Commit Graph

3202 Commits

Author SHA1 Message Date
kobewi 2a7d60111f Improve description of move_to_trash()
(cherry picked from commit 1c90b066dd)
2022-06-13 17:44:27 +02:00
Hugo Locurcio 4c9dc78f19 Update name of Convert to MeshInstance2D button in MeshInstance2D doc
(cherry picked from commit 857e5a3bb0)
2022-06-13 17:44:06 +02:00
Hugo Locurcio 87f22083af
Improve CurveTexture documentation 2022-06-13 14:06:34 +02:00
Haoyu Qiu c197e11363 Remove extra codeblock tag from ProximityGroup classref 2022-06-12 11:10:16 +08:00
Haoyu Qiu 5569d4d2de Fix description about SceneTreeTimer auto free
(cherry picked from commit 5a011f5999)
2022-06-10 12:53:31 +02:00
FireForge 53c01540d9 Make Input mouse_mode and use_accumulated_input properties
Co-authored-by: Haoyu Qiu <timothyqiu32@gmail.com>
2022-06-10 17:33:12 +08:00
Rémi Verschelde a9e966c319
Merge pull request #61544 from lawnjelly/vis_notifier_max_dist
VisibilityNotifier - add max_distance feature
2022-06-10 10:57:53 +02:00
Nikola Whallon 1b6ac2afb3 added info on microphone sample format
(cherry picked from commit eb5a42d0bc)
2022-06-10 10:25:37 +02:00
Rémi Verschelde 5c4e95e6e5
Merge pull request #61844 from smix8/navigation_default_navmap_3.x 2022-06-10 09:48:47 +02:00
smix8 96d98d8c4e Backport default World navigation maps
Backports default navigation maps created with each World or World2D.
2022-06-09 14:05:39 +02:00
lawnjelly 0c5a424f65 VisibilityNotifier - add max_distance feature
Enables turning off objects by distance to the camera in addition to testing whether they are in the view frustum.
2022-06-09 11:37:42 +01:00
kobewi 460fd7c03b Add Dictionary.merge()
(cherry picked from commit a0915e6dee)
2022-06-09 11:58:48 +02:00
kobewi 7882b1ea05 Improve EditorPlugin state documentation
(cherry picked from commit 505a2ce468)
2022-06-09 10:55:17 +02:00
sps1112 ede6ce9847 Bind vararg method flag in core constants
(cherry picked from commit 1f361b0367)
2022-06-09 10:55:17 +02:00
smix8 e629622598 Remove slash delimiter from NavigationMesh properties
Remove slash delimiter from NavigationMesh properties.

(cherry picked from commit 2c059dcfcb)
2022-06-09 10:31:57 +02:00
smix8 e5c9f90bce Document the correct use of NavigationAgent path functions
Document the correct use of NavigationAgent path functions.

(cherry picked from commit 9c7f03aefc)
2022-06-09 10:31:57 +02:00
smix8 c111d6b621 Expose get_mesh() for NavigationPolygon Resources
Expose get_mesh() for NavigationPolygon Resources.

(cherry picked from commit 8bcce0ebb2)
2022-06-09 10:09:46 +02:00
smix8 5e31c3dbb5 Note that NavigationObstacles should only be used if necessary and for moving objects only
Note that NavigationObstacles should only be used if necessary and for moving objects only.

(cherry picked from commit d1959cabd9)
2022-06-09 10:08:01 +02:00
smix8 c9c5e57109 Document that NavigationAgent height offset is mostly a placebo
Document that NavigationAgent height offset is mostly a placebo.

(cherry picked from commit b1d9853415)
2022-06-09 10:06:15 +02:00
bruvzg f5fa1ca944
Add readable export errors. Add RTL image vertical alignment support. 2022-06-08 17:56:28 +03:00
Rémi Verschelde 80b82e4e66 i18n: Misc fixes translation strings
Adds some translator comments to solve some questions raised on Weblate.
2022-06-08 12:56:42 +02:00
Sergey Pershenkov d51fc369b7 draw_circle() draws a filled circle
(cherry picked from commit adccb9fd60)
2022-06-08 10:11:28 +02:00
smix8 99fb3205bd Add class doc that NavigationServer changes are not instant
Add class doc that NavigationServer changes are not instant.

(cherry picked from commit 7f72b7b3ad)
2022-06-08 10:11:27 +02:00
Haoyu Qiu d043f91b79 Fix `Viewport.own_world` documentation
Also fixed the naming of the setter's parameter and made an `if` block
straightforward.
2022-06-06 21:34:36 +08:00
Haoyu Qiu fb62ec6c1d Fix several typos in the classref 2022-06-01 15:57:51 +08:00
dtesniere ed4e597027 Fix class name : change "string" to "String"
Change case of "s" letter : "string" does not compile but "String" does (for gdScript)

(cherry picked from commit 55b63eceaa)
2022-06-01 00:29:46 +02:00
skyace65 c0ecbeaf6f Fix rigid body damp description (3.x) 2022-05-30 13:39:44 -04:00
Rémi Verschelde fdade32d40
Merge pull request #61527 from Calinou/doc-empty-variant-null-3.x
Change instances of "returns an empty Variant" to "returns null" in docs (3.x)
2022-05-29 22:30:45 +02:00
Hugo Locurcio 109f968171
Change instances of "returns an empty Variant" to "returns null" in docs
While "returns an empty Variant" technically valid (it's constructed
as `Variant()` in C++), "returns null" is more intuitive to users.
2022-05-29 20:20:08 +02:00
belzecue 803c5b9e22
doc: Fix typo in "reset" method description
Change "all tweens are removed" to "all tweens are reset". Possibly this snippet was copy-pasted from the "remove" method description and not updated for "reset".
2022-05-29 12:37:14 +08:00
Rémi Verschelde 9d1d386bd0 HTML5: Enable mbedTLS module for Crypto object
Increases the size of the wasm by around 3% (~300-350 KiB).

