 20:33:47 +02:00
demolke c409e6d722 Import/export GLTF extras to node->meta
This is useful for custom tagging of objects with properties (for example in Blender) and having this available in the editor for scripting.

- Adds import logic to propagate the parsed GLTF extras all the way to the resulting Node->meta
- Adds export logic to save Godot Object meta into GLTF extras
- Supports `nodes`, `meshes` and `materials` (in GLTF sense of the words)
2024-08-29 19:17:04 +02:00
A Thousand Ships e33fdb4296
Use `MutexLock` in more places 2024-08-29 14:12:59 +02:00
Hilderin ef6f873938 Fix editor needs restart after adding GDExtensions 2024-08-29 06:15:32 -04:00
Rémi Verschelde faa3688e69
Merge pull request #96251 from aaronfranke/gltf-get-supported-ext
Add `get_supported_gltf_extensions` to GLTFDocument
2024-08-29 10:36:45 +02:00