This enables using the Crypto object for hashing, signing and encryption,
and therefore reduces the gap between the features of the HTML5 platform
and other platforms.

Closes https://github.com/godotengine/godot-proposals/issues/3574.

(cherry picked from commit 3ff6d794c0)
2022-05-25 14:52:57 +02:00
Rémi Verschelde 5f9bc7ea5a
Merge pull request #59637 from Calinou/doc-poolarray-value-caveats 2022-05-24 00:19:53 +02:00
bruvzg d502bd4847
Backport TextMesh and expose dynamic font vector outlines 2022-05-23 10:47:28 +03:00
bruvzg dc6d8d6098
Backport Label3D node implementation and Sprite*3D material render priority. 2022-05-23 09:14:41 +03:00
smix8 8df9fd076f Process NavigationAgent2D/3D avoidance on demand only
Changes NavigationAgent avoidance callback to a toggle that is disabled by default.
Also fixes a few missing descriptions / wrong warnings.

(cherry picked from commit 7f3688603c)
2022-05-22 19:43:56 +02:00
Hugo Locurcio 548c511f57 Tweak the disabled files text color in FileDialog for readability
Contrast rate is still fairly low, but the text needs to be easy enough
to distinguish from non-disabled items.

(cherry picked from commit 8962d2760d)
2022-05-22 19:43:56 +02:00
smix8 b03f6bc170 Remove arbitrary NavigationMesh bake property limits
Lowers or removes the slider limits and steps from NavigationMesh resources and changes some default values to better work with realistic unit sizes by default.

(cherry picked from commit cda93057f7)
2022-05-22 19:26:45 +02:00
Rémi Verschelde 67208ae80b
Merge pull request #60402 from Calinou/httprequest-timeout-float 2022-05-20 15:27:29 +02:00
Rémi Verschelde 2a1a2380e5
Merge pull request #61027 from timothyqiu/quit-prop-3.x
[3.x] Make `auto_accept_quit` and `quit_on_go_back` properties
2022-05-20 08:13:41 +02:00
Rémi Verschelde 7a70b4878b
Merge pull request #61021 from timothyqiu/wait-busy-3.x 2022-05-19 15:41:47 +02:00
Haoyu Qiu 067e738cb8 Fix various typos 2022-05-19 19:07:45 +08:00
Yuri Rubinsky 32b9818965 Add node list param to GraphEdit::delete_nodes_request signal 2022-05-18 12:36:00 +03:00
Rémi Verschelde 281c5c9a56
Merge pull request #61102 from okla/3.x
[3.x] Make various improvements to OptionButton
2022-05-16 23:51:55 +02:00
Sergey Pershenkov 431c032d8c Make various improvements to OptionButton
- Allow OptionButton selection to be set to -1 to signify no selection, both via API and in the editor.
- Reset OptionButton selection to -1 when the selected item has been removed.
- Fully convert PopupMenu to a zero-based ID system, which improves an inconsistency in generated IDs when making new items in the editor.

(cherry picked from commit 3b146c5eaa)
2022-05-16 22:47:46 +03:00
kobewi 16fb788853 Clarify seek() in relation to animation_finished
(cherry picked from commit 74e135c90b)
2022-05-16 21:13:24 +02:00
Hugo Locurcio 5b19a5d4a8 Improve documentation for `Camera3D.project_ray_{normal,origin}`
This mentions that internally, the inverse camera projection is used
to perform projections.

(cherry picked from commit fbec10179a)
2022-05-16 21:12:21 +02:00
FireForge 5968dbd747 Expose EditorSpinSlider.hide_slider
(cherry picked from commit 8e752b06e8)
2022-05-16 21:12:21 +02:00
smix8 214a00ca2e Add missing class doc to NavigationMeshGenerator
Adds missing class documentation for NavigationMeshGenerator bake() and clear() functions.

(cherry picked from commit 375c4ef312)
2022-05-16 21:12:20 +02:00
smix8 3977eb9107 Add NavigationServer2D/3D API functions to find missing RID info
Utility functions for NavigationServer2D/3D to find missing RID information when working with Server API directly. e.g. from map to regions and agents, from agent or region to map, from region to map and agents and so on ....

Requirement to work with NavigationServer API exklusive without SceneTree nodes and when juggling agents and regions between multiple navigation maps.

(cherry picked from commit 371054e3e5)
2022-05-16 21:10:36 +02:00
smix8 c3b39ca1e9 Disable threaded NavigationMesh bake on unsupported OS
Automatically disables threaded NavigationMesh bake when OS does not support threads.

(cherry picked from commit 49c603e127)
2022-05-16 17:52:07 +02:00